First commit
This commit is contained in:
89
hGameTest/bin/linux/obj/include/openfl/ui/GameInput.h
Normal file
89
hGameTest/bin/linux/obj/include/openfl/ui/GameInput.h
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@@ -0,0 +1,89 @@
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||||
// Generated by Haxe 4.0.5
|
||||
#ifndef INCLUDED_openfl_ui_GameInput
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||||
#define INCLUDED_openfl_ui_GameInput
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||||
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||||
#ifndef HXCPP_H
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||||
#include <hxcpp.h>
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||||
#endif
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||||
|
||||
#ifndef INCLUDED_openfl_events_EventDispatcher
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||||
#include <openfl/events/EventDispatcher.h>
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||||
#endif
|
||||
HX_DECLARE_CLASS1(haxe,IMap)
|
||||
HX_DECLARE_CLASS2(haxe,ds,ObjectMap)
|
||||
HX_DECLARE_CLASS2(lime,ui,Gamepad)
|
||||
HX_DECLARE_CLASS2(openfl,events,EventDispatcher)
|
||||
HX_DECLARE_CLASS2(openfl,events,IEventDispatcher)
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||||
HX_DECLARE_CLASS2(openfl,ui,GameInput)
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||||
HX_DECLARE_CLASS2(openfl,ui,GameInputDevice)
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||||
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||||
namespace openfl{
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namespace ui{
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||||
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||||
class HXCPP_CLASS_ATTRIBUTES GameInput_obj : public ::openfl::events::EventDispatcher_obj
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||||
{
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||||
public:
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||||
typedef ::openfl::events::EventDispatcher_obj super;
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||||
typedef GameInput_obj OBJ_;
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||||
GameInput_obj();
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||||
|
||||
public:
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||||
enum { _hx_ClassId = 0x7cfd8db4 };
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||||
|
||||
void __construct();
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||||
inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="openfl.ui.GameInput")
|
||||
{ return hx::Object::operator new(inSize,inContainer,inName); }
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||||
inline void *operator new(size_t inSize, int extra)
|
||||
{ return hx::Object::operator new(inSize+extra,true,"openfl.ui.GameInput"); }
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||||
static hx::ObjectPtr< GameInput_obj > __new();
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||||
static hx::ObjectPtr< GameInput_obj > __alloc(hx::Ctx *_hx_ctx);
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||||
static void * _hx_vtable;
|
||||
static Dynamic __CreateEmpty();
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||||
static Dynamic __Create(hx::DynamicArray inArgs);
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||||
//~GameInput_obj();
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||||
|
||||
HX_DO_RTTI_ALL;
|
||||
hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp);
|
||||
static bool __GetStatic(const ::String &inString, Dynamic &outValue, hx::PropertyAccess inCallProp);
|
||||
static bool __SetStatic(const ::String &inString, Dynamic &ioValue, hx::PropertyAccess inCallProp);
|
||||
static void __register();
|
||||
bool _hx_isInstanceOf(int inClassId);
|
||||
::String __ToString() const { return HX_("GameInput",98,92,0b,95); }
|
||||
|
||||
static void __boot();
|
||||
static ::Dynamic __meta__;
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||||
static bool isSupported;
|
||||
static int numDevices;
|
||||
static ::Array< ::Dynamic> _hx___deviceList;
|
||||
static ::Array< ::Dynamic> _hx___instances;
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||||
static ::haxe::ds::ObjectMap _hx___devices;
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||||
static ::openfl::ui::GameInputDevice getDeviceAt(int index);
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||||
static ::Dynamic getDeviceAt_dyn();
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||||
|
||||
static ::openfl::ui::GameInputDevice _hx___getDevice( ::lime::ui::Gamepad gamepad);
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static ::Dynamic _hx___getDevice_dyn();
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||||
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||||
static void _hx___onGamepadAxisMove( ::lime::ui::Gamepad gamepad,int axis,Float value);
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static ::Dynamic _hx___onGamepadAxisMove_dyn();
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||||
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||||
static void _hx___onGamepadButtonDown( ::lime::ui::Gamepad gamepad,int button);
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||||
static ::Dynamic _hx___onGamepadButtonDown_dyn();
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||||
|
||||
static void _hx___onGamepadButtonUp( ::lime::ui::Gamepad gamepad,int button);
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||||
static ::Dynamic _hx___onGamepadButtonUp_dyn();
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||||
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||||
static void _hx___onGamepadConnect( ::lime::ui::Gamepad gamepad);
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||||
static ::Dynamic _hx___onGamepadConnect_dyn();
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||||
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||||
static void _hx___onGamepadDisconnect( ::lime::ui::Gamepad gamepad);
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||||
static ::Dynamic _hx___onGamepadDisconnect_dyn();
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||||
|
||||
void addEventListener(::String type, ::Dynamic listener,hx::Null< bool > useCapture,hx::Null< int > priority,hx::Null< bool > useWeakReference);
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||||
|
||||
};
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||||
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} // end namespace openfl
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||||
} // end namespace ui
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||||
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#endif /* INCLUDED_openfl_ui_GameInput */
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||||
63
hGameTest/bin/linux/obj/include/openfl/ui/GameInputControl.h
Normal file
63
hGameTest/bin/linux/obj/include/openfl/ui/GameInputControl.h
Normal file
@@ -0,0 +1,63 @@
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||||
// Generated by Haxe 4.0.5
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||||
#ifndef INCLUDED_openfl_ui_GameInputControl
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||||
#define INCLUDED_openfl_ui_GameInputControl
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||||
|
||||
#ifndef HXCPP_H
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||||
#include <hxcpp.h>
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||||
#endif
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||||
|
||||
#ifndef INCLUDED_openfl_events_EventDispatcher
|
||||
#include <openfl/events/EventDispatcher.h>
|
||||
#endif
|
||||
HX_DECLARE_CLASS2(openfl,events,EventDispatcher)
|
||||
HX_DECLARE_CLASS2(openfl,events,IEventDispatcher)
|
||||
HX_DECLARE_CLASS2(openfl,ui,GameInputControl)
|
||||
HX_DECLARE_CLASS2(openfl,ui,GameInputDevice)
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||||
|
||||
namespace openfl{
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||||
namespace ui{
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||||
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||||
|
||||
class HXCPP_CLASS_ATTRIBUTES GameInputControl_obj : public ::openfl::events::EventDispatcher_obj
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||||
{
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||||
public:
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||||
typedef ::openfl::events::EventDispatcher_obj super;
|
||||
typedef GameInputControl_obj OBJ_;
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||||
GameInputControl_obj();
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||||
|
||||
public:
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||||
enum { _hx_ClassId = 0x0323f26d };
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||||
|
||||
void __construct( ::openfl::ui::GameInputDevice device,::String id,Float minValue,Float maxValue,hx::Null< Float > __o_value);
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||||
inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="openfl.ui.GameInputControl")
|
||||
{ return hx::Object::operator new(inSize,inContainer,inName); }
|
||||
inline void *operator new(size_t inSize, int extra)
|
||||
{ return hx::Object::operator new(inSize+extra,true,"openfl.ui.GameInputControl"); }
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||||
static hx::ObjectPtr< GameInputControl_obj > __new( ::openfl::ui::GameInputDevice device,::String id,Float minValue,Float maxValue,hx::Null< Float > __o_value);
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||||
static hx::ObjectPtr< GameInputControl_obj > __alloc(hx::Ctx *_hx_ctx, ::openfl::ui::GameInputDevice device,::String id,Float minValue,Float maxValue,hx::Null< Float > __o_value);
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||||
static void * _hx_vtable;
|
||||
static Dynamic __CreateEmpty();
|
||||
static Dynamic __Create(hx::DynamicArray inArgs);
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||||
//~GameInputControl_obj();
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||||
|
||||
HX_DO_RTTI_ALL;
|
||||
hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp);
|
||||
hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp);
|
||||
void __GetFields(Array< ::String> &outFields);
|
||||
static void __register();
|
||||
void __Mark(HX_MARK_PARAMS);
|
||||
void __Visit(HX_VISIT_PARAMS);
|
||||
bool _hx_isInstanceOf(int inClassId);
|
||||
::String __ToString() const { return HX_("GameInputControl",a5,03,31,94); }
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||||
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||||
::openfl::ui::GameInputDevice device;
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||||
::String id;
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||||
Float maxValue;
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||||
Float minValue;
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||||
Float value;
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||||
};
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||||
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||||
} // end namespace openfl
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||||
} // end namespace ui
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||||
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||||
#endif /* INCLUDED_openfl_ui_GameInputControl */
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||||
89
hGameTest/bin/linux/obj/include/openfl/ui/GameInputDevice.h
Normal file
89
hGameTest/bin/linux/obj/include/openfl/ui/GameInputDevice.h
Normal file
@@ -0,0 +1,89 @@
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||||
// Generated by Haxe 4.0.5
|
||||
#ifndef INCLUDED_openfl_ui_GameInputDevice
|
||||
#define INCLUDED_openfl_ui_GameInputDevice
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||||
|
||||
#ifndef HXCPP_H
|
||||
#include <hxcpp.h>
|
||||
#endif
|
||||
|
||||
HX_DECLARE_CLASS1(haxe,IMap)
|
||||
HX_DECLARE_CLASS2(haxe,ds,IntMap)
|
||||
HX_DECLARE_CLASS2(haxe,io,Bytes)
|
||||
HX_DECLARE_CLASS2(lime,ui,Gamepad)
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||||
HX_DECLARE_CLASS2(openfl,_Vector,IVector)
|
||||
HX_DECLARE_CLASS2(openfl,_Vector,ObjectVector)
|
||||
HX_DECLARE_CLASS2(openfl,events,EventDispatcher)
|
||||
HX_DECLARE_CLASS2(openfl,events,IEventDispatcher)
|
||||
HX_DECLARE_CLASS2(openfl,ui,GameInputControl)
|
||||
HX_DECLARE_CLASS2(openfl,ui,GameInputDevice)
|
||||
HX_DECLARE_CLASS2(openfl,utils,ByteArrayData)
|
||||
HX_DECLARE_CLASS2(openfl,utils,IDataInput)
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||||
HX_DECLARE_CLASS2(openfl,utils,IDataOutput)
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||||
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||||
namespace openfl{
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||||
namespace ui{
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||||
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||||
|
||||
class HXCPP_CLASS_ATTRIBUTES GameInputDevice_obj : public hx::Object
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||||
{
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||||
public:
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||||
typedef hx::Object super;
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||||
typedef GameInputDevice_obj OBJ_;
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||||
GameInputDevice_obj();
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||||
|
||||
public:
|
||||
enum { _hx_ClassId = 0x0e491d6a };
|
||||
|
||||
void __construct(::String id,::String name);
|
||||
inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="openfl.ui.GameInputDevice")
|
||||
{ return hx::Object::operator new(inSize,inContainer,inName); }
|
||||
inline void *operator new(size_t inSize, int extra)
|
||||
{ return hx::Object::operator new(inSize+extra,true,"openfl.ui.GameInputDevice"); }
|
||||
static hx::ObjectPtr< GameInputDevice_obj > __new(::String id,::String name);
|
||||
static hx::ObjectPtr< GameInputDevice_obj > __alloc(hx::Ctx *_hx_ctx,::String id,::String name);
|
||||
static void * _hx_vtable;
|
||||
static Dynamic __CreateEmpty();
|
||||
static Dynamic __Create(hx::DynamicArray inArgs);
|
||||
//~GameInputDevice_obj();
|
||||
|
||||
HX_DO_RTTI_ALL;
|
||||
hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp);
|
||||
hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp);
|
||||
void __GetFields(Array< ::String> &outFields);
|
||||
static void __register();
|
||||
void __Mark(HX_MARK_PARAMS);
|
||||
void __Visit(HX_VISIT_PARAMS);
|
||||
bool _hx_isInstanceOf(int inClassId);
|
||||
::String __ToString() const { return HX_("GameInputDevice",4e,e5,cf,03); }
|
||||
|
||||
static void __boot();
|
||||
static int MAX_BUFFER_SIZE;
|
||||
bool enabled;
|
||||
::String id;
|
||||
::String name;
|
||||
int sampleInterval;
|
||||
::haxe::ds::IntMap _hx___axis;
|
||||
::haxe::ds::IntMap _hx___button;
|
||||
::Array< ::Dynamic> _hx___controls;
|
||||
::lime::ui::Gamepad _hx___gamepad;
|
||||
int getCachedSamples( ::openfl::utils::ByteArrayData data,hx::Null< bool > append);
|
||||
::Dynamic getCachedSamples_dyn();
|
||||
|
||||
::openfl::ui::GameInputControl getControlAt(int i);
|
||||
::Dynamic getControlAt_dyn();
|
||||
|
||||
void startCachingSamples(int numSamples, ::openfl::_Vector::ObjectVector controls);
|
||||
::Dynamic startCachingSamples_dyn();
|
||||
|
||||
void stopCachingSamples();
|
||||
::Dynamic stopCachingSamples_dyn();
|
||||
|
||||
int get_numControls();
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||||
::Dynamic get_numControls_dyn();
|
||||
|
||||
};
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||||
|
||||
} // end namespace openfl
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||||
} // end namespace ui
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||||
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||||
#endif /* INCLUDED_openfl_ui_GameInputDevice */
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||||
177
hGameTest/bin/linux/obj/include/openfl/ui/Keyboard.h
Normal file
177
hGameTest/bin/linux/obj/include/openfl/ui/Keyboard.h
Normal file
@@ -0,0 +1,177 @@
|
||||
// Generated by Haxe 4.0.5
|
||||
#ifndef INCLUDED_openfl_ui_Keyboard
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||||
#define INCLUDED_openfl_ui_Keyboard
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||||
|
||||
#ifndef HXCPP_H
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||||
#include <hxcpp.h>
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||||
#endif
|
||||
|
||||
HX_DECLARE_CLASS2(openfl,ui,Keyboard)
|
||||
|
||||
namespace openfl{
|
||||
namespace ui{
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||||
|
||||
|
||||
class HXCPP_CLASS_ATTRIBUTES Keyboard_obj : public hx::Object
|
||||
{
|
||||
public:
|
||||
typedef hx::Object super;
|
||||
typedef Keyboard_obj OBJ_;
|
||||
Keyboard_obj();
|
||||
|
||||
public:
|
||||
enum { _hx_ClassId = 0x2dde5f8f };
|
||||
|
||||
void __construct();
|
||||
inline void *operator new(size_t inSize, bool inContainer=false,const char *inName="openfl.ui.Keyboard")
|
||||
{ return hx::Object::operator new(inSize,inContainer,inName); }
|
||||
inline void *operator new(size_t inSize, int extra)
|
||||
{ return hx::Object::operator new(inSize+extra,false,"openfl.ui.Keyboard"); }
|
||||
|
||||
inline static hx::ObjectPtr< Keyboard_obj > __new() {
|
||||
hx::ObjectPtr< Keyboard_obj > __this = new Keyboard_obj();
|
||||
__this->__construct();
|
||||
return __this;
|
||||
}
|
||||
|
||||
inline static hx::ObjectPtr< Keyboard_obj > __alloc(hx::Ctx *_hx_ctx) {
|
||||
Keyboard_obj *__this = (Keyboard_obj*)(hx::Ctx::alloc(_hx_ctx, sizeof(Keyboard_obj), false, "openfl.ui.Keyboard"));
|
||||
*(void **)__this = Keyboard_obj::_hx_vtable;
|
||||
return __this;
|
||||
}
|
||||
|
||||
static void * _hx_vtable;
|
||||
static Dynamic __CreateEmpty();
|
||||
static Dynamic __Create(hx::DynamicArray inArgs);
|
||||
//~Keyboard_obj();
|
||||
|
||||
HX_DO_RTTI_ALL;
|
||||
static bool __GetStatic(const ::String &inString, Dynamic &outValue, hx::PropertyAccess inCallProp);
|
||||
static bool __SetStatic(const ::String &inString, Dynamic &ioValue, hx::PropertyAccess inCallProp);
|
||||
static void __register();
|
||||
bool _hx_isInstanceOf(int inClassId);
|
||||
::String __ToString() const { return HX_("Keyboard",c7,78,db,41); }
|
||||
|
||||
static void __boot();
|
||||
static ::Dynamic __meta__;
|
||||
static int NUMBER_0;
|
||||
static int NUMBER_1;
|
||||
static int NUMBER_2;
|
||||
static int NUMBER_3;
|
||||
static int NUMBER_4;
|
||||
static int NUMBER_5;
|
||||
static int NUMBER_6;
|
||||
static int NUMBER_7;
|
||||
static int NUMBER_8;
|
||||
static int NUMBER_9;
|
||||
static int A;
|
||||
static int B;
|
||||
static int C;
|
||||
static int D;
|
||||
static int E;
|
||||
static int F;
|
||||
static int G;
|
||||
static int H;
|
||||
static int I;
|
||||
static int J;
|
||||
static int K;
|
||||
static int L;
|
||||
static int M;
|
||||
static int N;
|
||||
static int O;
|
||||
static int P;
|
||||
static int Q;
|
||||
static int R;
|
||||
static int S;
|
||||
static int T;
|
||||
static int U;
|
||||
static int V;
|
||||
static int W;
|
||||
static int X;
|
||||
static int Y;
|
||||
static int Z;
|
||||
static int NUMPAD_0;
|
||||
static int NUMPAD_1;
|
||||
static int NUMPAD_2;
|
||||
static int NUMPAD_3;
|
||||
static int NUMPAD_4;
|
||||
static int NUMPAD_5;
|
||||
static int NUMPAD_6;
|
||||
static int NUMPAD_7;
|
||||
static int NUMPAD_8;
|
||||
static int NUMPAD_9;
|
||||
static int NUMPAD_MULTIPLY;
|
||||
static int NUMPAD_ADD;
|
||||
static int NUMPAD_ENTER;
|
||||
static int NUMPAD_SUBTRACT;
|
||||
static int NUMPAD_DECIMAL;
|
||||
static int NUMPAD_DIVIDE;
|
||||
static int F1;
|
||||
static int F2;
|
||||
static int F3;
|
||||
static int F4;
|
||||
static int F5;
|
||||
static int F6;
|
||||
static int F7;
|
||||
static int F8;
|
||||
static int F9;
|
||||
static int F10;
|
||||
static int F11;
|
||||
static int F12;
|
||||
static int F13;
|
||||
static int F14;
|
||||
static int F15;
|
||||
static int BACKSPACE;
|
||||
static int TAB;
|
||||
static int ALTERNATE;
|
||||
static int ENTER;
|
||||
static int COMMAND;
|
||||
static int SHIFT;
|
||||
static int CONTROL;
|
||||
static int BREAK;
|
||||
static int CAPS_LOCK;
|
||||
static int NUMPAD;
|
||||
static int ESCAPE;
|
||||
static int SPACE;
|
||||
static int PAGE_UP;
|
||||
static int PAGE_DOWN;
|
||||
static int END;
|
||||
static int HOME;
|
||||
static int LEFT;
|
||||
static int RIGHT;
|
||||
static int UP;
|
||||
static int DOWN;
|
||||
static int INSERT;
|
||||
static int DELETE;
|
||||
static int NUMLOCK;
|
||||
static int SEMICOLON;
|
||||
static int EQUAL;
|
||||
static int COMMA;
|
||||
static int MINUS;
|
||||
static int PERIOD;
|
||||
static int SLASH;
|
||||
static int BACKQUOTE;
|
||||
static int LEFTBRACKET;
|
||||
static int BACKSLASH;
|
||||
static int RIGHTBRACKET;
|
||||
static int QUOTE;
|
||||
static bool capsLock;
|
||||
static bool numLock;
|
||||
static bool isAccessible();
|
||||
static ::Dynamic isAccessible_dyn();
|
||||
|
||||
static int _hx___convertKeyCode(int key);
|
||||
static ::Dynamic _hx___convertKeyCode_dyn();
|
||||
|
||||
static int _hx___getCharCode(int key,hx::Null< bool > shift);
|
||||
static ::Dynamic _hx___getCharCode_dyn();
|
||||
|
||||
static int _hx___getKeyLocation(int key);
|
||||
static ::Dynamic _hx___getKeyLocation_dyn();
|
||||
|
||||
};
|
||||
|
||||
} // end namespace openfl
|
||||
} // end namespace ui
|
||||
|
||||
#endif /* INCLUDED_openfl_ui_Keyboard */
|
||||
77
hGameTest/bin/linux/obj/include/openfl/ui/Mouse.h
Normal file
77
hGameTest/bin/linux/obj/include/openfl/ui/Mouse.h
Normal file
@@ -0,0 +1,77 @@
|
||||
// Generated by Haxe 4.0.5
|
||||
#ifndef INCLUDED_openfl_ui_Mouse
|
||||
#define INCLUDED_openfl_ui_Mouse
|
||||
|
||||
#ifndef HXCPP_H
|
||||
#include <hxcpp.h>
|
||||
#endif
|
||||
|
||||
HX_DECLARE_CLASS2(openfl,ui,Mouse)
|
||||
|
||||
namespace openfl{
|
||||
namespace ui{
|
||||
|
||||
|
||||
class HXCPP_CLASS_ATTRIBUTES Mouse_obj : public hx::Object
|
||||
{
|
||||
public:
|
||||
typedef hx::Object super;
|
||||
typedef Mouse_obj OBJ_;
|
||||
Mouse_obj();
|
||||
|
||||
public:
|
||||
enum { _hx_ClassId = 0x1d7c6159 };
|
||||
|
||||
void __construct();
|
||||
inline void *operator new(size_t inSize, bool inContainer=false,const char *inName="openfl.ui.Mouse")
|
||||
{ return hx::Object::operator new(inSize,inContainer,inName); }
|
||||
inline void *operator new(size_t inSize, int extra)
|
||||
{ return hx::Object::operator new(inSize+extra,false,"openfl.ui.Mouse"); }
|
||||
|
||||
inline static hx::ObjectPtr< Mouse_obj > __new() {
|
||||
hx::ObjectPtr< Mouse_obj > __this = new Mouse_obj();
|
||||
__this->__construct();
|
||||
return __this;
|
||||
}
|
||||
|
||||
inline static hx::ObjectPtr< Mouse_obj > __alloc(hx::Ctx *_hx_ctx) {
|
||||
Mouse_obj *__this = (Mouse_obj*)(hx::Ctx::alloc(_hx_ctx, sizeof(Mouse_obj), false, "openfl.ui.Mouse"));
|
||||
*(void **)__this = Mouse_obj::_hx_vtable;
|
||||
return __this;
|
||||
}
|
||||
|
||||
static void * _hx_vtable;
|
||||
static Dynamic __CreateEmpty();
|
||||
static Dynamic __Create(hx::DynamicArray inArgs);
|
||||
//~Mouse_obj();
|
||||
|
||||
HX_DO_RTTI_ALL;
|
||||
static bool __GetStatic(const ::String &inString, Dynamic &outValue, hx::PropertyAccess inCallProp);
|
||||
static bool __SetStatic(const ::String &inString, Dynamic &ioValue, hx::PropertyAccess inCallProp);
|
||||
static void __register();
|
||||
bool _hx_isInstanceOf(int inClassId);
|
||||
::String __ToString() const { return HX_("Mouse",05,86,92,9f); }
|
||||
|
||||
static void __boot();
|
||||
static bool supportsCursor;
|
||||
static bool supportsNativeCursor;
|
||||
static ::String _hx___cursor;
|
||||
static bool _hx___hidden;
|
||||
static void hide();
|
||||
static ::Dynamic hide_dyn();
|
||||
|
||||
static void show();
|
||||
static ::Dynamic show_dyn();
|
||||
|
||||
static ::String get_cursor();
|
||||
static ::Dynamic get_cursor_dyn();
|
||||
|
||||
static ::String set_cursor(::String value);
|
||||
static ::Dynamic set_cursor_dyn();
|
||||
|
||||
};
|
||||
|
||||
} // end namespace openfl
|
||||
} // end namespace ui
|
||||
|
||||
#endif /* INCLUDED_openfl_ui_Mouse */
|
||||
@@ -0,0 +1,83 @@
|
||||
// Generated by Haxe 4.0.5
|
||||
#ifndef INCLUDED_openfl_ui__MouseCursor_MouseCursor_Impl_
|
||||
#define INCLUDED_openfl_ui__MouseCursor_MouseCursor_Impl_
|
||||
|
||||
#ifndef HXCPP_H
|
||||
#include <hxcpp.h>
|
||||
#endif
|
||||
|
||||
HX_DECLARE_CLASS2(lime,ui,MouseCursor)
|
||||
HX_DECLARE_CLASS3(openfl,ui,_MouseCursor,MouseCursor_Impl_)
|
||||
|
||||
namespace openfl{
|
||||
namespace ui{
|
||||
namespace _MouseCursor{
|
||||
|
||||
|
||||
class HXCPP_CLASS_ATTRIBUTES MouseCursor_Impl__obj : public hx::Object
|
||||
{
|
||||
public:
|
||||
typedef hx::Object super;
|
||||
typedef MouseCursor_Impl__obj OBJ_;
|
||||
MouseCursor_Impl__obj();
|
||||
|
||||
public:
|
||||
enum { _hx_ClassId = 0x0a8997bb };
|
||||
|
||||
void __construct();
|
||||
inline void *operator new(size_t inSize, bool inContainer=false,const char *inName="openfl.ui._MouseCursor.MouseCursor_Impl_")
|
||||
{ return hx::Object::operator new(inSize,inContainer,inName); }
|
||||
inline void *operator new(size_t inSize, int extra)
|
||||
{ return hx::Object::operator new(inSize+extra,false,"openfl.ui._MouseCursor.MouseCursor_Impl_"); }
|
||||
|
||||
inline static hx::ObjectPtr< MouseCursor_Impl__obj > __new() {
|
||||
hx::ObjectPtr< MouseCursor_Impl__obj > __this = new MouseCursor_Impl__obj();
|
||||
__this->__construct();
|
||||
return __this;
|
||||
}
|
||||
|
||||
inline static hx::ObjectPtr< MouseCursor_Impl__obj > __alloc(hx::Ctx *_hx_ctx) {
|
||||
MouseCursor_Impl__obj *__this = (MouseCursor_Impl__obj*)(hx::Ctx::alloc(_hx_ctx, sizeof(MouseCursor_Impl__obj), false, "openfl.ui._MouseCursor.MouseCursor_Impl_"));
|
||||
*(void **)__this = MouseCursor_Impl__obj::_hx_vtable;
|
||||
return __this;
|
||||
}
|
||||
|
||||
static void * _hx_vtable;
|
||||
static Dynamic __CreateEmpty();
|
||||
static Dynamic __Create(hx::DynamicArray inArgs);
|
||||
//~MouseCursor_Impl__obj();
|
||||
|
||||
HX_DO_RTTI_ALL;
|
||||
static bool __GetStatic(const ::String &inString, Dynamic &outValue, hx::PropertyAccess inCallProp);
|
||||
static void __register();
|
||||
bool _hx_isInstanceOf(int inClassId);
|
||||
::String __ToString() const { return HX_("MouseCursor_Impl_",9b,d5,59,ed); }
|
||||
|
||||
static void __boot();
|
||||
static ::String ARROW;
|
||||
static ::String AUTO;
|
||||
static ::String BUTTON;
|
||||
static ::String HAND;
|
||||
static ::String IBEAM;
|
||||
static ::String _hx___CROSSHAIR;
|
||||
static ::String _hx___CUSTOM;
|
||||
static ::String _hx___MOVE;
|
||||
static ::String _hx___RESIZE_NESW;
|
||||
static ::String _hx___RESIZE_NS;
|
||||
static ::String _hx___RESIZE_NWSE;
|
||||
static ::String _hx___RESIZE_WE;
|
||||
static ::String _hx___WAIT;
|
||||
static ::String _hx___WAIT_ARROW;
|
||||
static ::String fromLimeCursor( ::lime::ui::MouseCursor cursor);
|
||||
static ::Dynamic fromLimeCursor_dyn();
|
||||
|
||||
static ::lime::ui::MouseCursor toLimeCursor(::String this1);
|
||||
static ::Dynamic toLimeCursor_dyn();
|
||||
|
||||
};
|
||||
|
||||
} // end namespace openfl
|
||||
} // end namespace ui
|
||||
} // end namespace _MouseCursor
|
||||
|
||||
#endif /* INCLUDED_openfl_ui__MouseCursor_MouseCursor_Impl_ */
|
||||
Reference in New Issue
Block a user