This commit is contained in:
Andreas 2019-08-13 06:01:19 +02:00
parent 2eb7b264ba
commit d32393955b

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@ -2404,8 +2404,9 @@ bool CGameMovement::CheckJumpButton( void )
return false; return false;
#endif #endif
if ( mv->m_nOldButtons & IN_JUMP ) //if ( mv->m_nOldButtons & IN_JUMP )
return false; // don't pogo stick //return false; // don't pogo stick
//bla
// Cannot jump will in the unduck transition. // Cannot jump will in the unduck transition.
if ( player->m_Local.m_bDucking && ( player->GetFlags() & FL_DUCKING ) ) if ( player->m_Local.m_bDucking && ( player->GetFlags() & FL_DUCKING ) )