2025-01-15 19:29:34 +01:00

18 lines
415 B
Haxe

package assets.tilesets;
import openfl.display.BitmapData;
class Tileset{
public static var tilesetMap:Map<String, Tileset> = [];
public var texName:String;
public var texAtlas:TextureAtlas;
public var tileMap:Map<String,BitmapData>;
public function new(name:String, atlas:TextureAtlas){
texName = name;
texAtlas = atlas;
tilesetMap[name] = this;
}
}