2264 lines
		
	
	
		
			79 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			2264 lines
		
	
	
		
			79 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| 7.1.2 (02/15/2018)
 | |
| ------------------
 | |
| 
 | |
| * Updated to Lime 6.2.*
 | |
| * Added support for ETC1+ETC1 compressed alpha textures in `Context3D`
 | |
| * Improved enum values on NPM builds to use `String` values
 | |
| * Improved `FileReference.save` to work on HTML5
 | |
| * Improved automatic horizontal scrolling in single-line input `TextField`
 | |
| * Fixed creation of automatic Docker builds for OpenFL releases
 | |
| * Fixed conversion from Lime `MouseCursor.RESIZE_NS` to OpenFL `MouseCursor`
 | |
| 
 | |
| 
 | |
| 7.1.1 (02/09/2018)
 | |
| ------------------
 | |
| 
 | |
| * Improved the rendering of the `TextField` input cursor on HTML5
 | |
| * Fixed support for `openfl.Vector` when only part of the application is CommonJS
 | |
| * Fixed a possible crash if no native window is able to be initialized
 | |
| * Fixed a regression in "swf-loader" support within the NPM tools
 | |
| * Fixed a minor "unused variable" warning when building NPM tools
 | |
| 
 | |
| 
 | |
| 7.1.0 (02/07/2018)
 | |
| ------------------
 | |
| 
 | |
| * Updated Lime to 6.1.*
 | |
| * Added support for `openfl.Vector` on NPM releases
 | |
| * Improved `TextField` input to work when `textField.selectable == false`
 | |
| * Improved `UncaughtErrorEvents` to catch closer to the triggered error
 | |
| * Improved the return value of `Capabilities.os`
 | |
| * Improved the returned value in `Capabilities.cpuArchitecture` on a simulator
 | |
| * Improved using `byteArray.length` on NPM releases
 | |
| * Improved support for old Adreno GPUs and certain Tegra GPUs
 | |
| * Improved GL depth buffer for `Stage3D` to be enabled by default on NPM builds
 | |
| * Fixed `ColorMatrixFilter` when using certain dark color values
 | |
| * Fixed adding mask children when using SWF-based `MovieClip` instances
 | |
| * Fixed the frequency of `Event.ENTER_FRAME` events on multiple HTML embeds
 | |
| * Fixed the use of `buttonMode` and custom mouse cursors on multiple embeds
 | |
| * Fixed `Capabilities.screenResolutionX`/`screenResolutionY` to be scaled
 | |
| * Fixed `stage.focus` when changing focus calls `stage.focus` again
 | |
| * Fixed minor type definition issues for TypeScript and NPM-based Haxe code
 | |
| * Fixed clearing graphics in `shape.graphics` on canvas renderer
 | |
| * Fixed the `x` and `y` of certain kinds of SWF-based `TextField` instances
 | |
| * Fixed support for `Context3D.setRenderToTexture` when GLESv3
 | |
| * Fixed the metrics of `TextField` objects with empty text
 | |
| 
 | |
| 
 | |
| 7.0.0 (01/15/2018)
 | |
| ------------------
 | |
| 
 | |
| * Updated Lime to 6.0.*
 | |
| * Added initial release of OpenFL for NPM
 | |
| * Added TypeScript, ES6 JavaScript and ES5 JavaScript language support
 | |
| * Added `new Stage` support on NPM builds to initiate content
 | |
| * Added `sendToURL`, `navigateToURL` and `openfl.utils.*` top-level functions
 | |
| * Added support for using `URLVariables` with `navigateToURL`
 | |
| * Added `Font.loadFromBytes`, `Font.loadFromFile` and `Font.loadFromName`
 | |
| * Added initial implemention of `openfl.utils.AssetManifest`
 | |
| * Improved performance in GL `BitmapData` upload and changes to bitmap filters
 | |
| * Improved SWF processing tools to work with Node.js (used in `swf-loader`)
 | |
| * Improved support for consuming OpenFL as a JavaScript library
 | |
| * Improved handling of default HTTP timeout if `-Dlime-default-timeout` is set
 | |
| * Improved `tilemap.removeTile` ignore `null` tiles
 | |
| * Fixed support for use of many OpenFL classes and methods on Node.js
 | |
| * Fixed multi-line `TextField` to render cursor on correct line
 | |
| * Fixed `AssetLibrary.fromManifest` to up-cast if the result is a Lime library
 | |
| * Fixed `setTextFormat` so it does not remove links, if they exist
 | |
| * Fixed hit-testing objects when `!sprite.mouseEnabled` with children
 | |
| * Fixed support for support DOM rendering at runtime (no `-Ddom` required)
 | |
| * Fixed issue where setting `colorTransform` would not update properly
 | |
| 
 | |
| 
 | |
| 6.5.3 (12/05/2017)
 | |
| ------------------
 | |
| 
 | |
| * Fixed a regression that caused an immediate runtime error on Flash Player
 | |
| 
 | |
| 
 | |
| 6.5.2 (12/05/2017)
 | |
| ------------------
 | |
| 
 | |
| * Fixed issue where run script required Lime CFFI before Lime was installed
 | |
| * Fixed invalidation of `cacheAsBitmap` when `graphics` is dirty
 | |
| * Fixed a static initialization order issue in Canvas `graphics`
 | |
| * Fixed circular dependency issues in anticipation of ES5 module support
 | |
| 
 | |
| 
 | |
| 6.5.1 (11/29/2017)
 | |
| ------------------
 | |
| 
 | |
| * Updated Lime to 5.9.*
 | |
| * Added support for improved CSS font embedding in Lime 5.9.0
 | |
| * Fixed support for rendering multiple masking levels in OpenGL masks
 | |
| * Fixed some issues with rendering masks with `cacheAsBitmap`
 | |
| * Fixed a possible crash in `TextField` and in `Loader`
 | |
| * Fixed the height offset when using `context3D.drawToBitmapData`
 | |
| * Fixed OpenGL rendering for masks with a different parent than the masked object
 | |
| * Fixed `ColorMatrixFilter` so that values are constrained between 0 and 255
 | |
| * Fixed a crash error on `textField.getCharBoundaries` when the char is not available
 | |
| 
 | |
| 
 | |
| 6.5.0 (11/10/2017)
 | |
| ------------------
 | |
| 
 | |
| * Added initial support for OpenGL masking using stencil buffer
 | |
| * Added missing `ByteArray.loadFromBytes`/`ByteArray.loadFromFile` methods
 | |
| * Added initial support for switching within font families for `TextField` rendering
 | |
| * Fixed a regression in `graphics.drawTriangles` support on native
 | |
| * Fixed a case where `scrollH` updating in `TextField` could be one character off
 | |
| * Fixed a problem where two `TextField` instances could both receive input at once
 | |
| * Fixed measurement value of `textField.textHeight` when a field is empty
 | |
| * Fixed support for `<window color-depth="32" />` for HTML5 template
 | |
| 
 | |
| 
 | |
| 6.4.0 (11/06/2017)
 | |
| ------------------
 | |
| 
 | |
| * Added initial support for compressed textures for Stage3D
 | |
| * Added support for `Ctrl`+`C`/`Cmd`+`C` copying from selectable `TextField`
 | |
| * Added initial auto `textField.scrollH` support on single-line input `TextField`
 | |
| * Improved `urlRequest.manageCookies` to default to `false` for better CORS behavior
 | |
| * Improved uncaught error event handling on HTML5
 | |
| * Improved support for `textField.restrict` and `maxChars`
 | |
| * Improved support for switching focus to/from multiple TextFields
 | |
| * Fixed the size of the cursor in `TextField` to be more consistent
 | |
| * Fixed `mouseEvent.buttonDown` to accurately reflect the state of the left button
 | |
| * Fixed `FullScreenEvent` to behave more consistently on HTML5
 | |
| * Fixed the coordinates used for `context3D.drawToBitmapData`
 | |
| 
 | |
| 
 | |
| 6.3.0 (10/24/2017)
 | |
| ------------------
 | |
| 
 | |
| * Updated Lime to 5.8.*
 | |
| * Added capture phase support for all `DisplayObject` events
 | |
| * Added support for `tile.colorTransform` on Flash `Tilemap`
 | |
| * Added support for `URLRequest` `followRedirects` and `manageCookies`
 | |
| * Added support for `URLRequest` `idleTimeout` and `userAgent`
 | |
| * Improved the behavior of `sprite.hitArea` with children
 | |
| * Improved the `tabEnabled` and mouse focus behavior
 | |
| * Fixed `TileArray` when `tile.id` does not exist in `Tileset`
 | |
| * Fixed support for `tile.colorTransform` on OpenGL `Tilemap`
 | |
| * Fixed the removal of bitmap filters in `MovieClip` animation where needed
 | |
| * Fixed similar font name resolution to better ignore non-alphabetic characters
 | |
| * Fixed support for combining bitmap filters with `ColorTransform`
 | |
| * Fixed support for videos in mobile Safari
 | |
| * Fixed some issues when using the Java target
 | |
| * Fixed a regression in HTML5 `openfl.Vector` JSON stringification
 | |
| 
 | |
| 
 | |
| 6.2.2 (10/12/2017)
 | |
| ------------------
 | |
| 
 | |
| * Fixed support for using static initialization with bitmap filters
 | |
| * Fixed world transform values when nesting `cacheAsBitmap` objects
 | |
| * Fixed the behavior of using `tilemap.addTile` multiple times with the same tile
 | |
| * Fixed the rendering of `Tilemap` using HTML5 -Ddom rendering
 | |
| * Fixed conversion of SWF assets if a SWF class name is not found
 | |
| 
 | |
| 
 | |
| 6.2.1 (10/10/2017)
 | |
| ------------------
 | |
| 
 | |
| * Updated Lime to 5.7.*
 | |
| * Added initial Dockerfile script
 | |
| * Added initial support for ATF cubemap textures
 | |
| * Improved native `TextField` rendering to use native text layouts directly
 | |
| * Improved support for combining characters in native `TextField` rendering
 | |
| * Improved word-wrapping when the final character in a line is a space
 | |
| * Improved the performance of `cacheAsBitmap` objects significantly
 | |
| * Improved `Vector` to support `new Vector<Int>([1,2,3])` initialization
 | |
| * Fixed incorrect trimming of final line character when "\n" is used
 | |
| * Fixed the color order of `ColorMatrixFilter` on certain targets
 | |
| * Fixed the position of `graphics.drawTriangles` shape rendering
 | |
| * Fixed casting of `Vector<T>` to `Vector<Dynamic>` on C++ target
 | |
| * Fixed proper serialization of `openfl.Vector` on HTML5
 | |
| * Fixed setting of `byteArray.position` value if `byteArray.length` is smaller
 | |
| * Fixed `XMLSocket` to send `DataEvent` based on `String` message boundaries
 | |
| * Fixed some issues in `textField.setTextFormat`
 | |
| * Fixed the behavior of `context3D.setStencilActions` on OpenGL
 | |
| * Fixed minor build issues when using Haxe 4 prerelease builds
 | |
| 
 | |
| 
 | |
| 6.2.0 (09/26/2017)
 | |
| ------------------
 | |
| 
 | |
| * Added `openfl.utils.Function`
 | |
| * Added support for `MouseEvent.RELEASE_OUTSIDE`
 | |
| * Added missing `mouseEvent.isRelatedObjectInaccessible` property
 | |
| * Changed recommended Haxe version to 3.4.3
 | |
| * Changed some `Dynamic` values to use Haxe `Any` type (Haxe 3.4+)
 | |
| * Improved hit testing in `graphics` to support winding rules
 | |
| * Improved timing of `ProgressEvent.SOCKET_DATA` when using web sockets
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| * Fixed use of filters on `Bitmap` or `Tilemap` objects
 | |
| * Fixed hit testing when using `graphics.lineStyle` in some cases
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| * Fixed support for `graphics.drawTriangles` when omitting optional parameters
 | |
| * Fixed some cases where display object positions were not updated
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| 
 | |
| 
 | |
| 6.1.2 (09/13/2017)
 | |
| ------------------
 | |
| 
 | |
| * Fixed regression in color order when processing SWF assets
 | |
| * Fixed an issue with MovieClip children being removed improperly
 | |
| 
 | |
| 
 | |
| 6.1.1 (09/12/2017)
 | |
| ------------------
 | |
| 
 | |
| * Added missing `vector.removeAt` method
 | |
| * Added missing `stage.contentsScaleFactor` property
 | |
| * Improved the error messages on HTML5
 | |
| * Fixed the default separator value for `vector.join`
 | |
| * Fixed support for certain kinds of recursion in `eventDispatcher.dispatchEvent`
 | |
| * Fixed a regression in dimensions for glow and blur filters
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| * Fixed the behavior of `tilemap.removeTiles()` with no arguments
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| * Fixed missing properties on Flash `openfl.text.TextField` extern
 | |
| * Fixed the default endianness of `Socket` and `XMLSocket`
 | |
| * Fixed a possible infinite loop in `TextField` layout
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| * Fixed some issues with `MovieClip` frame scripts that skip frames
 | |
| * Fixed the behavior of alpha images in `bitmapData.copyPixels`
 | |
| * Fixed endianness issues in `bitmapData.getPixels` and `bitmapData.setPixels`
 | |
| 
 | |
| 
 | |
| 6.1.0 (08/25/2017)
 | |
| ------------------
 | |
| 
 | |
| * Added official support for Adobe AIR
 | |
| * Added initial support for blur, glow and drop shadow filters
 | |
| * Added `Sound.loadFromFile` for consistency with other asset types
 | |
| * Added support for setting `Mouse.cursor` to a `lime.ui.MouseCursor` value
 | |
| * Added initial support for `tile.rect` for custom `Tile` source rectangles
 | |
| * Improved the (beta) `TileArray` API with support for iterating in a loop
 | |
| * Improved the (beta) `TileArray` API with a shared `ITile` interface
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| * Improved the memory used for SWF libraries that use JPEG alpha channels
 | |
| * Improved `GameInput` to dispatch `DEVICE_ADDED` for pre-existing devices
 | |
| * Improved code completion support when using `-Dopenfl-dynamic`
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| * Improved support for winding rules in `graphics.drawPath`
 | |
| * Fixed multiple issues affecting `Tilemap` behavior and rendering
 | |
| * Fixed multiple issues affecting `TextField` rendering and layout
 | |
| * Fixed support for using `blendMode` in `bitmapData.draw`
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| * Fixed scissor coordinates in Stage3D render-to-texture
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| * Fixed handling of "rcp" AGAL code in support of Away3D
 | |
| * Fixed issue when setting `lineStyle` at certain times in vector draw instructions
 | |
| * Fixed automatic removal of manually added `MovieClip` children
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| * Fixed missing scroll event when scrolling a `Textfield`
 | |
| * Fixed possible duplication of property names in generated SWF classes
 | |
| * Fixed missing `stage` reference on `MovieClip` creation
 | |
| * Fixed missing `Loader.uncaughtErrorEvents` reference
 | |
| * Fixed GLSL issue on Raspberry Pi devices
 | |
| 
 | |
| 
 | |
| 6.0.1 (08/03/2017)
 | |
| ------------------
 | |
| 
 | |
| * Fixed caching in `Bitmap` when there are `BitmapData` changes
 | |
| * Fixed a regression in GL rendering for `Tilemap`
 | |
| * Fixed issue where `tileArray.visible` could affect multiple tiles
 | |
| * Fixed the value of info.level when a NetConnection succeeds
 | |
| 
 | |
| 
 | |
| 6.0.0 (07/31/2017)
 | |
| ------------------
 | |
| 
 | |
| * Removed `openfl.gl` typedefs (use `lime.graphics.opengl`)
 | |
| * Removed TypedArray typedefs (use types from `lime.utils.*`)
 | |
| * Added (beta) custom shader support for most basic `DisplayObject` types
 | |
| * Added (beta) `TileArray` API for `Tilemap` rendering
 | |
| * Added support for OpenGL hardware `colorTransform`
 | |
| * Added initial support for JS/HScript frame scripts with SWF content
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| * Added initial sound exporting to SWF content bundles
 | |
| * Added blend mode support for canvas, Cairo, and improved GL support
 | |
| * Added support for skipping rendering if the stage has not changed
 | |
| * Added support for `Tilemap` OpenGL `colorTransform` and custom shaders
 | |
| * Made `openfl.utils.ByteArray` use Lime `System.endianness` by default
 | |
| * Changed the output directory to not include the build type by default
 | |
| * Improved the quality of `MovieClip` animation rendering
 | |
| * Improved SWF content to support `visible`, `blendMode` and `cacheAsBitmap`
 | |
| * Improved documentation to be in Markdown format instead of HTML
 | |
| * Improved SWF font name matching if font name has no spaces
 | |
| * Improved support for SWF custom base classes
 | |
| * Improved support for WebAssembly builds
 | |
| * Fixed support for `cacheAsBitmap` on HTML5 -Ddom rendering
 | |
| * Fixed use of `bitmapData.draw` on high-DPI HTML5 -Ddom rendering
 | |
| * Fixed an issue with some kinds of UTF8 text input
 | |
| * Fixed sorting of event listeners to preserve order if priority is equal
 | |
| * Fixed rendering of `SimpleButton` on HTML5 -Ddom mode
 | |
| * Fixed use of insecure WebSocket protocol on https:// sites
 | |
| * Fixed unknown file extension in generated SWF content with some servers
 | |
| * Fixed rendering of `stage3D.x`/`stage3D.y` when using a scissor
 | |
| * Fixed caret not rendering on Cairo when `textField.text` is empty
 | |
| * Fixed rendering issue on Chrome when resizing canvas in -Ddom mode
 | |
| * Fixed compilation in JavaScript -Dmodular builds
 | |
| 
 | |
| 
 | |
| 5.1.5 (06/21/2017)
 | |
| ------------------
 | |
| 
 | |
| * Fixed regression where `loader.unload()` set `contentLoaderInfo` to `null`
 | |
| * Fixed possible build error in URLLoader
 | |
| 
 | |
| 
 | |
| 5.1.4 (06/20/2017)
 | |
| ------------------
 | |
| 
 | |
| * Deprecated `handler` callbacks in `openfl.utils.Assets.load*` methods
 | |
| * Improved the leading of embedded SWF fonts on native
 | |
| * Improved `addChild` to throw an error when adding a `null` child
 | |
| * Improved loaded asset libraries to register using `loaderURL` as the name
 | |
| * Improved the behavior of `ExternalInterface` when errors are thrown
 | |
| * Improved the behavior of mitered lines in vector shapes
 | |
| * Improved support for the `rcp` command in AGAL
 | |
| * Fixed the canvas shape renderer to use even/odd winding like Cairo
 | |
| * Fixed support for `SimpleButton` rendering in regression cases
 | |
| * Fixed cases where `Loader.content`/`LoaderInfo.content` were not set
 | |
| * Fixed an incorrect input buffer position in `openfl.net.Socket`
 | |
| * Fixed `Socket` to report as not connected immediately on `close()`
 | |
| * Fixed `opaqueBackground` rendering for `Tilemap`
 | |
| * Fixed dispatching of `HTTPStatusEvent` from `openfl.net.URLLoader`
 | |
| * Fixed a case where `Capabilities.screenDPI` could have a `null` error
 | |
| 
 | |
| 
 | |
| 5.1.3 (06/07/2017)
 | |
| ------------------
 | |
| 
 | |
| * Added `lime.text.UTF8String` internally to improve UTF-8 support
 | |
| * Improved `XMLSocket` to use `Socket` internally for better support
 | |
| * Improved the performance of -Dopenfl-disable-graphics-upscaling
 | |
| * Improved sharpness of text when rendering on HTML5 -Ddom
 | |
| * Improved support for ATF textures in Stage3D
 | |
| * Improved internal code to reduce recurrent GC activity
 | |
| * Improved ByteArray to allow conversion (with position) to BytePointer
 | |
| * Fixed regressions in rendering `SimpleButton` objects
 | |
| * Fixed some cases of `<font size="" />` in `textField.htmlText`
 | |
| * Fixed crash when attempting to attach a null `NetStream` to `Video`
 | |
| * Fixed support for specific cross-origin requests in HTML5 -Ddom
 | |
| * Fixed support for Stage3D on HTML5 -Ddom
 | |
| * Fixed support for cacheAsBitmap on HTML5 -Ddom
 | |
| * Fixed regression in bounds calculation for some display objects
 | |
| * Fixed setting `Shader.glVertexSource`
 | |
| * Fixed support for current Haxe development builds
 | |
| 
 | |
| 
 | |
| 5.1.2 (05/23/2017)
 | |
| ------------------
 | |
| 
 | |
| * Revert wildcard Lime dependency until it is more stable
 | |
| * Fixed deprecation of DOMSprite and OpenGLView
 | |
| * Fixed cacheAsBitmap when making certain visual changes
 | |
| 
 | |
| 
 | |
| 5.1.1 (05/20/2017)
 | |
| ------------------
 | |
| 
 | |
| * Fixed regression causing incorrect internal bounds calculation
 | |
| * Fixed an issue compiling `openfl display flash` output
 | |
| * Fixed regression in path resolution for SWF library handler tools
 | |
| 
 | |
| 
 | |
| 5.1.0 (05/19/2017)
 | |
| ------------------
 | |
| 
 | |
| * Updated for Lime 5
 | |
| * Added openfl.text.StaticText (used in SWF assets)
 | |
| * Added openfl.display.AVM1Movie for better compatibility with Flash
 | |
| * Added initial support for DisplayObject cacheAsBitmap
 | |
| * Added support for DisplayObject colorTransform using cacheAsBitmap
 | |
| * Added support for graphicsPath.cubicCurveTo
 | |
| * Improved support for graphics.readGraphicsData/drawGraphicsData
 | |
| * Improved behavior of Stage3D mipmap filtering
 | |
| * Deprecated openfl.gl.\* types (use lime.graphics.opengl.\*)
 | |
| * Deprecated openfl.utils.\* typed arrays (use lime.utils.\*)
 | |
| * Fixed clipping in graphics.cubicCurveTo
 | |
| * Fixed an issue compiling the output of `openfl display`
 | |
| * Fixed support for `<window always-on-top="true" />` in template
 | |
| * Fixed support for synchronous BitmapData.fromBytes on native
 | |
| * Fixed support for Stage3D on HTML5 DOM target
 | |
| 
 | |
| 
 | |
| 5.0.0 (05/04/2017)
 | |
| ------------------
 | |
| 
 | |
| * Removed old preloader support (use new preloader format)
 | |
| * Removed callback in BitmapData.fromBase64 (use .loadFromBase64)
 | |
| * Removed callback in BitmapData.fromBytes (use .loadFromBytes)
 | |
| * Removed callbacks in BitmapData.fromFile (use .loadFromFile)
 | |
| * Removed unused parameter in sound.loadCompressedDataFromByteArray
 | |
| * Removed openfl.embed support in HTML template (use lime.embed)
 | |
| * Removed bundled import of asset classes (use openfl.utils.\*)
 | |
| * Added initial support for compressed Stage3D textures
 | |
| * Added initial support for Adobe Texture Format in Stage3D
 | |
| * Added support for GraphicsTrianglePath
 | |
| * Added support for graphics.drawRoundRectComplex
 | |
| * Added support for MovieClip.isPlaying
 | |
| * Added capture phase to Event.ADDED and Event.REMOVED_FROM_STAGE
 | |
| * Improved alignment and layout grouping in TextField
 | |
| * Improved the behavior of GraphicsPath
 | |
| * Improved openfl.display.Shader to optimize better in JavaScript
 | |
| * Improved behavior of bitmapData.drawWithQuality using StageQuality.LOW
 | |
| * Improved the behavior of inherited blend modes
 | |
| * Improved the behavior of Stage3D mipmap filter smoothing
 | |
| * Improved the way uncaught errors are reported on iOS
 | |
| * Improved ByteArray to convert to a DataPointer with position preserved
 | |
| * Improved performance of byteArray.writeFloat when LITTLE_ENDIAN
 | |
| * Improved vector.toString on Flash to be consistent with other targets
 | |
| * Improved Vector.reverse to have the correct return type
 | |
| * Fixed conversion of null openfl.Vector to String
 | |
| * Fixed inclusion of alpha images in SWF exporter tool
 | |
| * Fixed some cases where width or height of a Shape was incorrect
 | |
| * Fixed performance regression when using Stage3D in release
 | |
| * Fixed binary size of SWF tools to support older Neko releases
 | |
| * Fixed an issue using Dictionary in some circumstances on HTML5
 | |
| * Fixed code completion issue when referencing RenderSession
 | |
| * Fixed static initialization order of CFFI methods
 | |
| 
 | |
| 
 | |
| 4.9.2 (03/28/2017)
 | |
| ------------------
 | |
| 
 | |
| * Implemented Context3D.drawToBitmapData
 | |
| * Improved support for embedded SWF libraries on Flash
 | |
| * Fixed a regression in render-to-texture support with Context3D
 | |
| * Fixed a minor issue when using OpenFL with Raspberry Pi
 | |
| * Fixed support for Assets.getBitmapData from a SWF library
 | |
| * Fixed support for Sound.loadPCMFromByteArray
 | |
| 
 | |
| 
 | |
| 4.9.1 (03/17/2017)
 | |
| ------------------
 | |
| 
 | |
| * Updated additional classes to build for release
 | |
| * Fixed a performance regression in Cairo TextField rendering
 | |
| * Fixed VertexBuffer3D uploadFromVector to generate less GC activity
 | |
| * Fixed double loading of SWFLite data
 | |
| 
 | |
| 
 | |
| 4.9.0 (03/15/2017)
 | |
| ------------------
 | |
| 
 | |
| * Updated for Lime 4
 | |
| * Added initial support for `openfl process` for SWF-based assets
 | |
| * Added support for loading generated SWFLite bundles in Loader
 | |
| * Added support for multiple HTML5 embeds on the same page
 | |
| * Added support for loaderInfo.parameters through the HTML5 embed
 | |
| * Added support for TextField restrict and maxChars
 | |
| * Added support for Float-based keys in Dictionary
 | |
| * Added a hack to add stroke support for TextField
 | |
| * Improved support for Lime asset manifests in SWF library
 | |
| * Improved template behavior to work if Lime is included before OpenFL
 | |
| * Improved the behavior of TextField setTextFormat/replaceText
 | |
| * Improved support for String-based messages in HTML5 Socket
 | |
| * Improved support for non-smoothed bitmapData in SWF libraries
 | |
| * Improved "missing font" warning to only occur once per font name
 | |
| * Improved "asset not found" warnings to throw errors
 | |
| * Improved animated mask support in MovieClip
 | |
| * Fixed support for embedded SWF libraries on Flash
 | |
| * Fixed the array count calculation in AGAL to GLSL conversion
 | |
| * Fixed support for CubeTexture in Stage3D renderToTexture
 | |
| * Fixed the reset position after using byteArray.uncompress
 | |
| * Fixed a type-cast error when retrieving a missing MovieClip asset
 | |
| * Fixed a possible bug when rendering an object with no parent
 | |
| * Fixed wrongful error on Stage3D viewport on OS X
 | |
| * Fixed cases where stage3D x/y is set before a backbuffer is created
 | |
| * Fixed support for GL context loss
 | |
| 
 | |
| 
 | |
| 4.8.1 (02/15/2017)
 | |
| ------------------
 | |
| 
 | |
| * Implemented sound.loadPCMFromByteArray
 | |
| * Improved behavior of sound.loadCompressedDataFromByteArray
 | |
| * Fixed version check when running `openfl upgrade`
 | |
| * Fixed loading cross-domain images on HTML5 without using CORS
 | |
| * Fixed regressions caused by non-rounded Cairo TextField rendering
 | |
| 
 | |
| 
 | |
| 4.8.0 (02/13/2017)
 | |
| ------------------
 | |
| 
 | |
| * Added Tile originX/originY
 | |
| * Added support for Stage3D CubeTexture
 | |
| * Added `dictionary.each()` to iterate through values
 | |
| * Added anisotropic filtering modes to Stage3D
 | |
| * Added initial support for links in TextField
 | |
| * Disabled pixel rounding by default (fixes flicker issues)
 | |
| * Improved the quality of the AGALMiniAssembler port
 | |
| * Improved support for TextField on HTML5 -Ddom
 | |
| * Improved ExternalInterface to support closures on HTML5
 | |
| * Improved Loader to better support URLRequest parameters
 | |
| * Fixed the behavior of bitmapData.hitTest alpha threshold values
 | |
| * Fixed issue where Matrix3D did not clone data in the constructor
 | |
| * Fixed Stage3D depth clear when depth mask is disabled
 | |
| * Fixed the behavior of Stage3D mipmapping
 | |
| * Fixed hit testing behavior when Bitmap has a scrollRect
 | |
| * Fixed regressions in Haxe Scout support
 | |
| * Fixed sync between Flash Tilemap rendering and other DisplayObjects
 | |
| * Fixed issue with incorrect GLSL version on AGAL converted shaders
 | |
| * Fixed support for AVM1Movie in SWF library on Flash target
 | |
| * Fixed culling on when using Stage3D render-to-texture
 | |
| * Fixed default filename in FileReference dialogs
 | |
| * Fixed support for multiple filters on the same object
 | |
| * Fixed shape.graphics line paths in some instances
 | |
| 
 | |
| 
 | |
| 4.7.3 (01/26/2017)
 | |
| ------------------
 | |
| 
 | |
| * Improved Capabilities to more closely approximate Flash's behavior
 | |
| * Improved the density of projects targeting HTML5 with high DPI
 | |
| * Fixed a regression in the calculation of textField.textWidth
 | |
| * Fixed ExternalInterface.available to return false on native 
 | |
| * Fixed the visibility of hit-testing on HTML5
 | |
| 
 | |
| 
 | |
| 4.7.2 (01/25/2017)
 | |
| ------------------
 | |
| 
 | |
| * Fixed incorrect casing (fullscreenWidth should be fullScreenWidth)
 | |
| 
 | |
| 
 | |
| 4.7.1 (01/25/2017)
 | |
| ------------------
 | |
| 
 | |
| * Improved stage ACTIVATE/DEACTIVATE to be more consistent with Flash
 | |
| * Improved code completion on the Flash target when using FlashDevelop
 | |
| * Improved the code output size when targeting HTML5 
 | |
| * Fixed hiding of stack trace when errors occur in a custom preloader
 | |
| * Fixed possible cases where stage.x/y and other transforms could be changed
 | |
| * Fixed support for scale and letterboxing on native targets
 | |
| * Fixed use of scaleX/scaleY when dead-code elimination is enabled
 | |
| 
 | |
| 
 | |
| 4.7.0 (01/24/2017)
 | |
| ------------------
 | |
| 
 | |
| * Added support for high-DPI HTML5 output
 | |
| * Added BitmapData.loadFromBase64/loadFromBytes/loadFromFile
 | |
| * Added handling for UP/DOWN/HOME/END keyboard shortcuts in TextField
 | |
| * Added stage.fullscreenWidth/fullscreenHeight
 | |
| * Added support for Lime 3.7 simulated preloader progress
 | |
| * Improved selection of multi-line text in TextField
 | |
| * Improved the behavior of bitmapData.paletteMap
 | |
| * Improved text measurement for HTML5 input TextField
 | |
| * Improved sharpness of HTML5 vector shape rendering
 | |
| * Deprecated async callbacks in BitmapData.fromBase64/fromBytes/fromFile
 | |
| * Fixed support for the "rect" argument in bitmapData.encode
 | |
| * Fixed use of textField.setTextFormat when text is empty
 | |
| * Fixed support for openfl.printing.PrintJob on Flash Player
 | |
| * Fixed support for SWF-based assets on iOS and Flash
 | |
| * Fixed use of deprecated NMEPreloader class
 | |
| * Fixed use of font names on HTML5 that may already be quoted
 | |
| 
 | |
| 
 | |
| 4.6.0 (01/20/2017)
 | |
| ------------------
 | |
| 
 | |
| * Added (initial) support for openfl.printing.PrintJob on HTML5
 | |
| * Added a stub for stage.softKeyboardRect to fix compilation
 | |
| * Made stageWidth and stageHeight read-only on Flash target
 | |
| * Updated AGALMiniAssembler to a newer release from the Gaming SDK
 | |
| * Improved rendering for multi-line text selections
 | |
| * Changed the default font hint style to something more subtle
 | |
| * Fixed some cases where textField.getCharIndex would work improperly
 | |
| * Fixed issues where tile.rotation resulted in flipped objects
 | |
| * Fixed problems with scaleX, scaleY and rotation interacting improperly
 | |
| 
 | |
| 
 | |
| 4.5.3 (01/16/2017)
 | |
| ------------------
 | |
| 
 | |
| * Updated for Lime 3.6
 | |
| * Updated AGALMiniAssembler to a fresh port of Adobe's last release
 | |
| * Added missing Event.FRAME_CONSTRUCTED event
 | |
| * Added `Dictionary<Object, Object>` support
 | |
| * Improved support for textField.setTextFormat
 | |
| * Updated preloader to use Event.UNLOAD instead of Event.COMPLETE to unload
 | |
| * Updated SWFLite library to preload with the parent application
 | |
| * Fixed support for slashes in SharedObject names
 | |
| * Fixed support for preventing default on keyboard events
 | |
| * Fixed a regression in displaying stack traces on crash errors
 | |
| * Fixed text measurement on IE 11
 | |
| * Fixed return value when scaleX or scaleY is negative
 | |
| * Fixed issues where `new ByteArray` may have values other than zero 
 | |
| * Fixed an issue with SWFLite assets when using the "generate" option
 | |
| * Fixed a possible null crash when updating object transforms
 | |
| * Fixed support for garbage collecting Sound when SoundChannel is finished
 | |
| * Fixed problems with using textField.appendText
 | |
| * Fixed the default template for HTML5 when multiple projects are embedded
 | |
| * Fixed wrong colors when values were larger than expected
 | |
| * Fixed an issue with needing clearRect on CocoonJS
 | |
| 
 | |
| 
 | |
| 4.5.2 (12/19/2016)
 | |
| ------------------
 | |
| 
 | |
| * Added sprite.dropTarget
 | |
| * Improved dispatch of stage ACTIVATE/DEACTIVATE on desktop
 | |
| * Fixed issues related to @:bitmap, @:file and @:sound
 | |
| * Fixed issues when marking SWF libraries as embedded
 | |
| * Fixed an error when compiling to HTML5 -Ddom
 | |
| 
 | |
| 
 | |
| 4.5.1 (12/16/2016)
 | |
| ------------------
 | |
| 
 | |
| * Revised the custom preloader system to use an ordinary Sprite
 | |
| * Preloader Sprites now receives PROGRESS events and a cancelable COMPLETE
 | |
| * Improved SWF-based assets to use self-contained asset libraries
 | |
| * Removed support for `new Vector<T> ([])` as it breaks on C++
 | |
| * Improved C++ performance on debug builds, added -Dopenfl-debug
 | |
| * Fixed support for custom preloaders on the Flash target
 | |
| * Fixed issues with hit testing on scaled vector graphics
 | |
| * Fixed hit testing for Video objects and some other hit test issues
 | |
| * Fixed support for centered SWF-based text
 | |
| * Fixed file-type detection in Loader when using a query string
 | |
| * Fixed support for single-pass custom shader filters
 | |
| * Fixed the initial scale for high DPI windows on OpenGL rendering
 | |
| * Fixed the position of touch events on high DPI windows
 | |
| * Fixed creation of framebuffers if filters are not used
 | |
| * Fixed a regression in shape.graphics quality
 | |
| 
 | |
| 
 | |
| 4.5.0 (12/07/2016)
 | |
| ------------------
 | |
| 
 | |
| * Merged the "swf" library into OpenFL
 | |
| * Enabled "strict mode" by default (MovieClip and Event are not Dynamic)
 | |
| * Context3D is now automatically initialized on OpenGL targets
 | |
| * Added tools for support of SWF assets
 | |
| * Added core support for SWF-based symbols
 | |
| * Added performance optimizations for SWF-based bitmaps
 | |
| * Added optimizations when objects are re-used during timeline animation
 | |
| * Added support for custom Haxe base classes from Adobe Animate
 | |
| * Added support for the `visible` property from Adobe Animate
 | |
| * Added support for input TextFields from Adobe Animate
 | |
| * Added support for dynamic child access using -Dopenfl-dynamic
 | |
| * Added bitmapData.disposeImage() to reduce memory use (beta)
 | |
| * Added bitmapData.readable for GPU-only BitmapData (beta)
 | |
| * Added BitmapData.fromTexture() for render-to-texture (experimental)
 | |
| * Added framebuffer-based bitmapData.draw and fillRect (experimental)
 | |
| * Added stage.showDefaultContextMenu and implemented for HTML5
 | |
| * Added a 32 SoundChannel limit (similar to Flash) for better performance
 | |
| * Added `new Vector([1, 2, 3])` (to approximate `<Vector>[1, 2, 3]`)
 | |
| * Added initial support for runtime JS script loading
 | |
| * Added "select all" keyboard shortcut support to TextField
 | |
| * Added initial support for BlurFilter
 | |
| * Added support for filters on display object containers
 | |
| * Updated openfl.Lib.getURL use lime.system.System.openURL
 | |
| * Updated openfl.net.URLLoader to use lime.net.HTTPRequest
 | |
| * Updated tilemap width/height to behave similar to TextField
 | |
| * Improved the behavior of SWF-based library preloading
 | |
| * Improved SWF class generation to use more exact types
 | |
| * Improved the behavior of displayObject.loaderInfo
 | |
| * Improved the behavior of premultiplied alpha on HTML5
 | |
| * Improved the performance of -Ddom when using canvas-based bitmaps
 | |
| * Improved support for UncaughtErrorEvents
 | |
| * Fixed the calculation of textField.bounds
 | |
| * Fixed an issue in Stage3D that caused flickering in Away3D samples
 | |
| * Fixed the position of shape.graphics when using bitmapData.draw
 | |
| * Fixed hit testing for scaled shape.graphics on HTML5
 | |
| * Fixed repeated dispatching of Event.CONTEXT3D_CREATE
 | |
| * Fixed support for Stage3D empty textures
 | |
| * Fixed an issue with document classes extending starling.display.Sprite
 | |
| * Fixed hit testing on bitmapFill shapes
 | |
| * Fixed an issue with keyboard shortcut support on TextField for macOS
 | |
| * Fixed the size of video playback on WebGL
 | |
| * Fixed hitting the enter key on a single-line TextField
 | |
| * Fixed optional argument in bitmapData.encode
 | |
| * Fixed behavior of the border property on SWF-based TextFields
 | |
| * Fixed support for copy-and-paste on HTML5
 | |
| * Fixed a crash issue when using Stage3D shaders on macOS
 | |
| * Fixed the behavior of textField width/height when scaled
 | |
| * Fixed ByteArray.writeFloat on Neko
 | |
| * Fixed a minor issue when removing event listeners while dispatching
 | |
| * Fixed some glyphs that disappeared when using textField.htmlText
 | |
| * Fixed an issue that could cause textFields to disappear when scaled
 | |
| * Fixed support for using Class as a key type for openfl.utils.Dictionary
 | |
| * Fixed support for scaled shape.graphics on -Ddom
 | |
| * Fixed the position of shape.graphics on -Ddom
 | |
| * Fixed support for SimpleButton on -Ddom
 | |
| * Fixed some issues with TextField on -Ddom
 | |
| * Fixed support for scrollRect on -Ddom
 | |
| * Fixed sprite.visible support on -Ddom
 | |
| * Fixed hiding of mask objects on -Ddom
 | |
| 
 | |
| 
 | |
| 4.4.1 (11/01/2016)
 | |
| ------------------
 | |
| 
 | |
| * Added support for the "ignoresampler" AGAL sampler hint
 | |
| * Improved the behavior of context3D.setSamplerState
 | |
| * Minor change to better support Lime `onPreloadComplete` event
 | |
| * Fixed visibility of TextField cursor on a final blank line
 | |
| * Fixed a possible null error in EventDispatcher
 | |
| * Fixed support for -Dmodular
 | |
| 
 | |
| 
 | |
| 4.4.0 (10/31/2016)
 | |
| ------------------
 | |
| 
 | |
| * Added initial support for modular HTML5 builds (generates separate openfl.js)
 | |
| * Added initial support for VideoTexture in HTML5 Stage3D
 | |
| * Added initial high-DPI support for HTML5
 | |
| * Added an error when using a non-matching Lime version
 | |
| * Updated several fields with typed values for better performance
 | |
| * Updated event.target and event.currentTarget to be IEventDispatcher
 | |
| * Updated shaders to use premultiplied alpha blend mode by default
 | |
| * Improved behavior of non-renderable TextFields
 | |
| * Improved support for mipmapping in Stage3D Texture
 | |
| * Improved the behavior of graphics.drawTriangles
 | |
| * Improved re-entrant behavior in EventDispatcher
 | |
| * Improved removeEventListener when called during the same event dispatch
 | |
| * Improved premultiplied alpha in Stage3D textures
 | |
| * Improved the preloader system (deprecated NMEPreloader)
 | |
| * Fixed support for smoothing within sprite.graphics
 | |
| * Fixed dead-code-elimination when using a static main entry point
 | |
| * Fixed dispatch of Context3D creation error where Stage3D is not supported
 | |
| * Fixed sound.length on HTML5
 | |
| * Fixed support for using the same listener with multiple event phases
 | |
| * Fixed some issues with event bubbling
 | |
| * Fixed some issues with TextField caret positioning
 | |
| * Fixed BIG_ENDIAN support in ByteArray
 | |
| * Fixed use of ColorMatrixFilter on Flash
 | |
| * Fixed some issues with -Ddom OpenGL context creation
 | |
| 
 | |
| 
 | |
| 4.3.1 (10/13/2016)
 | |
| ------------------
 | |
| 
 | |
| * Added basic support for bitmapData.perlinNoise
 | |
| * Added initial support for `<textformat>` in TextField htmlText
 | |
| * Improved the behavior of premultiplied alpha on HTML5
 | |
| * Optimized addChild/addChildAt if child remains at the same depth
 | |
| * Optimized conversion of Image to Canvas in some cases
 | |
| * Fixed an issue with cached scissor rectangles in Stage3D
 | |
| * Fixed htmlText parsing when attributes use single quotes
 | |
| * Fixed a rendering issue where changing text format could omit one letter
 | |
| * Fixed the default GL min filter value for Stage3D samplers
 | |
| * Fixed an GL error caused by switching Stage3D and display list shaders
 | |
| 
 | |
| 
 | |
| 4.3.0 (10/10/2016)
 | |
| ------------------
 | |
| 
 | |
| * Added support for ColorMatrixFilter and ConvolutionFilter
 | |
| * Added support for custom shaders with additional uniforms/samplers
 | |
| * Added ByteArray.fromFile and improved conversion from null values
 | |
| * Added support for rounding coordinates in the GL renderer
 | |
| * Updated Sound to rely only on lime.sound.AudioSource
 | |
| * Updated Capabilities.language to use lime.system.Locale
 | |
| * Updated HTML5 templates for favicon support
 | |
| * Updated Flash web template to enable Stage3D support
 | |
| * Improved the behavior of displayAsPassword input text
 | |
| * Improved the behavior of Tile rotation
 | |
| * Improved Graphics to be more efficient with garbage collection
 | |
| * Improved the behavior of touch events
 | |
| * Improved use of "-lib openfl" from plain HXML
 | |
| * Implemented hitTestPoint with shapeFlag
 | |
| * Fixed width and height values when scaleX or scaleY is negative
 | |
| * Fixed set of stageX and stageY when dispatching a custom MouseEvent
 | |
| * Fixed Tilemap smoothing on Flash
 | |
| * Fixed TextField auto-size remaining too small and cropping text
 | |
| * Fixed the return value of Multitouch.supportsTouchEvents on macOS
 | |
| * Fixed retained references after changing stage.focus
 | |
| * Fixed the "target" field of mouse wheel events
 | |
| * Fixed unregistration of sound channels when complete
 | |
| * Fixed display of TextField caret when no text has been entered yet
 | |
| * Fixed support for AGAL shader sampler states
 | |
| * Fixed drawTriangles support for HTML5
 | |
| * Fixed rendering of Graphics with negative scale values
 | |
| * Fixed Assets.loadBytes to always return a lime.app.Future
 | |
| * Fixed the behavior of -Dopenfl-disable-graphics-upscaling
 | |
| * Fixed Tilemap width/height to reflect the scaled value
 | |
| * Fixed some issues with scaled Cairo and Canvas Tilemap rendering
 | |
| * Fixed soundChannel.position on native platforms
 | |
| * Fixed support for `openfl create <lib>`
 | |
| 
 | |
| 
 | |
| 4.2.0 (09/19/2016)
 | |
| ------------------
 | |
| 
 | |
| * Rewrote support for scrollRect
 | |
| * Added support for disabling smoothing using StageQuality.LOW
 | |
| * Added initial changes to support the C# target
 | |
| * Added support for ROLL_OVER/ROLL_OUT events
 | |
| * Added tileset.clone
 | |
| * Implemented support for opaqueBackground
 | |
| * Cleaned up the renderer with GC optimizations
 | |
| * Updated Capabilities.language to use lime.system.Locale
 | |
| * Updated iOS templates for Xcode 8
 | |
| * Improved Tilemap rendering and consistency
 | |
| * Improved support for high-DPI windowing
 | |
| * Improved support for disabled smoothing throughout the renderer
 | |
| * Improved the behavior of MOUSE_OVER/MOUSE_OUT events
 | |
| * Improved the removal of items from the openfl.Assets cache
 | |
| * Improved stage.focus when the object of focus has been removed
 | |
| * Improved bitmap.bitmapData to set smoothing to false (like Flash)
 | |
| * Improved Utils3D.projectVectors
 | |
| * Fixed bitmapData.draw when using colorTransform on canvas
 | |
| * Fixed coordinate calculation for some off-stage objects
 | |
| * Fixed an issue when resizing object vectors
 | |
| 
 | |
| 
 | |
| 4.1.0 (08/29/2016)
 | |
| ------------------
 | |
| 
 | |
| * Added new Stage3D code migrated from the (now defunct) PlayScript project
 | |
| * Added support for ENTER_FRAME, EXIT_FRAME and RENDER if not on the stage
 | |
| * Added openfl.ui.MouseCursor and Mouse.cursor support
 | |
| * Made minor changes to read-only getter properties to reduce code
 | |
| * Added to/from UInt conversion for standard enum types
 | |
| * Added duration to HTML5 NetStream onMetaData object
 | |
| * Added vector.insertAt
 | |
| * Added dictionary.exists
 | |
| * Improved stroking in graphics API
 | |
| * Improved openfl.Vector for better accuracy/performance
 | |
| * Fixed the order of ADDED and ADDED_TO_STAGE events
 | |
| * Fixed the behavior of vector.concat with no arguments
 | |
| * Fixed netStream.seek on HTML5
 | |
| * Fixed Capabilities.screenResolutionY
 | |
| * Fixed an issue with HTML5 shape positioning
 | |
| 
 | |
| 
 | |
| 4.0.3 (07/27/2016)
 | |
| ------------------
 | |
| 
 | |
| * Added openfl.media.SoundMixer
 | |
| * Added Utils3D.projectVectors
 | |
| * Added sprite.stopAllMovieClips
 | |
| * Added bitmapData.drawWithQuality
 | |
| * Added some support for graphics.readGraphicsData
 | |
| * Improved support for Matrix3D appendRotation/prependRotation
 | |
| * Fixed a crash regression on current-generation Android devices
 | |
| 
 | |
| 
 | |
| 4.0.2 (07/22/2016)
 | |
| ------------------
 | |
| 
 | |
| * Improved the behavior of Tilemap on the GL renderer
 | |
| * Improved the behavior of stage focus events when leaving the window
 | |
| * Fixed support for ByteArray deflate/inflate
 | |
| * Fixed support for increasing ByteArray size using array access
 | |
| * Fixed an issue where netStream.time was not updated on HTML5 video
 | |
| 
 | |
| 
 | |
| 4.0.1 (07/20/2016)
 | |
| ------------------
 | |
| 
 | |
| * Added mixing of tilesets in Tilemap, removed TilemapLayer
 | |
| * Added support for tile.alpha and tile.visible in Tilemap
 | |
| * Added dictionary.remove to allow deletion of keys
 | |
| * Implemented Tilemap support in Cairo and DOM renderers
 | |
| * Added -Dopenfl-disable-graphics-upscaling
 | |
| * Updated extern enum types for Flash and native
 | |
| * Minor fix to GL masking
 | |
| 
 | |
| 
 | |
| 4.0.0 (07/08/2016)
 | |
| ------------------
 | |
| 
 | |
| * Rewrote the OpenGL renderer for simplicity and performance
 | |
| * Implemented WebGL as the default on HTML5, -Dcanvas/-Ddom still available
 | |
| * Implemented upscaling in openfl.display.Graphics for better visual quality
 | |
| * Committed to official support of Stage3D, initial work to conform to API
 | |
| * Reduced the memory use of off-screen display list objects
 | |
| * Removed the legacy OpenFL 2.x backend
 | |
| * Added support for letterboxing when window.resizable = false on mobile
 | |
| * Added improved Tilemap support, currently in beta
 | |
| * Added Event.EXIT_FRAME and Event.FULLSCREEN events
 | |
| * Added m4a support to HTML5
 | |
| * Added support for ShaderFilter on Bitmap, TextField and Tilemap
 | |
| * Updated the Tilemap API with scale, rotation and transform support
 | |
| * Updated the BitmapData class to better handle WebGL
 | |
| * Improved support for textField.htmlText
 | |
| * Improved support for scrollRects
 | |
| * Improved the behavior of SimpleButton events and alpha
 | |
| * Improved code completion support
 | |
| * Fixed the default Windows serif bold font path
 | |
| * Fixed issues with bitmapData draw and copyPixels
 | |
| * Many other minor fixes
 | |
| 
 | |
| 
 | |
| 3.6.1 (03/28/2016)
 | |
| ------------------
 | |
| 
 | |
| * Updated for Haxe 3.3.0
 | |
| * Updated for Lime 2.9.1
 | |
| * Improved Tilemap for standard support across all renderers
 | |
| * Merged latest improvements to Stage3D compatibility
 | |
| * Merged latest console renderer improvements
 | |
| * Improved the behavior of sprite.hitArea
 | |
| * Improved stageWidth/stageHeight to update after fullscreen
 | |
| * Reduced the standard output size of HTML5 builds
 | |
| * Fixed issues compiling for Flash
 | |
| * Fixed assignment of Loader.contentType
 | |
| * Fixed some minor crash issues with cacheAsBitmap
 | |
| * Added textField.length (legacy)
 | |
| * Fixed an issue with SystemPath (legacy)
 | |
| 
 | |
| 
 | |
| 3.6.0 (01/22/2016)
 | |
| ------------------
 | |
| 
 | |
| * Moved to a standard abstract enum style for all core enums
 | |
| * Moved to inlining on all core constant values (for Haxe 3.3)
 | |
| * Moved to no-inlining on all core methods (reflection support)
 | |
| * Standardized the signature of Graphics to be more consistent
 | |
| * Added support for using a custom backends with an external target
 | |
| * Added a COMPLETE event to FileReference when choosing a file
 | |
| * Added TextFormatAlign START and END support to TextField
 | |
| * Added color offset support to native drawTiles
 | |
| * Improved the handling of stage.displayState on window changes
 | |
| * Improved how core externs are imported to not require a macro
 | |
| * Improved the behavior of CLICK to occur only on the same target object
 | |
| * Improved the behavior of SimpleButton to ignore "drag over" actions
 | |
| * Improved support for custom backends that do not use Lime
 | |
| * Improved the behavior of BitmapData.threshold
 | |
| * Improved how video width and height are calculated on HTML5
 | |
| * Improved handling of pixel format for Stage3D
 | |
| * Fixed the behavior of byteArray.bytesAvailable
 | |
| * Fixed the extern for PNGEncoderOptions on Flash
 | |
| * Fixed a possible crash when editing TextField htmlText
 | |
| * Fixed a crash when using an empty net stream in Video
 | |
| * Fixed a crash when using graphics.copyFrom with an empty target object
 | |
| * Fixed some minor issues in URLLoader
 | |
| 
 | |
| 
 | |
| 3.5.3 (12/16/2015)
 | |
| ------------------
 | |
| 
 | |
| * Improved the extern definitions for Flash
 | |
| * Moved fullscreen / back button key shortcut behaviors to Lime
 | |
| * Retained canvas as default HTML5 renderer on current Lime
 | |
| * Improved look-up for default iOS font paths
 | |
| * Minor compile fixes
 | |
| 
 | |
| 
 | |
| 3.5.2 (12/11/2015)
 | |
| ------------------
 | |
| 
 | |
| * Formalized the extern classes more, fixed some Flash behaviors
 | |
| * Improved the standard HTML5 template for `<window resizable="false" />`
 | |
| * Fixed the use of binary request data in HTML5 URLLoaders
 | |
| * Improved compatibility for ByteArrayData (legacy)
 | |
| 
 | |
| 
 | |
| 3.5.1 (12/09/2015)
 | |
| ------------------
 | |
| 
 | |
| * Improved the behavior of GameInput.getDeviceAt
 | |
| * Updated GameInputDevice.id to be a GUID, not an internal index value
 | |
| * Fixed a minor issue in ApplicationDomain.getDefinition
 | |
| * Fixed "haxelib run openfl setup" when Lime is not installed
 | |
| 
 | |
| 
 | |
| 3.5.0 (12/07/2015)
 | |
| ------------------
 | |
| 
 | |
| * ByteArray is now abstract -- supports array access and to/from Bytes
 | |
| * Improved openfl.utils.Object to support array access and for loops
 | |
| * The Haxe externs for Flash target classes are now integrated/unified
 | |
| * Multiple inconsistencies with Flash have been resolved
 | |
| * Implemented initial support for sprite.hitArea
 | |
| * Re-wrote SimpleButton with more accurate API support
 | |
| * Repeated SharedObject "get" calls now return the same instance
 | |
| * Minor improvements to the Stage3D compatibility layer
 | |
| * Fixed incorrect hit testing with touch events
 | |
| * Fixed a premature start in projects that use only SWF libraries
 | |
| * Fixed a regression with graphics.cubicCurveTo support
 | |
| * Fixed the Tilesheet bounds calculation when TILE_TRANS_2x2 is used
 | |
| * -Dtelemetry now enables HxScout support on Neko as well
 | |
| * Ported behavior from legacy for native XMLSocket support
 | |
| 
 | |
| 
 | |
| 3.4.0 (10/28/2015)
 | |
| ------------------
 | |
| 
 | |
| * Fixed behavior of fillRect without alpha on non-transparent bitmapData
 | |
| * Fixed behavior of getColorBoundsRect on non-transparent bitmapData
 | |
| * Fixed red/blue color regression in some instances
 | |
| * Fixed transforms when using bitmapData.draw
 | |
| * Fixed support for Lime window scale (used on Mac retina)
 | |
| * Fixed a crash in Cairo rendering for near-zero dimensions
 | |
| * Fixed a null rect issue in OpenGL graphics drawTiles
 | |
| * Fixed access to System.totalMemory on HTML5
 | |
| * Fixed reference for default Noto Android font
 | |
| * Minor fixes for better scrollRect support 
 | |
| 
 | |
| 
 | |
| 3.3.9 (10/15/2015)
 | |
| ------------------
 | |
| 
 | |
| * Preliminary support for custom DisplayObject shaders and filters on GL
 | |
| * Added support for netStream.close on HTML5
 | |
| * Fixed an issue where URLLoader would fail when there is no return data
 | |
| * Fixed an issue using bitmapData.fillRect and an invisible fill color
 | |
| * Fixed an issue with invisible images appearing on hit testing
 | |
| * Fixed native URLLoader requests to follow HTTP redirects
 | |
| * Fixed an issue with remote Loader requests on native
 | |
| 
 | |
| 
 | |
| 3.3.8 (10/05/2015)
 | |
| ------------------
 | |
| 
 | |
| * Updated for new Lime Joystick support
 | |
| * Updated to allow SWFLite frame-rate independent MovieClips
 | |
| * Added MovieClip addFrameScript
 | |
| * Improved the behavior of SimpleButton
 | |
| * Improved the behavior of getObjectsUnderPoint
 | |
| 
 | |
| 
 | |
| 3.3.7 (10/02/2015)
 | |
| ------------------
 | |
| 
 | |
| * Added support for object.FirstChild.SecondChild dynamic reference
 | |
| * Added FullScreenEvent for when the fullscreen status changes
 | |
| * Added minor tweaks to support Apple tvOS
 | |
| * Removed JoystickEvent (still available on legacy)
 | |
| * Improved the behavior of colorTransform concat
 | |
| * Improved openfl.utils.Object for better compatibility
 | |
| * Fixed a regression in reading values for graphics.lineBitmapStyle
 | |
| * Fixed displayObject mouseX/mouseY values when object not on stage
 | |
| * Fixed an edge case with bitmapData.getColorBoundsRect for 0 alpha
 | |
| * Fixed the position offset in graphics drawTiles on HTML5
 | |
| 
 | |
| 
 | |
| 3.3.6 (09/23/2015)
 | |
| ------------------
 | |
| 
 | |
| * Updated for Lime 2.6.5 changes
 | |
| * Changed gradient style to use Array<Int> for ratio, not Float
 | |
| * Improved quality of joint style for closed paths
 | |
| * Fixed use of deprecated Assets.load syntax (without using futures)
 | |
| 
 | |
| 
 | |
| 3.3.5 (09/21/2015)
 | |
| ------------------
 | |
| 
 | |
| * Improved support for native URLLoader binary data
 | |
| * Improved support for native URLLoader GET/POST
 | |
| * Improved hit testing against certain invisible shapes
 | |
| * Added a "resolve" method to MovieClip to improve dynamic use
 | |
| * Fixed some issues with improper positioning of Graphics
 | |
| * Reduced "unreachable code" warnings in Firefox
 | |
| * Fixed alpha blending on iOS
 | |
| 
 | |
| 
 | |
| 3.3.4 (09/19/2015)
 | |
| ------------------
 | |
| 
 | |
| * Improved the calculation of object bounds
 | |
| * Improved the quality of OpenGL scrollRect support
 | |
| * Added auto-saving of SharedObject instances on exit
 | |
| * Improved bounds calculations when using a miter joint
 | |
| * Improved support for TextField wordWrap
 | |
| * Fixed cases where invisible shapes took rendering time
 | |
| * Fixed support for lineStyle widths of zero
 | |
| * Added missing methods and properties for openfl.net.SharedObject
 | |
| * Added Lime 2 accelerometer compatibility
 | |
| * Integrated new improvements to the Stage3D context
 | |
| * Added bounds calculation to drawTiles calls
 | |
| * Added support for colorTransform when using bitmapData.draw
 | |
| * Improved drawTiles on HTML5 to avoid an intermediate canvas element
 | |
| * Fixed some strange issues that occurred with invisible Graphics
 | |
| * Fixed an issue that prevented SWF assets from working on Flash
 | |
| * Made the Android back button move to background by default
 | |
| * Fixed a minor issue in TextField.getLineIndexAtPoint
 | |
| * Fixed a minor issue in TextField.getCharIndexAtPoint
 | |
| * Fixed issues that caused BitmapData to cache pixels too long
 | |
| * Fixed sound transform balance on HTML5 (some browsers)
 | |
| * Improved the Event.ADDED/REMOVED events
 | |
| * Began to implement a new "Tilemap" API
 | |
| * Reduced allocations made in the Graphics and TextField classes
 | |
| 
 | |
| 
 | |
| 3.3.3 (09/08/2015)
 | |
| ------------------
 | |
| 
 | |
| * Updated the DisplayObject matrix transform code
 | |
| * Improved openfl.Assets load calls to return Futures
 | |
| * Updated for the current Lime release
 | |
| * Improved URI support in the Socket implementation
 | |
| * Improved support for ctrlKey/controlKey in KeyboardEvent
 | |
| * Fixed black OpenGL textures on some devices
 | |
| * Implemented Capabilities.totalMemory
 | |
| * Added guards against potential null references (legacy)
 | |
| 
 | |
| 
 | |
| 3.3.2 (08/26/2015)
 | |
| ------------------
 | |
| 
 | |
| * Renamed bitmapData.__image to image, made it public
 | |
| * Added FileReference and FileReferenceList
 | |
| * Added proper shapeFlag support for graphic hit test
 | |
| * Added bitmapData.compare
 | |
| * Added clipRect support in bitmapData.draw
 | |
| * Improved hit testing of masked objects
 | |
| * Reduced allocations made in graphics render
 | |
| * Fixed bounds check when object is not visible
 | |
| * Fixed return value of displayObject.globalToLocal
 | |
| * Fixed URLLoader to return on the correct thread
 | |
| * Fixed render update handling in transform.colorTransform
 | |
| * Fixed calculation of textHeight with negative leading
 | |
| * Fixed bitmapData.getColorBoundsRect
 | |
| * Fixed support for scrollRect on bitmaps
 | |
| * Fixed support for -Dtelemetry builds
 | |
| * Fixed some issues when setting transform.matrix
 | |
| * Fixed some issues with scrollRect
 | |
| * Fixed regression in disabling smoothing on Firefox
 | |
| * Fixed canvas mask support for drawRoundRect
 | |
| * Fixed Event.ADDED_TO_STAGE order (legacy)
 | |
| * Fixed missing callback in Assets.loadLibrary (legacy)
 | |
| 
 | |
| 
 | |
| 3.3.1 (08/20/2015)
 | |
| ------------------
 | |
| 
 | |
| * Added support for multiple windows
 | |
| * Updated for Lime 2.6
 | |
| * Made continued improvements to the TextField implementation
 | |
| * Improved the rendering of pixel-based fonts
 | |
| * Fixed edge cases in text selection and replacement
 | |
| * Fixed support for multiple input text fields
 | |
| * Improved support for tabEnabled and stage.focus
 | |
| * Improved support for DOM input text
 | |
| * Restored SharedObject support
 | |
| * Added stage.application and OpenFL Application/Window classes
 | |
| * Improved hit testing for Graphics shapes
 | |
| * Made the DEACTIVATE event more consistent when exiting
 | |
| * Fixed support for eventDispatcher.hasEventListener in some cases
 | |
| 
 | |
| 
 | |
| 3.3.0 (08/13/2015)
 | |
| ------------------
 | |
| 
 | |
| * Brand-new, heavily improved TextField implementation
 | |
| * Greatly increased the accuracy of TextField rendering
 | |
| * Implemented all missing TextField methods
 | |
| * Added text input support for native
 | |
| * Added openfl.desktop.Clipboard
 | |
| * Improved hit test support
 | |
| * Reduced allocations for better GC (thanks HxScout!)
 | |
| * Made final classes @:final to improve consistency
 | |
| * Added support for bitmapData.hitTest
 | |
| * Added support for graphics.drawGraphicsData
 | |
| * Added support for <config:hxtelemetry port="" allocations="" />
 | |
| * Added stage.window for access to the parent Lime window
 | |
| * Implemented Capabilities screenResolutionX/screenResolutionY
 | |
| * Improved default font handling on Linux
 | |
| * Fixed event.target for manual dispatchEvent calls
 | |
| * Fixed local Loader/URLLoader calls that have GET parameters
 | |
| * Fixed support for Font.enumerateFonts
 | |
| 
 | |
| 
 | |
| 3.2.2 (07/23/2015)
 | |
| ------------------
 | |
| 
 | |
| * Improved the accuracy of bitmapData.threshold
 | |
| * Minor improvements to Cairo rendering
 | |
| * Fixed an issue where Bitmap objects could stop scaling 
 | |
| * Fixed possible infinite event dispatch loop
 | |
| 
 | |
| 
 | |
| 3.2.1 (07/22/2015)
 | |
| ------------------
 | |
| 
 | |
| * Updated OpenGLView.isSupported to report false in single canvas mode 
 | |
| * Fixed a memory leak when using _sans, _serif and _typewriter fonts
 | |
| * Fixed possible black texture issue on some platforms
 | |
| * Fixed regression in bitmapData.draw
 | |
| 
 | |
| 
 | |
| 3.2.0 (07/21/2015)
 | |
| ------------------
 | |
| 
 | |
| * Moved BitmapData to premultiplied BGRA instead of unmultiplied RGBA
 | |
| * Drastically improved performance of bitmapData.draw
 | |
| * Reverted scrollRect/transform change from 3.1.2
 | |
| * Improved support for both local/remote assets in Loader/URLLoader
 | |
| 
 | |
| 
 | |
| 3.1.4 (07/17/2015)
 | |
| ------------------
 | |
| 
 | |
| * Updated for Lime 2.5 support
 | |
| * Changed bitmapData.draw to use Cairo/canvas instead of GL.readPixels
 | |
| * Improved support for GameInput APIs
 | |
| * Fixed some regressions in world matrix transform calculation
 | |
| * Made minor improvements to Cairo text leading
 | |
| * Fixed an issue with repeated bitmapData.draw calls using a matrix
 | |
| * Fixed a bug that could occur when using <library preload="true" />
 | |
| 
 | |
| 
 | |
| 3.1.3 (07/13/2015)
 | |
| ------------------
 | |
| 
 | |
| * Added support for bitmapData.scroll
 | |
| * Updated to support newer openfl-samples
 | |
| * Updated to include a default project icon
 | |
| * Fixed a regression in bitmapData.draw
 | |
| * Improved Assets.load* to share one background thread (legacy)
 | |
| 
 | |
| 
 | |
| 3.1.2 (07/09/2015)
 | |
| ------------------
 | |
| 
 | |
| * Improved Assets.load* to be asynchronous on native platforms
 | |
| * Improved URLLoader to be asynchronous on native platforms
 | |
| * Improved Loader to be asynchronous on native platforms
 | |
| * Improved scrollRect support in canvas and GL renderers
 | |
| * Fixed TextField bounds calculations in the Cairo renderer
 | |
| * Fixed over-multiplication of text in the Cairo renderer
 | |
| * Improved Loader to not be picky about file extensions (legacy)
 | |
| * Fixed support for hxscout (legacy)
 | |
| 
 | |
| 
 | |
| 3.1.1 (07/02/2015)
 | |
| ------------------
 | |
| 
 | |
| * Improved the behavior of EventDispatcher
 | |
| * Changed relevant TextFormat values to be Int, not Float
 | |
| * Improved support for TextField leading values
 | |
| * Improved multi-touch support on desktop targets
 | |
| * Improved support for using NEAREST filter mode in Stage3D
 | |
| * Fixed rendering when TextField autoSize increases the width
 | |
| * Fixed some issues that occurred with too-large alpha values
 | |
| * Fixed support for sound.length on native targets
 | |
| * Fixed support for keyboardEvent.keyLocation
 | |
| 
 | |
| 
 | |
| 3.1.0 (06/08/2015)
 | |
| ------------------
 | |
| 
 | |
| * Enabled Cairo graphics in GL mode by default
 | |
| * Added initial hooks for Haxe telemetry (hxscout)
 | |
| * Fixed bug in image premultiplication
 | |
| * Fixed black textures when mixing Cairo with OpenGL
 | |
| * Fixed crash in HTML5 when using sparse graphics
 | |
| 
 | |
| 
 | |
| 3.0.8 (05/31/2015)
 | |
| ------------------
 | |
| 
 | |
| * Guard hybrid Cairo + GL behavior behind #if cairo_graphics for now
 | |
| 
 | |
| 
 | |
| 3.0.7 (05/30/2015)
 | |
| ------------------
 | |
| 
 | |
| * Added hybrid Cairo + GL renderer support for native
 | |
| * Switched to use canvas graphics when targeting WebGL/HTML5
 | |
| * Many improvements to the Cairo renderer, improved canvas rendering
 | |
| * Improved GL blend mode support
 | |
| * Improved support for scrollRect
 | |
| * Added stage focus in and out events
 | |
| * Added an initial implementation of the GameInput API
 | |
| * Improved the behavior of event.target
 | |
| * Improved add/remove event listener behavior when dispatching
 | |
| * Improved bounds check for bezier curves
 | |
| * Improved the behavior of mouse event buttonDown
 | |
| * Initial re-implementation of URLLoader for native 
 | |
| * Added handling for Lime application.frameRate
 | |
| * Fixed SystemPath (legacy)
 | |
| 
 | |
| 
 | |
| 3.0.6 (05/14/2015)
 | |
| ------------------
 | |
| 
 | |
| * Fix regression in event dispatch behavior
 | |
| 
 | |
| 
 | |
| 3.0.5 (05/13/2015)
 | |
| ------------------
 | |
| 
 | |
| * Improved formatting for thrown errors on HTML5
 | |
| * Separated the behavior of event preventDefault from stopPropagation
 | |
| * Fixed the event dispatch order for DisplayObjectContainer
 | |
| * Fixed support for -Dhybrid using latest Lime release
 | |
| 
 | |
| 
 | |
| 3.0.4 (05/12/2015)
 | |
| ------------------
 | |
| 
 | |
| * Improved accuracy of HTML5 canvas Graphics renderer
 | |
| * Added support for window hardware=false
 | |
| * Added initial Cairo renderer support
 | |
| * Made big improvements to HTML5 canvas TextField input
 | |
| * Added MouseEvent.MOUSE_LEAVE event support
 | |
| * Improved HTML5 canvas linear gradient support
 | |
| * Improved Stage3D texture uploads
 | |
| * Implemented BitmapData.getColorBoundsRect
 | |
| * Improved checks for invalid BitmapData in Assets
 | |
| * Improved beginBitmapFill for GL Graphics
 | |
| * Improved pixel snapping support for GL rendering
 | |
| * Improved cleanup of native sound channels
 | |
| * Improved compatibility between Stage3D and internal GL rendering
 | |
| * Fixed HTML5 canvas scrollRect
 | |
| * Fixed handling of embedded fonts in some cases
 | |
| * Fixed some issues with bounds calculations
 | |
| * Fixed support for initial SoundTransform volume on native
 | |
| * Improved non-blocking HTTPS support (legacy)
 | |
| 
 | |
| 
 | |
| 3.0.3 (04/21/2015)
 | |
| ------------------
 | |
| 
 | |
| * Improved hit test when there are interactive and non-interactive matches
 | |
| * Improved accuracy of text metrics
 | |
| * Improved accuracy of GL TextField glyph positioning
 | |
| * Added wordWrap support to canvas TextField
 | |
| * Added handling of stage.focus on mouse down
 | |
| * Fixed the start time and loop count for native sounds
 | |
| * Fixed the behavior of sprite.contains to loop recursively
 | |
| * Fixed upside-down BitmapData in some cases when using GL bitmapData.draw
 | |
| * Fixed layering of GL bitmapData.draw over existing BitmapData contents
 | |
| * Improved performance of getRGBAPixels (legacy)
 | |
| 
 | |
| 
 | |
| 3.0.2 (04/15/2015)
 | |
| ------------------
 | |
| 
 | |
| * Improved handling of keyCode/charCode in keyboard events
 | |
| * Improved the frame timing when using hybrid mode
 | |
| * Improved the font lookup behavior of GL TextField
 | |
| * Added better auto-size left support to GL TextField
 | |
| * Added basic text line metrics in TextField
 | |
| * Added support for compilation with -Ddisable-cffi
 | |
| * Added dynamic DisplayObject field support for MovieClip
 | |
| * Fixed UVs when using drawTiles with bitmapData.draw (GL)
 | |
| * Fixed blendMode setting when using bitmapData.draw (GL)
 | |
| 
 | |
| 
 | |
| 3.0.1 (04/09/2015)
 | |
| ------------------
 | |
| 
 | |
| * Improved -Dhybrid support
 | |
| * Improved handling of key codes in events
 | |
| * Fixed alpha and blendMode for bitmapData.draw in GL
 | |
| 
 | |
| 
 | |
| 3.0.0 (04/08/2015)
 | |
| ------------------
 | |
| 
 | |
| * Added -Dhybrid support (Lime 2 + OpenFL legacy)
 | |
| * Added initial support for gradient fills in canvas
 | |
| * Added -Ddisable-legacy-audio for use with hybrid builds
 | |
| * Added -Ddisable-legacy-networking for use with hybrid builds
 | |
| * Improved the behavior of graphics.drawRoundRect in GL
 | |
| * Updated OpenFL legacy for use with Lime 2.3.1
 | |
| * Improved the transparency of bitmapData.draw renders in GL
 | |
| * Fixed the count for HTML5 sound looping
 | |
| * Fixed the solid and bitmap fill positioning in GL
 | |
| * Fixed displayObject.getBounds for objects with graphics
 | |
| * Fixed the default font paths used for Linux systems
 | |
| * Fixed displayObject.hitTestPoint to use stage (not local) coordinates
 | |
| * Added support for stage.softKeyboardRect in iOS (legacy)
 | |
| 
 | |
| 
 | |
| 3.0.0-beta.3 (03/26/2015)
 | |
| -------------------------
 | |
| 
 | |
| * Updated for Lime 2.3
 | |
| * Improved handling of default framebuffer on iOS
 | |
| * Fixed mapping of the meta/command key
 | |
| * Fixed System.exit
 | |
| 
 | |
| 
 | |
| 3.0.0-beta.2 (03/25/2015)
 | |
| -------------------------
 | |
| 
 | |
| * Added support for default fonts in GL TextField
 | |
| * Fixed an issue when unserializing SharedObjects
 | |
| * Fixed an issue when embedding images
 | |
| * Fixed builds when using "-Dlegacy" with the HTML5 target
 | |
| * Fixed the GL window background color
 | |
| 
 | |
| 
 | |
| 3.0.0-beta (03/20/2015)
 | |
| -----------------------
 | |
| 
 | |
| _Legacy OpenFL v2 behavior is available using -Dv2 or -Dlegacy_
 | |
| 
 | |
| * Added support for Haxe 3.2
 | |
| * Added support for using OpenFL as a Lime module
 | |
| * Added initial support for GL colorTransform
 | |
| * Added initial support for GL masks
 | |
| * Added initial support for OpenGL BitmapData.draw
 | |
| * Added initial OpenGL TextField support
 | |
| * Added fullscreen toggle support
 | |
| * Implemented key modifiers for mouse events
 | |
| * Implemented support for mouse wheel events
 | |
| * Implemented Sound.fromFile
 | |
| * Made drawTiles respect the parent (x, y) position
 | |
| * Made drawTiles respect the parent alpha value
 | |
| * Made Stage inherit from DisplayObjectContainer, not Sprite
 | |
| * Fixed the implied (0, 0) start position in Graphics
 | |
| * Fixed line thickness evaluation in Graphics
 | |
| * Fixed an issue with SoundChannel peak in Neko
 | |
| * Improved support for node.js
 | |
| 
 | |
| 
 | |
| 2.2.8 (03/02/2015)
 | |
| ------------------
 | |
| 
 | |
| #### Flash
 | |
| 
 | |
| * Fixed Tilesheet TILE_ROTATION
 | |
| 
 | |
| #### HTML5, Native (next)
 | |
| 
 | |
| * Added modifier support to keyboard events
 | |
| * Added initial MOUSE_OVER/MOUSE_OUT support
 | |
| * Added initial SimpleButton support
 | |
| * Added initial input TextField support on HTML5
 | |
| 
 | |
| #### Native (v2)
 | |
| 
 | |
| * Added stage.softKeyboardRect for Android
 | |
| * Added support for Mac fullscreen keyboard shortcut
 | |
| * Fixed GLShader isValid/isInvalid
 | |
| * Fixed dead-code elimination with TextFormat class
 | |
| * Fixed GL.getParameter
 | |
| 
 | |
| 
 | |
| 2.2.7 (02/20/2015)
 | |
| ------------------
 | |
| 
 | |
| #### General
 | |
| 
 | |
| * Added TILE_BLEND_SUBTRACT to drawTiles
 | |
| * Fixed issue calling "openfl" from a batch file
 | |
| 
 | |
| #### HTML5, Native (next)
 | |
| 
 | |
| * Updated the style of the default preloader
 | |
| * Improved handling of HTML5 loaderInfo.url
 | |
| * Improved calculation of HTML5 TextField height
 | |
| * Restored support for displayObject.mask in HTML5
 | |
| * Fixed difficulty changing stage align/scaleMode
 | |
| 
 | |
| 
 | |
| 2.2.6 (02/13/2015)
 | |
| ------------------
 | |
| 
 | |
| #### General
 | |
| 
 | |
| * Fixed regression in HTML5 font asset embedding
 | |
| * Minor Stage3D improvements
 | |
| 
 | |
| #### HTML5, Native (next)
 | |
| 
 | |
| * Added support for Emscripten
 | |
| * Improved handling of conflicting main class names
 | |
| 
 | |
| 
 | |
| 2.2.5 (02/11/2015)
 | |
| ------------------
 | |
| 
 | |
| #### General
 | |
| 
 | |
| * Improved documentation
 | |
| * Implemented Capabilities.version
 | |
| * Switched to Lime 2.1 System.getTimer where appropriate
 | |
| * Improved Stage3D render-to-texture support
 | |
| * Switched #if lime_legacy to #if !openfl_next, internally
 | |
| 
 | |
| #### HTML5, Native (next)
 | |
| 
 | |
| * Fixed conflicts with projects that use an "app" package
 | |
| * Added initial alpha support for transform.colorTransform
 | |
| 
 | |
| #### Native (v2)
 | |
| 
 | |
| * Fixed support for the BlackBerry 10.3 simulator
 | |
| * Fixed SAMPLE_DATA sounds on Android
 | |
| * Fixed bindFramebuffer (null) behavior on iOS
 | |
| * Improved the behavior of GL.getParameter
 | |
| 
 | |
| 
 | |
| 2.2.4 (01/22/2015)
 | |
| ------------------
 | |
| 
 | |
| #### General
 | |
| 
 | |
| * Added bitmapData.encode
 | |
| * Added transform.matrix3D (using 2D matrix values for now)
 | |
| * Added openfl.system.TouchscreenType
 | |
| * Updated Sound.js, added error event dispatching for it
 | |
| * Improved compatibility for the Stage3D layer
 | |
| 
 | |
| #### HTML5, Native (next)
 | |
| 
 | |
| * Combined js-flatten, DCE full and -minify for "html5 -final"
 | |
| * Added graphics.drawPath
 | |
| * Added graphics.lineStyle with alpha support to canvas
 | |
| * Added support for Tilesheet.TILE_BLEND_ADD in canvas
 | |
| * Improved bitmapData.getVector performance
 | |
| * Fixed the event.target in Event.ADDED events
 | |
| 
 | |
| #### Native (v2)
 | |
| 
 | |
| * Reverted the Int32 change in bitmapData.getPixel32
 | |
| * Improved Lib.getTimer on Neko
 | |
| * Fixed sprite.getBounds (null)
 | |
| 
 | |
| 
 | |
| 2.2.3 (01/13/2015)
 | |
| ------------------
 | |
| 
 | |
| #### General
 | |
| 
 | |
| * Merged in the Away3D compatibility layer for Stage3D
 | |
| * Added support for creating new empty SoundChannel instances
 | |
| * Added support for bitmapData.merge()
 | |
| * Improved compatibility with Haxe dead-code elimination
 | |
| 
 | |
| #### HTML5, Native (next)
 | |
| 
 | |
| * Improved the correctness of getPixels/setPixels
 | |
| * Improved text align for HTML5 canvas TextField
 | |
| * Fixed a minor issue in the Flash/HTML5 preloader
 | |
| 
 | |
| #### Native (v2)
 | |
| 
 | |
| * Added Event.COMPLETE/IOErrorEvent.IO_ERROR events to Sound
 | |
| * Fixed large bitmapData.getPixel32() values on Neko
 | |
| * Fixed the color order for getRGBAPixels
 | |
| * Improved the load order for native fonts
 | |
| 
 | |
| 
 | |
| 2.2.2 (01/02/2015)
 | |
| ------------------
 | |
| 
 | |
| #### HTML5, Native (next)
 | |
| 
 | |
| * Improved the behavior of getObjectsUnderPoint
 | |
| * Fixed an error in Graphics.lineStyle on Neko
 | |
| 
 | |
| 
 | |
| 2.2.1 (01/01/2015)
 | |
| ------------------
 | |
| 
 | |
| #### HTML5, Native (next)
 | |
| 
 | |
| * Now the document class is added to stage before new ()
 | |
| * Improved the hitTest logic for both Sprite and Shape
 | |
| * Fixed inline text styles in HTML5 TextField
 | |
| * Expanded Capabilities to better match the Flash API
 | |
| * Fixed Matrix.createBox
 | |
| 
 | |
| #### Native (v2)
 | |
| 
 | |
| * Expanded Capabilities to better match the Flash API
 | |
| * Fixed Matrix.createBox
 | |
| 
 | |
| 
 | |
| 2.2.0 (12/31/2014)
 | |
| ------------------
 | |
| 
 | |
| #### HTML5, Native (next)
 | |
| 
 | |
| * Added MouseEvent.DOUBLE_CLICK event
 | |
| * Added Mouse hide/show support
 | |
| * Added support for buttonMode/useHandCursor
 | |
| * Added Point.copyFrom
 | |
| * Improved the behavior of getRect and related functions
 | |
| * Improved the behavior of getObjectsUnderPoint
 | |
| * Improved Graphics.lineStyle color
 | |
| * Fixed font.fontName for embedded HTML5 fonts
 | |
| * Fixed event.target when clicking a Bitmap
 | |
| * Fixed BitmapData getPixels/paletteMap
 | |
| * Fixed removeEventListener on Neko
 | |
| * Updated the behavior of SampleDataEvent
 | |
| * Updated to match Flash 12 addEventListener behavior
 | |
| 
 | |
| #### Native (v2)
 | |
| 
 | |
| * Improved the behavior of MouseEvent.DOUBLE_CLICK
 | |
| * Migrated to the "next" EventDispatcher to fix issues
 | |
| * Fixed support for Windows icons
 | |
| * Fixed BitmapData paletteMap
 | |
| * Moved "pixelSnapping" from DisplayObject to Bitmap
 | |
| * Updated BitmapData.getRGBAPixels
 | |
| * Fixed removeEventListener on Neko
 | |
| * Updated to match Flash 12 addEventListener behavior
 | |
| * Minor fix for development Haxe releases
 | |
| 
 | |
| 
 | |
| 2.1.8 (12/21/2014)
 | |
| ------------------
 | |
| 
 | |
| #### HTML5
 | |
| 
 | |
| * Fixed positioning for DOM shape rendering
 | |
| * Fixed the "dirty" flag on HTML5 TextField
 | |
| 
 | |
| #### Java
 | |
| 
 | |
| * Implemented improvements for beta Java support
 | |
| 
 | |
| 
 | |
| 2.1.7 (12/04/2014)
 | |
| ------------------
 | |
| 
 | |
| #### HTML5, Native (next)
 | |
| 
 | |
| * Improved Graphics.drawRoundRect
 | |
| * Improved OpenGL Tilesheet.drawTiles
 | |
| * Restored middle/right mouse button events
 | |
| * Fixed HTML5 support of openfl.media.Video
 | |
| 
 | |
| #### Native (v2)
 | |
| 
 | |
| * Fixes for DisplayObject.hitTestObject
 | |
| * Fixed compilation when openfl.media.Video is imported
 | |
| * Added non-op Graphics.cubicCurveTo for compatibility
 | |
| 
 | |
| 
 | |
| 2.1.6 (11/20/2014)
 | |
| ------------------
 | |
| 
 | |
| #### General
 | |
| 
 | |
| * Fixed API documentation script
 | |
| 
 | |
| #### Flash
 | |
| 
 | |
| * Improved the openfl.Assets cache
 | |
| 
 | |
| #### HTML5, Native (next)
 | |
| 
 | |
| * Added OpenGL Tilesheet.drawTiles
 | |
| * Improved OpenGL Graphics.drawTriangles
 | |
| * Made other improvements OpenGL Graphics class
 | |
| * Improved Graphics.drawRect on canvas
 | |
| * Fixed a divide-by-zero issue in Matrix3D.decompose
 | |
| * Improved openfl.Vector array access in Neko
 | |
| * Improved openfl.display.SimpleButton
 | |
| * Improved the openfl.Assets cache
 | |
| 
 | |
| #### Native (v2)
 | |
| 
 | |
| * Added OpenGLView.dispose() (similar to "next")
 | |
| * Improved cleanup in openfl.display.LoaderInfo
 | |
| * Fixed typed array use in GL uniformMatrix
 | |
| * Removed v2 openfl.Vector, preferring the "next" implementation
 | |
| 
 | |
| 
 | |
| 2.1.5 (11/01/2014)
 | |
| ------------------
 | |
| 
 | |
| #### HTML5, Native (next)
 | |
| 
 | |
| * Matrix fix in OpenGL display list rendering
 | |
| * Improved OpenGL Graphics rendering
 | |
| * Improved font handling to use true font names
 | |
| * Embedded fonts are now automatically registered
 | |
| 
 | |
| #### Native (v2)
 | |
| 
 | |
| * Improved font handling to use true font names
 | |
| * Embedded fonts are now automatically registered
 | |
| 
 | |
| 
 | |
| 2.1.4 (10/28/2014)
 | |
| ------------------
 | |
| 
 | |
| #### HTML5, Native (next)
 | |
| 
 | |
| * Fixed masking in canvas renderer
 | |
| 
 | |
| #### Native (v2)
 | |
| 
 | |
| * Fixed Assets.getText when asset is type BINARY
 | |
| 
 | |
| 
 | |
| 2.1.3 (10/23/2014)
 | |
| ------------------
 | |
| 
 | |
| #### General
 | |
| 
 | |
| * Added support for the "openfl" command again
 | |
| * Fixed install of Lime using "openfl setup"
 | |
| 
 | |
| #### HTML5, Native (next)
 | |
| 
 | |
| * Improvements to OpenGL Graphics.drawTriangles
 | |
| 
 | |
| 
 | |
| 2.1.2 (10/20/2014)
 | |
| ------------------
 | |
| 
 | |
| #### General
 | |
| 
 | |
| * Added support for `<library path="" preload="" />`
 | |
| * Added support for Tilesheet TILE_RECT
 | |
| * Improved code completion in FlashDevelop
 | |
| 
 | |
| #### Flash
 | |
| 
 | |
| * Fixed mapping of openfl.geom.Matrix3D to flash.geom.Matrix3D
 | |
| * Fixed mapping of openfl.geom.Orientation3D to flash.geom.Orientation3D
 | |
| * Made Matrix3D use openfl.Vector instead of flash.Vector for consistency
 | |
| 
 | |
| 
 | |
| 2.1.1 (10/16/2014)
 | |
| ------------------
 | |
| 
 | |
| #### HTML5, Native (next)
 | |
| 
 | |
| * Fixed openfl.display.OpenGLView
 | |
| 
 | |
| #### Native (v2)
 | |
| 
 | |
| * Fix compilation of openfl.utils.JNI when not targeting Android
 | |
| 
 | |
| 
 | |
| 2.1.0 (10/14/2014)
 | |
| ------------------
 | |
| 
 | |
| #### General
 | |
| 
 | |
| * Migrated Flash and native (-Dnext) to Lime 2.0
 | |
| * Unified each target backend under a single openfl.* class set
 | |
| * Preserved the older native backend under openfl._v2, used by default
 | |
| 
 | |
| #### Flash
 | |
| 
 | |
| * Added Graphics.drawTiles
 | |
| * Improved Tilesheet.drawTiles
 | |
| * Fixed ArrayBufferView
 | |
| 
 | |
| #### HTML5, Native (next)
 | |
| 
 | |
| * Added openfl.geom.Orientation3D
 | |
| * Improved openfl.geom.Matrix3D
 | |
| * Fixed loading of images with GET parameters
 | |
| * Improved embedded asset behavior
 | |
| * Added OpenGL premultiplied alpha
 | |
| * Added DisplayObject.hitTestPoint
 | |
| * Added Graphics.drawRoundRect
 | |
| * Improved OpenGL display list support
 | |
| * Added initial OpenGL Graphics API support
 | |
| * Added OpenGL BitmapData support
 | |
| * Added Graphics.copyFrom
 | |
| * Using -Djs-flatten on HTML5
 | |
| 
 | |
| #### Native (v2)
 | |
| 
 | |
| * Initial version (using Lime legacy)
 | |
| 
 | |
| 
 | |
| 2.0.1 (06/24/2014)
 | |
| ------------------
 | |
| 
 | |
| #### Native
 | |
| 
 | |
| * Added joystick input filtering to prevent redundant events
 | |
| * Improved compatibility of openfl.net.SharedObject
 | |
| * Added a userAgent property for openfl.net.URLRequest
 | |
| 
 | |
| #### HTML5
 | |
| 
 | |
| * Migrated to the new Lime 2.0, removed unnecessary code
 | |
| * Added openfl.events.UncaughtErrorEvent
 | |
| * Added BitmapData paletteMap, threshold and histogram
 | |
| * Added BitmapData getVector/setVector
 | |
| * Added Sprite startDrag/stopDrag
 | |
| * Added openfl.net.Socket using web sockets
 | |
| * Added a "count" parameter to Tilesheet.drawTiles
 | |
| * Improved BitmapData.copyPixels
 | |
| * Improved Graphics bitmap fill
 | |
| * Fixed TextField multiline support in canvas
 | |
| * Fixed webfont handling (Chrome)
 | |
| * Fixed CSS transforms (Chrome)
 | |
| * Fixed fullscreen stageWidth/stageHeight in DOM mode
 | |
| * Minor fixes for ExternalInterface
 | |
| * Added an initial WebGL renderer
 | |
| * Improved openfl.Vector for older Haxe releases
 | |
| 
 | |
| #### Flash
 | |
| 
 | |
| * Added a non-op userAgent property for compatibility
 | |
| 
 | |
| 
 | |
| 2.0.0 (05/29/2014)
 | |
| ------------------
 | |
| 
 | |
| #### General
 | |
| 
 | |
| * Implemented support for live asset reloading (desktop)
 | |
| * Many consistency improvements between target backends
 | |
| * Combined "openfl-native" and "openfl-html5" into one "openfl" library
 | |
| * Move from "flash" to "openfl" for all classes
 | |
| * Improved the behavior of FocusEvent
 | |
| * Added a new fast Vector implementation
 | |
| * Added Assets.list
 | |
| 
 | |
| #### Native
 | |
| 
 | |
| * Fixed issues in the Android JNI class
 | |
| * Added Event.isDefaultPrevented
 | |
| * Improved the behavior of Event.CHANGE on native
 | |
| * Fixed focus event behavior
 | |
| 
 | |
| #### HTML5
 | |
| 
 | |
| * Fixed ByteArray embedding in HTML5
 | |
| * Exposed "openfl.embed" to allow control of HTML5 embeds from JavaScript
 | |
| * Fixed coordinates reported from HTML5 touch events
 | |
| * Added support for OpenGLView when targeting HTML5 -Ddom
 | |
| * Added support for HTML5 "dependencies" to link additional scripts
 | |
| 
 | |
| #### Flash
 | |
| 
 | |
| * Fixed an issue with Stage focus when leaving the Flash preloader
 | |
| 
 | |
| 
 | |
| 1.4.2 (04/30/2014)
 | |
| ------------------
 | |
| 
 | |
| #### HTML5
 | |
| 
 | |
| * Improved the behavior of "textWidth" and "textHeight" for flash.text.TextField
 | |
| * Fix for "over bubbling" of certain events
 | |
| * Implemented "scrollRect" support for DOM (-Ddom) projects
 | |
| * Fixed cases where world transforms could be invalid when calculating positions and sizes
 | |
| * Increased caching to change styles less often when using DOM rendering
 | |
| * Fixed z-ordering for DOM rendered projects
 | |
| * Optimized flash.display.Graphics to not render when a fill is fully transparent
 | |
| * Improved HTML text when using DOM renderering
 | |
| * No longer keep events queue, allow events to dispatch immediately
 | |
| 
 | |
| 
 | |
| 1.4.1 (04/25/2014)
 | |
| ------------------
 | |
| 
 | |
| #### HTML5
 | |
| 
 | |
| * Improvements to DOM render caching behavior
 | |
| * Fixed "border" and "background" properties for flash.text.TextField
 | |
| * Fixed cases where flash.display.Graphics was considered invisible and not rendered
 | |
| * Improved the behavior of "scrollRect" for flash.display.DisplayObject
 | |
| * Fixes for alpha fades on flash.display.Sprite or flash.display.Shape "graphics"
 | |
| * Added openfl.display.DOMSprite
 | |
| * Implemented support for flash.media.Video
 | |
| * Implemented better measurement for flash.text.TextField
 | |
| * Added Event.ADDED and Event.REMOVED events
 | |
| * Added a much smarter system for managing dirty transforms
 | |
| * Fixes for flash.display.Graphics lines
 | |
| * Fix when embedding assets of type "music"
 | |
| * Implemented flash.ui.Mouse "show" and "hide"
 | |
| * Fixed a small error in flash.display.BitmapData "copyPixels"
 | |
| 
 | |
| 
 | |
| 1.4.0 (04/22/2014)
 | |
| ------------------
 | |
| 
 | |
| #### General
 | |
| 
 | |
| * Updated to new OpenFL logo and icon
 | |
| * Install hxcpp instead of hxlibc during setup
 | |
| 
 | |
| #### Native
 | |
| 
 | |
| * Now openfl.gl.GL accepts both Array<Float> and Float32Array values, where appropriate
 | |
| * Implemented "cullFace" in openfl.gl.GL, as well as other minor fixes
 | |
| * Fixed lime_bitmap_data_set_flags to use the right number of parameters
 | |
| * Fixed a position offset error in openfl.utils.UInt8Array
 | |
| * Implemented "followRedirects" in flash.net.URLLoader, still true by default
 | |
| * Implemented "responseHeaders" in flash.net.HTTPStatusEvent
 | |
| * Set hxcpp critical errors to throw in Haxe instead of stderr in debug builds
 | |
| 
 | |
| #### HTML5
 | |
| 
 | |
| * Fix (possible) infinite loop in flash.display.BitmapData.floodFill
 | |
| * Fix bounds calculation for display objects
 | |
| * Added Event.ACTIVATE and Event.DEACTIVATE when leaving/entering window
 | |
| * Added "copyFrom" and "setTo" for flash.geom.Matrix
 | |
| * Added "copyFrom" to flash.geom.Rectangle and fixed internal "expand" method
 | |
| * Copied additional classes from "openfl-html5-dom"
 | |
| * Changed flash.display.DisplayObject to allow override of more core properties
 | |
| * Skipped creation of a canvas for flash.display.Graphics with a size of zero
 | |
| * Improved the "transform.matrix" property for flash.display.DisplayObject
 | |
| * Created a DOM render path (use -Ddom while compiling or <haxedef name="dom" />)
 | |
| * Silenced keyLocation warnings on certain browsers
 | |
| * Toggling canvas smoothing based upon "smoothing" value of flash.display.Bitmap
 | |
| * Added "unload" to flash.net.Loader and "invalidate" to flash.display.Stage
 | |
| * Fixed issue when using "drawTiles" with tiles with a width or height <= 0
 | |
| * Fixed "rect" for flash.display.BitmapData
 | |
| * Switched from Howler.js to SoundJS for audio backend
 | |
| * Implemented support for automatically embedding of webfonts
 | |
| * Disabled "image drag" behavior in Firefox
 | |
| * Added support for older Haxe releases, tested on Haxe 3.1, possibly compatible with 3.0
 | |
| * Added Event.ADDED_TO_STAGE event for the document class
 | |
| * Populating the "content" property of flash.display.Loader
 | |
| * Added flash.events.FocusEvent support
 | |
| * Consistency fixes to the event capture/target/bubble implementation
 | |
| * Fixed bubbling for manually dispatched events
 | |
| * Made KeyboardEvents dispatch through the currently focused object
 | |
| * Added initial "scrollRect" support for flash.display.DisplayObject
 | |
| * Fixed bounds checking for objects that have an alpha of 0 but are visible
 | |
| * Added initial support for bitmap fill matrix in flash.display.Graphics
 | |
| 
 | |
| 
 | |
| 1.3.0 (03/18/2014)
 | |
| ------------------
 | |
| 
 | |
| #### General
 | |
| 
 | |
| * Improved the Assets.embedBitmap macro
 | |
| * Fixed Assets.getBitmapData when the BitmapData was disposed
 | |
| * Added Firefox OS support
 | |
| 
 | |
| #### Native
 | |
| 
 | |
| * Fixed touch event duplication
 | |
| * Minor fixes for flash.net.SharedObject
 | |
| * Added initial stereoscopic 3D support
 | |
| 
 | |
| #### HTML5
 | |
| 
 | |
| * Added a brand-new HTML5 target, too many improvements to list!
 | |
| 
 | |
| #### Flash
 | |
| 
 | |
| * Improved default Flash preloader
 | |
| 
 | |
| 
 | |
| 1.2.3 (03/04/2014)
 | |
| ------------------
 | |
| 
 | |
| #### General
 | |
| 
 | |
| * Add references for JoystickEvent.DEVICE_ADDED and JoystickEvent.DEVICE_REMOVED
 | |
| * Add "currentFPS" to openfl.display.FPS
 | |
| * Add "count" parameter for openfl.display.Tilesheet drawTiles
 | |
| * Do not add --no-inline to Flash debug builds (this can be added on the command-line)
 | |
| * Remove custom UInt type, since Haxe 3.1 supports UInt
 | |
| * Restore Flash UInt types, since Haxe now converts between Int and UInt naturally
 | |
| * Updated for automated builds: http://openfl.org/builds/openfl
 | |
| 
 | |
| #### Native
 | |
| 
 | |
| * Fix behavior of "removeChildren" in flash.display.DisplayObjectContainer
 | |
| * flash.filters.GlowFilter no longer extends flash.filters.DropShadowFilter
 | |
| * Dispatch MouseEvent.MOUSE_OVER/MOUSE_OUT/ROLL_OVER/ROLL_OUT events when using touch as well
 | |
| * Added support for JoystickEvent.DEVICE_ADDED and JoystickEvent.DEVICE_REMOVED
 | |
| * Added "setTo" to flash.geom.Rectangle
 | |
| * Improved working directory behavior in Linux
 | |
| * Updates to flash.net.XMLSocket
 | |
| * Improvements to threaded audio behavior
 | |
| * Added support for Android "immersive mode"
 | |
| * Fixes to Android joystick handling, supporting newer OUYA gamepad hardware
 | |
| * Updates to improve support for pre-multiplied alpha
 | |
| * Improvements to "paletteMap" in flash.display.BitmapData
 | |
| * Improved Android timing scheme to prevent over-eager render or update calls
 | |
| * Added "count" parameter to openfl.display.Tileshet drawTiles
 | |
| * Moved template files to Lime
 | |
| * Fixed support for "perlinNoise" in flash.display.BitmapData
 | |
| * Added flash.display.FrameLabel
 | |
| * Fixes to flash.net.URLLoader
 | |
| 
 | |
| 
 | |
| 1.2.2 (12/31/2013)
 | |
| ------------------
 | |
| 
 | |
| #### General
 | |
| 
 | |
| * Fixed case where Assets.getMusic could return disposed sound
 | |
| 
 | |
| #### Native
 | |
| 
 | |
| * Minor fix for haxe.Timer
 | |
| * Minor fix in Android showKeyboard
 | |
| * Prevented infinite loop in EventDispatcher
 | |
| 
 | |
| #### HTML5
 | |
| 
 | |
| * Improved handling of flash.media.Video
 | |
| * Minor compile fixes
 | |
| 
 | |
| 
 | |
| 1.2.1 (12/18/2013)
 | |
| ------------------
 | |
| 
 | |
| #### General
 | |
| 
 | |
| * Merged the "create project" template into OpenFL
 | |
| * Cleaned up the run scripts to rely upon Lime
 | |
| * Fix case where Assets.getSound could return disposed sound
 | |
| 
 | |
| #### Native
 | |
| 
 | |
| * Improved handling of haxe.Timer
 | |
| * Updated for Tizen emulator support
 | |
| 
 | |
| #### HTML5
 | |
| 
 | |
| * Added Rectangle.setTo
 | |
| * Added DisplayObjectContainer.removeChildren
 | |
| * Fixed support for GIF images
 | |
| * Minor compile fixes
 | |
| 
 | |
| 
 | |
| 1.2.0 (12/10/2013)
 | |
| ------------------
 | |
| 
 | |
| #### General
 | |
| 
 | |
| * Added a new Tizen target
 | |
| * Added Assets.getMusic
 | |
| 
 | |
| #### Native
 | |
| 
 | |
| * Added support for threaded audio streaming
 | |
| * Added BitmapData.paletteMap
 | |
| * Added stage.color
 | |
| * Fixed case where tiny text rendered improperly
 | |
| * Fixed issues in openfl.utils.JNI
 | |
| * Fix to Sound bytesLoaded/bytesTotal
 | |
| * Fixes for flash.net.Socket
 | |
| * Minor improvement to Android -debug handling
 | |
| * Improved support for UncaughtErrorEvent
 | |
| 
 | |
| #### HTML5
 | |
| 
 | |
| * Added Stage.color
 | |
| * Fixed Bitmap reference optimization
 | |
| * Fixed ByteArray.writeBytes
 | |
| * Improved ErrorEvent
 | |
| * Minor compile fixes
 | |
| 
 | |
| 
 | |
| 1.1.4 (11/05/2013)
 | |
| ------------------
 | |
| 
 | |
| #### Native
 | |
| 
 | |
| * Improved support for OpenAL audio
 | |
| * Minor fixes
 | |
| 
 | |
| 
 | |
| 1.1.3 (11/02/2013)
 | |
| ------------------
 | |
| 
 | |
| #### Native
 | |
| 
 | |
| * Fixed Stage.quality setting
 | |
| * Add a cap to Android framerate to <= 60 FPS for better performance
 | |
| * Add hook for GL readPixels
 | |
| * Fix file boundaries when streaming sound on Android
 | |
| 
 | |
| 
 | |
| 1.1.2 (10/31/2013)
 | |
| ------------------
 | |
| 
 | |
| #### Native
 | |
| 
 | |
| * Made improvements to typed arrays
 | |
| * Added DisplayObjectContainer.removeChildren
 | |
| * Fixed _sans for OS X Mavericks and iOS 7
 | |
| * Improved handling of unsupported filters
 | |
| 
 | |
| 
 | |
| 1.1.1 (10/27/2013)
 | |
| =====
 | |
| 
 | |
| #### Native
 | |
| 
 | |
| * Updated OpenAL for Android
 | |
| * Fixed OpenAL audio looping
 | |
| * Added ARMv7 binaries for Android by default
 | |
| 
 | |
| #### HTML5
 | |
| 
 | |
| * Added Matrix3D.copyFrom
 | |
| * Added GL.getExtension
 | |
| * Fixed openfl.Assets embedded assets
 | |
| * Minor fixes
 | |
| 
 | |
| 
 | |
| 1.1.0 (10/26/2013)
 | |
| ------------------
 | |
| 
 | |
| #### General
 | |
| 
 | |
| * Added a new "asset library" system
 | |
| * Added Assets isLocal, exists, getPath
 | |
| * Added Assets loadBitmapData, loadFont, loadSound
 | |
| * Added Assets loadText, loadBytes
 | |
| * Added Assets.cache.enabled
 | |
| * Starting caching fonts and sounds in addition to BitmapData
 | |
| * Added Tilesheet getTileCenter, getTileRect, getTileUVs
 | |
| * Improved the "openfl rebuild" command
 | |
| * Made it easier to override default OpenFL backends
 | |
| * Added support for middle and right mouse events
 | |
| 
 | |
| #### Native
 | |
| 
 | |
| * Moved to SDL2 and OpenAL on Windows, Mac and Linux
 | |
| * Moved to OpenAL on Android
 | |
| * Created a new Android extension system
 | |
| * Added 64-bit Neko support
 | |
| * Added additional iOS icon sizes
 | |
| * Added JNI.createInterface
 | |
| * Fixed --no-traces on Android
 | |
| * Fixed NMEFont, renamed to AbstractFont
 | |
| * Fixed ByteArray.readUTFBytes on Neko
 | |
| * Made the Android permissions dynamic
 | |
| * Added a non-op SharedObject.close for compatibility
 | |
| * Fixed support of dead-code elimination
 | |
| * Fixes for SoundChannel
 | |
| * Improved flash.net.Socket
 | |
| * Fixed target/relatedObject for MOUSE_OVER events
 | |
| * Added flash.events.UncaughtErrorEvents
 | |
| 
 | |
| #### HTML5
 | |
| 
 | |
| * Added Point.setTo
 | |
| * Added "target" support in Lib.getURL
 | |
| * Fixed `<assets path="" embed="true" />`
 | |
| * Fixed getObjectUnderPoint when using scaled bitmaps
 | |
| * Fixed SoundChannel Event.SOUND_COMPLETE
 | |
| 
 | |
| #### Flash
 | |
| 
 | |
| * Moved to a standard trace(), removed override
 | |
| 
 | |
| 
 | |
| 1.0.8 (08/30/2013)
 | |
| ------------------
 | |
| 
 | |
| #### Native
 | |
| 
 | |
| * Improved the behavior of Stage.frameRate for consistency
 | |
| * Implemented many openfl.utils.JNI improvements
 | |
| * Improved handling of the iOS status bar
 | |
| 
 | |
| 
 | |
| 1.0.7
 | |
| -----
 | |
| 
 | |
| #### Native
 | |
| 
 | |
| * Added flash.net.Socket and flash.net.XMLSocket
 | |
| * Improved relative path handling on Windows and Linux
 | |
| 
 | |
| 
 | |
| 1.0.6
 | |
| -----
 | |
| 
 | |
| #### General
 | |
| 
 | |
| * Improved handling of SWF assets
 | |
| * Improved API documentation
 | |
| * Forwarding defines when using "openfl rebuild"
 | |
| * Improved the FPS counter
 | |
| 
 | |
| #### Native
 | |
| 
 | |
| * Fixed support for Mac64 NDLL type
 | |
| 
 | |
| 
 | |
| 1.0.5 (07/23/2013)
 | |
| ------------------
 | |
| 
 | |
| #### General
 | |
| 
 | |
| * Added support for overriding target backends
 | |
| 
 | |
| #### Native
 | |
| 
 | |
| * Added Point.setTo
 | |
| * Added Rectangle copyFrom, toString
 | |
| * Added Matrix copyFrom, copyRowTo, copyRowFrom
 | |
| * Added Matrix copyColumnTo, copyColumnFrom, setTo, toString
 | |
| * Fixed a rare issue in the static initialization order
 | |
| * Fixed displayObjectContainer.contains
 | |
| * Improved bitmapData.dispose
 | |
| 
 | |
| #### HTML5
 | |
| 
 | |
| * Improved Lib.getURL
 | |
| * Fixed loaderInfo.parameters
 | |
| * Added flash.external.ExternalInterface
 | |
| * Improved handling of touch and mouse events
 | |
| 
 | |
| 
 | |
| 1.0.4
 | |
| -----
 | |
| 
 | |
| #### General
 | |
| 
 | |
| * Fixed handling of UInt type
 | |
| 
 | |
| #### Native
 | |
| 
 | |
| * Added improvements to gamepad support
 | |
| * Fixed keyboard for Android 2.3
 | |
| 
 | |
| #### HTML5
 | |
| 
 | |
| * Improve mouse and touch event coordinates
 | |
| * Fix DisplayObjectContainer .visible handling
 | |
| * Improvements to DisplayObjectContainer behavior
 | |
| * Improved Graphics.drawRoundRect
 | |
| * Improved focus and keyboard event handling
 | |
| * Minor Graphics path fix
 | |
| * Other minor fixes
 | |
| 
 | |
| 
 | |
| 1.0.3
 | |
| -----
 | |
| 
 | |
| #### General
 | |
| 
 | |
| * Improved the "openfl setup" command
 | |
| 
 | |
| #### Native
 | |
| 
 | |
| * Added improvements for OUYA
 | |
| 
 | |
| #### HTML5
 | |
| 
 | |
| * Update x/y values when setting transform matrices
 | |
| * Fixed recovery from a width and height of zero
 | |
| 
 | |
| 
 | |
| 1.0.2
 | |
| -----
 | |
| 
 | |
| #### General
 | |
| 
 | |
| * Fixed handling of inline macros
 | |
| 
 | |
| #### Native
 | |
| 
 | |
| * Fixed default ALT+ENTER behavior on Windows and Linux
 | |
| * Added joystick support for Android
 | |
| 
 | |
| #### HTML5
 | |
| 
 | |
| * Added ByteArray.toString
 | |
| 
 | |
| 
 | |
| 1.0.1 (06/19/2013)
 | |
| ------------------
 | |
| 
 | |
| #### General
 | |
| 
 | |
| * Minor code completion fixes
 | |
| 
 | |
| #### HTML5
 | |
| 
 | |
| * Improved handling of applicationDomain
 | |
| 
 | |
| 
 | |
| 1.0.0 (06/15/2013)
 | |
| ------------------
 | |
| 
 | |
| * Initial release: http://www.openfl.org/blog/2013/07/10/introducing-openfl/
 | |
| 
 |