166 lines
4.9 KiB
C++
166 lines
4.9 KiB
C++
// Generated by Haxe 4.0.5
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#ifndef INCLUDED_lime_media_HTML5AudioContext
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#define INCLUDED_lime_media_HTML5AudioContext
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#ifndef HXCPP_H
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#include <hxcpp.h>
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#endif
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HX_DECLARE_CLASS2(lime,media,AudioBuffer)
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HX_DECLARE_CLASS2(lime,media,HTML5AudioContext)
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namespace lime{
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namespace media{
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class HXCPP_CLASS_ATTRIBUTES HTML5AudioContext_obj : public hx::Object
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{
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public:
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typedef hx::Object super;
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typedef HTML5AudioContext_obj OBJ_;
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HTML5AudioContext_obj();
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public:
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enum { _hx_ClassId = 0x15fc3c60 };
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void __construct();
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inline void *operator new(size_t inSize, bool inContainer=false,const char *inName="lime.media.HTML5AudioContext")
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{ return hx::Object::operator new(inSize,inContainer,inName); }
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inline void *operator new(size_t inSize, int extra)
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{ return hx::Object::operator new(inSize+extra,false,"lime.media.HTML5AudioContext"); }
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static hx::ObjectPtr< HTML5AudioContext_obj > __new();
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static hx::ObjectPtr< HTML5AudioContext_obj > __alloc(hx::Ctx *_hx_ctx);
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static void * _hx_vtable;
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static Dynamic __CreateEmpty();
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static Dynamic __Create(hx::DynamicArray inArgs);
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//~HTML5AudioContext_obj();
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HX_DO_RTTI_ALL;
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hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp);
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hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp);
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void __GetFields(Array< ::String> &outFields);
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static void __register();
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bool _hx_isInstanceOf(int inClassId);
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::String __ToString() const { return HX_("HTML5AudioContext",43,4f,63,29); }
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int HAVE_CURRENT_DATA;
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int HAVE_ENOUGH_DATA;
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int HAVE_FUTURE_DATA;
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int HAVE_METADATA;
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int HAVE_NOTHING;
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int NETWORK_EMPTY;
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int NETWORK_IDLE;
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int NETWORK_LOADING;
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int NETWORK_NO_SOURCE;
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::String canPlayType( ::lime::media::AudioBuffer buffer,::String type);
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::Dynamic canPlayType_dyn();
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::lime::media::AudioBuffer createBuffer(::String urlString);
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::Dynamic createBuffer_dyn();
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bool getAutoplay( ::lime::media::AudioBuffer buffer);
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::Dynamic getAutoplay_dyn();
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::Dynamic getBuffered( ::lime::media::AudioBuffer buffer);
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::Dynamic getBuffered_dyn();
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::String getCurrentSrc( ::lime::media::AudioBuffer buffer);
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::Dynamic getCurrentSrc_dyn();
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Float getCurrentTime( ::lime::media::AudioBuffer buffer);
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::Dynamic getCurrentTime_dyn();
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Float getDefaultPlaybackRate( ::lime::media::AudioBuffer buffer);
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::Dynamic getDefaultPlaybackRate_dyn();
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Float getDuration( ::lime::media::AudioBuffer buffer);
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::Dynamic getDuration_dyn();
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bool getEnded( ::lime::media::AudioBuffer buffer);
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::Dynamic getEnded_dyn();
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::Dynamic getError( ::lime::media::AudioBuffer buffer);
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::Dynamic getError_dyn();
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bool getLoop( ::lime::media::AudioBuffer buffer);
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::Dynamic getLoop_dyn();
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bool getMuted( ::lime::media::AudioBuffer buffer);
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::Dynamic getMuted_dyn();
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int getNetworkState( ::lime::media::AudioBuffer buffer);
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::Dynamic getNetworkState_dyn();
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bool getPaused( ::lime::media::AudioBuffer buffer);
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::Dynamic getPaused_dyn();
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Float getPlaybackRate( ::lime::media::AudioBuffer buffer);
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::Dynamic getPlaybackRate_dyn();
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::Dynamic getPlayed( ::lime::media::AudioBuffer buffer);
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::Dynamic getPlayed_dyn();
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::String getPreload( ::lime::media::AudioBuffer buffer);
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::Dynamic getPreload_dyn();
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int getReadyState( ::lime::media::AudioBuffer buffer);
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::Dynamic getReadyState_dyn();
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::Dynamic getSeekable( ::lime::media::AudioBuffer buffer);
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::Dynamic getSeekable_dyn();
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bool getSeeking( ::lime::media::AudioBuffer buffer);
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::Dynamic getSeeking_dyn();
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::String getSrc( ::lime::media::AudioBuffer buffer);
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::Dynamic getSrc_dyn();
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Float getStartTime( ::lime::media::AudioBuffer buffer);
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::Dynamic getStartTime_dyn();
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Float getVolume( ::lime::media::AudioBuffer buffer);
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::Dynamic getVolume_dyn();
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void load( ::lime::media::AudioBuffer buffer);
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::Dynamic load_dyn();
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void pause( ::lime::media::AudioBuffer buffer);
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::Dynamic pause_dyn();
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void play( ::lime::media::AudioBuffer buffer);
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::Dynamic play_dyn();
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void setAutoplay( ::lime::media::AudioBuffer buffer,bool value);
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::Dynamic setAutoplay_dyn();
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void setCurrentTime( ::lime::media::AudioBuffer buffer,Float value);
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::Dynamic setCurrentTime_dyn();
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void setDefaultPlaybackRate( ::lime::media::AudioBuffer buffer,Float value);
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::Dynamic setDefaultPlaybackRate_dyn();
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void setLoop( ::lime::media::AudioBuffer buffer,bool value);
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::Dynamic setLoop_dyn();
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void setMuted( ::lime::media::AudioBuffer buffer,bool value);
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::Dynamic setMuted_dyn();
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void setPlaybackRate( ::lime::media::AudioBuffer buffer,Float value);
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::Dynamic setPlaybackRate_dyn();
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void setPreload( ::lime::media::AudioBuffer buffer,::String value);
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::Dynamic setPreload_dyn();
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void setSrc( ::lime::media::AudioBuffer buffer,::String value);
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::Dynamic setSrc_dyn();
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void setVolume( ::lime::media::AudioBuffer buffer,Float value);
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::Dynamic setVolume_dyn();
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};
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} // end namespace lime
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} // end namespace media
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#endif /* INCLUDED_lime_media_HTML5AudioContext */
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