// Generated by Haxe 4.0.5 #ifndef INCLUDED_lime_media_HTML5AudioContext #define INCLUDED_lime_media_HTML5AudioContext #ifndef HXCPP_H #include #endif HX_DECLARE_CLASS2(lime,media,AudioBuffer) HX_DECLARE_CLASS2(lime,media,HTML5AudioContext) namespace lime{ namespace media{ class HXCPP_CLASS_ATTRIBUTES HTML5AudioContext_obj : public hx::Object { public: typedef hx::Object super; typedef HTML5AudioContext_obj OBJ_; HTML5AudioContext_obj(); public: enum { _hx_ClassId = 0x15fc3c60 }; void __construct(); inline void *operator new(size_t inSize, bool inContainer=false,const char *inName="lime.media.HTML5AudioContext") { return hx::Object::operator new(inSize,inContainer,inName); } inline void *operator new(size_t inSize, int extra) { return hx::Object::operator new(inSize+extra,false,"lime.media.HTML5AudioContext"); } static hx::ObjectPtr< HTML5AudioContext_obj > __new(); static hx::ObjectPtr< HTML5AudioContext_obj > __alloc(hx::Ctx *_hx_ctx); static void * _hx_vtable; static Dynamic __CreateEmpty(); static Dynamic __Create(hx::DynamicArray inArgs); //~HTML5AudioContext_obj(); HX_DO_RTTI_ALL; hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp); hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp); void __GetFields(Array< ::String> &outFields); static void __register(); bool _hx_isInstanceOf(int inClassId); ::String __ToString() const { return HX_("HTML5AudioContext",43,4f,63,29); } int HAVE_CURRENT_DATA; int HAVE_ENOUGH_DATA; int HAVE_FUTURE_DATA; int HAVE_METADATA; int HAVE_NOTHING; int NETWORK_EMPTY; int NETWORK_IDLE; int NETWORK_LOADING; int NETWORK_NO_SOURCE; ::String canPlayType( ::lime::media::AudioBuffer buffer,::String type); ::Dynamic canPlayType_dyn(); ::lime::media::AudioBuffer createBuffer(::String urlString); ::Dynamic createBuffer_dyn(); bool getAutoplay( ::lime::media::AudioBuffer buffer); ::Dynamic getAutoplay_dyn(); ::Dynamic getBuffered( ::lime::media::AudioBuffer buffer); ::Dynamic getBuffered_dyn(); ::String getCurrentSrc( ::lime::media::AudioBuffer buffer); ::Dynamic getCurrentSrc_dyn(); Float getCurrentTime( ::lime::media::AudioBuffer buffer); ::Dynamic getCurrentTime_dyn(); Float getDefaultPlaybackRate( ::lime::media::AudioBuffer buffer); ::Dynamic getDefaultPlaybackRate_dyn(); Float getDuration( ::lime::media::AudioBuffer buffer); ::Dynamic getDuration_dyn(); bool getEnded( ::lime::media::AudioBuffer buffer); ::Dynamic getEnded_dyn(); ::Dynamic getError( ::lime::media::AudioBuffer buffer); ::Dynamic getError_dyn(); bool getLoop( ::lime::media::AudioBuffer buffer); ::Dynamic getLoop_dyn(); bool getMuted( ::lime::media::AudioBuffer buffer); ::Dynamic getMuted_dyn(); int getNetworkState( ::lime::media::AudioBuffer buffer); ::Dynamic getNetworkState_dyn(); bool getPaused( ::lime::media::AudioBuffer buffer); ::Dynamic getPaused_dyn(); Float getPlaybackRate( ::lime::media::AudioBuffer buffer); ::Dynamic getPlaybackRate_dyn(); ::Dynamic getPlayed( ::lime::media::AudioBuffer buffer); ::Dynamic getPlayed_dyn(); ::String getPreload( ::lime::media::AudioBuffer buffer); ::Dynamic getPreload_dyn(); int getReadyState( ::lime::media::AudioBuffer buffer); ::Dynamic getReadyState_dyn(); ::Dynamic getSeekable( ::lime::media::AudioBuffer buffer); ::Dynamic getSeekable_dyn(); bool getSeeking( ::lime::media::AudioBuffer buffer); ::Dynamic getSeeking_dyn(); ::String getSrc( ::lime::media::AudioBuffer buffer); ::Dynamic getSrc_dyn(); Float getStartTime( ::lime::media::AudioBuffer buffer); ::Dynamic getStartTime_dyn(); Float getVolume( ::lime::media::AudioBuffer buffer); ::Dynamic getVolume_dyn(); void load( ::lime::media::AudioBuffer buffer); ::Dynamic load_dyn(); void pause( ::lime::media::AudioBuffer buffer); ::Dynamic pause_dyn(); void play( ::lime::media::AudioBuffer buffer); ::Dynamic play_dyn(); void setAutoplay( ::lime::media::AudioBuffer buffer,bool value); ::Dynamic setAutoplay_dyn(); void setCurrentTime( ::lime::media::AudioBuffer buffer,Float value); ::Dynamic setCurrentTime_dyn(); void setDefaultPlaybackRate( ::lime::media::AudioBuffer buffer,Float value); ::Dynamic setDefaultPlaybackRate_dyn(); void setLoop( ::lime::media::AudioBuffer buffer,bool value); ::Dynamic setLoop_dyn(); void setMuted( ::lime::media::AudioBuffer buffer,bool value); ::Dynamic setMuted_dyn(); void setPlaybackRate( ::lime::media::AudioBuffer buffer,Float value); ::Dynamic setPlaybackRate_dyn(); void setPreload( ::lime::media::AudioBuffer buffer,::String value); ::Dynamic setPreload_dyn(); void setSrc( ::lime::media::AudioBuffer buffer,::String value); ::Dynamic setSrc_dyn(); void setVolume( ::lime::media::AudioBuffer buffer,Float value); ::Dynamic setVolume_dyn(); }; } // end namespace lime } // end namespace media #endif /* INCLUDED_lime_media_HTML5AudioContext */