Properties
				
					
					determinant
					determinant: number
					
				
				
				
			
			
				Methods
				
				
					
					appendRotation
					
					
						- 
							
							Parameters
								- 
									degrees: number
- 
									
								
- 
									Optional pivotPoint: Vector3D
 Returns void
appendScale
					
						- appendScale(xScale: number, yScale: number, zScale: number): void
						- 
							
							Parameters
								- 
									xScale: number
- 
									yScale: number
- 
									zScale: number
 Returns void
appendTranslation
					
						- appendTranslation(x: number, y: number, z: number): void
						- 
							
							Parameters
								- 
									x: number
- 
									y: number
- 
									z: number
 Returns void
copyColumnFrom
					
						- copyColumnFrom(column: number, vector3D: Vector3D): void
copyColumnTo
					
						- copyColumnTo(column: number, vector3D: Vector3D): void
copyRawDataFrom
					
						- copyRawDataFrom(vector: Vector<number>, index?: number, transpose?: boolean): void
						- 
							
							Parameters
								- 
									vector: Vector<number>
- 
									Optional index: number
- 
									Optional transpose: boolean
 Returns void
copyRawDataTo
					
						- copyRawDataTo(vector: Vector<number>, index?: number, transpose?: boolean): void
						- 
							
							Parameters
								- 
									vector: Vector<number>
- 
									Optional index: number
- 
									Optional transpose: boolean
 Returns void
copyRowFrom
					
						- copyRowFrom(row: number, vector3D: Vector3D): void
copyRowTo
					
						- copyRowTo(row: number, vector3D: Vector3D): void
interpolateTo
					
						- interpolateTo(toMat: Matrix3D, percent: number): void
prependRotation
					
					
						- 
							
							Parameters
								- 
									degrees: number
- 
									
								
- 
									Optional pivotPoint: Vector3D
 Returns void
prependScale
					
						- prependScale(xScale: number, yScale: number, zScale: number): void
						- 
							
							Parameters
								- 
									xScale: number
- 
									yScale: number
- 
									zScale: number
 Returns void
prependTranslation
					
						- prependTranslation(x: number, y: number, z: number): void
						- 
							
							Parameters
								- 
									x: number
- 
									y: number
- 
									z: number
 Returns void
recompose
					
					
						- 
							
							ParametersReturns boolean
transformVectors
					
						- transformVectors(vin: Vector<number>, vout: Vector<number>): void