Properties
				
					
					determinant
					determinant: number
					
				
				
				
			
			
				Methods
				
				
					
					appendRotation
					
					
						- 
							
							
Parameters
							
								- 
									
degrees: number
								 
								- 
									
								
 
								- 
									
Optional pivotPoint: Vector3D
								 
							
							Returns void
						 
					
				
				
					
					appendScale
					
						- appendScale(xScale: number, yScale: number, zScale: number): void
 
					
					
						- 
							
							
Parameters
							
								- 
									
xScale: number
								 
								- 
									
yScale: number
								 
								- 
									
zScale: number
								 
							
							Returns void
						 
					
				
				
					
					appendTranslation
					
						- appendTranslation(x: number, y: number, z: number): void
 
					
					
						- 
							
							
Parameters
							
								- 
									
x: number
								 
								- 
									
y: number
								 
								- 
									
z: number
								 
							
							Returns void
						 
					
				
				
				
					
					copyColumnFrom
					
						- copyColumnFrom(column: number, vector3D: Vector3D): void
 
					
					
				
				
					
					copyColumnTo
					
						- copyColumnTo(column: number, vector3D: Vector3D): void
 
					
					
				
				
				
					
					copyRawDataFrom
					
						- copyRawDataFrom(vector: Vector<number>, index?: number, transpose?: boolean): void
 
					
					
						- 
							
							
Parameters
							
								- 
									
vector: Vector<number>
								 
								- 
									
Optional index: number
								 
								- 
									
Optional transpose: boolean
								 
							
							Returns void
						 
					
				
				
					
					copyRawDataTo
					
						- copyRawDataTo(vector: Vector<number>, index?: number, transpose?: boolean): void
 
					
					
						- 
							
							
Parameters
							
								- 
									
vector: Vector<number>
								 
								- 
									
Optional index: number
								 
								- 
									
Optional transpose: boolean
								 
							
							Returns void
						 
					
				
				
					
					copyRowFrom
					
						- copyRowFrom(row: number, vector3D: Vector3D): void
 
					
					
				
				
					
					copyRowTo
					
						- copyRowTo(row: number, vector3D: Vector3D): void
 
					
					
				
				
				
				
				
				
					
					interpolateTo
					
						- interpolateTo(toMat: Matrix3D, percent: number): void
 
					
					
				
				
				
				
				
					
					prependRotation
					
					
						- 
							
							
Parameters
							
								- 
									
degrees: number
								 
								- 
									
								
 
								- 
									
Optional pivotPoint: Vector3D
								 
							
							Returns void
						 
					
				
				
					
					prependScale
					
						- prependScale(xScale: number, yScale: number, zScale: number): void
 
					
					
						- 
							
							
Parameters
							
								- 
									
xScale: number
								 
								- 
									
yScale: number
								 
								- 
									
zScale: number
								 
							
							Returns void
						 
					
				
				
					
					prependTranslation
					
						- prependTranslation(x: number, y: number, z: number): void
 
					
					
						- 
							
							
Parameters
							
								- 
									
x: number
								 
								- 
									
y: number
								 
								- 
									
z: number
								 
							
							Returns void
						 
					
				
				
					
					recompose
					
					
						- 
							
							
Parameters
							
							Returns boolean
						 
					
				
				
				
					
					transformVectors
					
						- transformVectors(vin: Vector<number>, vout: Vector<number>): void