The amount of memory(in bytes) currently in use that has been directly allocated by Flash Player or AIR.
This property does not return all memory used by an Adobe AIR
							application or by the application(such as a browser) containing Flash
							Player content. The browser or operating system may consume other memory.
							The System.privateMemory property reflects all memory
						used by an application.
If the amount of memory allocated is greater than the maximum value for
							a uint object(uint.MAX_VALUE, or 4,294,967,295), then this
							property is set to 0. The System.totalMemoryNumber property
						allows larger values.
A Boolean value that determines which code page to use to interpret
								external text files. When the property is set to false,
								external text files are interpretted as Unicode.(These files must be
								encoded as Unicode when you save them.) When the property is set to
								true, external text files are interpretted using the
								traditional code page of the operating system running the application. The
							default value of useCodePage is false.
Text that you load as an external file(using
							Loader.load(), the URLLoader class or URLStream) must have
							been saved as Unicode in order for the application to recognize it as
							Unicode. To encode external files as Unicode, save the files in an
						application that supports Unicode, such as Notepad on Windows.
If you load external text files that are not Unicode-encoded, set
							useCodePage to true. Add the following as the
							first line of code of the file that is loading the data(for Flash
							Professional, add it to the first frame):
						System.useCodePage = true;
When this code is present, the application interprets external text using the traditional code page of the operating system. For example, this is generally CP1252 for an English Windows operating system and Shift-JIS for a Japanese operating system.
If you set useCodePage to true, Flash Player
							6 and later treat text as Flash Player 5 does.(Flash Player 5 treated all
							text as if it were in the traditional code page of the operating system
						running the player.)
If you set useCodePage to true, remember that
							the traditional code page of the operating system running the application
							must include the characters used in your external text file in order to
							display your text. For example, if you load an external text file that
							contains Chinese characters, those characters cannot display on a system
							that uses the CP1252 code page because that code page does not include
						Chinese characters.
To ensure that users on all platforms can view external text files used
							in your application, you should encode all external text files as Unicode
							and leave useCodePage set to false. This way,
							the application(Flash Player 6 and later, or AIR) interprets the text as
						Unicode.
Closes Flash Player.
For the standalone Flash Player debugger version only.
AIR applications should call the NativeApplication.exit()
								method to exit the application.
A value to pass to the operating system. Typically, if the process exits normally, the value is 0.
Forces the garbage collection process.
For the Flash Player debugger version and AIR applications only.
									In an AIR application, the System.gc() method is only enabled
									in content running in the AIR Debug Launcher(ADL) or, in an installed
								applcation, in content in the application security sandbox.
Pauses Flash Player or the AIR Debug Launcher(ADL). After calling this method, nothing in the application continues except the delivery of Socket events.
For the Flash Player debugger version or the AIR Debug Launcher (ADL) only.
Resumes the application after calling System.pause().
For the Flash Player debugger version or the AIR Debug Launcher (ADL) only.
Replaces the contents of the Clipboard with a specified text string. This method works from any security context when called as a result of a user event(such as a keyboard or input device event handler).
This method is provided for SWF content running in Flash Player 9. It allows only adding String content to the Clipboard.
Flash Player 10 content and content in the application security sandbox
									in an AIR application can call the Clipboard.setData()
								method.
A plain-text string of characters to put on the system Clipboard, replacing its current contents(if any).
Generated using TypeDoc
The System class contains properties related to local settings and operations. Among these are settings for camers and microphones, operations with shared objects and the use of the Clipboard.
Additional properties and methods are in other classes within the flash.system package: the Capabilities class, the IME class, and the Security class.
This class contains only static methods and properties. You cannot create new instances of the System class.