update
This commit is contained in:
parent
6420554df2
commit
d533ffd7a8
4
.gitignore
vendored
4
.gitignore
vendored
@ -1,3 +1,7 @@
|
||||
.vscode
|
||||
/hGameTest/bin
|
||||
/hGameTest/node_modules
|
||||
|
||||
hGameTest/exp/
|
||||
pp
|
||||
bla
|
||||
@ -1,4 +0,0 @@
|
||||
{
|
||||
"version": "4.3.6",
|
||||
"resolveLibs": "scoped"
|
||||
}
|
||||
56
hGameTest/BuildTool.hx
Normal file
56
hGameTest/BuildTool.hx
Normal file
@ -0,0 +1,56 @@
|
||||
import lime.tools.HXProject;
|
||||
import lime.tools.Platform;
|
||||
import hxp.*;
|
||||
|
||||
class BuildTool extends Script{
|
||||
public static function main() {
|
||||
// Get command line arguments
|
||||
var args = Sys.args();
|
||||
var target = "linux"; // Default
|
||||
|
||||
trace(args);
|
||||
// Check if a platform was specified
|
||||
if (args.length > 0) {
|
||||
target = args[0].toLowerCase();
|
||||
}
|
||||
|
||||
// Create the project
|
||||
var project = new Project();
|
||||
|
||||
// Set target platform
|
||||
switch (target) {
|
||||
case "windows": project.target = Platform.WINDOWS;
|
||||
case "mac": project.target = Platform.MAC;
|
||||
case "linux": project.target = Platform.LINUX;
|
||||
case "android": project.target = Platform.ANDROID;
|
||||
case "ios": project.target = Platform.IOS;
|
||||
case "html5": project.target = Platform.HTML5;
|
||||
default: Sys.println('Unknown platform: $target, using linux');
|
||||
project.target = Platform.LINUX;
|
||||
}
|
||||
|
||||
// Create build configuration
|
||||
var command = "build";
|
||||
if (args.length > 1) {
|
||||
command = args[1].toLowerCase();
|
||||
}
|
||||
|
||||
// Additional flags
|
||||
var flags = [];
|
||||
if (args.length > 2) {
|
||||
flags = args.slice(2);
|
||||
}
|
||||
|
||||
// Use Lime's internal CommandLineTools
|
||||
var commandLineArgs = [command, target].concat(flags);
|
||||
// var lime = new CommandLineTools();
|
||||
|
||||
// Pass the project directly to lime
|
||||
// lime.project = project;
|
||||
|
||||
HXProject.main();
|
||||
|
||||
// Execute the command
|
||||
// lime.process(commandLineArgs);
|
||||
}
|
||||
}
|
||||
57
hGameTest/Project.hx
Normal file
57
hGameTest/Project.hx
Normal file
@ -0,0 +1,57 @@
|
||||
package;
|
||||
|
||||
import lime.tools.*;
|
||||
import openfl.tools.*;
|
||||
import hxp.*;
|
||||
|
||||
class Project extends HXProject {
|
||||
public function new() {
|
||||
super();
|
||||
|
||||
// Meta data
|
||||
meta.title = "hgame";
|
||||
meta.packageName = "FLWork";
|
||||
meta.version = "1.0.0";
|
||||
meta.company = "";
|
||||
|
||||
// App settings
|
||||
app.main = "Main";
|
||||
app.file = "hgame";
|
||||
app.path = "bin";
|
||||
|
||||
|
||||
// Window config
|
||||
window.background = 0xFFFFFF;
|
||||
window.fps = 60;
|
||||
window.width = 1280;
|
||||
window.height = 960;
|
||||
window.vsync = false;
|
||||
window.antialiasing = 0;
|
||||
|
||||
// Source path
|
||||
sources.push("src");
|
||||
sources.push("."); // we need this to enable code completion for this file
|
||||
|
||||
// Libraries
|
||||
haxelibs.push(new Haxelib("lime", "8.2.2"));
|
||||
haxelibs.push(new Haxelib("openfl", "9.4.1"));
|
||||
haxelibs.push(new Haxelib("actuate"));
|
||||
haxelibs.push(new Haxelib("hxp"));
|
||||
|
||||
|
||||
// Assets
|
||||
includeAssets("res/textures", "textures");
|
||||
includeAssets("res/fonts", "fonts");
|
||||
includeAssets("res/data", "data");
|
||||
// assets.push(new lime.tools.Asset("res/textures", "textures"));
|
||||
// assets.push(new lime.tools.Asset("res/fonts", "fonts"));
|
||||
// assets.push(new lime.tools.Asset("res/data", "data"));
|
||||
|
||||
// Haxe flags
|
||||
haxeflags.push("--macro addGlobalMetadata('', '@:build(engine.macros.ConVarDecorators.build())')");
|
||||
haxeflags.push("--macro keep('Main')");
|
||||
haxeflags.push("-dce full");
|
||||
|
||||
// target = Platform.LINUX;
|
||||
}
|
||||
}
|
||||
@ -1,11 +1,9 @@
|
||||
-lib actuate
|
||||
-lib lime
|
||||
-lib openfl
|
||||
-lib hxp
|
||||
|
||||
#-main App
|
||||
#-js src/app.js
|
||||
#-cp node_modules/openfl/lib
|
||||
#-cp src
|
||||
#-D buildhxml
|
||||
#-D source-map
|
||||
|
||||
--main
|
||||
-hl exp/out.hl
|
||||
--main ApplicationMain
|
||||
-cp src
|
||||
|
||||
--cpp bin/cpp
|
||||
3
hGameTest/build.sh
Executable file
3
hGameTest/build.sh
Executable file
@ -0,0 +1,3 @@
|
||||
#!/bin/bash
|
||||
|
||||
haxe -lib lime -lib hxp --run BuildTool.hx
|
||||
11
hGameTest/build_hxp.hxml
Normal file
11
hGameTest/build_hxp.hxml
Normal file
@ -0,0 +1,11 @@
|
||||
-L lime
|
||||
-L openfl
|
||||
-L hxp
|
||||
|
||||
--class-path src
|
||||
|
||||
--class-path bin/hl/haxe
|
||||
|
||||
--main ApplicationMain
|
||||
|
||||
--interp
|
||||
4
hGameTest/haxe_libraries/hxp.hxml
Normal file
4
hGameTest/haxe_libraries/hxp.hxml
Normal file
@ -0,0 +1,4 @@
|
||||
# @install: lix --silent download "haxelib:/hxp#1.3.0" into hxp/1.3.0/haxelib
|
||||
# @run: haxelib run-dir hxp "${HAXE_LIBCACHE}/hxp/1.3.0/haxelib"
|
||||
-cp ${HAXE_LIBCACHE}/hxp/1.3.0/haxelib/src
|
||||
-D hxp=1.3.0
|
||||
1
hGameTest/project.hxp
Symbolic link
1
hGameTest/project.hxp
Symbolic link
@ -0,0 +1 @@
|
||||
Project.hx
|
||||
@ -1,33 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<project>
|
||||
<!-- NMML reference: https://gist.github.com/1763850 -->
|
||||
|
||||
<!-- metadata, make sure 'package' is at least 3 segments (ie. com.mycompany.myproject) -->
|
||||
<meta title="hgame" package="FLWork" version="1.0.0" company="" />
|
||||
|
||||
<!-- output -->
|
||||
<app main="Main" file="hgame" path="bin" />
|
||||
|
||||
<window background="#FFFFFF" fps="60" />
|
||||
<!--<window width="320" height="480" unless="mobile" />-->
|
||||
<window width="1280" height="960" unless="mobile || html5" />
|
||||
<window orientation="landscape" vsync="false" antialiasing="0" if="cpp" />
|
||||
|
||||
<!-- classpath, haxe libs -->
|
||||
<source path="src" />
|
||||
|
||||
<!-- Macro configuration -->
|
||||
<haxeflag name="--macro" value="addGlobalMetadata('', '@:build(engine.macros.ConVarDecorators.build())')" />
|
||||
|
||||
<assets path="./res/textures" rename="textures" />
|
||||
<assets path="./res/fonts" rename="fonts" />
|
||||
<assets path="./res/data" rename="data"/>
|
||||
<haxelib name="openfl" />
|
||||
<haxelib name="actuate" />
|
||||
<!-- assets -->
|
||||
<!--<icon path="assets/openfl.svg" /> -->
|
||||
<!-- <assets path="assets/img" rename="img" /> -->
|
||||
|
||||
<!-- optimize output -->
|
||||
<haxeflag name="-dce full" />
|
||||
</project>
|
||||
369
hGameTest/src/ApplicationMain.hx
Normal file
369
hGameTest/src/ApplicationMain.hx
Normal file
@ -0,0 +1,369 @@
|
||||
package;
|
||||
|
||||
#if macro
|
||||
import haxe.macro.Compiler;
|
||||
import haxe.macro.Context;
|
||||
import haxe.macro.Expr;
|
||||
#end
|
||||
|
||||
@:access(lime.app.Application)
|
||||
@:access(lime.system.System)
|
||||
@:access(openfl.display.Stage)
|
||||
@:access(openfl.events.UncaughtErrorEvents)
|
||||
@:dox(hide)
|
||||
class ApplicationMain
|
||||
{
|
||||
#if !macro
|
||||
public static function main()
|
||||
{
|
||||
lime.system.System.__registerEntryPoint("::APP_FILE::", create);
|
||||
|
||||
#if (js && html5)
|
||||
#if (munit || (utest && openfl_enable_utest_legacy_mode))
|
||||
lime.system.System.embed("::APP_FILE::", null, ::WIN_WIDTH::, ::WIN_HEIGHT::);
|
||||
#end
|
||||
#else
|
||||
create(null);
|
||||
#end
|
||||
}
|
||||
|
||||
public static function create(config):Void
|
||||
{
|
||||
var app = new openfl.display.Application();
|
||||
|
||||
#if !disable_preloader_assets
|
||||
ManifestResources.init(config);
|
||||
#end
|
||||
|
||||
app.meta["build"] = "::meta.buildNumber::";
|
||||
app.meta["company"] = "::meta.company::";
|
||||
app.meta["file"] = "::APP_FILE::";
|
||||
app.meta["name"] = "::meta.title::";
|
||||
app.meta["packageName"] = "::meta.packageName::";
|
||||
app.meta["version"] = "::meta.version::";
|
||||
|
||||
::if (config.hxtelemetry != null)::#if hxtelemetry
|
||||
app.meta["hxtelemetry-allocations"] = "::config.hxtelemetry.allocations::";
|
||||
app.meta["hxtelemetry-host"] = "::config.hxtelemetry.host::";
|
||||
#end::end::
|
||||
|
||||
#if !flash
|
||||
::foreach windows::
|
||||
var attributes:lime.ui.WindowAttributes = {
|
||||
allowHighDPI: ::allowHighDPI::,
|
||||
alwaysOnTop: ::alwaysOnTop::,
|
||||
borderless: ::borderless::,
|
||||
// display: ::display::,
|
||||
element: null,
|
||||
frameRate: ::fps::,
|
||||
#if !web fullscreen: ::fullscreen::, #end
|
||||
height: ::height::,
|
||||
hidden: #if munit true #else ::hidden:: #end,
|
||||
maximized: ::maximized::,
|
||||
minimized: ::minimized::,
|
||||
parameters: ::parameters::,
|
||||
resizable: ::resizable::,
|
||||
title: "::title::",
|
||||
width: ::width::,
|
||||
x: ::x::,
|
||||
y: ::y::,
|
||||
};
|
||||
|
||||
attributes.context = {
|
||||
antialiasing: ::antialiasing::,
|
||||
background: ::background::,
|
||||
colorDepth: ::colorDepth::,
|
||||
depth: ::depthBuffer::,
|
||||
hardware: ::hardware::,
|
||||
stencil: ::stencilBuffer::,
|
||||
type: null,
|
||||
vsync: ::vsync::
|
||||
};
|
||||
|
||||
if (app.window == null)
|
||||
{
|
||||
if (config != null)
|
||||
{
|
||||
for (field in Reflect.fields(config))
|
||||
{
|
||||
if (Reflect.hasField(attributes, field))
|
||||
{
|
||||
Reflect.setField(attributes, field, Reflect.field(config, field));
|
||||
}
|
||||
else if (Reflect.hasField(attributes.context, field))
|
||||
{
|
||||
Reflect.setField(attributes.context, field, Reflect.field(config, field));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if sys
|
||||
lime.system.System.__parseArguments(attributes);
|
||||
#end
|
||||
}
|
||||
|
||||
app.createWindow(attributes);
|
||||
::end::
|
||||
#elseif air
|
||||
app.window.title = "::meta.title::";
|
||||
#else
|
||||
app.window.context.attributes.background = ::WIN_BACKGROUND::;
|
||||
app.window.frameRate = ::WIN_FPS::;
|
||||
#end
|
||||
|
||||
var preloader = getPreloader();
|
||||
app.preloader.onProgress.add (function(loaded, total)
|
||||
{
|
||||
@:privateAccess preloader.update(loaded, total);
|
||||
});
|
||||
app.preloader.onComplete.add(function()
|
||||
{
|
||||
@:privateAccess preloader.start();
|
||||
});
|
||||
|
||||
preloader.onComplete.add(start.bind((cast app.window:openfl.display.Window).stage));
|
||||
|
||||
#if !disable_preloader_assets
|
||||
for (library in ManifestResources.preloadLibraries)
|
||||
{
|
||||
app.preloader.addLibrary(library);
|
||||
}
|
||||
|
||||
for (name in ManifestResources.preloadLibraryNames)
|
||||
{
|
||||
app.preloader.addLibraryName(name);
|
||||
}
|
||||
#end
|
||||
|
||||
app.preloader.load();
|
||||
|
||||
var result = app.exec();
|
||||
|
||||
#if (sys && !ios && !nodejs && !emscripten)
|
||||
lime.system.System.exit(result);
|
||||
#end
|
||||
}
|
||||
|
||||
public static function start(stage:openfl.display.Stage):Void
|
||||
{
|
||||
#if flash
|
||||
ApplicationMain.getEntryPoint();
|
||||
#else
|
||||
if (stage.__uncaughtErrorEvents.__enabled)
|
||||
{
|
||||
try
|
||||
{
|
||||
ApplicationMain.getEntryPoint();
|
||||
|
||||
stage.dispatchEvent(new openfl.events.Event(openfl.events.Event.RESIZE, false, false));
|
||||
|
||||
if (stage.window.fullscreen)
|
||||
{
|
||||
stage.dispatchEvent(new openfl.events.FullScreenEvent(openfl.events.FullScreenEvent.FULL_SCREEN, false, false, true, true));
|
||||
}
|
||||
}
|
||||
catch (e:Dynamic)
|
||||
{
|
||||
#if !display
|
||||
stage.__handleError(e);
|
||||
#end
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ApplicationMain.getEntryPoint();
|
||||
|
||||
stage.dispatchEvent(new openfl.events.Event(openfl.events.Event.RESIZE, false, false));
|
||||
|
||||
if (stage.window.fullscreen)
|
||||
{
|
||||
stage.dispatchEvent(new openfl.events.FullScreenEvent(openfl.events.FullScreenEvent.FULL_SCREEN, false, false, true, true));
|
||||
}
|
||||
}
|
||||
#end
|
||||
}
|
||||
#end
|
||||
|
||||
macro public static function getEntryPoint()
|
||||
{
|
||||
var hasMain = false;
|
||||
|
||||
switch (Context.follow(Context.getType("::APP_MAIN::")))
|
||||
{
|
||||
case TInst(t, params):
|
||||
|
||||
var type = t.get();
|
||||
for (method in type.statics.get())
|
||||
{
|
||||
if (method.name == "main")
|
||||
{
|
||||
hasMain = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (hasMain)
|
||||
{
|
||||
return Context.parse("@:privateAccess ::APP_MAIN::.main()", Context.currentPos());
|
||||
}
|
||||
else if (type.constructor != null)
|
||||
{
|
||||
return macro
|
||||
{
|
||||
var current = stage.getChildAt (0);
|
||||
|
||||
if (current == null || !(current is openfl.display.DisplayObjectContainer))
|
||||
{
|
||||
current = new openfl.display.MovieClip();
|
||||
stage.addChild(current);
|
||||
}
|
||||
|
||||
new DocumentClass(cast current);
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
Context.fatalError("Main class \"::APP_MAIN::\" has neither a static main nor a constructor.", Context.currentPos());
|
||||
}
|
||||
|
||||
default:
|
||||
|
||||
Context.fatalError("Main class \"::APP_MAIN::\" isn't a class.", Context.currentPos());
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
macro public static function getPreloader()
|
||||
{
|
||||
::if (PRELOADER_NAME != "")::
|
||||
var type = Context.getType("::PRELOADER_NAME::");
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case TInst(classType, _):
|
||||
|
||||
var searchTypes = classType.get();
|
||||
|
||||
while (searchTypes != null)
|
||||
{
|
||||
if (searchTypes.pack.length == 2 && searchTypes.pack[0] == "openfl" && searchTypes.pack[1] == "display" && searchTypes.name == "Preloader")
|
||||
{
|
||||
return macro
|
||||
{
|
||||
new ::PRELOADER_NAME::();
|
||||
};
|
||||
}
|
||||
|
||||
if (searchTypes.superClass != null)
|
||||
{
|
||||
searchTypes = searchTypes.superClass.t.get();
|
||||
}
|
||||
else
|
||||
{
|
||||
searchTypes = null;
|
||||
}
|
||||
}
|
||||
|
||||
default:
|
||||
}
|
||||
|
||||
return macro
|
||||
{
|
||||
new openfl.display.Preloader(new ::PRELOADER_NAME::());
|
||||
}
|
||||
::else::
|
||||
return macro
|
||||
{
|
||||
new openfl.display.Preloader(new openfl.display.Preloader.DefaultPreloader());
|
||||
};
|
||||
::end::
|
||||
}
|
||||
|
||||
#if !macro
|
||||
@:noCompletion @:dox(hide) public static function __init__()
|
||||
{
|
||||
var init = lime.app.Application;
|
||||
|
||||
#if neko
|
||||
// Copy from https://github.com/HaxeFoundation/haxe/blob/development/std/neko/_std/Sys.hx#L164
|
||||
// since Sys.programPath () isn't available in __init__
|
||||
var sys_program_path = {
|
||||
var m = neko.vm.Module.local().name;
|
||||
try
|
||||
{
|
||||
sys.FileSystem.fullPath(m);
|
||||
}
|
||||
catch (e:Dynamic)
|
||||
{
|
||||
// maybe the neko module name was supplied without .n extension...
|
||||
if (!StringTools.endsWith(m, ".n"))
|
||||
{
|
||||
try
|
||||
{
|
||||
sys.FileSystem.fullPath(m + ".n");
|
||||
}
|
||||
catch (e:Dynamic)
|
||||
{
|
||||
m;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
var loader = new neko.vm.Loader(untyped $loader);
|
||||
loader.addPath(haxe.io.Path.directory(#if (haxe_ver >= 3.3) sys_program_path #else Sys.executablePath() #end));
|
||||
loader.addPath("./");
|
||||
loader.addPath("@executable_path/");
|
||||
#end
|
||||
}
|
||||
#end
|
||||
}
|
||||
|
||||
#if !macro
|
||||
@:build(DocumentClass.build())
|
||||
@:keep @:dox(hide) class DocumentClass extends ::APP_MAIN:: {}
|
||||
#else
|
||||
class DocumentClass
|
||||
{
|
||||
macro public static function build():Array<Field>
|
||||
{
|
||||
var classType = Context.getLocalClass().get();
|
||||
var searchTypes = classType;
|
||||
|
||||
while (searchTypes != null)
|
||||
{
|
||||
if (searchTypes.module == "openfl.display.DisplayObject" || searchTypes.module == "flash.display.DisplayObject")
|
||||
{
|
||||
var fields = Context.getBuildFields();
|
||||
|
||||
var method = macro
|
||||
{
|
||||
current.addChild(this);
|
||||
super();
|
||||
dispatchEvent(new openfl.events.Event(openfl.events.Event.ADDED_TO_STAGE, false, false));
|
||||
}
|
||||
|
||||
fields.push({ name: "new", access: [ APublic ], kind: FFun({ args: [ { name: "current", opt: false, type: macro :openfl.display.DisplayObjectContainer, value: null } ], expr: method, params: [], ret: macro :Void }), pos: Context.currentPos() });
|
||||
|
||||
return fields;
|
||||
}
|
||||
|
||||
if (searchTypes.superClass != null)
|
||||
{
|
||||
searchTypes = searchTypes.superClass.t.get();
|
||||
}
|
||||
else
|
||||
{
|
||||
searchTypes = null;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
#end
|
||||
@ -1,3 +1,4 @@
|
||||
import openfl.display.Window;
|
||||
import assets.Scanner;
|
||||
import game.video.Mode;
|
||||
import openfl.events.KeyboardEvent;
|
||||
@ -12,8 +13,6 @@ class Main extends Sprite {
|
||||
public function new () {
|
||||
super ();
|
||||
this.addEventListener(Event.ADDED_TO_STAGE, onInit);
|
||||
//stage.application.window.resize(1920, 1080);
|
||||
//stage.application.window.title = "Kanker";
|
||||
}
|
||||
private function onInit(e:Event)
|
||||
{
|
||||
@ -28,8 +27,23 @@ class Main extends Sprite {
|
||||
//Mode.setVideoMode(1280, 960);
|
||||
}
|
||||
private function onResize (event:Event):Void {
|
||||
|
||||
//Here we can do shit with window scaling
|
||||
//stage.stageWidth;
|
||||
//stage.stageHeight;
|
||||
}
|
||||
|
||||
// static function main () {
|
||||
// // Bootstrap the OpenFL project
|
||||
// var application = new lime.app.Application();
|
||||
// application.createWindow({
|
||||
// hidden: false,
|
||||
// x: 0,
|
||||
// y: 0,
|
||||
// width: 800,
|
||||
// height: 600,
|
||||
// title: "DSTEngine Window"
|
||||
// });
|
||||
// }
|
||||
|
||||
}
|
||||
@ -58,6 +58,7 @@ class ConVarDecorators {
|
||||
|
||||
// Process command fields
|
||||
private static function processCommandField(field:Field, cmdMeta:MetadataEntry, extraFields:Array<Field>):Void {
|
||||
|
||||
if (!isFieldKind(field, "FFun")) {
|
||||
Context.error("The @:concmd metadata can only be applied to functions", field.pos);
|
||||
return;
|
||||
@ -246,19 +247,20 @@ class ConVarDecorators {
|
||||
}
|
||||
|
||||
public static macro function build():Array<Field> {
|
||||
var fields = Context.getBuildFields();
|
||||
var extraFields:Array<Field> = [];
|
||||
|
||||
var fields = Context.getBuildFields(); // Get all fields in the class
|
||||
var extraFields:Array<Field> = []; // Extra fields to be added
|
||||
|
||||
for (field in fields) {
|
||||
if (field.meta == null) continue;
|
||||
if (field.meta == null) continue; // Skip fields without metadata
|
||||
|
||||
var cmdMeta = Lambda.find(field.meta, function(m) return m.name == ":concmd");
|
||||
var cvarMeta = Lambda.find(field.meta, function(m) return m.name == ":convar");
|
||||
var cmdDecorator = Lambda.find(field.meta, function(m) return m.name == ":concmd"); // Check for command decorator
|
||||
var cvarDecorator = Lambda.find(field.meta, function(m) return m.name == ":convar"); // Check for convar decorator
|
||||
|
||||
if (cmdMeta != null) {
|
||||
processCommandField(field, cmdMeta, extraFields);
|
||||
} else if (cvarMeta != null && cvarMeta.params.length > 0) {
|
||||
processConVarField(field, cvarMeta, extraFields);
|
||||
if (cmdDecorator != null) {
|
||||
processCommandField(field, cmdDecorator, extraFields);
|
||||
} else if (cvarDecorator != null && cvarDecorator.params.length > 0) {
|
||||
processConVarField(field, cvarDecorator, extraFields);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -92,26 +92,28 @@ class Input{
|
||||
{
|
||||
bindMap[input] = action;
|
||||
}
|
||||
private static var bind:CCmd = ConVar.registerCCmd("bind", (cArgs:Array<String>)->{
|
||||
cArgs[0] = cArgs[0].toUpperCase();
|
||||
if(cArgs.length == 2){
|
||||
if(keyCodeMap[cArgs[0]]!= null) {
|
||||
if(cArgs[1].indexOf('"') == 0 && cArgs[1].lastIndexOf('"') == cArgs[1].length-1){
|
||||
bindKey(cArgs[0], cArgs[1].substring(1,cArgs[1].length-1));
|
||||
@:concmd("bind")
|
||||
private static function bind(args:Array<String>):Void
|
||||
{
|
||||
args[0] = args[0].toUpperCase();
|
||||
if(args.length == 2){
|
||||
if(keyCodeMap[args[0]]!= null) {
|
||||
if(args[1].indexOf('"') == 0 && args[1].lastIndexOf('"') == args[1].length-1){
|
||||
bindKey(args[0], args[1].substring(1,args[1].length-1));
|
||||
}
|
||||
else{
|
||||
bindKey(cArgs[0], cArgs[1]);
|
||||
bindKey(args[0], args[1]);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
else if(cArgs.length == 1){
|
||||
Console.devMsg(bindMap[cArgs[0]]);
|
||||
else if(args.length == 1){
|
||||
Console.devMsg(bindMap[args[0]]);
|
||||
}
|
||||
else{
|
||||
Console.devMsg("usage: bind <key> <command>");
|
||||
}
|
||||
});
|
||||
};
|
||||
public static function onEnterFrame()
|
||||
{
|
||||
if( keys[Kb.BACKQUOTE]){
|
||||
|
||||
@ -42,10 +42,13 @@ class Console extends Sprite {
|
||||
public static var scvar_mat_consolebg:CVar;
|
||||
|
||||
public var cvar_mat_consolebg:CVar;
|
||||
|
||||
public var ccmd_visible:CCmd = ConVar.registerCCmd("toggleconsole", (cArgs:Array<String>) -> {
|
||||
// public function cCmdToggleConsole(args:Array<String>) {
|
||||
// toggle();
|
||||
// }
|
||||
@:concmd("toggleconsole")
|
||||
public function ccmd_toggleconsole(cArgs:Array<String>) {
|
||||
toggle();
|
||||
});
|
||||
};
|
||||
|
||||
public function new() {
|
||||
super();
|
||||
|
||||
@ -1,5 +1,6 @@
|
||||
package game.video;
|
||||
|
||||
import game.ui.console.Console;
|
||||
import engine.ConVar;
|
||||
import engine.typedefs.console.CCmd;
|
||||
import openfl.Lib;
|
||||
@ -14,22 +15,26 @@ class Mode
|
||||
|
||||
public static function setVideoMode(width:Int, height:Int, fs:Int = null){
|
||||
getWindow().resize(width,height);
|
||||
if(fs == null){
|
||||
return;
|
||||
}
|
||||
switchFsMode(fs);
|
||||
}
|
||||
@:concmd("mat_setvideomode")
|
||||
public static function cCmdMatSetVideoMode(args:Array<String>){
|
||||
Console.devMsg("Setting video mode to: "+args[0]+"x"+args[1]+"x"+args[2]);
|
||||
Mode.setVideoMode(Std.parseInt(args[0]), Std.parseInt(args[1]), Std.parseInt(args[2]));
|
||||
}
|
||||
public static function switchFsMode(toState:Int = 0){
|
||||
Console.devMsg("Switching fullscreen mode to: "+toState);
|
||||
if(toState == 0){
|
||||
if(Lib.current.stage.displayState != StageDisplayState.FULL_SCREEN_INTERACTIVE){
|
||||
Lib.current.stage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;
|
||||
}
|
||||
else{
|
||||
Lib.current.stage.displayState = StageDisplayState.NORMAL;
|
||||
}
|
||||
Lib.current.stage.displayState = StageDisplayState.FULL_SCREEN;
|
||||
}
|
||||
else if(toState == 1){
|
||||
Lib.current.stage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;
|
||||
}
|
||||
else{
|
||||
|
||||
Lib.current.stage.displayState = StageDisplayState.NORMAL;
|
||||
}
|
||||
}
|
||||
}
|
||||
6
package-lock.json
generated
Normal file
6
package-lock.json
generated
Normal file
@ -0,0 +1,6 @@
|
||||
{
|
||||
"name": "DSTEngine",
|
||||
"lockfileVersion": 3,
|
||||
"requires": true,
|
||||
"packages": {}
|
||||
}
|
||||
1
package.json
Normal file
1
package.json
Normal file
@ -0,0 +1 @@
|
||||
{}
|
||||
Loading…
x
Reference in New Issue
Block a user