First commit
This commit is contained in:
@@ -0,0 +1,93 @@
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// Generated by Haxe 4.0.5
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#ifndef INCLUDED_openfl_display3D_textures_CubeTexture
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#define INCLUDED_openfl_display3D_textures_CubeTexture
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#ifndef HXCPP_H
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#include <hxcpp.h>
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#endif
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#ifndef INCLUDED_openfl_display3D_textures_TextureBase
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#include <openfl/display3D/textures/TextureBase.h>
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#endif
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HX_DECLARE_CLASS2(haxe,io,Bytes)
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||||
HX_DECLARE_CLASS3(lime,graphics,opengl,GLObject)
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||||
HX_DECLARE_CLASS2(lime,utils,ArrayBufferView)
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||||
HX_DECLARE_CLASS2(openfl,display,BitmapData)
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HX_DECLARE_CLASS2(openfl,display,IBitmapDrawable)
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HX_DECLARE_CLASS3(openfl,display,_internal,SamplerState)
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HX_DECLARE_CLASS2(openfl,display3D,Context3D)
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HX_DECLARE_CLASS3(openfl,display3D,textures,CubeTexture)
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HX_DECLARE_CLASS3(openfl,display3D,textures,TextureBase)
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HX_DECLARE_CLASS2(openfl,events,EventDispatcher)
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||||
HX_DECLARE_CLASS2(openfl,events,IEventDispatcher)
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||||
HX_DECLARE_CLASS2(openfl,utils,ByteArrayData)
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HX_DECLARE_CLASS2(openfl,utils,IDataInput)
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HX_DECLARE_CLASS2(openfl,utils,IDataOutput)
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namespace openfl{
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namespace display3D{
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namespace textures{
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class HXCPP_CLASS_ATTRIBUTES CubeTexture_obj : public ::openfl::display3D::textures::TextureBase_obj
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{
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public:
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typedef ::openfl::display3D::textures::TextureBase_obj super;
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typedef CubeTexture_obj OBJ_;
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CubeTexture_obj();
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public:
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enum { _hx_ClassId = 0x2d6abef7 };
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void __construct( ::openfl::display3D::Context3D context,int size, ::Dynamic format,bool optimizeForRenderToTexture,int streamingLevels);
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inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="openfl.display3D.textures.CubeTexture")
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{ return hx::Object::operator new(inSize,inContainer,inName); }
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inline void *operator new(size_t inSize, int extra)
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{ return hx::Object::operator new(inSize+extra,true,"openfl.display3D.textures.CubeTexture"); }
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static hx::ObjectPtr< CubeTexture_obj > __new( ::openfl::display3D::Context3D context,int size, ::Dynamic format,bool optimizeForRenderToTexture,int streamingLevels);
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static hx::ObjectPtr< CubeTexture_obj > __alloc(hx::Ctx *_hx_ctx, ::openfl::display3D::Context3D context,int size, ::Dynamic format,bool optimizeForRenderToTexture,int streamingLevels);
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static void * _hx_vtable;
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static Dynamic __CreateEmpty();
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static Dynamic __Create(hx::DynamicArray inArgs);
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//~CubeTexture_obj();
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HX_DO_RTTI_ALL;
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hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp);
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hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp);
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void __GetFields(Array< ::String> &outFields);
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static void __register();
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bool _hx_isInstanceOf(int inClassId);
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::String __ToString() const { return HX_("CubeTexture",46,04,c2,59); }
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int _hx___framebufferSurface;
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int _hx___size;
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int _hx___uploadedSides;
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void uploadCompressedTextureFromByteArray( ::openfl::utils::ByteArrayData data,int byteArrayOffset,hx::Null< bool > async);
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::Dynamic uploadCompressedTextureFromByteArray_dyn();
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void uploadFromBitmapData( ::openfl::display::BitmapData source,int side,hx::Null< int > miplevel,hx::Null< bool > generateMipmap);
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::Dynamic uploadFromBitmapData_dyn();
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void uploadFromByteArray( ::openfl::utils::ByteArrayData data,int byteArrayOffset,int side,hx::Null< int > miplevel);
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::Dynamic uploadFromByteArray_dyn();
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void uploadFromTypedArray( ::lime::utils::ArrayBufferView data,int side,hx::Null< int > miplevel);
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::Dynamic uploadFromTypedArray_dyn();
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::lime::graphics::opengl::GLObject _hx___getGLFramebuffer(bool enableDepthAndStencil,int antiAlias,int surfaceSelector);
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bool _hx___setSamplerState( ::openfl::display::_internal::SamplerState state);
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int _hx___sideToTarget(int side);
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::Dynamic _hx___sideToTarget_dyn();
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void _hx___uploadCompressedTextureFromByteArray( ::openfl::utils::ByteArrayData data,int byteArrayOffset);
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::Dynamic _hx___uploadCompressedTextureFromByteArray_dyn();
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};
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} // end namespace openfl
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} // end namespace display3D
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} // end namespace textures
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#endif /* INCLUDED_openfl_display3D_textures_CubeTexture */
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@@ -0,0 +1,76 @@
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// Generated by Haxe 4.0.5
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#ifndef INCLUDED_openfl_display3D_textures_RectangleTexture
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#define INCLUDED_openfl_display3D_textures_RectangleTexture
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#ifndef HXCPP_H
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#include <hxcpp.h>
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#endif
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#ifndef INCLUDED_openfl_display3D_textures_TextureBase
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#include <openfl/display3D/textures/TextureBase.h>
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#endif
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HX_DECLARE_CLASS2(haxe,io,Bytes)
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||||
HX_DECLARE_CLASS2(lime,utils,ArrayBufferView)
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HX_DECLARE_CLASS2(openfl,display,BitmapData)
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HX_DECLARE_CLASS2(openfl,display,IBitmapDrawable)
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HX_DECLARE_CLASS3(openfl,display,_internal,SamplerState)
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HX_DECLARE_CLASS2(openfl,display3D,Context3D)
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HX_DECLARE_CLASS3(openfl,display3D,textures,RectangleTexture)
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HX_DECLARE_CLASS3(openfl,display3D,textures,TextureBase)
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HX_DECLARE_CLASS2(openfl,events,EventDispatcher)
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HX_DECLARE_CLASS2(openfl,events,IEventDispatcher)
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||||
HX_DECLARE_CLASS2(openfl,utils,ByteArrayData)
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HX_DECLARE_CLASS2(openfl,utils,IDataInput)
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HX_DECLARE_CLASS2(openfl,utils,IDataOutput)
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namespace openfl{
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namespace display3D{
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namespace textures{
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class HXCPP_CLASS_ATTRIBUTES RectangleTexture_obj : public ::openfl::display3D::textures::TextureBase_obj
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{
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public:
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typedef ::openfl::display3D::textures::TextureBase_obj super;
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typedef RectangleTexture_obj OBJ_;
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RectangleTexture_obj();
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public:
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enum { _hx_ClassId = 0x0b79cce7 };
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void __construct( ::openfl::display3D::Context3D context,int width,int height,::String format,bool optimizeForRenderToTexture);
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inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="openfl.display3D.textures.RectangleTexture")
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{ return hx::Object::operator new(inSize,inContainer,inName); }
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inline void *operator new(size_t inSize, int extra)
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{ return hx::Object::operator new(inSize+extra,true,"openfl.display3D.textures.RectangleTexture"); }
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static hx::ObjectPtr< RectangleTexture_obj > __new( ::openfl::display3D::Context3D context,int width,int height,::String format,bool optimizeForRenderToTexture);
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static hx::ObjectPtr< RectangleTexture_obj > __alloc(hx::Ctx *_hx_ctx, ::openfl::display3D::Context3D context,int width,int height,::String format,bool optimizeForRenderToTexture);
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static void * _hx_vtable;
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static Dynamic __CreateEmpty();
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static Dynamic __Create(hx::DynamicArray inArgs);
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//~RectangleTexture_obj();
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HX_DO_RTTI_ALL;
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hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp);
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static void __register();
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bool _hx_isInstanceOf(int inClassId);
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::String __ToString() const { return HX_("RectangleTexture",8c,6c,f5,1a); }
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void uploadFromBitmapData( ::openfl::display::BitmapData source);
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::Dynamic uploadFromBitmapData_dyn();
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void uploadFromByteArray( ::openfl::utils::ByteArrayData data,int byteArrayOffset);
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::Dynamic uploadFromByteArray_dyn();
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void uploadFromTypedArray( ::lime::utils::ArrayBufferView data);
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::Dynamic uploadFromTypedArray_dyn();
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bool _hx___setSamplerState( ::openfl::display::_internal::SamplerState state);
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};
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} // end namespace openfl
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} // end namespace display3D
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} // end namespace textures
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#endif /* INCLUDED_openfl_display3D_textures_RectangleTexture */
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@@ -0,0 +1,86 @@
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// Generated by Haxe 4.0.5
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#ifndef INCLUDED_openfl_display3D_textures_Texture
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#define INCLUDED_openfl_display3D_textures_Texture
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#ifndef HXCPP_H
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#include <hxcpp.h>
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#endif
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#ifndef INCLUDED_openfl_display3D_textures_TextureBase
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#include <openfl/display3D/textures/TextureBase.h>
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#endif
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HX_DECLARE_CLASS2(haxe,io,Bytes)
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||||
HX_DECLARE_CLASS2(lime,utils,ArrayBufferView)
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||||
HX_DECLARE_CLASS2(openfl,display,BitmapData)
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||||
HX_DECLARE_CLASS2(openfl,display,IBitmapDrawable)
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||||
HX_DECLARE_CLASS3(openfl,display,_internal,SamplerState)
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HX_DECLARE_CLASS2(openfl,display3D,Context3D)
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HX_DECLARE_CLASS3(openfl,display3D,textures,Texture)
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HX_DECLARE_CLASS3(openfl,display3D,textures,TextureBase)
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HX_DECLARE_CLASS2(openfl,events,EventDispatcher)
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HX_DECLARE_CLASS2(openfl,events,IEventDispatcher)
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||||
HX_DECLARE_CLASS2(openfl,utils,ByteArrayData)
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HX_DECLARE_CLASS2(openfl,utils,IDataInput)
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HX_DECLARE_CLASS2(openfl,utils,IDataOutput)
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namespace openfl{
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namespace display3D{
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namespace textures{
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class HXCPP_CLASS_ATTRIBUTES Texture_obj : public ::openfl::display3D::textures::TextureBase_obj
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{
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public:
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typedef ::openfl::display3D::textures::TextureBase_obj super;
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typedef Texture_obj OBJ_;
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Texture_obj();
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public:
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enum { _hx_ClassId = 0x1fad1a24 };
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void __construct( ::openfl::display3D::Context3D context,int width,int height, ::Dynamic format,bool optimizeForRenderToTexture,int streamingLevels);
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inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="openfl.display3D.textures.Texture")
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{ return hx::Object::operator new(inSize,inContainer,inName); }
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inline void *operator new(size_t inSize, int extra)
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{ return hx::Object::operator new(inSize+extra,true,"openfl.display3D.textures.Texture"); }
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static hx::ObjectPtr< Texture_obj > __new( ::openfl::display3D::Context3D context,int width,int height, ::Dynamic format,bool optimizeForRenderToTexture,int streamingLevels);
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static hx::ObjectPtr< Texture_obj > __alloc(hx::Ctx *_hx_ctx, ::openfl::display3D::Context3D context,int width,int height, ::Dynamic format,bool optimizeForRenderToTexture,int streamingLevels);
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static void * _hx_vtable;
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static Dynamic __CreateEmpty();
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static Dynamic __Create(hx::DynamicArray inArgs);
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//~Texture_obj();
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HX_DO_RTTI_ALL;
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||||
hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp);
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||||
static bool __GetStatic(const ::String &inString, Dynamic &outValue, hx::PropertyAccess inCallProp);
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||||
static bool __SetStatic(const ::String &inString, Dynamic &ioValue, hx::PropertyAccess inCallProp);
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||||
static void __register();
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||||
bool _hx_isInstanceOf(int inClassId);
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::String __ToString() const { return HX_("Texture",bb,f0,31,6c); }
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static void __boot();
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static bool _hx___lowMemoryMode;
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void uploadCompressedTextureFromByteArray( ::openfl::utils::ByteArrayData data,int byteArrayOffset,hx::Null< bool > async);
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::Dynamic uploadCompressedTextureFromByteArray_dyn();
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void uploadFromBitmapData( ::openfl::display::BitmapData source,hx::Null< int > miplevel,hx::Null< bool > generateMipmap);
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::Dynamic uploadFromBitmapData_dyn();
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void uploadFromByteArray( ::openfl::utils::ByteArrayData data,int byteArrayOffset,hx::Null< int > miplevel);
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::Dynamic uploadFromByteArray_dyn();
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void uploadFromTypedArray( ::lime::utils::ArrayBufferView data,hx::Null< int > miplevel);
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::Dynamic uploadFromTypedArray_dyn();
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bool _hx___setSamplerState( ::openfl::display::_internal::SamplerState state);
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void _hx___uploadCompressedTextureFromByteArray( ::openfl::utils::ByteArrayData data,int byteArrayOffset);
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::Dynamic _hx___uploadCompressedTextureFromByteArray_dyn();
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};
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} // end namespace openfl
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} // end namespace display3D
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} // end namespace textures
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#endif /* INCLUDED_openfl_display3D_textures_Texture */
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@@ -0,0 +1,110 @@
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// Generated by Haxe 4.0.5
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||||
#ifndef INCLUDED_openfl_display3D_textures_TextureBase
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#define INCLUDED_openfl_display3D_textures_TextureBase
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#ifndef HXCPP_H
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#include <hxcpp.h>
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#endif
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#ifndef INCLUDED_openfl_events_EventDispatcher
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#include <openfl/events/EventDispatcher.h>
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#endif
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HX_DECLARE_CLASS1(haxe,IMap)
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||||
HX_DECLARE_CLASS2(haxe,ds,IntMap)
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||||
HX_DECLARE_CLASS2(lime,graphics,Image)
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||||
HX_DECLARE_CLASS2(lime,graphics,RenderContext)
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||||
HX_DECLARE_CLASS3(lime,graphics,opengl,GLObject)
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||||
HX_DECLARE_CLASS2(openfl,display,BitmapData)
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||||
HX_DECLARE_CLASS2(openfl,display,IBitmapDrawable)
|
||||
HX_DECLARE_CLASS3(openfl,display,_internal,SamplerState)
|
||||
HX_DECLARE_CLASS2(openfl,display3D,Context3D)
|
||||
HX_DECLARE_CLASS3(openfl,display3D,textures,TextureBase)
|
||||
HX_DECLARE_CLASS2(openfl,events,EventDispatcher)
|
||||
HX_DECLARE_CLASS2(openfl,events,IEventDispatcher)
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||||
|
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namespace openfl{
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namespace display3D{
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namespace textures{
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|
||||
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class HXCPP_CLASS_ATTRIBUTES TextureBase_obj : public ::openfl::events::EventDispatcher_obj
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||||
{
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||||
public:
|
||||
typedef ::openfl::events::EventDispatcher_obj super;
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||||
typedef TextureBase_obj OBJ_;
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||||
TextureBase_obj();
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||||
|
||||
public:
|
||||
enum { _hx_ClassId = 0x19affbf1 };
|
||||
|
||||
void __construct( ::openfl::display3D::Context3D context);
|
||||
inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="openfl.display3D.textures.TextureBase")
|
||||
{ return hx::Object::operator new(inSize,inContainer,inName); }
|
||||
inline void *operator new(size_t inSize, int extra)
|
||||
{ return hx::Object::operator new(inSize+extra,true,"openfl.display3D.textures.TextureBase"); }
|
||||
static hx::ObjectPtr< TextureBase_obj > __new( ::openfl::display3D::Context3D context);
|
||||
static hx::ObjectPtr< TextureBase_obj > __alloc(hx::Ctx *_hx_ctx, ::openfl::display3D::Context3D context);
|
||||
static void * _hx_vtable;
|
||||
static Dynamic __CreateEmpty();
|
||||
static Dynamic __Create(hx::DynamicArray inArgs);
|
||||
//~TextureBase_obj();
|
||||
|
||||
HX_DO_RTTI_ALL;
|
||||
hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp);
|
||||
static bool __GetStatic(const ::String &inString, Dynamic &outValue, hx::PropertyAccess inCallProp);
|
||||
hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp);
|
||||
static bool __SetStatic(const ::String &inString, Dynamic &ioValue, hx::PropertyAccess inCallProp);
|
||||
void __GetFields(Array< ::String> &outFields);
|
||||
static void __register();
|
||||
void __Mark(HX_MARK_PARAMS);
|
||||
void __Visit(HX_VISIT_PARAMS);
|
||||
bool _hx_isInstanceOf(int inClassId);
|
||||
::String __ToString() const { return HX_("TextureBase",6c,7e,c2,db); }
|
||||
|
||||
static void __boot();
|
||||
static ::Dynamic __meta__;
|
||||
static ::haxe::ds::IntMap _hx___compressedFormats;
|
||||
static ::haxe::ds::IntMap _hx___compressedFormatsAlpha;
|
||||
static ::Dynamic _hx___supportsBGRA;
|
||||
static int _hx___textureFormat;
|
||||
static int _hx___textureInternalFormat;
|
||||
::openfl::display3D::textures::TextureBase _hx___alphaTexture;
|
||||
::openfl::display3D::Context3D _hx___context;
|
||||
int _hx___format;
|
||||
::lime::graphics::opengl::GLObject _hx___glDepthRenderbuffer;
|
||||
::lime::graphics::opengl::GLObject _hx___glFramebuffer;
|
||||
::lime::graphics::opengl::GLObject _hx___glStencilRenderbuffer;
|
||||
int _hx___height;
|
||||
int _hx___internalFormat;
|
||||
bool _hx___optimizeForRenderToTexture;
|
||||
::openfl::display::_internal::SamplerState _hx___samplerState;
|
||||
int _hx___streamingLevels;
|
||||
::lime::graphics::RenderContext _hx___textureContext;
|
||||
::lime::graphics::opengl::GLObject _hx___textureID;
|
||||
int _hx___textureTarget;
|
||||
int _hx___width;
|
||||
virtual void dispose();
|
||||
::Dynamic dispose_dyn();
|
||||
|
||||
virtual ::lime::graphics::opengl::GLObject _hx___getGLFramebuffer(bool enableDepthAndStencil,int antiAlias,int surfaceSelector);
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||||
::Dynamic _hx___getGLFramebuffer_dyn();
|
||||
|
||||
::lime::graphics::Image _hx___getImage( ::openfl::display::BitmapData bitmapData);
|
||||
::Dynamic _hx___getImage_dyn();
|
||||
|
||||
virtual ::lime::graphics::opengl::GLObject _hx___getTexture();
|
||||
::Dynamic _hx___getTexture_dyn();
|
||||
|
||||
virtual bool _hx___setSamplerState( ::openfl::display::_internal::SamplerState state);
|
||||
::Dynamic _hx___setSamplerState_dyn();
|
||||
|
||||
void _hx___uploadFromImage( ::lime::graphics::Image image);
|
||||
::Dynamic _hx___uploadFromImage_dyn();
|
||||
|
||||
};
|
||||
|
||||
} // end namespace openfl
|
||||
} // end namespace display3D
|
||||
} // end namespace textures
|
||||
|
||||
#endif /* INCLUDED_openfl_display3D_textures_TextureBase */
|
||||
@@ -0,0 +1,77 @@
|
||||
// Generated by Haxe 4.0.5
|
||||
#ifndef INCLUDED_openfl_display3D_textures_VideoTexture
|
||||
#define INCLUDED_openfl_display3D_textures_VideoTexture
|
||||
|
||||
#ifndef HXCPP_H
|
||||
#include <hxcpp.h>
|
||||
#endif
|
||||
|
||||
#ifndef INCLUDED_openfl_display3D_textures_TextureBase
|
||||
#include <openfl/display3D/textures/TextureBase.h>
|
||||
#endif
|
||||
HX_DECLARE_CLASS3(lime,graphics,opengl,GLObject)
|
||||
HX_DECLARE_CLASS2(openfl,display3D,Context3D)
|
||||
HX_DECLARE_CLASS3(openfl,display3D,textures,TextureBase)
|
||||
HX_DECLARE_CLASS3(openfl,display3D,textures,VideoTexture)
|
||||
HX_DECLARE_CLASS2(openfl,events,EventDispatcher)
|
||||
HX_DECLARE_CLASS2(openfl,events,IEventDispatcher)
|
||||
HX_DECLARE_CLASS2(openfl,net,NetStream)
|
||||
|
||||
namespace openfl{
|
||||
namespace display3D{
|
||||
namespace textures{
|
||||
|
||||
|
||||
class HXCPP_CLASS_ATTRIBUTES VideoTexture_obj : public ::openfl::display3D::textures::TextureBase_obj
|
||||
{
|
||||
public:
|
||||
typedef ::openfl::display3D::textures::TextureBase_obj super;
|
||||
typedef VideoTexture_obj OBJ_;
|
||||
VideoTexture_obj();
|
||||
|
||||
public:
|
||||
enum { _hx_ClassId = 0x72cfd49b };
|
||||
|
||||
void __construct( ::openfl::display3D::Context3D context);
|
||||
inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="openfl.display3D.textures.VideoTexture")
|
||||
{ return hx::Object::operator new(inSize,inContainer,inName); }
|
||||
inline void *operator new(size_t inSize, int extra)
|
||||
{ return hx::Object::operator new(inSize+extra,true,"openfl.display3D.textures.VideoTexture"); }
|
||||
static hx::ObjectPtr< VideoTexture_obj > __new( ::openfl::display3D::Context3D context);
|
||||
static hx::ObjectPtr< VideoTexture_obj > __alloc(hx::Ctx *_hx_ctx, ::openfl::display3D::Context3D context);
|
||||
static void * _hx_vtable;
|
||||
static Dynamic __CreateEmpty();
|
||||
static Dynamic __Create(hx::DynamicArray inArgs);
|
||||
//~VideoTexture_obj();
|
||||
|
||||
HX_DO_RTTI_ALL;
|
||||
hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp);
|
||||
hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp);
|
||||
void __GetFields(Array< ::String> &outFields);
|
||||
static void __register();
|
||||
void __Mark(HX_MARK_PARAMS);
|
||||
void __Visit(HX_VISIT_PARAMS);
|
||||
bool _hx_isInstanceOf(int inClassId);
|
||||
::String __ToString() const { return HX_("VideoTexture",c0,7d,ef,80); }
|
||||
|
||||
int videoHeight;
|
||||
int videoWidth;
|
||||
Float _hx___cacheTime;
|
||||
::openfl::net::NetStream _hx___netStream;
|
||||
void attachNetStream( ::openfl::net::NetStream netStream);
|
||||
::Dynamic attachNetStream_dyn();
|
||||
|
||||
void dispose();
|
||||
|
||||
::lime::graphics::opengl::GLObject _hx___getTexture();
|
||||
|
||||
void _hx___textureReady();
|
||||
::Dynamic _hx___textureReady_dyn();
|
||||
|
||||
};
|
||||
|
||||
} // end namespace openfl
|
||||
} // end namespace display3D
|
||||
} // end namespace textures
|
||||
|
||||
#endif /* INCLUDED_openfl_display3D_textures_VideoTexture */
|
||||
Reference in New Issue
Block a user