Fixes line-endings for files with extensions vcd, cc, txt, bat, fxc, inc, lst, proto, mak, mm, cfg, res, rc, def, vmt, vsh, vbsp, inl, asm, m4, vcproj, vcxproj, sln, in, java, la, manifest, am, and rad. Also fixes README, CONTRIBUTING, CONTRIBUTORS, LICENSE, CHANGES, COPYING, and gitignore. Finally, fixes executable bits.
22 lines
624 B
Batchfile
Executable File
22 lines
624 B
Batchfile
Executable File
@echo off
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setlocal
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rem ================================
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rem ==== MOD PATH CONFIGURATIONS ===
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rem == Set the absolute path to your mod's game directory here ==
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set GAMEDIR=%cd%\..\..\..\game\mod_episodic
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rem == Set the relative or absolute path to Source SDK Base 2013 Singleplayer\bin ==
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set SDKBINDIR=D:\SteamBeta\SteamApps\common\Source SDK Base 2013 Singleplayer\bin
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rem == Set the Path to your mod's root source code ==
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rem This should already be correct, accepts relative paths only!
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set SOURCEDIR=..\..
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rem ==== MOD PATH CONFIGURATIONS END ===
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rem ====================================
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call buildsdkshaders.bat
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