52 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			52 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //=========== (C) Copyright 1999 Valve, L.L.C. All rights reserved. ===========
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| //
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| // The copyright to the contents herein is the property of Valve, L.L.C.
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| // The contents may be used and/or copied only with the written permission of
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| // Valve, L.L.C., or in accordance with the terms and conditions stipulated in
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| // the agreement/contract under which the contents have been supplied.
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| //=============================================================================
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| 
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| // No spaces in event names, max length 32
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| // All strings are case sensitive
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| //
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| // valid data key types are:
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| //   string : a zero terminated string
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| //   bool   : unsigned int, 1 bit
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| //   byte   : unsigned int, 8 bit
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| //   short  : signed int, 16 bit
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| //   long   : signed int, 32 bit
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| //   float  : float, 32 bit
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| //   local  : any data, but not networked to clients
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| //
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| // following key names are reserved:
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| //   local      : if set to 1, event is not networked to clients
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| //   unreliable : networked, but unreliable
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| //   suppress   : never fire this event
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| //   time	: firing server time
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| //   eventid	: holds the event ID
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| 
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| "modevents"
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| {
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| 	"player_death"				// a game event, name may be 32 charaters long
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| 	{
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| 		"userid"	"short"   	// user ID who died				
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| 		"attacker"	"short"	 	// user ID who killed
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| 		"weapon"	"string" 	// weapon name killed used 
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| 	}
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| 	
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| 	"teamplay_round_start"			// round restart
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| 	{
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| 		"full_reset"	"bool"		// is this a full reset of the map
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| 	}
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| 	
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| 	"spec_target_updated"
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| 	{
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| 	}
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| 	
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| 	"achievement_earned"
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| 	{
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| 		"player"	"byte"		// entindex of the player
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| 		"achievement"	"short"		// achievement ID
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| 	}
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| }
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