504 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Makefile
		
	
	
	
	
	
			
		
		
	
	
			504 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Makefile
		
	
	
	
	
	
| #
 | |
| # Base makefile for Linux and OSX
 | |
| #
 | |
| # !!!!! Note to future editors !!!!!
 | |
| # 
 | |
| # before you make changes, make sure you grok:
 | |
| # 1. the difference between =, :=, +=, and ?= 
 | |
| # 2. how and when this base makefile gets included in the generated makefile(s)
 | |
| #  ( see http://www.gnu.org/software/make/manual/make.html#Flavors )
 | |
| #
 | |
| # Command line prefixes:
 | |
| #  -	errors are ignored
 | |
| #  @	command is not printed to stdout before being executed
 | |
| #  +	command is executed even if Make is invoked in "do not exec" mode
 | |
| 
 | |
| OS := $(shell uname)
 | |
| HOSTNAME := $(shell hostname)
 | |
| 
 | |
| -include $(SRCROOT)/devtools/steam_def.mak
 | |
| -include $(SRCROOT)/devtools/sourcesdk_def.mak
 | |
| 
 | |
| # To build with clang, set the following in your environment:
 | |
| #   CC = clang
 | |
| #   CXX = clang++
 | |
| 
 | |
| ifeq ($(CFG), release)
 | |
| 	# With gcc 4.6.3, engine.so went from 7,383,765 to 8,429,109 when building with -O3.
 | |
| 	#  There also was no speed difference running at 1280x1024. May 2012, mikesart.
 | |
| 	#  tonyp: The size increase was likely caused by -finline-functions and -fipa-cp-clone getting switched on with -O3.
 | |
| 	# -fno-omit-frame-pointer: need this for stack traces with perf.
 | |
| 	OptimizerLevel_CompilerSpecific = -O2 -fno-strict-aliasing -ffast-math -fno-omit-frame-pointer -ftree-vectorize -fpredictive-commoning -funswitch-loops
 | |
| else
 | |
| 	OptimizerLevel_CompilerSpecific = -O0
 | |
| 	#-O1 -finline-functions
 | |
| endif
 | |
| 
 | |
| # CPPFLAGS == "c/c++ *preprocessor* flags" - not "cee-plus-plus flags"
 | |
| ARCH_FLAGS = 
 | |
| BUILDING_MULTI_ARCH = 0
 | |
| CPPFLAGS = $(DEFINES) $(addprefix -I, $(abspath $(INCLUDEDIRS) ))
 | |
| CFLAGS = $(ARCH_FLAGS) $(CPPFLAGS) $(WARN_FLAGS) -fvisibility=$(SymbolVisibility) $(OptimizerLevel) -pipe $(GCC_ExtraCompilerFlags) -Usprintf -Ustrncpy -UPROTECTED_THINGS_ENABLE
 | |
| CXXFLAGS = $(CFLAGS)
 | |
| DEFINES += -DVPROF_LEVEL=1 -DGNUC -DNO_HOOK_MALLOC -DNO_MALLOC_OVERRIDE
 | |
| LDFLAGS = $(CFLAGS) $(GCC_ExtraLinkerFlags) $(OptimizerLevel)
 | |
| GENDEP_CXXFLAGS = -MD -MP -MF $(@:.o=.P) 
 | |
| MAP_FLAGS =
 | |
| Srv_GAMEOUTPUTFILE = 
 | |
| COPY_DLL_TO_SRV = 0
 | |
| 
 | |
| 
 | |
| ifeq ($(STEAM_BRANCH),1)
 | |
| 	WARN_FLAGS = -Wall -Wextra -Wshadow -Wno-invalid-offsetof
 | |
| else
 | |
| 	WARN_FLAGS = -Wno-write-strings -Wno-multichar
 | |
| endif
 | |
| 
 | |
| WARN_FLAGS += -Wno-unknown-pragmas -Wno-unused-parameter -Wno-unused-value -Wno-missing-field-initializers -Wno-sign-compare -Wno-reorder -Wno-invalid-offsetof -Wno-float-equal -Werror=return-type -fdiagnostics-show-option -Wformat -Wformat-security
 | |
| 
 | |
| 
 | |
| ifeq ($(OS),Linux)
 | |
| 	# We should always specify -Wl,--build-id, as documented at:
 | |
| 	# http://linux.die.net/man/1/ld and http://fedoraproject.org/wiki/Releases/FeatureBuildId.http://fedoraproject.org/wiki/Releases/FeatureBuildId
 | |
| 	LDFLAGS += -Wl,--build-id
 | |
| 	# Set USE_VALVE_BINDIR to build with /Steam/tools/linux in the /valve/bin path.
 | |
| 	#  Dedicated server uses this.
 | |
| 	ifeq ($(USE_VALVE_BINDIR),1)
 | |
| 		# dedicated server flags
 | |
| 		ifeq ($(TARGET_PLATFORM),linux64)
 | |
| 			VALVE_BINDIR = /valve/bin64/
 | |
| 			MARCH_TARGET = nocona
 | |
| 		else
 | |
| 			VALVE_BINDIR = /valve/bin/
 | |
| 			MARCH_TARGET = pentium4
 | |
| 		endif
 | |
| 		STRIP_FLAGS =
 | |
| 	else
 | |
| 		# linux desktop client flags
 | |
| 		VALVE_BINDIR =
 | |
| 		# If the steam-runtime is available, use it. We should just default to using it when
 | |
| 		#  buildbot and everyone has a bit of time to get it installed.
 | |
| 		ifneq "$(wildcard /valve/steam-runtime/bin/)" ""
 | |
| 			# The steam-runtime is incompatible with clang at this point, so disable it
 | |
| 			# if clang is enabled.
 | |
| 			ifneq ($(CXX),clang++)
 | |
| 				VALVE_BINDIR = /valve/steam-runtime/bin/
 | |
| 			endif
 | |
| 		endif
 | |
| 		GCC_VER =
 | |
| 		MARCH_TARGET = pentium4
 | |
| 		# On dedicated servers, some plugins depend on global variable symbols in addition to functions.
 | |
| 		# So symbols like _Z16ClearMultiDamagev should show up when you do "nm server_srv.so" in TF2.
 | |
| 		STRIP_FLAGS = -x
 | |
| 	endif
 | |
| 
 | |
| 	ifeq ($(CXX),clang++)
 | |
| 		# Clang does not support -mfpmath=sse because it uses whatever
 | |
| 		# instruction set extensions are available by default.
 | |
| 		SSE_GEN_FLAGS = -msse2
 | |
| 	else
 | |
| 		SSE_GEN_FLAGS = -msse2 -mfpmath=sse
 | |
| 	endif
 | |
| 
 | |
| 	CCACHE := $(SRCROOT)/devtools/bin/linux/ccache
 | |
| 
 | |
| 	ifeq ($(origin GCC_VER), undefined)
 | |
| 	GCC_VER=-4.6
 | |
| 	endif
 | |
| 	ifeq ($(origin AR), default)
 | |
| 		AR = $(VALVE_BINDIR)ar crs
 | |
| 	endif
 | |
| 	ifeq ($(origin CC),default)
 | |
| 		CC = $(CCACHE) $(VALVE_BINDIR)gcc$(GCC_VER)	
 | |
| 	endif
 | |
| 	ifeq ($(origin CXX), default)
 | |
| 		CXX = $(CCACHE) $(VALVE_BINDIR)g++$(GCC_VER)
 | |
| 	endif
 | |
| 	# Support ccache with clang. Add -Qunused-arguments to avoid excessive warnings due to
 | |
| 	# a ccache quirk. Could also upgrade ccache.
 | |
| 	# http://petereisentraut.blogspot.com/2011/05/ccache-and-clang.html
 | |
| 	ifeq ($(CC),clang)
 | |
| 		CC = $(CCACHE) $(VALVE_BINDIR)clang -Qunused-arguments
 | |
| 	endif
 | |
| 	ifeq ($(CXX),clang++)
 | |
| 		CXX = $(CCACHE) $(VALVE_BINDIR)clang++ -Qunused-arguments
 | |
| 	endif
 | |
| 	LINK ?= $(CC)
 | |
| 
 | |
| 	ifeq ($(TARGET_PLATFORM),linux64)
 | |
| 		# nocona = pentium4 + 64bit + MMX, SSE, SSE2, SSE3 - no SSSE3 (that's three s's - added in core2)
 | |
| 		ARCH_FLAGS += -march=$(MARCH_TARGET) -mtune=core2
 | |
| 		LD_SO = ld-linux-x86_64.so.2
 | |
| 		LIBSTDCXX := $(shell $(CXX) -print-file-name=libstdc++.a)
 | |
| 		LIBSTDCXXPIC := $(shell $(CXX) -print-file-name=libstdc++-pic.a)
 | |
| 	else
 | |
| 		# pentium4 = MMX, SSE, SSE2 - no SSE3 (added in prescott) # -msse3 -mfpmath=sse
 | |
| 		ARCH_FLAGS += -m32 -march=$(MARCH_TARGET) -mtune=core2 $(SSE_GEN_FLAGS)
 | |
| 		LD_SO = ld-linux.so.2
 | |
| 		LIBSTDCXX := $(shell $(CXX) $(ARCH_FLAGS) -print-file-name=libstdc++.so)
 | |
| 		LIBSTDCXXPIC := $(shell $(CXX) $(ARCH_FLAGS) -print-file-name=libstdc++.so)
 | |
| 		LDFLAGS += -m32
 | |
| 	endif
 | |
| 
 | |
| 	GEN_SYM ?= $(SRCROOT)/devtools/gendbg.sh
 | |
| 	ifeq ($(CFG),release)
 | |
| 		STRIP ?= strip $(STRIP_FLAGS) -S
 | |
| 	#	CFLAGS += -ffunction-sections -fdata-sections
 | |
| 	#	LDFLAGS += -Wl,--gc-sections -Wl,--print-gc-sections
 | |
| 	else
 | |
| 		STRIP ?= true
 | |
| 	endif
 | |
| 	VSIGN ?= true
 | |
| 
 | |
| 	ifeq ($(SOURCE_SDK), 1)
 | |
| 		Srv_GAMEOUTPUTFILE := $(GAMEOUTPUTFILE:.so=_srv.so)
 | |
| 		COPY_DLL_TO_SRC := 1
 | |
| 	endif
 | |
| 
 | |
| 	LINK_MAP_FLAGS = -Wl,-Map,$(@:.so=).map
 | |
| 
 | |
| 	SHLIBLDFLAGS = -shared $(LDFLAGS) -Wl,--no-undefined
 | |
| 
 | |
| 	_WRAP := -Xlinker --wrap=
 | |
| 	PATHWRAP = $(_WRAP)fopen $(_WRAP)freopen $(_WRAP)open    $(_WRAP)creat    $(_WRAP)access  $(_WRAP)__xstat \
 | |
| 		   $(_WRAP)stat  $(_WRAP)lstat   $(_WRAP)fopen64 $(_WRAP)open64   $(_WRAP)opendir $(_WRAP)__lxstat \
 | |
| 		   $(_WRAP)chmod $(_WRAP)chown   $(_WRAP)lchown  $(_WRAP)symlink  $(_WRAP)link    $(_WRAP)__lxstat64 \
 | |
| 		   $(_WRAP)mknod $(_WRAP)utimes  $(_WRAP)unlink  $(_WRAP)rename   $(_WRAP)utime   $(_WRAP)__xstat64 \
 | |
| 		   $(_WRAP)mount $(_WRAP)mkfifo  $(_WRAP)mkdir   $(_WRAP)rmdir    $(_WRAP)scandir $(_WRAP)realpath
 | |
| 
 | |
| 	LIB_START_EXE = $(PATHWRAP) -static-libgcc -Wl,--start-group
 | |
| 	LIB_END_EXE = -Wl,--end-group -lm -ldl $(LIBSTDCXX) -lpthread 
 | |
| 
 | |
| 	LIB_START_SHLIB = $(PATHWRAP) -static-libgcc -Wl,--start-group
 | |
| 	LIB_END_SHLIB = -Wl,--end-group -lm -ldl $(LIBSTDCXXPIC) -lpthread -l:$(LD_SO) -Wl,--version-script=$(SRCROOT)/devtools/version_script.linux.txt
 | |
| 
 | |
| endif
 | |
| 
 | |
| ifeq ($(OS),Darwin)
 | |
| 	CCACHE := $(SRCROOT)/devtools/bin/osx32/ccache
 | |
| 	MAC_SDK_VER ?= 10.6
 | |
| 	MAC_SDK := macosx$(MAC_SDK_VER)
 | |
| 	SYSROOT := $(shell xcodebuild -sdk $(MAC_SDK) -version Path)
 | |
| 
 | |
| 	ifneq ($(origin MAC_SDK_VER), file)
 | |
|             $(warning Attempting build with SDK version $(MAC_SDK_VER), only 10.6 is supported and recommended!)
 | |
| 	endif
 | |
| 
 | |
| 	ifeq ($(SYSROOT),)
 | |
| 		FIRSTSDK := $(firstword $(sort $(shell xcodebuild -showsdks | grep macosx | sed 's/.*macosx//')))
 | |
|                 $(error Could not find SDK version $(MAC_SDK_VER). Install and configure Xcode 4.3, or build with: make MAC_SDK_VER=$(FIRSTSDK))
 | |
| 	endif
 | |
| 
 | |
| 	ifeq ($(origin CC), default)
 | |
|                 # Test to see if you have a compiler in the right place, if you
 | |
|                 # don't abort with an error
 | |
| 		CLANG := $(shell xcrun -sdk $(MAC_SDK) -find clang)
 | |
| 		ifeq ($(wildcard $(CLANG)),)
 | |
|                         $(error Unable to find C compiler, install and configure Xcode 4.3)
 | |
| 		endif
 | |
| 
 | |
| 		CC := $(CCACHE) $(CLANG) -Qunused-arguments
 | |
| 	endif
 | |
| 
 | |
| 	ifeq ($(origin CXX), default)
 | |
| 		CXXLANG := $(shell xcrun -sdk $(MAC_SDK) -find clang++)
 | |
| 		ifeq ($(wildcard $(CXXLANG)),)
 | |
|                         $(error Unable to find C++ compiler, install and configure Xcode 4.3)
 | |
| 		endif
 | |
| 
 | |
| 		CXX := $(CCACHE) $(CXXLANG) -Qunused-arguments
 | |
| 	endif
 | |
| 	LINK ?= $(CXX)
 | |
| 
 | |
| 	ifeq ($(origin AR), default)
 | |
| 		AR := $(shell xcrun -sdk $(MAC_SDK) -find libtool) -static -o
 | |
| 	endif
 | |
| 
 | |
| 	ifeq ($(TARGET_PLATFORM),osx64)
 | |
| 		ARCH_FLAGS += -arch x86_64 -m64 -march=core2
 | |
| 	else ifeq (,$(findstring -arch x86_64,$(GCC_ExtraCompilerFlags)))
 | |
| 		ARCH_FLAGS += -arch i386 -m32 -march=prescott -momit-leaf-frame-pointer -mtune=core2
 | |
| 	else
 | |
| 		# dirty hack to build a universal binary - don't specify the architecture
 | |
| 		ARCH_FLAGS += -arch i386 -Xarch_i386 -march=prescott -Xarch_i386 -mtune=core2 -Xarch_i386 -momit-leaf-frame-pointer -Xarch_x86_64 -march=core2
 | |
| 	endif
 | |
| 
 | |
| 	GEN_SYM ?= $(shell xcrun -sdk $(MAC_SDK) -find dsymutil)
 | |
| 	ifeq ($(CFG),release)
 | |
| 		STRIP ?= strip -S
 | |
| 	else
 | |
| 		STRIP ?= true
 | |
| 	endif
 | |
| 	ifeq ($(SOURCE_SDK), 1)
 | |
| 		VSIGN ?= true
 | |
| 	else
 | |
| 		VSIGN ?= $(SRCROOT)/devtools/bin/vsign
 | |
| 	endif
 | |
| 
 | |
| 	CPPFLAGS += -I$(SYSROOT)/usr/include/malloc
 | |
| 	CFLAGS += -isysroot $(SYSROOT) -mmacosx-version-min=10.5 -fasm-blocks
 | |
| 
 | |
| 	LIB_START_EXE = -lm -ldl -lpthread
 | |
| 	LIB_END_EXE = 
 | |
| 
 | |
| 	LIB_START_SHLIB = 
 | |
| 	LIB_END_SHLIB = 
 | |
| 
 | |
| 	SHLIBLDFLAGS = $(LDFLAGS) -bundle -flat_namespace -undefined suppress -Wl,-dead_strip -Wl,-no_dead_strip_inits_and_terms 
 | |
| 
 | |
| 	ifeq (lib,$(findstring lib,$(GAMEOUTPUTFILE)))
 | |
| 		SHLIBLDFLAGS = $(LDFLAGS) -dynamiclib -current_version 1.0 -compatibility_version 1.0 -install_name @rpath/$(basename $(notdir $(GAMEOUTPUTFILE))).dylib $(SystemLibraries) -Wl,-dead_strip -Wl,-no_dead_strip_inits_and_terms 
 | |
| 	endif
 | |
| 
 | |
| endif
 | |
| 
 | |
| #
 | |
| # Profile-directed optimizations.
 | |
| # Note: Last time these were tested 3/5/08, it actually slowed down the server benchmark by 5%!
 | |
| #
 | |
| # First, uncomment these, build, and test. It will generate .gcda and .gcno files where the .o files are.
 | |
| # PROFILE_LINKER_FLAG=-fprofile-arcs
 | |
| # PROFILE_COMPILER_FLAG=-fprofile-arcs
 | |
| #
 | |
| # Then, comment the above flags out again and rebuild with this flag uncommented:
 | |
| # PROFILE_COMPILER_FLAG=-fprofile-use
 | |
| #
 | |
| 
 | |
| #############################################################################
 | |
| # The compiler command lne for each src code file to compile
 | |
| #############################################################################
 | |
| 
 | |
| OBJ_DIR = ./obj_$(NAME)_$(TARGET_PLATFORM)$(TARGET_PLATFORM_EXT)/$(CFG)
 | |
| CPP_TO_OBJ = $(CPPFILES:.cpp=.o)
 | |
| CXX_TO_OBJ = $(CPP_TO_OBJ:.cxx=.o)
 | |
| CC_TO_OBJ = $(CXX_TO_OBJ:.cc=.o)
 | |
| MM_TO_OBJ = $(CC_TO_OBJ:.mm=.o)
 | |
| C_TO_OBJ = $(MM_TO_OBJ:.c=.o)
 | |
| OBJS = $(addprefix $(OBJ_DIR)/, $(notdir $(C_TO_OBJ)))
 | |
| 
 | |
| ifeq ($(MAKE_VERBOSE),1)
 | |
| 	QUIET_PREFIX = 
 | |
| 	QUIET_ECHO_POSTFIX = 
 | |
| else
 | |
| 	QUIET_PREFIX = @
 | |
| 	QUIET_ECHO_POSTFIX = > /dev/null
 | |
| endif
 | |
| 
 | |
| ifeq ($(MAKE_CC_VERBOSE),1)
 | |
| CC += -v
 | |
| endif
 | |
| 
 | |
| ifeq ($(CONFTYPE),lib)
 | |
|   LIB_File = $(OUTPUTFILE)
 | |
| endif
 | |
| 
 | |
| ifeq ($(CONFTYPE),dll)
 | |
|   SO_File = $(OUTPUTFILE)
 | |
| endif
 | |
| 
 | |
| ifeq ($(CONFTYPE),exe)
 | |
|   EXE_File = $(OUTPUTFILE)
 | |
| endif
 | |
| 
 | |
| # we generate dependencies as a side-effect of compilation now
 | |
| GEN_DEP_FILE=
 | |
| 
 | |
| PRE_COMPILE_FILE = 
 | |
| 
 | |
| POST_COMPILE_FILE = 
 | |
| 
 | |
| ifeq ($(BUILDING_MULTI_ARCH),1)
 | |
| 	SINGLE_ARCH_CXXFLAGS=$(subst -arch x86_64,,$(CXXFLAGS))
 | |
| 	COMPILE_FILE = \
 | |
| 		$(QUIET_PREFIX) \
 | |
| 		echo "---- $(lastword $(subst /, ,$<)) as MULTIARCH----";\
 | |
| 		mkdir -p $(OBJ_DIR) && \
 | |
| 		$(CXX) $(SINGLE_ARCH_CXXFLAGS) $(GENDEP_CXXFLAGS) -o $@ -c $< && \
 | |
| 		$(CXX) $(CXXFLAGS) -o $@ -c $<
 | |
| else
 | |
| 	COMPILE_FILE = \
 | |
| 		$(QUIET_PREFIX) \
 | |
| 		echo "---- $(lastword $(subst /, ,$<)) ----";\
 | |
| 		mkdir -p $(OBJ_DIR) && \
 | |
| 		$(CXX) $(CXXFLAGS) $(GENDEP_CXXFLAGS) -o $@ -c $<
 | |
| endif
 | |
| 
 | |
| ifneq "$(origin VALVE_NO_AUTO_P4)" "undefined"
 | |
| 	P4_EDIT_START = chmod -R +w
 | |
| 	P4_EDIT_END = || true
 | |
| 	P4_REVERT_START = true
 | |
| 	P4_REVERT_END =
 | |
| else
 | |
| 	ifndef P4_EDIT_CHANGELIST
 | |
| 		# You can use an environment variable to specify what changelist to check the Linux Binaries out into. Normally the default
 | |
| 		# setting is best, but here is an alternate example:
 | |
| 		# export P4_EDIT_CHANGELIST_CMD="echo 1424335"
 | |
| 		# ?= means that if P4_EDIT_CHANGELIST_CMD is already set it won't be changed.
 | |
| 		P4_EDIT_CHANGELIST_CMD ?= p4 changes -c `p4 client -o | grep ^Client | cut -f 2` -s pending | fgrep 'POSIX Auto Checkout' | cut -d' ' -f 2 | tail -n 1
 | |
| 		P4_EDIT_CHANGELIST := $(shell $(P4_EDIT_CHANGELIST_CMD))
 | |
| 	endif
 | |
| 	ifeq ($(P4_EDIT_CHANGELIST),)
 | |
| 		# If we haven't found a changelist to check out to then create one. The name must match the one from a few
 | |
| 		# lines above or else a new changelist will be created each time.
 | |
| 		# Warning: the behavior of 'echo' is not consistent. In bash you need the "-e" option in order for \n to be
 | |
| 		# interpreted as a line-feed, but in dash you do not, and if "-e" is passed along then it is printed, which
 | |
| 		# confuses p4. So, if you run this command from the bash shell don't forget to add "-e" to the echo command.
 | |
| 		P4_EDIT_CHANGELIST = $(shell echo "Change: new\nDescription: POSIX Auto Checkout" | p4 change -i | cut -f 2 -d ' ')
 | |
| 	endif
 | |
| 
 | |
| 	P4_EDIT_START := for f in
 | |
| 	P4_EDIT_END := ; do if [ -n $$f ]; then if [ -d $$f ]; then find $$f -type f -print | p4 -x - edit -c $(P4_EDIT_CHANGELIST); else p4 edit -c $(P4_EDIT_CHANGELIST) $$f; fi; fi; done $(QUIET_ECHO_POSTFIX)
 | |
| 	P4_REVERT_START := for f in  
 | |
| 	P4_REVERT_END := ; do if [ -n $$f ]; then if [ -d $$f ]; then find $$f -type f -print | p4 -x - revert; else p4 revert $$f; fi; fi; done $(QUIET_ECHO_POSTFIX) 
 | |
| endif
 | |
| 
 | |
| ifeq ($(CONFTYPE),dll)
 | |
| all: $(OTHER_DEPENDENCIES) $(OBJS) $(GAMEOUTPUTFILE)
 | |
| 	@echo $(GAMEOUTPUTFILE) $(QUIET_ECHO_POSTFIX)
 | |
| else
 | |
| all: $(OTHER_DEPENDENCIES) $(OBJS) $(OUTPUTFILE)
 | |
| 	@echo $(OUTPUTFILE) $(QUIET_ECHO_POSTFIX)
 | |
| endif
 | |
| 
 | |
| .PHONY: clean cleantargets cleanandremove rebuild relink RemoveOutputFile SingleFile
 | |
| 
 | |
| 
 | |
| rebuild :
 | |
| 	$(MAKE) -f $(firstword $(MAKEFILE_LIST)) cleanandremove
 | |
| 	$(MAKE) -f $(firstword $(MAKEFILE_LIST))
 | |
| 
 | |
| 
 | |
| # Use the relink target to force to relink the project.
 | |
| relink: RemoveOutputFile all
 | |
| 
 | |
| RemoveOutputFile:
 | |
| 	rm -f $(OUTPUTFILE)
 | |
| 
 | |
| 
 | |
| # This rule is so you can say "make SingleFile SingleFilename=/home/myname/valve_main/src/engine/language.cpp" and have it only build that file.
 | |
| # It basically just translates the full filename to create a dependency on the appropriate .o file so it'll build that.
 | |
| SingleFile : RemoveSingleFile $(OBJ_DIR)/$(basename $(notdir $(SingleFilename))).o
 | |
| 	@echo ""
 | |
| 
 | |
| RemoveSingleFile:
 | |
| 	$(QUIET_PREFIX) rm -f $(OBJ_DIR)/$(basename $(notdir $(SingleFilename))).o
 | |
| 
 | |
| clean:
 | |
| ifneq "$(OBJ_DIR)" ""
 | |
| 	$(QUIET_PREFIX) echo "rm -rf $(OBJ_DIR)"
 | |
| 	$(QUIET_PREFIX) rm -rf $(OBJ_DIR)
 | |
| endif
 | |
| ifneq "$(OUTPUTFILE)" ""
 | |
| 	$(QUIET_PREFIX) if [ -e $(OUTPUTFILE) ]; then \
 | |
| 		echo "p4 revert $(OUTPUTFILE)"; \
 | |
| 		$(P4_REVERT_START) $(OUTPUTFILE) $(OUTPUTFILE)$(SYM_EXT) $(P4_REVERT_END); \
 | |
| 	fi;
 | |
| endif
 | |
| ifneq "$(OTHER_DEPENDENCIES)" ""
 | |
| 	$(QUIET_PREFIX) echo "rm -f $(OTHER_DEPENDENCIES)"
 | |
| 	$(QUIET_PREFIX) rm -f $(OTHER_DEPENDENCIES)
 | |
| endif
 | |
| ifneq "$(GAMEOUTPUTFILE)" ""
 | |
| 	$(QUIET_PREFIX) echo "p4 revert $(GAMEOUTPUTFILE)"
 | |
| 	$(QUIET_PREFIX) $(P4_REVERT_START) $(GAMEOUTPUTFILE) $(GAMEOUTPUTFILE)$(SYM_EXT) $(P4_REVERT_END)
 | |
| endif
 | |
| 
 | |
| 
 | |
| # Do the above cleaning, except with p4 edit and rm. Reason being ar crs adds and replaces obj files to the
 | |
| # archive. However if you've renamed or deleted a source file, $(AR) won't remove it. This can leave
 | |
| # us with archive files that have extra unused symbols, and also potentially cause compilation errors
 | |
| # when you rename a file and have many duplicate symbols.
 | |
| cleanandremove:
 | |
| ifneq "$(OBJ_DIR)" ""
 | |
| 	$(QUIET_PREFIX) echo "rm -rf $(OBJ_DIR)"
 | |
| 	$(QUIET_PREFIX) -rm -rf $(OBJ_DIR)
 | |
| endif
 | |
| ifneq "$(OUTPUTFILE)" ""
 | |
| 	$(QUIET_PREFIX) if [ -e $(OUTPUTFILE) ]; then \
 | |
| 		echo "p4 edit and rm -f $(OUTPUTFILE) $(OUTPUTFILE)$(SYM_EXT)"; \
 | |
| 		$(P4_EDIT_START) $(OUTPUTFILE) $(OUTPUTFILE)$(SYM_EXT) $(P4_EDIT_END); \
 | |
| 	fi;
 | |
| 	$(QUIET_PREFIX) -rm -f $(OUTPUTFILE) $(OUTPUTFILE)$(SYM_EXT);
 | |
| endif
 | |
| ifneq "$(OTHER_DEPENDENCIES)" ""
 | |
| 	$(QUIET_PREFIX) echo "rm -f $(OTHER_DEPENDENCIES)"
 | |
| 	$(QUIET_PREFIX) -rm -f $(OTHER_DEPENDENCIES)
 | |
| endif
 | |
| ifneq "$(GAMEOUTPUTFILE)" ""
 | |
| 	$(QUIET_PREFIX) echo "p4 edit and rm -f $(GAMEOUTPUTFILE) $(GAMEOUTPUTFILE)$(SYM_EXT)"
 | |
| 	$(QUIET_PREFIX) $(P4_EDIT_START) $(GAMEOUTPUTFILE) $(GAMEOUTPUTFILE)$(SYM_EXT) $(P4_EDIT_END)
 | |
| 	$(QUIET_PREFIX) -rm -f $(GAMEOUTPUTFILE)
 | |
| endif
 | |
| 
 | |
| 
 | |
| # This just deletes the final targets so it'll do a relink next time we build.
 | |
| cleantargets:
 | |
| 	$(QUIET_PREFIX) rm -f $(OUTPUTFILE) $(GAMEOUTPUTFILE)
 | |
| 
 | |
| 
 | |
| $(LIB_File): $(OTHER_DEPENDENCIES) $(OBJS) 
 | |
| 	$(QUIET_PREFIX) -$(P4_EDIT_START) $(LIB_File) $(P4_EDIT_END); 
 | |
| 	$(QUIET_PREFIX) $(AR) $(LIB_File) $(OBJS) $(LIBFILES);
 | |
| 
 | |
| SO_GameOutputFile = $(GAMEOUTPUTFILE)
 | |
| 
 | |
| # Remove the target before installing a file over it; this prevents existing
 | |
| # instances of the game from crashing due to the overwrite.
 | |
| $(SO_GameOutputFile): $(SO_File)
 | |
| 	$(QUIET_PREFIX) \
 | |
| 	$(P4_EDIT_START) $(GAMEOUTPUTFILE) $(P4_EDIT_END) && \
 | |
| 	echo "----" $(QUIET_ECHO_POSTFIX);\
 | |
| 	echo "---- COPYING TO $@ [$(CFG)] ----";\
 | |
| 	echo "----" $(QUIET_ECHO_POSTFIX);
 | |
| 	$(QUIET_PREFIX) -$(P4_EDIT_START) $(GAMEOUTPUTFILE) $(P4_EDIT_END);
 | |
| 	$(QUIET_PREFIX) -mkdir -p `dirname $(GAMEOUTPUTFILE)` > /dev/null;
 | |
| 	$(QUIET_PREFIX) rm -f $(GAMEOUTPUTFILE) $(QUIET_ECHO_POSTFIX);
 | |
| 	$(QUIET_PREFIX) cp -v $(OUTPUTFILE) $(GAMEOUTPUTFILE) $(QUIET_ECHO_POSTFIX);
 | |
| 	$(QUIET_PREFIX) -$(P4_EDIT_START) $(GAMEOUTPUTFILE)$(SYM_EXT) $(P4_EDIT_END);
 | |
| 	$(QUIET_PREFIX) $(GEN_SYM) $(GAMEOUTPUTFILE); 
 | |
| 	$(QUIET_PREFIX) -$(STRIP) $(GAMEOUTPUTFILE);
 | |
| 	$(QUIET_PREFIX) $(VSIGN) -signvalve $(GAMEOUTPUTFILE);
 | |
| 	$(QUIET_PREFIX) if [ "$(COPY_DLL_TO_SRV)" = "1" ]; then\
 | |
| 		echo "----" $(QUIET_ECHO_POSTFIX);\
 | |
| 		echo "---- COPYING TO $(Srv_GAMEOUTPUTFILE) ----";\
 | |
| 		echo "----" $(QUIET_ECHO_POSTFIX);\
 | |
| 		cp -v $(GAMEOUTPUTFILE) $(Srv_GAMEOUTPUTFILE) $(QUIET_ECHO_POSTFIX);\
 | |
| 		cp -v $(GAMEOUTPUTFILE)$(SYM_EXT) $(Srv_GAMEOUTPUTFILE)$(SYM_EXT) $(QUIET_ECHO_POSTFIX);\
 | |
| 	fi;
 | |
| 	$(QUIET_PREFIX) if [ "$(IMPORTLIBRARY)" != "" ]; then\
 | |
| 		echo "----" $(QUIET_ECHO_POSTFIX);\
 | |
| 		echo "---- COPYING TO IMPORT LIBRARY $(IMPORTLIBRARY) ----";\
 | |
| 		echo "----" $(QUIET_ECHO_POSTFIX);\
 | |
| 		$(P4_EDIT_START) $(IMPORTLIBRARY) $(P4_EDIT_END) && \
 | |
| 		mkdir -p `dirname $(IMPORTLIBRARY)` > /dev/null && \
 | |
| 		cp -v $(OUTPUTFILE) $(IMPORTLIBRARY); \
 | |
| 	fi;
 | |
| 
 | |
| 
 | |
| $(SO_File): $(OTHER_DEPENDENCIES) $(OBJS) $(LIBFILENAMES)
 | |
| 	$(QUIET_PREFIX) \
 | |
| 	echo "----" $(QUIET_ECHO_POSTFIX);\
 | |
| 	echo "---- LINKING $@ [$(CFG)] ----";\
 | |
| 	echo "----" $(QUIET_ECHO_POSTFIX);\
 | |
| 	\
 | |
| 	$(LINK) $(LINK_MAP_FLAGS) $(SHLIBLDFLAGS) $(PROFILE_LINKER_FLAG) -o $(OUTPUTFILE) $(LIB_START_SHLIB) $(OBJS) $(LIBFILES) $(SystemLibraries) $(LIB_END_SHLIB);
 | |
| 	$(VSIGN) -signvalve $(OUTPUTFILE);
 | |
| 
 | |
| 
 | |
| $(EXE_File) : $(OTHER_DEPENDENCIES) $(OBJS) $(LIBFILENAMES)
 | |
| 	$(QUIET_PREFIX) \
 | |
| 	echo "----" $(QUIET_ECHO_POSTFIX);\
 | |
| 	echo "---- LINKING EXE $@ [$(CFG)] ----";\
 | |
| 	echo "----" $(QUIET_ECHO_POSTFIX);\
 | |
| 	\
 | |
| 	$(P4_EDIT_START) $(OUTPUTFILE) $(P4_EDIT_END);\
 | |
| 	$(LINK) $(LINK_MAP_FLAGS) $(LDFLAGS) $(PROFILE_LINKER_FLAG) -o $(OUTPUTFILE) $(LIB_START_EXE) $(OBJS) $(LIBFILES) $(SystemLibraries) $(LIB_END_EXE);
 | |
| 	$(QUIET_PREFIX) -$(P4_EDIT_START) $(OUTPUTFILE)$(SYM_EXT) $(P4_EDIT_END);
 | |
| 	$(QUIET_PREFIX) $(GEN_SYM) $(OUTPUTFILE);
 | |
| 	$(QUIET_PREFIX) -$(STRIP) $(OUTPUTFILE);
 | |
| 	$(QUIET_PREFIX) $(VSIGN) -signvalve $(OUTPUTFILE);
 | |
| 
 | |
| 
 | |
| tags:
 | |
| 	etags -a -C -o $(SRCROOT)/TAGS *.cpp *.cxx *.h *.hxx
 |