1026 lines
		
	
	
		
			36 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1026 lines
		
	
	
		
			36 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2005 Google Inc. All Rights Reserved.
 | 
						|
//
 | 
						|
// Redistribution and use in source and binary forms, with or without
 | 
						|
// modification, are permitted provided that the following conditions are
 | 
						|
// met:
 | 
						|
//
 | 
						|
//     * Redistributions of source code must retain the above copyright
 | 
						|
// notice, this list of conditions and the following disclaimer.
 | 
						|
//     * Redistributions in binary form must reproduce the above
 | 
						|
// copyright notice, this list of conditions and the following disclaimer
 | 
						|
// in the documentation and/or other materials provided with the
 | 
						|
// distribution.
 | 
						|
//     * Neither the name of Google Inc. nor the names of its
 | 
						|
// contributors may be used to endorse or promote products derived from
 | 
						|
// this software without specific prior written permission.
 | 
						|
//
 | 
						|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 | 
						|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 | 
						|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 | 
						|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 | 
						|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 | 
						|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 | 
						|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 | 
						|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 | 
						|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 | 
						|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 | 
						|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 | 
						|
 | 
						|
#include "snappy.h"
 | 
						|
#include "snappy-internal.h"
 | 
						|
#include "snappy-sinksource.h"
 | 
						|
 | 
						|
#include <stdio.h>
 | 
						|
 | 
						|
#include <algorithm>
 | 
						|
#include <string>
 | 
						|
#include <vector>
 | 
						|
 | 
						|
#ifdef _WIN32
 | 
						|
#pragma warning(disable:4018) // warning C4018: '<' : signed/unsigned mismatch
 | 
						|
#pragma warning(disable:4389) // warning C4389: '==' : signed/unsigned mismatch
 | 
						|
#endif //_WIN32
 | 
						|
 | 
						|
namespace snappy {
 | 
						|
 | 
						|
// Any hash function will produce a valid compressed bitstream, but a good
 | 
						|
// hash function reduces the number of collisions and thus yields better
 | 
						|
// compression for compressible input, and more speed for incompressible
 | 
						|
// input. Of course, it doesn't hurt if the hash function is reasonably fast
 | 
						|
// either, as it gets called a lot.
 | 
						|
static inline uint32 HashBytes(uint32 bytes, int shift) {
 | 
						|
  uint32 kMul = 0x1e35a7bd;
 | 
						|
  return (bytes * kMul) >> shift;
 | 
						|
}
 | 
						|
static inline uint32 Hash(const char* p, int shift) {
 | 
						|
  return HashBytes(UNALIGNED_LOAD32(p), shift);
 | 
						|
}
 | 
						|
 | 
						|
size_t MaxCompressedLength(size_t source_len) {
 | 
						|
  // Compressed data can be defined as:
 | 
						|
  //    compressed := item* literal*
 | 
						|
  //    item       := literal* copy
 | 
						|
  //
 | 
						|
  // The trailing literal sequence has a space blowup of at most 62/60
 | 
						|
  // since a literal of length 60 needs one tag byte + one extra byte
 | 
						|
  // for length information.
 | 
						|
  //
 | 
						|
  // Item blowup is trickier to measure.  Suppose the "copy" op copies
 | 
						|
  // 4 bytes of data.  Because of a special check in the encoding code,
 | 
						|
  // we produce a 4-byte copy only if the offset is < 65536.  Therefore
 | 
						|
  // the copy op takes 3 bytes to encode, and this type of item leads
 | 
						|
  // to at most the 62/60 blowup for representing literals.
 | 
						|
  //
 | 
						|
  // Suppose the "copy" op copies 5 bytes of data.  If the offset is big
 | 
						|
  // enough, it will take 5 bytes to encode the copy op.  Therefore the
 | 
						|
  // worst case here is a one-byte literal followed by a five-byte copy.
 | 
						|
  // I.e., 6 bytes of input turn into 7 bytes of "compressed" data.
 | 
						|
  //
 | 
						|
  // This last factor dominates the blowup, so the final estimate is:
 | 
						|
  return 32 + source_len + source_len/6;
 | 
						|
}
 | 
						|
 | 
						|
enum {
 | 
						|
  LITERAL = 0,
 | 
						|
  COPY_1_BYTE_OFFSET = 1,  // 3 bit length + 3 bits of offset in opcode
 | 
						|
  COPY_2_BYTE_OFFSET = 2,
 | 
						|
  COPY_4_BYTE_OFFSET = 3
 | 
						|
};
 | 
						|
 | 
						|
// Copy "len" bytes from "src" to "op", one byte at a time.  Used for
 | 
						|
// handling COPY operations where the input and output regions may
 | 
						|
// overlap.  For example, suppose:
 | 
						|
//    src    == "ab"
 | 
						|
//    op     == src + 2
 | 
						|
//    len    == 20
 | 
						|
// After IncrementalCopy(src, op, len), the result will have
 | 
						|
// eleven copies of "ab"
 | 
						|
//    ababababababababababab
 | 
						|
// Note that this does not match the semantics of either memcpy()
 | 
						|
// or memmove().
 | 
						|
static inline void IncrementalCopy(const char* src, char* op, int len) {
 | 
						|
  DCHECK_GT(len, 0);
 | 
						|
  do {
 | 
						|
    *op++ = *src++;
 | 
						|
  } while (--len > 0);
 | 
						|
}
 | 
						|
 | 
						|
// Equivalent to IncrementalCopy except that it can write up to ten extra
 | 
						|
// bytes after the end of the copy, and that it is faster.
 | 
						|
//
 | 
						|
// The main part of this loop is a simple copy of eight bytes at a time until
 | 
						|
// we've copied (at least) the requested amount of bytes.  However, if op and
 | 
						|
// src are less than eight bytes apart (indicating a repeating pattern of
 | 
						|
// length < 8), we first need to expand the pattern in order to get the correct
 | 
						|
// results. For instance, if the buffer looks like this, with the eight-byte
 | 
						|
// <src> and <op> patterns marked as intervals:
 | 
						|
//
 | 
						|
//    abxxxxxxxxxxxx
 | 
						|
//    [------]           src
 | 
						|
//      [------]         op
 | 
						|
//
 | 
						|
// a single eight-byte copy from <src> to <op> will repeat the pattern once,
 | 
						|
// after which we can move <op> two bytes without moving <src>:
 | 
						|
//
 | 
						|
//    ababxxxxxxxxxx
 | 
						|
//    [------]           src
 | 
						|
//        [------]       op
 | 
						|
//
 | 
						|
// and repeat the exercise until the two no longer overlap.
 | 
						|
//
 | 
						|
// This allows us to do very well in the special case of one single byte
 | 
						|
// repeated many times, without taking a big hit for more general cases.
 | 
						|
//
 | 
						|
// The worst case of extra writing past the end of the match occurs when
 | 
						|
// op - src == 1 and len == 1; the last copy will read from byte positions
 | 
						|
// [0..7] and write to [4..11], whereas it was only supposed to write to
 | 
						|
// position 1. Thus, ten excess bytes.
 | 
						|
 | 
						|
namespace {
 | 
						|
 | 
						|
const int kMaxIncrementCopyOverflow = 10;
 | 
						|
 | 
						|
}  // namespace
 | 
						|
 | 
						|
static inline void IncrementalCopyFastPath(const char* src, char* op, int len) {
 | 
						|
  while (op - src < 8) {
 | 
						|
    UNALIGNED_STORE64(op, UNALIGNED_LOAD64(src));
 | 
						|
    len -= op - src;
 | 
						|
    op += op - src;
 | 
						|
  }
 | 
						|
  while (len > 0) {
 | 
						|
    UNALIGNED_STORE64(op, UNALIGNED_LOAD64(src));
 | 
						|
    src += 8;
 | 
						|
    op += 8;
 | 
						|
    len -= 8;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
static inline char* EmitLiteral(char* op,
 | 
						|
                                const char* literal,
 | 
						|
                                int len,
 | 
						|
                                bool allow_fast_path) {
 | 
						|
  int n = len - 1;      // Zero-length literals are disallowed
 | 
						|
  if (n < 60) {
 | 
						|
    // Fits in tag byte
 | 
						|
    *op++ = LITERAL | (n << 2);
 | 
						|
 | 
						|
    // The vast majority of copies are below 16 bytes, for which a
 | 
						|
    // call to memcpy is overkill. This fast path can sometimes
 | 
						|
    // copy up to 15 bytes too much, but that is okay in the
 | 
						|
    // main loop, since we have a bit to go on for both sides:
 | 
						|
    //
 | 
						|
    //   - The input will always have kInputMarginBytes = 15 extra
 | 
						|
    //     available bytes, as long as we're in the main loop, and
 | 
						|
    //     if not, allow_fast_path = false.
 | 
						|
    //   - The output will always have 32 spare bytes (see
 | 
						|
    //     MaxCompressedLength).
 | 
						|
    if (allow_fast_path && len <= 16) {
 | 
						|
      UNALIGNED_STORE64(op, UNALIGNED_LOAD64(literal));
 | 
						|
      UNALIGNED_STORE64(op + 8, UNALIGNED_LOAD64(literal + 8));
 | 
						|
      return op + len;
 | 
						|
    }
 | 
						|
  } else {
 | 
						|
    // Encode in upcoming bytes
 | 
						|
    char* base = op;
 | 
						|
    int count = 0;
 | 
						|
    op++;
 | 
						|
    while (n > 0) {
 | 
						|
      *op++ = n & 0xff;
 | 
						|
      n >>= 8;
 | 
						|
      count++;
 | 
						|
    }
 | 
						|
    assert(count >= 1);
 | 
						|
    assert(count <= 4);
 | 
						|
    *base = LITERAL | ((59+count) << 2);
 | 
						|
  }
 | 
						|
  memcpy(op, literal, len);
 | 
						|
  return op + len;
 | 
						|
}
 | 
						|
 | 
						|
static inline char* EmitCopyLessThan64(char* op, int offset, int len) {
 | 
						|
  DCHECK_LE(len, 64);
 | 
						|
  DCHECK_GE(len, 4);
 | 
						|
  DCHECK_LT(offset, 65536);
 | 
						|
 | 
						|
  if ((len < 12) && (offset < 2048)) {
 | 
						|
    int len_minus_4 = len - 4;
 | 
						|
    assert(len_minus_4 < 8);            // Must fit in 3 bits
 | 
						|
    *op++ = COPY_1_BYTE_OFFSET | ((len_minus_4) << 2) | ((offset >> 8) << 5);
 | 
						|
    *op++ = offset & 0xff;
 | 
						|
  } else {
 | 
						|
    *op++ = COPY_2_BYTE_OFFSET | ((len-1) << 2);
 | 
						|
    LittleEndian::Store16(op, offset);
 | 
						|
    op += 2;
 | 
						|
  }
 | 
						|
  return op;
 | 
						|
}
 | 
						|
 | 
						|
static inline char* EmitCopy(char* op, int offset, int len) {
 | 
						|
  // Emit 64 byte copies but make sure to keep at least four bytes reserved
 | 
						|
  while (len >= 68) {
 | 
						|
    op = EmitCopyLessThan64(op, offset, 64);
 | 
						|
    len -= 64;
 | 
						|
  }
 | 
						|
 | 
						|
  // Emit an extra 60 byte copy if have too much data to fit in one copy
 | 
						|
  if (len > 64) {
 | 
						|
    op = EmitCopyLessThan64(op, offset, 60);
 | 
						|
    len -= 60;
 | 
						|
  }
 | 
						|
 | 
						|
  // Emit remainder
 | 
						|
  op = EmitCopyLessThan64(op, offset, len);
 | 
						|
  return op;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
bool GetUncompressedLength(const char* start, size_t n, size_t* result) {
 | 
						|
  uint32 v = 0;
 | 
						|
  const char* limit = start + n;
 | 
						|
  if (Varint::Parse32WithLimit(start, limit, &v) != NULL) {
 | 
						|
    *result = v;
 | 
						|
    return true;
 | 
						|
  } else {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
namespace internal {
 | 
						|
uint16* WorkingMemory::GetHashTable(size_t input_size, int* table_size) {
 | 
						|
  // Use smaller hash table when input.size() is smaller, since we
 | 
						|
  // fill the table, incurring O(hash table size) overhead for
 | 
						|
  // compression, and if the input is short, we won't need that
 | 
						|
  // many hash table entries anyway.
 | 
						|
  assert(kMaxHashTableSize >= 256);
 | 
						|
  int htsize = 256;
 | 
						|
  while (htsize < kMaxHashTableSize && htsize < input_size) {
 | 
						|
    htsize <<= 1;
 | 
						|
  }
 | 
						|
  CHECK_EQ(0, htsize & (htsize - 1)) << ": must be power of two";
 | 
						|
  CHECK_LE(htsize, kMaxHashTableSize) << ": hash table too large";
 | 
						|
 | 
						|
  uint16* table;
 | 
						|
  if (htsize <= ARRAYSIZE(small_table_)) {
 | 
						|
    table = small_table_;
 | 
						|
  } else {
 | 
						|
    if (large_table_ == NULL) {
 | 
						|
      large_table_ = new uint16[kMaxHashTableSize];
 | 
						|
    }
 | 
						|
    table = large_table_;
 | 
						|
  }
 | 
						|
 | 
						|
  *table_size = htsize;
 | 
						|
  memset(table, 0, htsize * sizeof(*table));
 | 
						|
  return table;
 | 
						|
}
 | 
						|
}  // end namespace internal
 | 
						|
 | 
						|
// For 0 <= offset <= 4, GetUint32AtOffset(UNALIGNED_LOAD64(p), offset) will
 | 
						|
// equal UNALIGNED_LOAD32(p + offset).  Motivation: On x86-64 hardware we have
 | 
						|
// empirically found that overlapping loads such as
 | 
						|
//  UNALIGNED_LOAD32(p) ... UNALIGNED_LOAD32(p+1) ... UNALIGNED_LOAD32(p+2)
 | 
						|
// are slower than UNALIGNED_LOAD64(p) followed by shifts and casts to uint32.
 | 
						|
static inline uint32 GetUint32AtOffset(uint64 v, int offset) {
 | 
						|
  DCHECK(0 <= offset && offset <= 4) << offset;
 | 
						|
  return v >> (LittleEndian::IsLittleEndian() ? 8 * offset : 32 - 8 * offset);
 | 
						|
}
 | 
						|
 | 
						|
// Flat array compression that does not emit the "uncompressed length"
 | 
						|
// prefix. Compresses "input" string to the "*op" buffer.
 | 
						|
//
 | 
						|
// REQUIRES: "input" is at most "kBlockSize" bytes long.
 | 
						|
// REQUIRES: "op" points to an array of memory that is at least
 | 
						|
// "MaxCompressedLength(input.size())" in size.
 | 
						|
// REQUIRES: All elements in "table[0..table_size-1]" are initialized to zero.
 | 
						|
// REQUIRES: "table_size" is a power of two
 | 
						|
//
 | 
						|
// Returns an "end" pointer into "op" buffer.
 | 
						|
// "end - op" is the compressed size of "input".
 | 
						|
namespace internal {
 | 
						|
char* CompressFragment(const char* const input,
 | 
						|
                       const size_t input_size,
 | 
						|
                       char* op,
 | 
						|
                       uint16* table,
 | 
						|
                       const int table_size) {
 | 
						|
  // "ip" is the input pointer, and "op" is the output pointer.
 | 
						|
  const char* ip = input;
 | 
						|
  CHECK_LE(input_size, kBlockSize);
 | 
						|
  CHECK_EQ(table_size & (table_size - 1), 0) << ": table must be power of two";
 | 
						|
  const int shift = 32 - Bits::Log2Floor(table_size);
 | 
						|
  DCHECK_EQ(kuint32max >> shift, table_size - 1);
 | 
						|
  const char* ip_end = input + input_size;
 | 
						|
  const char* base_ip = ip;
 | 
						|
  // Bytes in [next_emit, ip) will be emitted as literal bytes.  Or
 | 
						|
  // [next_emit, ip_end) after the main loop.
 | 
						|
  const char* next_emit = ip;
 | 
						|
 | 
						|
  const int kInputMarginBytes = 15;
 | 
						|
  if (PREDICT_TRUE(input_size >= kInputMarginBytes)) {
 | 
						|
    const char* ip_limit = input + input_size - kInputMarginBytes;
 | 
						|
 | 
						|
    for (uint32 next_hash = Hash(++ip, shift); ; ) {
 | 
						|
      DCHECK_LT(next_emit, ip);
 | 
						|
      // The body of this loop calls EmitLiteral once and then EmitCopy one or
 | 
						|
      // more times.  (The exception is that when we're close to exhausting
 | 
						|
      // the input we goto emit_remainder.)
 | 
						|
      //
 | 
						|
      // In the first iteration of this loop we're just starting, so
 | 
						|
      // there's nothing to copy, so calling EmitLiteral once is
 | 
						|
      // necessary.  And we only start a new iteration when the
 | 
						|
      // current iteration has determined that a call to EmitLiteral will
 | 
						|
      // precede the next call to EmitCopy (if any).
 | 
						|
      //
 | 
						|
      // Step 1: Scan forward in the input looking for a 4-byte-long match.
 | 
						|
      // If we get close to exhausting the input then goto emit_remainder.
 | 
						|
      //
 | 
						|
      // Heuristic match skipping: If 32 bytes are scanned with no matches
 | 
						|
      // found, start looking only at every other byte. If 32 more bytes are
 | 
						|
      // scanned, look at every third byte, etc.. When a match is found,
 | 
						|
      // immediately go back to looking at every byte. This is a small loss
 | 
						|
      // (~5% performance, ~0.1% density) for compressible data due to more
 | 
						|
      // bookkeeping, but for non-compressible data (such as JPEG) it's a huge
 | 
						|
      // win since the compressor quickly "realizes" the data is incompressible
 | 
						|
      // and doesn't bother looking for matches everywhere.
 | 
						|
      //
 | 
						|
      // The "skip" variable keeps track of how many bytes there are since the
 | 
						|
      // last match; dividing it by 32 (ie. right-shifting by five) gives the
 | 
						|
      // number of bytes to move ahead for each iteration.
 | 
						|
      uint32 skip = 32;
 | 
						|
 | 
						|
      const char* next_ip = ip;
 | 
						|
      const char* candidate;
 | 
						|
      do {
 | 
						|
        ip = next_ip;
 | 
						|
        uint32 hash = next_hash;
 | 
						|
        DCHECK_EQ(hash, Hash(ip, shift));
 | 
						|
        uint32 bytes_between_hash_lookups = skip++ >> 5;
 | 
						|
        next_ip = ip + bytes_between_hash_lookups;
 | 
						|
        if (PREDICT_FALSE(next_ip > ip_limit)) {
 | 
						|
          goto emit_remainder;
 | 
						|
        }
 | 
						|
        next_hash = Hash(next_ip, shift);
 | 
						|
        candidate = base_ip + table[hash];
 | 
						|
        DCHECK_GE(candidate, base_ip);
 | 
						|
        DCHECK_LT(candidate, ip);
 | 
						|
 | 
						|
        table[hash] = ip - base_ip;
 | 
						|
      } while (PREDICT_TRUE(UNALIGNED_LOAD32(ip) !=
 | 
						|
                            UNALIGNED_LOAD32(candidate)));
 | 
						|
 | 
						|
      // Step 2: A 4-byte match has been found.  We'll later see if more
 | 
						|
      // than 4 bytes match.  But, prior to the match, input
 | 
						|
      // bytes [next_emit, ip) are unmatched.  Emit them as "literal bytes."
 | 
						|
      DCHECK_LE(next_emit + 16, ip_end);
 | 
						|
      op = EmitLiteral(op, next_emit, ip - next_emit, true);
 | 
						|
 | 
						|
      // Step 3: Call EmitCopy, and then see if another EmitCopy could
 | 
						|
      // be our next move.  Repeat until we find no match for the
 | 
						|
      // input immediately after what was consumed by the last EmitCopy call.
 | 
						|
      //
 | 
						|
      // If we exit this loop normally then we need to call EmitLiteral next,
 | 
						|
      // though we don't yet know how big the literal will be.  We handle that
 | 
						|
      // by proceeding to the next iteration of the main loop.  We also can exit
 | 
						|
      // this loop via goto if we get close to exhausting the input.
 | 
						|
      uint64 input_bytes = 0;
 | 
						|
      uint32 candidate_bytes = 0;
 | 
						|
 | 
						|
      do {
 | 
						|
        // We have a 4-byte match at ip, and no need to emit any
 | 
						|
        // "literal bytes" prior to ip.
 | 
						|
        const char* base = ip;
 | 
						|
        int matched = 4 + FindMatchLength(candidate + 4, ip + 4, ip_end);
 | 
						|
        ip += matched;
 | 
						|
        int offset = base - candidate;
 | 
						|
        DCHECK_EQ(0, memcmp(base, candidate, matched));
 | 
						|
        op = EmitCopy(op, offset, matched);
 | 
						|
        // We could immediately start working at ip now, but to improve
 | 
						|
        // compression we first update table[Hash(ip - 1, ...)].
 | 
						|
        const char* insert_tail = ip - 1;
 | 
						|
        next_emit = ip;
 | 
						|
        if (PREDICT_FALSE(ip >= ip_limit)) {
 | 
						|
          goto emit_remainder;
 | 
						|
        }
 | 
						|
        input_bytes = UNALIGNED_LOAD64(insert_tail);
 | 
						|
        uint32 prev_hash = HashBytes(GetUint32AtOffset(input_bytes, 0), shift);
 | 
						|
        table[prev_hash] = ip - base_ip - 1;
 | 
						|
        uint32 cur_hash = HashBytes(GetUint32AtOffset(input_bytes, 1), shift);
 | 
						|
        candidate = base_ip + table[cur_hash];
 | 
						|
        candidate_bytes = UNALIGNED_LOAD32(candidate);
 | 
						|
        table[cur_hash] = ip - base_ip;
 | 
						|
      } while (GetUint32AtOffset(input_bytes, 1) == candidate_bytes);
 | 
						|
 | 
						|
      next_hash = HashBytes(GetUint32AtOffset(input_bytes, 2), shift);
 | 
						|
      ++ip;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
 emit_remainder:
 | 
						|
  // Emit the remaining bytes as a literal
 | 
						|
  if (next_emit < ip_end) {
 | 
						|
    op = EmitLiteral(op, next_emit, ip_end - next_emit, false);
 | 
						|
  }
 | 
						|
 | 
						|
  return op;
 | 
						|
}
 | 
						|
}  // end namespace internal
 | 
						|
 | 
						|
// Signature of output types needed by decompression code.
 | 
						|
// The decompression code is templatized on a type that obeys this
 | 
						|
// signature so that we do not pay virtual function call overhead in
 | 
						|
// the middle of a tight decompression loop.
 | 
						|
//
 | 
						|
// class DecompressionWriter {
 | 
						|
//  public:
 | 
						|
//   // Called before decompression
 | 
						|
//   void SetExpectedLength(size_t length);
 | 
						|
//
 | 
						|
//   // Called after decompression
 | 
						|
//   bool CheckLength() const;
 | 
						|
//
 | 
						|
//   // Called repeatedly during decompression
 | 
						|
//   bool Append(const char* ip, uint32 length, bool allow_fast_path);
 | 
						|
//   bool AppendFromSelf(uint32 offset, uint32 length);
 | 
						|
// };
 | 
						|
//
 | 
						|
// "allow_fast_path" is a parameter that says if there is at least 16
 | 
						|
// readable bytes in "ip". It is currently only used by SnappyArrayWriter.
 | 
						|
 | 
						|
// -----------------------------------------------------------------------
 | 
						|
// Lookup table for decompression code.  Generated by ComputeTable() below.
 | 
						|
// -----------------------------------------------------------------------
 | 
						|
 | 
						|
// Mapping from i in range [0,4] to a mask to extract the bottom 8*i bits
 | 
						|
static const uint32 wordmask[] = {
 | 
						|
  0u, 0xffu, 0xffffu, 0xffffffu, 0xffffffffu
 | 
						|
};
 | 
						|
 | 
						|
// Data stored per entry in lookup table:
 | 
						|
//      Range   Bits-used       Description
 | 
						|
//      ------------------------------------
 | 
						|
//      1..64   0..7            Literal/copy length encoded in opcode byte
 | 
						|
//      0..7    8..10           Copy offset encoded in opcode byte / 256
 | 
						|
//      0..4    11..13          Extra bytes after opcode
 | 
						|
//
 | 
						|
// We use eight bits for the length even though 7 would have sufficed
 | 
						|
// because of efficiency reasons:
 | 
						|
//      (1) Extracting a byte is faster than a bit-field
 | 
						|
//      (2) It properly aligns copy offset so we do not need a <<8
 | 
						|
static const uint16 char_table[256] = {
 | 
						|
  0x0001, 0x0804, 0x1001, 0x2001, 0x0002, 0x0805, 0x1002, 0x2002,
 | 
						|
  0x0003, 0x0806, 0x1003, 0x2003, 0x0004, 0x0807, 0x1004, 0x2004,
 | 
						|
  0x0005, 0x0808, 0x1005, 0x2005, 0x0006, 0x0809, 0x1006, 0x2006,
 | 
						|
  0x0007, 0x080a, 0x1007, 0x2007, 0x0008, 0x080b, 0x1008, 0x2008,
 | 
						|
  0x0009, 0x0904, 0x1009, 0x2009, 0x000a, 0x0905, 0x100a, 0x200a,
 | 
						|
  0x000b, 0x0906, 0x100b, 0x200b, 0x000c, 0x0907, 0x100c, 0x200c,
 | 
						|
  0x000d, 0x0908, 0x100d, 0x200d, 0x000e, 0x0909, 0x100e, 0x200e,
 | 
						|
  0x000f, 0x090a, 0x100f, 0x200f, 0x0010, 0x090b, 0x1010, 0x2010,
 | 
						|
  0x0011, 0x0a04, 0x1011, 0x2011, 0x0012, 0x0a05, 0x1012, 0x2012,
 | 
						|
  0x0013, 0x0a06, 0x1013, 0x2013, 0x0014, 0x0a07, 0x1014, 0x2014,
 | 
						|
  0x0015, 0x0a08, 0x1015, 0x2015, 0x0016, 0x0a09, 0x1016, 0x2016,
 | 
						|
  0x0017, 0x0a0a, 0x1017, 0x2017, 0x0018, 0x0a0b, 0x1018, 0x2018,
 | 
						|
  0x0019, 0x0b04, 0x1019, 0x2019, 0x001a, 0x0b05, 0x101a, 0x201a,
 | 
						|
  0x001b, 0x0b06, 0x101b, 0x201b, 0x001c, 0x0b07, 0x101c, 0x201c,
 | 
						|
  0x001d, 0x0b08, 0x101d, 0x201d, 0x001e, 0x0b09, 0x101e, 0x201e,
 | 
						|
  0x001f, 0x0b0a, 0x101f, 0x201f, 0x0020, 0x0b0b, 0x1020, 0x2020,
 | 
						|
  0x0021, 0x0c04, 0x1021, 0x2021, 0x0022, 0x0c05, 0x1022, 0x2022,
 | 
						|
  0x0023, 0x0c06, 0x1023, 0x2023, 0x0024, 0x0c07, 0x1024, 0x2024,
 | 
						|
  0x0025, 0x0c08, 0x1025, 0x2025, 0x0026, 0x0c09, 0x1026, 0x2026,
 | 
						|
  0x0027, 0x0c0a, 0x1027, 0x2027, 0x0028, 0x0c0b, 0x1028, 0x2028,
 | 
						|
  0x0029, 0x0d04, 0x1029, 0x2029, 0x002a, 0x0d05, 0x102a, 0x202a,
 | 
						|
  0x002b, 0x0d06, 0x102b, 0x202b, 0x002c, 0x0d07, 0x102c, 0x202c,
 | 
						|
  0x002d, 0x0d08, 0x102d, 0x202d, 0x002e, 0x0d09, 0x102e, 0x202e,
 | 
						|
  0x002f, 0x0d0a, 0x102f, 0x202f, 0x0030, 0x0d0b, 0x1030, 0x2030,
 | 
						|
  0x0031, 0x0e04, 0x1031, 0x2031, 0x0032, 0x0e05, 0x1032, 0x2032,
 | 
						|
  0x0033, 0x0e06, 0x1033, 0x2033, 0x0034, 0x0e07, 0x1034, 0x2034,
 | 
						|
  0x0035, 0x0e08, 0x1035, 0x2035, 0x0036, 0x0e09, 0x1036, 0x2036,
 | 
						|
  0x0037, 0x0e0a, 0x1037, 0x2037, 0x0038, 0x0e0b, 0x1038, 0x2038,
 | 
						|
  0x0039, 0x0f04, 0x1039, 0x2039, 0x003a, 0x0f05, 0x103a, 0x203a,
 | 
						|
  0x003b, 0x0f06, 0x103b, 0x203b, 0x003c, 0x0f07, 0x103c, 0x203c,
 | 
						|
  0x0801, 0x0f08, 0x103d, 0x203d, 0x1001, 0x0f09, 0x103e, 0x203e,
 | 
						|
  0x1801, 0x0f0a, 0x103f, 0x203f, 0x2001, 0x0f0b, 0x1040, 0x2040
 | 
						|
};
 | 
						|
 | 
						|
// In debug mode, allow optional computation of the table at startup.
 | 
						|
// Also, check that the decompression table is correct.
 | 
						|
#ifndef NDEBUG
 | 
						|
DEFINE_bool(snappy_dump_decompression_table, false,
 | 
						|
            "If true, we print the decompression table at startup.");
 | 
						|
 | 
						|
static uint16 MakeEntry(unsigned int extra,
 | 
						|
                        unsigned int len,
 | 
						|
                        unsigned int copy_offset) {
 | 
						|
  // Check that all of the fields fit within the allocated space
 | 
						|
  DCHECK_EQ(extra,       extra & 0x7);          // At most 3 bits
 | 
						|
  DCHECK_EQ(copy_offset, copy_offset & 0x7);    // At most 3 bits
 | 
						|
  DCHECK_EQ(len,         len & 0x7f);           // At most 7 bits
 | 
						|
  return len | (copy_offset << 8) | (extra << 11);
 | 
						|
}
 | 
						|
 | 
						|
static void ComputeTable() {
 | 
						|
  uint16 dst[256];
 | 
						|
 | 
						|
  // Place invalid entries in all places to detect missing initialization
 | 
						|
  int assigned = 0;
 | 
						|
  for (int i = 0; i < 256; i++) {
 | 
						|
    dst[i] = 0xffff;
 | 
						|
  }
 | 
						|
 | 
						|
  // Small LITERAL entries.  We store (len-1) in the top 6 bits.
 | 
						|
  for (unsigned int len = 1; len <= 60; len++) {
 | 
						|
    dst[LITERAL | ((len-1) << 2)] = MakeEntry(0, len, 0);
 | 
						|
    assigned++;
 | 
						|
  }
 | 
						|
 | 
						|
  // Large LITERAL entries.  We use 60..63 in the high 6 bits to
 | 
						|
  // encode the number of bytes of length info that follow the opcode.
 | 
						|
  for (unsigned int extra_bytes = 1; extra_bytes <= 4; extra_bytes++) {
 | 
						|
    // We set the length field in the lookup table to 1 because extra
 | 
						|
    // bytes encode len-1.
 | 
						|
    dst[LITERAL | ((extra_bytes+59) << 2)] = MakeEntry(extra_bytes, 1, 0);
 | 
						|
    assigned++;
 | 
						|
  }
 | 
						|
 | 
						|
  // COPY_1_BYTE_OFFSET.
 | 
						|
  //
 | 
						|
  // The tag byte in the compressed data stores len-4 in 3 bits, and
 | 
						|
  // offset/256 in 5 bits.  offset%256 is stored in the next byte.
 | 
						|
  //
 | 
						|
  // This format is used for length in range [4..11] and offset in
 | 
						|
  // range [0..2047]
 | 
						|
  for (unsigned int len = 4; len < 12; len++) {
 | 
						|
    for (unsigned int offset = 0; offset < 2048; offset += 256) {
 | 
						|
      dst[COPY_1_BYTE_OFFSET | ((len-4)<<2) | ((offset>>8)<<5)] =
 | 
						|
        MakeEntry(1, len, offset>>8);
 | 
						|
      assigned++;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // COPY_2_BYTE_OFFSET.
 | 
						|
  // Tag contains len-1 in top 6 bits, and offset in next two bytes.
 | 
						|
  for (unsigned int len = 1; len <= 64; len++) {
 | 
						|
    dst[COPY_2_BYTE_OFFSET | ((len-1)<<2)] = MakeEntry(2, len, 0);
 | 
						|
    assigned++;
 | 
						|
  }
 | 
						|
 | 
						|
  // COPY_4_BYTE_OFFSET.
 | 
						|
  // Tag contents len-1 in top 6 bits, and offset in next four bytes.
 | 
						|
  for (unsigned int len = 1; len <= 64; len++) {
 | 
						|
    dst[COPY_4_BYTE_OFFSET | ((len-1)<<2)] = MakeEntry(4, len, 0);
 | 
						|
    assigned++;
 | 
						|
  }
 | 
						|
 | 
						|
  // Check that each entry was initialized exactly once.
 | 
						|
  CHECK_EQ(assigned, 256);
 | 
						|
  for (int i = 0; i < 256; i++) {
 | 
						|
    CHECK_NE(dst[i], 0xffff);
 | 
						|
  }
 | 
						|
 | 
						|
  if (FLAGS_snappy_dump_decompression_table) {
 | 
						|
    printf("static const uint16 char_table[256] = {\n  ");
 | 
						|
    for (int i = 0; i < 256; i++) {
 | 
						|
      printf("0x%04x%s",
 | 
						|
             dst[i],
 | 
						|
             ((i == 255) ? "\n" : (((i%8) == 7) ? ",\n  " : ", ")));
 | 
						|
    }
 | 
						|
    printf("};\n");
 | 
						|
  }
 | 
						|
 | 
						|
  // Check that computed table matched recorded table
 | 
						|
  for (int i = 0; i < 256; i++) {
 | 
						|
    CHECK_EQ(dst[i], char_table[i]);
 | 
						|
  }
 | 
						|
}
 | 
						|
REGISTER_MODULE_INITIALIZER(snappy, ComputeTable());
 | 
						|
#endif /* !NDEBUG */
 | 
						|
 | 
						|
// Helper class for decompression
 | 
						|
class SnappyDecompressor {
 | 
						|
 private:
 | 
						|
  Source*       reader_;         // Underlying source of bytes to decompress
 | 
						|
  const char*   ip_;             // Points to next buffered byte
 | 
						|
  const char*   ip_limit_;       // Points just past buffered bytes
 | 
						|
  uint32        peeked_;         // Bytes peeked from reader (need to skip)
 | 
						|
  bool          eof_;            // Hit end of input without an error?
 | 
						|
  char          scratch_[5];     // Temporary buffer for PeekFast() boundaries
 | 
						|
 | 
						|
  // Ensure that all of the tag metadata for the next tag is available
 | 
						|
  // in [ip_..ip_limit_-1].  Also ensures that [ip,ip+4] is readable even
 | 
						|
  // if (ip_limit_ - ip_ < 5).
 | 
						|
  //
 | 
						|
  // Returns true on success, false on error or end of input.
 | 
						|
  bool RefillTag();
 | 
						|
 | 
						|
 public:
 | 
						|
  explicit SnappyDecompressor(Source* reader)
 | 
						|
      : reader_(reader),
 | 
						|
        ip_(NULL),
 | 
						|
        ip_limit_(NULL),
 | 
						|
        peeked_(0),
 | 
						|
        eof_(false) {
 | 
						|
  }
 | 
						|
 | 
						|
  ~SnappyDecompressor() {
 | 
						|
    // Advance past any bytes we peeked at from the reader
 | 
						|
    reader_->Skip(peeked_);
 | 
						|
  }
 | 
						|
 | 
						|
  // Returns true iff we have hit the end of the input without an error.
 | 
						|
  bool eof() const {
 | 
						|
    return eof_;
 | 
						|
  }
 | 
						|
 | 
						|
  // Read the uncompressed length stored at the start of the compressed data.
 | 
						|
  // On succcess, stores the length in *result and returns true.
 | 
						|
  // On failure, returns false.
 | 
						|
  bool ReadUncompressedLength(uint32* result) {
 | 
						|
    DCHECK(ip_ == NULL);       // Must not have read anything yet
 | 
						|
    // Length is encoded in 1..5 bytes
 | 
						|
    *result = 0;
 | 
						|
    uint32 shift = 0;
 | 
						|
    while (true) {
 | 
						|
      if (shift >= 32) return false;
 | 
						|
      size_t n;
 | 
						|
      const char* ip = reader_->Peek(&n);
 | 
						|
      if (n == 0) return false;
 | 
						|
      const unsigned char c = *(reinterpret_cast<const unsigned char*>(ip));
 | 
						|
      reader_->Skip(1);
 | 
						|
      *result |= static_cast<uint32>(c & 0x7f) << shift;
 | 
						|
      if (c < 128) {
 | 
						|
        break;
 | 
						|
      }
 | 
						|
      shift += 7;
 | 
						|
    }
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  // Process the next item found in the input.
 | 
						|
  // Returns true if successful, false on error or end of input.
 | 
						|
  template <class Writer>
 | 
						|
  void DecompressAllTags(Writer* writer) {
 | 
						|
    const char* ip = ip_;
 | 
						|
    for ( ;; ) {
 | 
						|
      if (ip_limit_ - ip < 5) {
 | 
						|
        ip_ = ip;
 | 
						|
        if (!RefillTag()) return;
 | 
						|
        ip = ip_;
 | 
						|
      }
 | 
						|
 | 
						|
      const unsigned char c = *(reinterpret_cast<const unsigned char*>(ip++));
 | 
						|
      const uint32 entry = char_table[c];
 | 
						|
      const uint32 trailer = LittleEndian::Load32(ip) & wordmask[entry >> 11];
 | 
						|
      ip += entry >> 11;
 | 
						|
      const uint32 length = entry & 0xff;
 | 
						|
 | 
						|
      if ((c & 0x3) == LITERAL) {
 | 
						|
        uint32 literal_length = length + trailer;
 | 
						|
        uint32 avail = ip_limit_ - ip;
 | 
						|
        while (avail < literal_length) {
 | 
						|
          bool allow_fast_path = (avail >= 16);
 | 
						|
          if (!writer->Append(ip, avail, allow_fast_path)) return;
 | 
						|
          literal_length -= avail;
 | 
						|
          reader_->Skip(peeked_);
 | 
						|
          size_t n;
 | 
						|
          ip = reader_->Peek(&n);
 | 
						|
          avail = (uint32)n;
 | 
						|
          peeked_ = avail;
 | 
						|
          if (avail == 0) return;  // Premature end of input
 | 
						|
          ip_limit_ = ip + avail;
 | 
						|
        }
 | 
						|
        bool allow_fast_path = (avail >= 16);
 | 
						|
        if (!writer->Append(ip, literal_length, allow_fast_path)) {
 | 
						|
          return;
 | 
						|
        }
 | 
						|
        ip += literal_length;
 | 
						|
      } else {
 | 
						|
        // copy_offset/256 is encoded in bits 8..10.  By just fetching
 | 
						|
        // those bits, we get copy_offset (since the bit-field starts at
 | 
						|
        // bit 8).
 | 
						|
        const uint32 copy_offset = entry & 0x700;
 | 
						|
        if (!writer->AppendFromSelf(copy_offset + trailer, length)) {
 | 
						|
          return;
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
bool SnappyDecompressor::RefillTag() {
 | 
						|
  const char* ip = ip_;
 | 
						|
  if (ip == ip_limit_) {
 | 
						|
    // Fetch a new fragment from the reader
 | 
						|
    reader_->Skip(peeked_);   // All peeked bytes are used up
 | 
						|
    size_t n;
 | 
						|
    ip = reader_->Peek(&n);
 | 
						|
    peeked_ = (uint32)n;
 | 
						|
    if (n == 0) {
 | 
						|
      eof_ = true;
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
    ip_limit_ = ip + n;
 | 
						|
  }
 | 
						|
 | 
						|
  // Read the tag character
 | 
						|
  DCHECK_LT(ip, ip_limit_);
 | 
						|
  const unsigned char c = *(reinterpret_cast<const unsigned char*>(ip));
 | 
						|
  const uint32 entry = char_table[c];
 | 
						|
  const uint32 needed = (entry >> 11) + 1;  // +1 byte for 'c'
 | 
						|
  DCHECK_LE(needed, sizeof(scratch_));
 | 
						|
 | 
						|
  // Read more bytes from reader if needed
 | 
						|
  uint32 nbuf = ip_limit_ - ip;
 | 
						|
  if (nbuf < needed) {
 | 
						|
    // Stitch together bytes from ip and reader to form the word
 | 
						|
    // contents.  We store the needed bytes in "scratch_".  They
 | 
						|
    // will be consumed immediately by the caller since we do not
 | 
						|
    // read more than we need.
 | 
						|
    memmove(scratch_, ip, nbuf);
 | 
						|
    reader_->Skip(peeked_);  // All peeked bytes are used up
 | 
						|
    peeked_ = 0;
 | 
						|
    while (nbuf < needed) {
 | 
						|
      size_t length;
 | 
						|
      const char* src = reader_->Peek(&length);
 | 
						|
      if (length == 0) return false;
 | 
						|
      uint32 to_add = min<uint32>(needed - nbuf, (uint32)length);
 | 
						|
      memcpy(scratch_ + nbuf, src, to_add);
 | 
						|
      nbuf += to_add;
 | 
						|
      reader_->Skip(to_add);
 | 
						|
    }
 | 
						|
    DCHECK_EQ(nbuf, needed);
 | 
						|
    ip_ = scratch_;
 | 
						|
    ip_limit_ = scratch_ + needed;
 | 
						|
  } else if (nbuf < 5) {
 | 
						|
    // Have enough bytes, but move into scratch_ so that we do not
 | 
						|
    // read past end of input
 | 
						|
    memmove(scratch_, ip, nbuf);
 | 
						|
    reader_->Skip(peeked_);  // All peeked bytes are used up
 | 
						|
    peeked_ = 0;
 | 
						|
    ip_ = scratch_;
 | 
						|
    ip_limit_ = scratch_ + nbuf;
 | 
						|
  } else {
 | 
						|
    // Pass pointer to buffer returned by reader_.
 | 
						|
    ip_ = ip;
 | 
						|
  }
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
template <typename Writer>
 | 
						|
static bool InternalUncompress(Source* r,
 | 
						|
                               Writer* writer,
 | 
						|
                               uint32 max_len) {
 | 
						|
  // Read the uncompressed length from the front of the compressed input
 | 
						|
  SnappyDecompressor decompressor(r);
 | 
						|
  uint32 uncompressed_len = 0;
 | 
						|
  if (!decompressor.ReadUncompressedLength(&uncompressed_len)) return false;
 | 
						|
  // Protect against possible DoS attack
 | 
						|
  if (static_cast<uint64>(uncompressed_len) > max_len) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  writer->SetExpectedLength(uncompressed_len);
 | 
						|
 | 
						|
  // Process the entire input
 | 
						|
  decompressor.DecompressAllTags(writer);
 | 
						|
  return (decompressor.eof() && writer->CheckLength());
 | 
						|
}
 | 
						|
 | 
						|
bool GetUncompressedLength(Source* source, uint32* result) {
 | 
						|
  SnappyDecompressor decompressor(source);
 | 
						|
  return decompressor.ReadUncompressedLength(result);
 | 
						|
}
 | 
						|
 | 
						|
size_t Compress(Source* reader, Sink* writer) {
 | 
						|
  size_t written = 0;
 | 
						|
  int N = (int)reader->Available();
 | 
						|
  char ulength[Varint::kMax32];
 | 
						|
  char* p = Varint::Encode32(ulength, N);
 | 
						|
  writer->Append(ulength, p-ulength);
 | 
						|
  written += (p - ulength);
 | 
						|
 | 
						|
  internal::WorkingMemory wmem;
 | 
						|
  char* scratch = NULL;
 | 
						|
  char* scratch_output = NULL;
 | 
						|
 | 
						|
  while (N > 0) {
 | 
						|
    // Get next block to compress (without copying if possible)
 | 
						|
    size_t fragment_size;
 | 
						|
    const char* fragment = reader->Peek(&fragment_size);
 | 
						|
    DCHECK_NE(fragment_size, 0) << ": premature end of input";
 | 
						|
    const int num_to_read = min(N, kBlockSize);
 | 
						|
    size_t bytes_read = fragment_size;
 | 
						|
 | 
						|
    int pending_advance = 0;
 | 
						|
    if (bytes_read >= num_to_read) {
 | 
						|
      // Buffer returned by reader is large enough
 | 
						|
      pending_advance = num_to_read;
 | 
						|
      fragment_size = num_to_read;
 | 
						|
    } else {
 | 
						|
      // Read into scratch buffer
 | 
						|
      if (scratch == NULL) {
 | 
						|
        // If this is the last iteration, we want to allocate N bytes
 | 
						|
        // of space, otherwise the max possible kBlockSize space.
 | 
						|
        // num_to_read contains exactly the correct value
 | 
						|
        scratch = new char[num_to_read];
 | 
						|
      }
 | 
						|
      memcpy(scratch, fragment, bytes_read);
 | 
						|
      reader->Skip(bytes_read);
 | 
						|
 | 
						|
      while (bytes_read < num_to_read) {
 | 
						|
        fragment = reader->Peek(&fragment_size);
 | 
						|
        size_t n = min<size_t>(fragment_size, num_to_read - bytes_read);
 | 
						|
        memcpy(scratch + bytes_read, fragment, n);
 | 
						|
        bytes_read += n;
 | 
						|
        reader->Skip(n);
 | 
						|
      }
 | 
						|
      DCHECK_EQ(bytes_read, num_to_read);
 | 
						|
      fragment = scratch;
 | 
						|
      fragment_size = num_to_read;
 | 
						|
    }
 | 
						|
    DCHECK_EQ(fragment_size, num_to_read);
 | 
						|
 | 
						|
    // Get encoding table for compression
 | 
						|
    int table_size;
 | 
						|
    uint16* table = wmem.GetHashTable(num_to_read, &table_size);
 | 
						|
 | 
						|
    // Compress input_fragment and append to dest
 | 
						|
    const size_t max_output = MaxCompressedLength(num_to_read);
 | 
						|
 | 
						|
    // Need a scratch buffer for the output, in case the byte sink doesn't
 | 
						|
    // have room for us directly.
 | 
						|
    if (scratch_output == NULL) {
 | 
						|
      scratch_output = new char[max_output];
 | 
						|
    } else {
 | 
						|
      // Since we encode kBlockSize regions followed by a region
 | 
						|
      // which is <= kBlockSize in length, a previously allocated
 | 
						|
      // scratch_output[] region is big enough for this iteration.
 | 
						|
    }
 | 
						|
    char* dest = writer->GetAppendBuffer(max_output, scratch_output);
 | 
						|
    char* end = internal::CompressFragment(fragment, fragment_size,
 | 
						|
                                           dest, table, table_size);
 | 
						|
    writer->Append(dest, end - dest);
 | 
						|
    written += (end - dest);
 | 
						|
 | 
						|
    N -= num_to_read;
 | 
						|
    reader->Skip(pending_advance);
 | 
						|
  }
 | 
						|
 | 
						|
  delete[] scratch;
 | 
						|
  delete[] scratch_output;
 | 
						|
 | 
						|
  return written;
 | 
						|
}
 | 
						|
 | 
						|
// -----------------------------------------------------------------------
 | 
						|
// Flat array interfaces
 | 
						|
// -----------------------------------------------------------------------
 | 
						|
 | 
						|
// A type that writes to a flat array.
 | 
						|
// Note that this is not a "ByteSink", but a type that matches the
 | 
						|
// Writer template argument to SnappyDecompressor::DecompressAllTags().
 | 
						|
class SnappyArrayWriter {
 | 
						|
 private:
 | 
						|
  char* base_;
 | 
						|
  char* op_;
 | 
						|
  char* op_limit_;
 | 
						|
 | 
						|
 public:
 | 
						|
  inline explicit SnappyArrayWriter(char* dst)
 | 
						|
      : base_(dst),
 | 
						|
        op_(dst) {
 | 
						|
  }
 | 
						|
 | 
						|
  inline void SetExpectedLength(size_t len) {
 | 
						|
    op_limit_ = op_ + len;
 | 
						|
  }
 | 
						|
 | 
						|
  inline bool CheckLength() const {
 | 
						|
    return op_ == op_limit_;
 | 
						|
  }
 | 
						|
 | 
						|
  inline bool Append(const char* ip, uint32 len, bool allow_fast_path) {
 | 
						|
    char* op = op_;
 | 
						|
    const int space_left = op_limit_ - op;
 | 
						|
    if (allow_fast_path && len <= 16 && space_left >= 16) {
 | 
						|
      // Fast path, used for the majority (about 90%) of dynamic invocations.
 | 
						|
      UNALIGNED_STORE64(op, UNALIGNED_LOAD64(ip));
 | 
						|
      UNALIGNED_STORE64(op + 8, UNALIGNED_LOAD64(ip + 8));
 | 
						|
    } else {
 | 
						|
      if (space_left < len) {
 | 
						|
        return false;
 | 
						|
      }
 | 
						|
      memcpy(op, ip, len);
 | 
						|
    }
 | 
						|
    op_ = op + len;
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  inline bool AppendFromSelf(uint32 offset, uint32 len) {
 | 
						|
    char* op = op_;
 | 
						|
    const int space_left = op_limit_ - op;
 | 
						|
 | 
						|
    if (op - base_ <= offset - 1u) {  // -1u catches offset==0
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
    if (len <= 16 && offset >= 8 && space_left >= 16) {
 | 
						|
      // Fast path, used for the majority (70-80%) of dynamic invocations.
 | 
						|
      UNALIGNED_STORE64(op, UNALIGNED_LOAD64(op - offset));
 | 
						|
      UNALIGNED_STORE64(op + 8, UNALIGNED_LOAD64(op - offset + 8));
 | 
						|
    } else {
 | 
						|
      if (space_left >= len + kMaxIncrementCopyOverflow) {
 | 
						|
        IncrementalCopyFastPath(op - offset, op, len);
 | 
						|
      } else {
 | 
						|
        if (space_left < len) {
 | 
						|
          return false;
 | 
						|
        }
 | 
						|
        IncrementalCopy(op - offset, op, len);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    op_ = op + len;
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
bool RawUncompress(const char* compressed, size_t n, char* uncompressed) {
 | 
						|
  ByteArraySource reader(compressed, n);
 | 
						|
  return RawUncompress(&reader, uncompressed);
 | 
						|
}
 | 
						|
 | 
						|
bool RawUncompress(Source* compressed, char* uncompressed) {
 | 
						|
  SnappyArrayWriter output(uncompressed);
 | 
						|
  return InternalUncompress(compressed, &output, kuint32max);
 | 
						|
}
 | 
						|
 | 
						|
bool Uncompress(const char* compressed, size_t n, string* uncompressed) {
 | 
						|
  size_t ulength;
 | 
						|
  if (!GetUncompressedLength(compressed, n, &ulength)) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
  // Protect against possible DoS attack
 | 
						|
  if ((static_cast<uint64>(ulength) + uncompressed->size()) >
 | 
						|
      uncompressed->max_size()) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
  STLStringResizeUninitialized(uncompressed, ulength);
 | 
						|
  return RawUncompress(compressed, n, string_as_array(uncompressed));
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
// A Writer that drops everything on the floor and just does validation
 | 
						|
class SnappyDecompressionValidator {
 | 
						|
 private:
 | 
						|
  size_t expected_;
 | 
						|
  size_t produced_;
 | 
						|
 | 
						|
 public:
 | 
						|
  inline SnappyDecompressionValidator() : produced_(0) { }
 | 
						|
  inline void SetExpectedLength(size_t len) {
 | 
						|
    expected_ = len;
 | 
						|
  }
 | 
						|
  inline bool CheckLength() const {
 | 
						|
    return expected_ == produced_;
 | 
						|
  }
 | 
						|
  inline bool Append(const char* ip, uint32 len, bool allow_fast_path) {
 | 
						|
    produced_ += len;
 | 
						|
    return produced_ <= expected_;
 | 
						|
  }
 | 
						|
  inline bool AppendFromSelf(uint32 offset, uint32 len) {
 | 
						|
    if (produced_ <= offset - 1u) return false;  // -1u catches offset==0
 | 
						|
    produced_ += len;
 | 
						|
    return produced_ <= expected_;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
bool IsValidCompressedBuffer(const char* compressed, size_t n) {
 | 
						|
  ByteArraySource reader(compressed, n);
 | 
						|
  SnappyDecompressionValidator writer;
 | 
						|
  return InternalUncompress(&reader, &writer, kuint32max);
 | 
						|
}
 | 
						|
 | 
						|
void RawCompress(const char* input,
 | 
						|
                 size_t input_length,
 | 
						|
                 char* compressed,
 | 
						|
                 size_t* compressed_length) {
 | 
						|
  ByteArraySource reader(input, input_length);
 | 
						|
  UncheckedByteArraySink writer(compressed);
 | 
						|
  Compress(&reader, &writer);
 | 
						|
 | 
						|
  // Compute how many bytes were added
 | 
						|
  *compressed_length = (writer.CurrentDestination() - compressed);
 | 
						|
}
 | 
						|
 | 
						|
size_t Compress(const char* input, size_t input_length, string* compressed) {
 | 
						|
  // Pre-grow the buffer to the max length of the compressed output
 | 
						|
  compressed->resize(MaxCompressedLength(input_length));
 | 
						|
 | 
						|
  size_t compressed_length;
 | 
						|
  RawCompress(input, input_length, string_as_array(compressed),
 | 
						|
              &compressed_length);
 | 
						|
  compressed->resize(compressed_length);
 | 
						|
  return compressed_length;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
} // end namespace snappy
 | 
						|
 |