146 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			146 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
// Choreo version 1
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event section "pause"
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{
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  time 3.546667 -1.000000
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  param "noaction"
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}
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event loop "loop_push"
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{
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  time 8.186667 -1.000000
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  param "4.500000"
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  loopcount "0"
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}
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actor "Alyx"
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{
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  channel "audio"
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  {
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    event speak "come on"
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    {
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      time 3.173333 3.869841
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      param "eli_lab.al_cmongord02"
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      fixedlength
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      cctype "cc_master"
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      cctoken ""
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    }
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    event speak "come on, Gordon"
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    {
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      time 0.826666 1.691133
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      param "eli_lab.al_cmongord01"
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      fixedlength
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      cctype "cc_master"
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      cctoken ""
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    }
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  }
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  channel "look at"
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  {
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    event lookat "mark_look_button_save_eli_1"
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    {
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      time 3.786668 5.860002
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      param "mark_look_button_save_eli_1"
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    }
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  }
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  channel "move to"
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  {
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    event moveto "mark_al_save_eli_1"
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    {
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      time 1.253334 3.780001
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      param "mark_al_save_eli_1"
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      param2 "Run"
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      resumecondition
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    }
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  }
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  channel "faceTo"
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  {
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    event face "mark_look_button_save_eli_1"
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    {
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      time 3.600000 4.606668
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      param "mark_look_button_save_eli_1"
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    }
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    event face "!Player"
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    {
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      time 0.106667 1.940000
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      param "!Player"
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      event_ramp
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      {
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        0.7077 0.8072
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        0.9154 0.9596
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        1.1377 1.0000
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        1.8333 1.0000
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      }
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    }
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  }
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  channel "Postures"
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  {
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  }
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  channel "Gestures"
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  {
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  }
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  channel "facial"
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  {
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  }
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  channel "Trigger"
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  {
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  }
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  channel "temp anims"
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  {
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    event sequence "alyx push button"
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    {
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      time 6.880001 8.880001
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      param "ButtonPush"
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      event_ramp
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      {
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        0.1231 0.9843
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        1.2115 0.9843
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      }
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      fixedlength
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    }
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    event sequence "alyx push button"
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    {
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      time 4.373335 6.373335
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      param "ButtonPush"
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      event_ramp
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      {
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        0.0423 0.9843
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        1.1115 0.9869
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      }
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      fixedlength
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    }
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    event sequence "alyx push button"
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    {
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      time 5.226668 7.226668
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      param "ButtonPush"
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      event_ramp
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      {
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        0.1538 0.9817
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        1.0308 0.9869
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      }
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      fixedlength
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    }
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  }
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  faceposermodel "U:\HL2\hl2\models\alyx.mdl"
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}
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actor "Dog"
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{
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  channel "look at"
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  {
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  }
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  channel "move to"
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  {
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  }
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  channel "face to"
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  {
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  }
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}
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scalesettings
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{
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  "CChoreoView" "25"
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  "ExpressionTool" "100"
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  "GestureTool" "100"
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  "RampTool" "52"
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  "SceneRampTool" "100"
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}
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fps 60
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snap off
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