240 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			240 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
// Choreo version 1
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actor "Alyx"
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{
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  channel "audio"
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  {
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    event speak "ep_01.al_self_healthlow02"
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    {
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      time 0.333334 0.722540
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      param "npc_alyx.hurt08"
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      fixedlength
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      cctype "cc_master"
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      cctoken ""
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    }
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  }
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  channel "look at"
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  {
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  }
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  channel "face to"
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  {
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  }
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  channel "Postures"
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  {
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  }
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  channel "Body_gestures"
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  {
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  }
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  channel "Gestures"
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  {
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  }
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  channel "Trigger"
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  {
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  }
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  channel "move to"
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  {
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  }
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  channel "faceTo"
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  {
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  }
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  channel "head flex"
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  {
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  }
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  channel "facial flex"
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  {
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    event flexanimation "face"
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    {
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      time 0.027778 0.787037
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      param ""
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      flexanimations samples_use_time
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      {
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        "lid_raiser" combo 
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        {
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          0.1508 0.5500
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          0.5720 0.8000
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          0.7488 0.8700
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        }
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        {
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          0.1508 0.5000
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          0.7488 0.5000
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        }
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        "lid_tightener" combo 
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        {
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          0.1508 0.3900
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          0.7488 0.4200
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        }
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        {
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          0.1508 0.5000
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          0.7488 0.5000
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        }
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        "lid_droop" combo 
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        {
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          0.1508 0.3600
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          0.7488 0.2400
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        }
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        {
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          0.1508 0.5000
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          0.7488 0.5000
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        }
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        "lid_closer" combo 
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        {
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          0.1508 0.6800
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          0.7488 0.0000
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        }
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        {
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          0.1508 0.5000
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          0.7488 0.5000
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        }
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        "half_closed" 
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        {
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          0.1508 0.0000
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          0.7488 0.0000
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        }
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        "blink" 
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        {
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          0.1508 1.0000
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          0.7488 0.0500
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        }
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        "inner_raiser" combo 
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        {
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          0.1508 0.8900
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          0.7388 1.0000
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        }
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        {
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          0.1508 0.5000
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          0.7488 0.5000
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        }
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        "outer_raiser" combo 
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        {
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          0.1508 0.0000
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          0.7488 0.0000
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        }
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        {
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          0.1508 0.5000
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          0.7488 0.5000
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        }
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        "lowerer" combo 
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        {
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          0.1508 1.0000
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          0.7488 0.0000
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        }
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        {
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          0.1508 0.5000
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          0.7488 0.5000
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        }
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        "wrinkler" 
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        {
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          0.1508 0.2300
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          0.7488 0.3500
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        }
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        "upper_raiser" combo 
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        {
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          0.1508 0.0000
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          0.7488 0.0000
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        }
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        {
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          0.1508 0.5000
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          0.7488 0.5000
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        }
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        "part" combo 
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        {
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          0.1508 0.0000
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          0.7488 0.0000
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        }
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        {
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          0.1508 0.5000
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          0.7488 0.5000
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        }
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        "puckerer" combo 
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        {
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          0.1508 0.0000
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          0.7488 0.0000
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        }
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        {
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          0.1508 0.5000
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          0.7488 0.5000
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        }
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        "funneler" combo 
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        {
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          0.1508 0.2600
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          0.7488 0.0000
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        }
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        {
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          0.1508 0.5000
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          0.7488 0.5000
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        }
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        "stretcher" combo 
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        {
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          0.1508 0.5400
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          0.7488 0.5400
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        }
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        {
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          0.1508 0.5000
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          0.7488 0.5000
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        }
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        "bite" 
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        {
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          0.1508 0.0200
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          0.7488 0.0600
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        }
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        "presser" 
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        {
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          0.1508 0.0400
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          0.7488 0.0400
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        }
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        "tightener" 
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        {
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          0.1508 0.1500
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          0.7488 0.0000
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        }
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        "jaw_clencher" 
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        {
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          0.1508 0.0000
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          0.7488 0.0000
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        }
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        "jaw_drop" 
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        {
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          0.1508 0.0000
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          0.7488 0.0000
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        }
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        "mouth_drop" combo 
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        {
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          0.1508 0.0000
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          0.7488 0.0000
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        }
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        {
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          0.1508 0.5000
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          0.7488 0.5000
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        }
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        "smile" 
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        {
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          0.1508 0.0000
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          0.7488 0.0000
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        }
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        "lower_lip" 
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        {
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          0.1508 0.1900
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          0.7488 0.1900
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        }
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        "eyes_updown" range 30.0 -30.0 
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        {
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          0.1508 0.6100
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          0.7488 0.6100
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        }
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      }
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    }
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  }
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  faceposermodel "u:\tf2\hl2\models\alyx.mdl"
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}
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mapname "maps\klab_actormarks.bsp"
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scalesettings
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{
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  "CChoreoView" "72"
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  "ExpressionTool" "40"
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  "RampTool" "60"
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  "GestureTool" "50"
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  "SceneRampTool" "100"
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}
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fps 60
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snap off
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