144 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			144 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
// Choreo version 1
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event section "pause"
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{
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  time 4.666667 -1.000000
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  param "noaction"
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}
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event loop "loop"
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{
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  time 18.958334 -1.000000
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  param "10.000000"
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  loopcount "-1"
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}
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actor "cit_hall_supervisor_1"
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{
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  channel "audio"
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  {
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  }
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  channel "look at"
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  {
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    event lookat "mark_look_monitors_garage_1"
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    {
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      time 0.125000 20.125000
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      param "mark_look_monitors_garage_1"
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      event_ramp
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      {
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        1.5524 0.9220
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        19.5286 0.9248
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      }
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    }
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  }
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  channel "move to"
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  {
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    event moveto "mark_cit_monitors_1"
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    {
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      time 0.923611 7.194446
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      param "mark_cit_monitors_1"
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      resumecondition
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    }
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  }
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  channel "faceTo"
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  {
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    event face "mark_look_monitors_garage_1"
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    {
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      time 4.812500 21.645834
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      param "mark_look_monitors_garage_1"
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    }
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  }
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  channel "Postures"
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  {
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  }
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  channel "bodygestures"
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  {
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  }
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  channel "Gestures"
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  {
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  }
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  channel "headf"
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  {
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  }
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  channel "facial"
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  {
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  }
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  channel "eyes"
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  {
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  }
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  channel "Trigger"
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  {
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    active "0"
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  }
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  channel "temp"
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  {
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  }
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  faceposermodel "U:\HL2\hl2\models\alyx.mdl"
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}
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actor "cit_hall_supervisor_2"
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{
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  channel "audio"
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  {
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  }
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  channel "look at"
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  {
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    event lookat "mark_look_monitors_garage_1"
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    {
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      time 0.125000 21.000000
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      param "mark_look_monitors_garage_1"
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      event_ramp
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      {
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        1.4381 0.9276
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        19.9048 0.9526
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      }
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    }
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  }
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  channel "move to"
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  {
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    event moveto "mark_cit_monitors_2"
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    {
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      time 2.548611 7.784723
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      param "mark_cit_monitors_2"
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      param2 "Walk"
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      resumecondition
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    }
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  }
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  channel "face to"
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  {
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    event face "mark_look_monitors_garage_1"
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    {
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      time 4.791667 19.895834
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      param "mark_look_monitors_garage_1"
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    }
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  }
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  channel "postures"
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  {
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  }
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  channel "body"
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  {
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  }
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  channel "gestures"
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  {
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  }
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  channel "head"
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  {
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  }
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  channel "facial"
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  {
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  }
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  channel "triggers"
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  {
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  }
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  faceposermodel "U:\hl2\hl2\models\Eli.mdl"
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}
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mapname "maps\d1_eli\d1_eli_01_actormarks.bsp"
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scalesettings
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{
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  "CChoreoView" "32"
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  "ExpressionTool" "40"
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  "GestureTool" "100"
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  "RampTool" "42"
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  "SceneRampTool" "100"
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}
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fps 60
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snap off
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