# Files to ignore when considering what GIT should commit. # Visual Studio *.suo *.user *.sln.docstates *.obj *.pch *.tlog *.log *.scc *.exp *.ilk *.lastbuildstate vc100.pdb ipch *.sdf *.opensdf *.idb *.vcxproj *.sln *.lib # Visual studio config dirs .vs/* mp/src/.vs/* sp/src/.vs/* # OSX/Linux build products *.mak *.mak.vpc_crc *.xcodeproj/ obj*/ !devtools/*.mak !utils/smdlexp/smdlexp.mak # Specific Source build products client.pdb client.dll client.lib server.pdb server.dll server.lib client.so client.so.dbg server.so server.so.dbg server_srv.so server_srv.so.dbg client.dylib client.dylib.dSYM/ server.dylib server.dylib.dSYM/ # files generated by running a mod config.cfg # shader files *.tmp sp/game/mod_hl2/cfg/server_blacklist.txt *.cache *.pdb *.db sp/src/lib/public/mathlib.lib sp/src/lib/public/raytrace.lib sp/src/lib/public/tier1.lib sp/src/lib/public/vgui_controls.lib sp/src/lib/public/mathlib.lib sp/src/lib/public/raytrace.lib sp/src/lib/public/tier1.lib sp/src/lib/public/vgui_controls.lib .vs/slnx.sqlite .vs/sourcearena/v16/Browse.VC.opendb .vs/VSWorkspaceState.json sp/game/mod_hl2/GameState.txt sp/game/mod_hl2/maps/graphs/sdk_vehicles.ain sp/game/mod_hl2/stats.txt sp/game/mod_hl2/voice_ban.dt sp/src/game/client/client_episodic.vcxproj.filters sp/src/game/client/client_episodic.vcxproj.vpc_crc sp/src/game/client/client_episodic.vpc.sentinel sp/src/game/client/client_hl2.vcxproj.filters sp/src/game/client/client_hl2.vcxproj.vpc_crc sp/src/game/client/client_hl2.vpc.sentinel sp/src/game/server/server_episodic.vcxproj.filters sp/src/game/server/server_episodic.vcxproj.vpc_crc sp/src/game/server/server_episodic.vpc.sentinel sp/src/game/server/server_hl2.vcxproj.filters sp/src/game/server/server_hl2.vcxproj.vpc_crc sp/src/game/server/server_hl2.vpc.sentinel sp/src/lib/public/mathlib.lib sp/src/lib/public/raytrace.lib sp/src/lib/public/tier1.lib sp/src/lib/public/vgui_controls.lib sp/src/mathlib/mathlib.vcxproj.filters sp/src/mathlib/mathlib.vcxproj.vpc_crc sp/src/mathlib/mathlib.vpc.sentinel sp/src/raytrace/raytrace.vcxproj.filters sp/src/raytrace/raytrace.vcxproj.vpc_crc sp/src/raytrace/raytrace.vpc.sentinel sp/src/tier1/tier1.vcxproj.filters sp/src/tier1/tier1.vcxproj.vpc_crc sp/src/tier1/tier1.vpc.sentinel sp/src/vgui2/vgui_controls/vgui_controls.vcxproj.filters sp/src/vgui2/vgui_controls/vgui_controls.vcxproj.vpc_crc sp/src/vgui2/vgui_controls/vgui_controls.vpc.sentinel sp/src/lib/public/mathlib.lib sp/src/lib/public/raytrace.lib sp/src/lib/public/tier1.lib sp/src/lib/public/vgui_controls.lib #game directories sp/game/* mp/game/* *.vpc_crc *.filters mp/src/game/server/server_hl2mp.vpc.sentinel mp/src/game/client/client_hl2mp.vpc.sentinel mp/src/.vs/games/v16/Browse.VC.opendb mp/src/.vs/* mp/src/vgui2/vgui_controls/vgui_controls.vpc.sentinel mp/src/tier1/tier1.vpc.sentinel mp/src/raytrace/raytrace.vpc.sentinel mp/src/mathlib/mathlib.vpc.sentinel mp/src/lib/public/vgui_controls.lib mp/src/lib/public/tier1.lib mp/src/lib/public/raytrace.lib mp/src/lib/public/mathlib.lib