# Files to ignore when considering what GIT should commit. # Visual Studio *.suo *.user *.sln.docstates *.obj *.pch *.tlog *.log *.scc *.exp *.ilk *.lastbuildstate vc100.pdb ipch *.sdf *.opensdf *.idb *.vcxproj *.sln *.lib # Visual studio config dirs .vs/* mp/src/.vs/* sp/src/.vs/* # OSX/Linux build products *.mak *.mak.vpc_crc *.xcodeproj/ obj*/ !devtools/*.mak !utils/smdlexp/smdlexp.mak # Specific Source build products client.pdb client.dll client.lib server.pdb server.dll server.lib client.so client.so.dbg server.so server.so.dbg server_srv.so server_srv.so.dbg client.dylib client.dylib.dSYM/ server.dylib server.dylib.dSYM/ # files generated by running a mod config.cfg # shader files *.tmp sp/game/mod_hl2/cfg/server_blacklist.txt *.cache *.pdb *.db sp/game/mod_hl2/GameState.txt sp/game/mod_hl2/maps/graphs/sdk_vehicles.ain sp/game/mod_hl2/stats.txt sp/game/mod_hl2/voice_ban.dt *.vcxproj.FileListAbsolute.txt *.vpc_crc *.sentinel *.filters #game directories sp/game/* mp/game/*