Fix line endings. WHAMMY.

This commit is contained in:
Jørgen P. Tjernø
2013-12-02 19:31:46 -08:00
parent c47ad60970
commit f56bb35301
6719 changed files with 2805089 additions and 2805089 deletions

View File

@@ -1,49 +1,49 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#ifndef IREPLAYPERFORMANCERECORDER_H
#define IREPLAYPERFORMANCERECORDER_H
#ifdef _WIN32
#pragma once
#endif
//----------------------------------------------------------------------------------------
#include "interface.h"
//----------------------------------------------------------------------------------------
class CReplay;
class Vector;
class QAngle;
class CReplayPerformance;
//----------------------------------------------------------------------------------------
class IReplayPerformanceRecorder : public IBaseInterface
{
public:
virtual void BeginPerformanceRecord( CReplay *pReplay ) = 0;
virtual void EndPerformanceRecord() = 0;
virtual void NotifyPauseState( bool bPaused ) = 0;
virtual CReplayPerformance *GetPerformance() = 0;
virtual bool IsRecording() const = 0;
virtual void SnipAtTime( float flTime ) = 0;
virtual void NotifySkipping() = 0;
virtual void ClearSkipping() = 0;
virtual void AddEvent_Camera_Change_FirstPerson( float flTime, int nEntityIndex ) = 0;
virtual void AddEvent_Camera_Change_ThirdPerson( float flTime, int nEntityIndex ) = 0;
virtual void AddEvent_Camera_Change_Free( float flTime ) = 0;
virtual void AddEvent_Camera_ChangePlayer( float flTime, int nEntIndex ) = 0;
virtual void AddEvent_Camera_SetView( float flTime, const Vector& origin, const QAngle &angles, float fov ) = 0;
virtual void AddEvent_Slowmo( float flTime, float flScale ) = 0;
};
//----------------------------------------------------------------------------------------
#endif // IREPLAYPERFORMANCERECORDER_H
//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#ifndef IREPLAYPERFORMANCERECORDER_H
#define IREPLAYPERFORMANCERECORDER_H
#ifdef _WIN32
#pragma once
#endif
//----------------------------------------------------------------------------------------
#include "interface.h"
//----------------------------------------------------------------------------------------
class CReplay;
class Vector;
class QAngle;
class CReplayPerformance;
//----------------------------------------------------------------------------------------
class IReplayPerformanceRecorder : public IBaseInterface
{
public:
virtual void BeginPerformanceRecord( CReplay *pReplay ) = 0;
virtual void EndPerformanceRecord() = 0;
virtual void NotifyPauseState( bool bPaused ) = 0;
virtual CReplayPerformance *GetPerformance() = 0;
virtual bool IsRecording() const = 0;
virtual void SnipAtTime( float flTime ) = 0;
virtual void NotifySkipping() = 0;
virtual void ClearSkipping() = 0;
virtual void AddEvent_Camera_Change_FirstPerson( float flTime, int nEntityIndex ) = 0;
virtual void AddEvent_Camera_Change_ThirdPerson( float flTime, int nEntityIndex ) = 0;
virtual void AddEvent_Camera_Change_Free( float flTime ) = 0;
virtual void AddEvent_Camera_ChangePlayer( float flTime, int nEntIndex ) = 0;
virtual void AddEvent_Camera_SetView( float flTime, const Vector& origin, const QAngle &angles, float fov ) = 0;
virtual void AddEvent_Slowmo( float flTime, float flScale ) = 0;
};
//----------------------------------------------------------------------------------------
#endif // IREPLAYPERFORMANCERECORDER_H