Added .vcds from all the singleplayer games in the SDK
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66
sp/game/hl2/scenes/trainyard/security_weapon_point.vcd
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66
sp/game/hl2/scenes/trainyard/security_weapon_point.vcd
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// Choreo version 1
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event loop "Loop"
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{
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time 4.213334 -1.000000
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param "3.100000"
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loopcount "-1"
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}
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event section "Wait for reach target 2"
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{
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time 0.480000 -1.000000
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param "noaction"
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}
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actor "!Target1"
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{
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channel "Audio"
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{
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}
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channel "Expression"
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{
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event face "Face Player"
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{
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time 0.000000 4.260000
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param "!player"
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}
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}
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channel "Look"
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{
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event lookat "Look at Player"
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{
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time -0.000000 4.273333
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param "!player"
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}
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}
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channel "Sequence"
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{
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event generic "Aim at Player"
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{
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time 0.506667 4.253334
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param "AI_AIM"
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param2 "!player"
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}
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active "0"
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}
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channel "Move to"
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{
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event moveto "Move to whatever"
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{
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time 0.000000 1.500000
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param "!target2"
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param2 "Walk "
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resumecondition
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}
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}
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faceposermodel "D:\HL2\hl2\models\Police.mdl"
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}
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scalesettings
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{
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"CChoreoView" "100"
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"SceneRampTool" "84"
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"ExpressionTool" "100"
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"GestureTool" "106"
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"RampTool" "52"
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}
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fps 60
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snap off
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