Added .vcds from all the singleplayer games in the SDK
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95
sp/game/hl2/scenes/trainyard/cit_raidrunner_2.vcd
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95
sp/game/hl2/scenes/trainyard/cit_raidrunner_2.vcd
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// Choreo version 1
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event stoppoint "pow"
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{
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time 4.004446 -1.000000
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param "noaction"
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}
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event section "paws"
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{
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time 1.839996 -1.000000
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param "noaction"
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}
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actor "!target1"
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{
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channel "audio"
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{
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event speak "Help!"
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{
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time 2.546668 3.215693
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param "npc_citizen.help01"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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event speak "runforyourlife"
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{
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time 0.017780 1.228936
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param "npc_citizen.runforyourlife03"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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event speak "startleGasp"
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{
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time 2.000003 2.219141
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param "npc_citizen.startle01"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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}
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channel "Look at"
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{
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}
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channel "Face to"
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{
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}
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channel "Move to"
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{
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event moveto "mark_Raid_BeatDown"
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{
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time 0.100000 1.977779
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param "mark_Raid_BeatDown"
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param2 "run_protected_all"
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resumecondition
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}
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}
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channel "Posture"
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{
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event gesture "NULL"
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{
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time 0.000000 0.760000
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param ""
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}
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}
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channel "Gesture"
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{
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}
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channel "Flex anim"
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{
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event firetrigger "2_SpawnCops"
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{
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time 0.360001 -1.000000
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param "2"
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}
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}
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channel "Trigger"
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{
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event firetrigger "1_ss_Raid_BeatDown"
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{
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time 1.960000 -1.000000
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param "1"
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}
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}
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}
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scalesettings
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{
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"CChoreoView" "50"
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"RampTool" "50"
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"SceneRampTool" "100"
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"ExpressionTool" "38"
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"GestureTool" "100"
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}
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fps 60
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snap off
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