Added .vcds from all the singleplayer games in the SDK
This commit is contained in:
192
sp/game/hl2/scenes/trainyard/alyx_greet00.vcd
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192
sp/game/hl2/scenes/trainyard/alyx_greet00.vcd
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// Choreo version 1
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event stoppoint "stop"
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{
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time 7.613333 -1.000000
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param "noaction"
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}
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event section "apuse"
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{
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time 6.920000 -1.000000
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param "noaction"
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}
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actor "Alyx"
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{
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channel "audio"
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{
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event speak "hmm!"
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{
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time 7.306668 7.557938
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param "Trainyard.al_hmm"
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param2 "VOL_NORM"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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event speak "<electrical blast>"
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{
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time 1.360000 1.857845
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param "Flesh.ImpactHard"
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param2 "VOL_NORM"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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event speak "<electrical blast>"
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{
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time 3.213334 4.233243
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param "Wood_Box.Break"
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param2 "VOL_NORM"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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event speak "over here!"
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{
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time 0.333333 1.163061
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param "Trainyard.al_overhere"
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param2 "VOL_NORM"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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event speak "over here!"
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{
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time 1.973333 3.109659
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param "Trainyard.al_noyoudont"
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param2 "VOL_NORM"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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event speak "<electrical blast>"
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{
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time 4.853333 5.873242
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param "Wood_Box.Break"
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param2 "VOL_NORM"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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}
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channel "look at"
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{
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event lookat "look_player"
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{
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time 0.213333 5.486666
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param "!player"
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event_ramp
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{
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0.2885 0.8439
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5.1320 0.7100
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}
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}
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}
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channel "move to"
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{
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event moveto "mark_knockout_alyxmark1"
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{
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time 4.640000 6.980000
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param "mark_knockout_alyxmark1"
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param2 "Walk"
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resumecondition
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}
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}
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channel "faceTo"
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{
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}
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channel "Postures"
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{
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}
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channel "Gestures"
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{
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}
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channel "facial"
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{
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}
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channel "Trigger"
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{
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event speak "Metro Pain"
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{
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time 4.306668 4.852972
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param "NPC_MetroPolice.Pain"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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event speak "What the Hell"
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{
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time 1.440000 2.705759
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param "Trainyard.metro_suprise"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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event speak "body hit"
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{
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time 3.226664 3.506936
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param "Flesh.ImpactSoft"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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event speak "body hit"
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{
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time 3.773333 3.961813
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param "Flesh.ImpactSoft"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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event speak "body hit"
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{
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time 4.760001 5.040273
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param "Flesh.ImpactSoft"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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event speak "body hit"
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{
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time 5.613334 5.801815
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param "Flesh.ImpactSoft"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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event speak "Metro Pain"
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{
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time 5.853334 6.422495
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param "NPC_MetroPolice.Pain"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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event speak "Metro Pain"
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{
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time 2.906667 3.662177
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param "NPC_MetroPolice.Pain"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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}
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faceposermodel "U:\HL2\hl2\models\alyx.mdl"
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}
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actor "!Target1"
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{
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channel "audio"
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{
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}
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}
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scalesettings
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{
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"CChoreoView" "50"
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"ExpressionTool" "100"
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"GestureTool" "100"
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"RampTool" "52"
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"SceneRampTool" "100"
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}
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fps 60
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snap off
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