Added .vcds from all the singleplayer games in the SDK
This commit is contained in:
48
sp/game/hl2/scenes/npc/barney/ba_bringiton.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_bringiton.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_bringiton"
|
||||
{
|
||||
time 0.064516 1.313155
|
||||
param "npc_barney.ba_bringiton"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_covermegord.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_covermegord.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
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||||
event speak "ba_covermegord"
|
||||
{
|
||||
time 0.064516 0.992090
|
||||
param "npc_barney.ba_covermegord"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
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||||
snap off
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||||
48
sp/game/hl2/scenes/npc/barney/ba_damnit.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_damnit.vcd
Normal file
@@ -0,0 +1,48 @@
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||||
// Choreo version 1
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||||
actor "Barney"
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||||
{
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||||
channel "audio"
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||||
{
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||||
event speak "ba_damnit"
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||||
{
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||||
time 0.064516 0.673722
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param "npc_barney.ba_damnit"
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||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
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||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
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||||
|
||||
mapname "maps\d1_town_05.bsp"
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||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
60
sp/game/hl2/scenes/npc/barney/ba_danger02.vcd
Normal file
60
sp/game/hl2/scenes/npc/barney/ba_danger02.vcd
Normal file
@@ -0,0 +1,60 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
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||||
{
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||||
channel "audio"
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||||
{
|
||||
event speak "ba_danger02"
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||||
{
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||||
time 0.064516 1.791092
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||||
param "npc_barney.ba_danger02"
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||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
event lookat "!player"
|
||||
{
|
||||
time 0.021506 1.768818
|
||||
param "!player"
|
||||
event_ramp
|
||||
{
|
||||
0.1400 0.8553
|
||||
0.2367 0.9868
|
||||
1.5554 0.9868
|
||||
1.6254 0.8640
|
||||
}
|
||||
}
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_downyougo.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_downyougo.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
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||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_downyougo"
|
||||
{
|
||||
time 0.064516 1.241795
|
||||
param "npc_barney.ba_downyougo"
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||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
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||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_duck.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_duck.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
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||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_duck"
|
||||
{
|
||||
time 0.064516 1.089074
|
||||
param "npc_barney.ba_duck"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
60
sp/game/hl2/scenes/npc/barney/ba_follow01.vcd
Normal file
60
sp/game/hl2/scenes/npc/barney/ba_follow01.vcd
Normal file
@@ -0,0 +1,60 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "nexus.ba_followme01"
|
||||
{
|
||||
time 0.064516 1.231727
|
||||
param "nexus.ba_followme01"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
event lookat "!player"
|
||||
{
|
||||
time 0.021506 1.241936
|
||||
param "!player"
|
||||
event_ramp
|
||||
{
|
||||
0.1400 0.8553
|
||||
0.2367 0.9868
|
||||
1.0285 0.9868
|
||||
1.0985 0.8640
|
||||
}
|
||||
}
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
60
sp/game/hl2/scenes/npc/barney/ba_follow02.vcd
Normal file
60
sp/game/hl2/scenes/npc/barney/ba_follow02.vcd
Normal file
@@ -0,0 +1,60 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "nexus.ba_followme02"
|
||||
{
|
||||
time 0.064516 1.035060
|
||||
param "nexus.ba_followme02"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
event lookat "!player"
|
||||
{
|
||||
time 0.021506 1.037635
|
||||
param "!player"
|
||||
event_ramp
|
||||
{
|
||||
0.1400 0.8553
|
||||
0.2367 0.9868
|
||||
0.8242 0.9868
|
||||
0.8942 0.8640
|
||||
}
|
||||
}
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
60
sp/game/hl2/scenes/npc/barney/ba_follow03.vcd
Normal file
60
sp/game/hl2/scenes/npc/barney/ba_follow03.vcd
Normal file
@@ -0,0 +1,60 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "nexus.ba_followme03"
|
||||
{
|
||||
time 0.064516 1.295468
|
||||
param "nexus.ba_followme03"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
event lookat "!player"
|
||||
{
|
||||
time 0.021506 1.295699
|
||||
param "!player"
|
||||
event_ramp
|
||||
{
|
||||
0.1400 0.8553
|
||||
0.2367 0.9868
|
||||
1.0823 0.9868
|
||||
1.1523 0.8640
|
||||
}
|
||||
}
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
60
sp/game/hl2/scenes/npc/barney/ba_follow05.vcd
Normal file
60
sp/game/hl2/scenes/npc/barney/ba_follow05.vcd
Normal file
@@ -0,0 +1,60 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "nexus.ba_followme05"
|
||||
{
|
||||
time 0.064516 0.845695
|
||||
param "nexus.ba_followme05"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
event lookat "!player"
|
||||
{
|
||||
time 0.021506 0.854839
|
||||
param "!player"
|
||||
event_ramp
|
||||
{
|
||||
0.1400 0.8553
|
||||
0.2367 0.9868
|
||||
0.6414 0.9868
|
||||
0.7114 0.8640
|
||||
}
|
||||
}
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_getaway.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_getaway.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_getaway"
|
||||
{
|
||||
time 0.064516 1.323496
|
||||
param "npc_barney.ba_getaway"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_getdown.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_getdown.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_getdown"
|
||||
{
|
||||
time 0.064516 1.324448
|
||||
param "npc_barney.ba_getdown"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_getoutofway.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_getoutofway.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_getoutofway"
|
||||
{
|
||||
time 0.064516 1.407532
|
||||
param "npc_barney.ba_getoutofway"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_goingdown.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_goingdown.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_goingdown"
|
||||
{
|
||||
time 0.064516 1.277464
|
||||
param "npc_barney.ba_goingdown"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_gordonhelp.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_gordonhelp.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_gordonhelp"
|
||||
{
|
||||
time 0.064516 1.646126
|
||||
param "npc_barney.ba_gordonhelp"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_gotone.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_gotone.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_gotone"
|
||||
{
|
||||
time 0.064516 1.063428
|
||||
param "npc_barney.ba_gotone"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_grenade01.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_grenade01.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_grenade01"
|
||||
{
|
||||
time 0.064516 1.206013
|
||||
param "npc_barney.ba_grenade01"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_grenade02.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_grenade02.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_grenade02"
|
||||
{
|
||||
time 0.064516 1.256353
|
||||
param "npc_barney.ba_grenade02"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_headhumpers.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_headhumpers.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_headhumpers"
|
||||
{
|
||||
time 0.064516 1.310593
|
||||
param "npc_barney.ba_headhumpers"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_hereitcomes.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_hereitcomes.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_hereitcomes"
|
||||
{
|
||||
time 0.064516 1.213700
|
||||
param "npc_barney.ba_hereitcomes"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_heretheycome01.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_heretheycome01.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_heretheycome01"
|
||||
{
|
||||
time 0.064516 1.199822
|
||||
param "npc_barney.ba_heretheycome01"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_heretheycome02.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_heretheycome02.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_heretheycome02"
|
||||
{
|
||||
time 0.064516 1.559822
|
||||
param "npc_barney.ba_heretheycome02"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
60
sp/game/hl2/scenes/npc/barney/ba_hurryup.vcd
Normal file
60
sp/game/hl2/scenes/npc/barney/ba_hurryup.vcd
Normal file
@@ -0,0 +1,60 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_hurryup"
|
||||
{
|
||||
time 0.064516 0.916716
|
||||
param "npc_barney.ba_hurryup"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
event lookat "!player"
|
||||
{
|
||||
time 0.021506 0.897850
|
||||
param "!player"
|
||||
event_ramp
|
||||
{
|
||||
0.1400 0.8553
|
||||
0.2367 0.9868
|
||||
0.6844 0.9868
|
||||
0.7544 0.8640
|
||||
}
|
||||
}
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
60
sp/game/hl2/scenes/npc/barney/ba_imwithyou.vcd
Normal file
60
sp/game/hl2/scenes/npc/barney/ba_imwithyou.vcd
Normal file
@@ -0,0 +1,60 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_imwithyou"
|
||||
{
|
||||
time 0.064516 1.153427
|
||||
param "npc_barney.ba_imwithyou"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
event lookat "!player"
|
||||
{
|
||||
time 0.021506 1.145162
|
||||
param "!player"
|
||||
event_ramp
|
||||
{
|
||||
0.1400 0.8553
|
||||
0.2367 0.9868
|
||||
0.9318 0.9868
|
||||
1.0018 0.8640
|
||||
}
|
||||
}
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_laugh01.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_laugh01.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_laugh01"
|
||||
{
|
||||
time 0.064516 1.379845
|
||||
param "npc_barney.ba_laugh01"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_laugh02.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_laugh02.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_laugh02"
|
||||
{
|
||||
time 0.064516 1.527804
|
||||
param "npc_barney.ba_laugh02"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_laugh03.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_laugh03.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_laugh03"
|
||||
{
|
||||
time 0.064516 1.445604
|
||||
param "npc_barney.ba_laugh03"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_laugh04.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_laugh04.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_laugh04"
|
||||
{
|
||||
time 0.064516 1.478484
|
||||
param "npc_barney.ba_laugh04"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_letsdoit.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_letsdoit.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_letsdoit"
|
||||
{
|
||||
time 0.064516 1.058734
|
||||
param "npc_barney.ba_letsdoit"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_letsgo.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_letsgo.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_letsgo"
|
||||
{
|
||||
time 0.064516 0.869369
|
||||
param "npc_barney.ba_letsgo"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_littlehelphere.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_littlehelphere.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_littlehelphere"
|
||||
{
|
||||
time 0.064516 1.527214
|
||||
param "npc_barney.ba_littlehelphere"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_lookout.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_lookout.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_lookout"
|
||||
{
|
||||
time 0.064516 0.881387
|
||||
param "npc_barney.ba_lookout"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
60
sp/game/hl2/scenes/npc/barney/ba_losttouch.vcd
Normal file
60
sp/game/hl2/scenes/npc/barney/ba_losttouch.vcd
Normal file
@@ -0,0 +1,60 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_losttouch"
|
||||
{
|
||||
time 0.064516 1.753155
|
||||
param "npc_barney.ba_losttouch"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
event lookat "!player"
|
||||
{
|
||||
time 0.021506 1.747312
|
||||
param "!player"
|
||||
event_ramp
|
||||
{
|
||||
0.1400 0.8553
|
||||
0.2367 0.9868
|
||||
1.5339 0.9868
|
||||
1.6039 0.8640
|
||||
}
|
||||
}
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_no01.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_no01.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_no01"
|
||||
{
|
||||
time 0.064516 1.189822
|
||||
param "npc_barney.ba_no01"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_no02.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_no02.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_no02"
|
||||
{
|
||||
time 0.064516 1.079505
|
||||
param "npc_barney.ba_no02"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_ohyeah.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_ohyeah.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_ohyeah"
|
||||
{
|
||||
time 0.064516 1.491545
|
||||
param "npc_barney.ba_ohyeah"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
60
sp/game/hl2/scenes/npc/barney/ba_oldtimes.vcd
Normal file
60
sp/game/hl2/scenes/npc/barney/ba_oldtimes.vcd
Normal file
@@ -0,0 +1,60 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_oldtimes"
|
||||
{
|
||||
time 0.064516 1.860185
|
||||
param "npc_barney.ba_oldtimes"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
event lookat "!player"
|
||||
{
|
||||
time 0.021506 1.844087
|
||||
param "!player"
|
||||
event_ramp
|
||||
{
|
||||
0.1400 0.8553
|
||||
0.2367 0.9868
|
||||
1.6307 0.9868
|
||||
1.7007 0.8640
|
||||
}
|
||||
}
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
60
sp/game/hl2/scenes/npc/barney/ba_openfiregord.vcd
Normal file
60
sp/game/hl2/scenes/npc/barney/ba_openfiregord.vcd
Normal file
@@ -0,0 +1,60 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_openfiregord"
|
||||
{
|
||||
time 0.064516 1.527214
|
||||
param "npc_barney.ba_openfiregord"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
event lookat "!player"
|
||||
{
|
||||
time 0.021506 1.532259
|
||||
param "!player"
|
||||
event_ramp
|
||||
{
|
||||
0.1400 0.8553
|
||||
0.2367 0.9868
|
||||
1.3189 0.9868
|
||||
1.3889 0.8640
|
||||
}
|
||||
}
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_pain01.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_pain01.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_pain01"
|
||||
{
|
||||
time 0.064516 0.517124
|
||||
param "npc_barney.ba_pain01"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_pain02.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_pain02.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_pain02"
|
||||
{
|
||||
time 0.064516 0.680072
|
||||
param "npc_barney.ba_pain02"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_pain03.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_pain03.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_pain03"
|
||||
{
|
||||
time 0.064516 0.589550
|
||||
param "npc_barney.ba_pain03"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_pain04.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_pain04.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_pain04"
|
||||
{
|
||||
time 0.064516 0.517124
|
||||
param "npc_barney.ba_pain04"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_pain05.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_pain05.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_pain05"
|
||||
{
|
||||
time 0.064516 0.879187
|
||||
param "npc_barney.ba_pain05"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_pain06.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_pain06.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_pain06"
|
||||
{
|
||||
time 0.064516 0.788666
|
||||
param "npc_barney.ba_pain06"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_pain07.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_pain07.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_pain07"
|
||||
{
|
||||
time 0.064516 0.553337
|
||||
param "npc_barney.ba_pain07"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_pain08.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_pain08.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_pain08"
|
||||
{
|
||||
time 0.064516 1.180616
|
||||
param "npc_barney.ba_pain08"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_pain09.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_pain09.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_pain09"
|
||||
{
|
||||
time 0.064516 0.652725
|
||||
param "npc_barney.ba_pain09"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_pain10.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_pain10.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_pain10"
|
||||
{
|
||||
time 0.064516 1.044856
|
||||
param "npc_barney.ba_pain10"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_soldiers.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_soldiers.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_soldiers"
|
||||
{
|
||||
time 0.064516 1.019845
|
||||
param "npc_barney.ba_soldiers"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_turret.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_turret.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_turret"
|
||||
{
|
||||
time 0.064516 1.019845
|
||||
param "npc_barney.ba_turret"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
60
sp/game/hl2/scenes/npc/barney/ba_uhohheretheycome.vcd
Normal file
60
sp/game/hl2/scenes/npc/barney/ba_uhohheretheycome.vcd
Normal file
@@ -0,0 +1,60 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_uhohheretheycome"
|
||||
{
|
||||
time 0.064516 1.795196
|
||||
param "npc_barney.ba_uhohheretheycome"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
event lookat "!player"
|
||||
{
|
||||
time 0.483872 1.768818
|
||||
param "!player"
|
||||
event_ramp
|
||||
{
|
||||
0.1400 0.8553
|
||||
0.2367 0.9868
|
||||
1.0930 0.9868
|
||||
1.1630 0.8640
|
||||
}
|
||||
}
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_wounded01.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_wounded01.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_wounded01"
|
||||
{
|
||||
time 0.064516 1.373178
|
||||
param "npc_barney.ba_wounded01"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_wounded02.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_wounded02.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_wounded02"
|
||||
{
|
||||
time 0.064516 1.799278
|
||||
param "npc_barney.ba_wounded02"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_wounded03.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_wounded03.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_wounded03"
|
||||
{
|
||||
time 0.064516 1.525355
|
||||
param "npc_barney.ba_wounded03"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
48
sp/game/hl2/scenes/npc/barney/ba_yell.vcd
Normal file
48
sp/game/hl2/scenes/npc/barney/ba_yell.vcd
Normal file
@@ -0,0 +1,48 @@
|
||||
// Choreo version 1
|
||||
actor "Barney"
|
||||
{
|
||||
channel "audio"
|
||||
{
|
||||
event speak "ba_yell"
|
||||
{
|
||||
time 0.064516 1.277464
|
||||
param "npc_barney.ba_yell"
|
||||
fixedlength
|
||||
cctype "cc_master"
|
||||
cctoken ""
|
||||
}
|
||||
}
|
||||
channel "trigger"
|
||||
{
|
||||
}
|
||||
channel "look at"
|
||||
{
|
||||
}
|
||||
channel "move to "
|
||||
{
|
||||
}
|
||||
channel "face to"
|
||||
{
|
||||
}
|
||||
channel "sequence"
|
||||
{
|
||||
}
|
||||
channel "postures"
|
||||
{
|
||||
}
|
||||
channel "gestures"
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
mapname "maps\d1_town_05.bsp"
|
||||
scalesettings
|
||||
{
|
||||
"CChoreoView" "62"
|
||||
"ExpressionTool" "40"
|
||||
"RampTool" "60"
|
||||
"GestureTool" "50"
|
||||
"SceneRampTool" "100"
|
||||
}
|
||||
fps 60
|
||||
snap off
|
||||
Reference in New Issue
Block a user