Added .vcds from all the singleplayer games in the SDK
This commit is contained in:
153
sp/game/hl2/scenes/k_lab2/dog_post_apc.vcd
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153
sp/game/hl2/scenes/k_lab2/dog_post_apc.vcd
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// Choreo version 1
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actor "dog"
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{
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channel "audio"
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{
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event speak "NPC_dog.Laugh_1"
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{
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time 8.107143 9.202926
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param "NPC_dog.Laugh_1"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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event speak "NPC_dog.Growl_2"
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{
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time 2.202381 4.205601
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param "NPC_dog.Growl_2"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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}
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channel "lookat"
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{
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event lookat "sound_soldiers_die_crash_1"
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{
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time -0.000000 5.173810
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param "sound_soldiers_die_crash_1"
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event_ramp
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{
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0.0940 0.1667
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0.2300 0.5417
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0.3460 0.8030
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0.4160 0.9205
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0.4980 0.9848
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1.1600 0.9962
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4.4640 0.9962
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}
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}
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event lookat "ss_dog_open_gate_1"
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{
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time 8.761905 9.923811
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param "ss_dog_open_gate_1"
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event_ramp
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{
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0.0940 0.1667
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0.2300 0.5417
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0.3460 0.8030
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0.4160 0.9205
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0.4980 0.9848
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0.6575 0.9962
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1.1619 0.9962
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}
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}
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event lookat "!player"
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{
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time 9.535714 10.495239
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param "!player"
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event_ramp
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{
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0.0940 0.1667
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0.2300 0.7372
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0.2820 0.8872
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0.3540 0.9737
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0.4151 0.9962
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0.8194 1.0000
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0.9595 0.9962
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}
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}
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}
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channel "faceto"
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{
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event face "sound_soldiers_die_crash_1"
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{
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time 0.000000 5.332858
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param "sound_soldiers_die_crash_1"
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event_ramp
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{
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0.2260 0.2917
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0.4200 0.6477
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0.5340 0.8371
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0.6720 0.9583
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0.8400 1.0000
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5.3328 0.9924
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}
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}
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event face "ss_dog_open_gate_1"
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{
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time 8.857144 10.464288
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param "ss_dog_open_gate_1"
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event_ramp
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{
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0.3060 0.4962
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0.3940 0.6515
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0.4720 0.7727
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0.5800 0.8939
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0.6740 0.9621
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0.7700 0.9924
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1.6072 0.9924
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}
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}
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}
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channel "moveto"
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{
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}
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channel "posture"
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{
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event sequence "excitedpound"
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{
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time 1.073333 5.073333
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param "excitedpound"
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fixedlength
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}
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event gesture "NULL"
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{
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time 0.000000 5.321429
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param ""
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}
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event gesture "p_leftlook"
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{
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time 4.488095 9.597620
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param "p_leftlook"
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absolutetags playback_time
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{
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"apex" 0.498591
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"loop" 0.667620
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"end" 0.746711
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}
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absolutetags shifted_time
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{
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"apex" 0.426966
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"loop" 0.617977
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"end" 0.674157
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}
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sequenceduration 5.966667
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}
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}
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channel "gesture"
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{
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}
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}
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mapname "maps\d3_c17_02.bsp"
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scalesettings
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{
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"CChoreoView" "56"
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"ExpressionTool" "100"
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"RampTool" "100"
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"GestureTool" "100"
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"SceneRampTool" "100"
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}
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fps 60
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snap off
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