Added .vcds from all the singleplayer games in the SDK
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88
sp/game/hl2/scenes/eli_lab/dog_dissapointed.vcd
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88
sp/game/hl2/scenes/eli_lab/dog_dissapointed.vcd
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@@ -0,0 +1,88 @@
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// Choreo version 1
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event stoppoint "done"
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{
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time 5.086662 -1.000000
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param "noaction"
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}
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actor "Dog"
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{
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channel "audio"
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{
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event speak "dfs"
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{
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time 1.413333 2.058639
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param "NPC_dog.Dissapointed_1"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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}
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channel "look at"
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{
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event lookat "player"
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{
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time 0.133328 5.373329
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param "!player"
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event_ramp
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{
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0.2400 0.9584
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0.3400 0.9688
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0.4400 0.9584
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1.0000 0.2468
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1.0700 0.1740
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1.1300 0.1740
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1.6700 0.1662
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3.8667 0.1091
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3.9667 0.1065
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4.0267 0.1091
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4.8567 0.0000
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4.9067 0.0000
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}
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}
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}
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channel "move to"
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{
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}
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channel "face to"
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{
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event face "player"
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{
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time 0.100000 5.000000
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param "!player"
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event_ramp
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{
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0.8000 0.9922
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4.3233 0.9844
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}
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}
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}
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channel "Trigger"
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{
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}
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channel "gestures"
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{
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event sequence "dissapointed"
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{
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time 0.100000 5.100000
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param "disappointed"
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event_ramp
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{
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0.1100 0.9974
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4.4700 0.9875
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}
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fixedlength
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}
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}
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faceposermodel "C:\VALVE\HL2\hl2\models\dog.mdl"
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}
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scalesettings
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{
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"CChoreoView" "50"
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"ExpressionTool" "100"
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"GestureTool" "100"
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"RampTool" "20"
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"SceneRampTool" "100"
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}
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fps 10
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snap on
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