Added .vcds from all the singleplayer games in the SDK
This commit is contained in:
36
sp/game/hl2/scenes/coast/barn/female01/chatter.vcd
Normal file
36
sp/game/hl2/scenes/coast/barn/female01/chatter.vcd
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// Choreo version 1
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actor "!Target1"
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{
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channel "Audio"
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{
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event speak "chatter"
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{
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time 0.006667 2.584014
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param "barn.chatter"
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param2 "75dB"
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fixedlength
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}
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}
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channel "Expression"
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{
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}
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channel "Look"
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{
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event lookat "look at player"
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{
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time 0.026666 2.586665
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param "!player"
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}
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}
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}
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scalesettings
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{
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"CChoreoView" "100"
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"SceneRampTool" "100"
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"ExpressionTool" "100"
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"GestureTool" "100"
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"RampTool" "100"
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}
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fps 60
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snap off
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36
sp/game/hl2/scenes/coast/barn/female01/ditchcar.vcd
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36
sp/game/hl2/scenes/coast/barn/female01/ditchcar.vcd
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@@ -0,0 +1,36 @@
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// Choreo version 1
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actor "!Target1"
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{
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channel "Audio"
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{
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event speak "ditchcar"
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{
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time 0.006667 2.559207
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param "barn.ditchcar"
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param2 "75dB"
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fixedlength
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}
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}
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channel "Expression"
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{
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}
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channel "Look"
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{
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event lookat "look at player"
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{
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time 0.026666 2.566665
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param "!player"
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}
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}
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}
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scalesettings
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{
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"CChoreoView" "100"
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"SceneRampTool" "100"
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"ExpressionTool" "100"
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"GestureTool" "100"
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"RampTool" "100"
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}
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fps 60
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snap off
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36
sp/game/hl2/scenes/coast/barn/female01/exit_cliffpath.vcd
Normal file
36
sp/game/hl2/scenes/coast/barn/female01/exit_cliffpath.vcd
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@@ -0,0 +1,36 @@
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// Choreo version 1
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actor "!Target1"
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{
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channel "Audio"
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{
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event speak "exit_cliffpath"
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{
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time 0.006667 3.601542
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param "barn.exit_cliffpath"
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param2 "75dB"
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fixedlength
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}
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}
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channel "Expression"
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{
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}
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channel "Look"
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{
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event lookat "look at player"
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{
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time 0.026666 3.606665
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param "!player"
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}
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}
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}
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scalesettings
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{
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"CChoreoView" "100"
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"SceneRampTool" "100"
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"ExpressionTool" "100"
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"GestureTool" "100"
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"RampTool" "100"
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}
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fps 60
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snap off
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36
sp/game/hl2/scenes/coast/barn/female01/exit_comewith.vcd
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36
sp/game/hl2/scenes/coast/barn/female01/exit_comewith.vcd
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@@ -0,0 +1,36 @@
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// Choreo version 1
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actor "!Target1"
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{
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channel "Audio"
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{
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event speak "exit_comewith"
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{
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time 0.006667 3.108526
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param "barn.exit_comewith"
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param2 "75dB"
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fixedlength
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}
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}
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channel "Expression"
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{
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}
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channel "Look"
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{
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event lookat "look at player"
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{
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time 0.026666 3.133332
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param "!player"
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}
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}
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}
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scalesettings
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{
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"CChoreoView" "100"
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"SceneRampTool" "100"
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"ExpressionTool" "100"
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"GestureTool" "100"
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"RampTool" "100"
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}
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fps 60
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snap off
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36
sp/game/hl2/scenes/coast/barn/female01/exit_watchstep.vcd
Normal file
36
sp/game/hl2/scenes/coast/barn/female01/exit_watchstep.vcd
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@@ -0,0 +1,36 @@
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// Choreo version 1
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actor "!Target1"
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{
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channel "Audio"
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{
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event speak "exit_watchstep"
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{
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time 0.006667 2.671905
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param "barn.exit_watchstep"
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param2 "75dB"
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fixedlength
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}
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}
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channel "Expression"
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{
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}
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channel "Look"
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{
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event lookat "look at player"
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{
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time 0.026666 2.673332
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param "!player"
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}
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}
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}
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scalesettings
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{
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"CChoreoView" "100"
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"SceneRampTool" "100"
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"ExpressionTool" "100"
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"GestureTool" "100"
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"RampTool" "100"
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}
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fps 60
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snap off
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36
sp/game/hl2/scenes/coast/barn/female01/getcarinbarn.vcd
Normal file
36
sp/game/hl2/scenes/coast/barn/female01/getcarinbarn.vcd
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@@ -0,0 +1,36 @@
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// Choreo version 1
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actor "!Target1"
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{
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channel "Audio"
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{
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event speak "getcarinbarn"
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{
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time 0.006667 1.548481
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param "barn.getcarinbarn"
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param2 "75dB"
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fixedlength
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}
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}
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channel "Expression"
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{
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}
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channel "Look"
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{
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event lookat "look at player"
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{
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time 0.026666 1.566665
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param "!player"
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}
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}
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}
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scalesettings
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{
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"CChoreoView" "100"
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"SceneRampTool" "100"
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"ExpressionTool" "100"
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"GestureTool" "100"
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"RampTool" "100"
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}
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fps 60
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snap off
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36
sp/game/hl2/scenes/coast/barn/female01/gettauoff.vcd
Normal file
36
sp/game/hl2/scenes/coast/barn/female01/gettauoff.vcd
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@@ -0,0 +1,36 @@
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// Choreo version 1
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actor "!Target1"
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{
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channel "Audio"
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{
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event speak "gettauoff"
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{
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time 0.006667 3.253266
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param "barn.gettauoff"
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param2 "75dB"
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fixedlength
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}
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}
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channel "Expression"
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{
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}
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channel "Look"
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{
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event lookat "look at player"
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{
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time 0.026666 3.239999
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param "!player"
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}
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}
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}
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scalesettings
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{
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"CChoreoView" "100"
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"SceneRampTool" "100"
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"ExpressionTool" "100"
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"GestureTool" "100"
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"RampTool" "100"
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}
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fps 60
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snap off
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36
sp/game/hl2/scenes/coast/barn/female01/parkit.vcd
Normal file
36
sp/game/hl2/scenes/coast/barn/female01/parkit.vcd
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@@ -0,0 +1,36 @@
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// Choreo version 1
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actor "!Target1"
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{
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channel "Audio"
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{
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event speak "parkit"
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{
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time 0.006667 0.689774
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param "barn.parkit"
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param2 "75dB"
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fixedlength
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}
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}
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channel "Expression"
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{
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}
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channel "Look"
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{
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event lookat "look at player"
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{
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time 0.026666 0.693332
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param "!player"
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}
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}
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}
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scalesettings
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{
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"CChoreoView" "100"
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"SceneRampTool" "100"
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"ExpressionTool" "100"
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"GestureTool" "100"
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"RampTool" "100"
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}
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fps 60
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snap off
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