Added .vcds from all the singleplayer games in the SDK
This commit is contained in:
108
sp/game/ep2/Scenes/outland_12/reb1_healthcall01.vcd
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108
sp/game/ep2/Scenes/outland_12/reb1_healthcall01.vcd
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// Choreo version 1
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actor "!target1"
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{
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channel "Audio"
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{
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event speak "yes!"
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{
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time 0.197917 1.968597
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param "ep_02.reb_healthcall01"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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}
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channel "lookAt"
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{
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event lookat "look at player"
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{
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time 0.061600 3.865781
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param "!player"
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event_ramp
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{
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0.3980 0.7965 "curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x"
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0.5960 1.0000 "curve_easein_to_curve_easeout"
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0.7600 1.0000
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3.8042 1.0000
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}
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}
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}
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channel "moveTo"
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{
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}
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channel "faceTo"
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{
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}
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channel "postures"
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{
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}
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channel "seq"
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{
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}
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channel "body"
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{
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}
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channel "gestures"
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{
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event gesture "g_wave"
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{
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time 0.302083 2.602083
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param "g_wave"
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absolutetags playback_time
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{
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"in" 0.352941
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"loop" 0.779412
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"end" 0.794118
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"out" 0.808824
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}
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absolutetags shifted_time
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{
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"in" 0.352941
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"loop" 0.779412
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"end" 0.794118
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"out" 0.808824
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}
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}
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event gesture "g_ar2_down"
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{
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time 0.072917 3.372917
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param "g_ar2_down"
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absolutetags playback_time
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{
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"in" 0.061224
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"loop" 0.408163
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"end" 0.612245
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"out" 0.918367
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}
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absolutetags shifted_time
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{
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"in" 0.061224
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"loop" 0.408163
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"end" 0.612245
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"out" 0.918367
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}
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sequenceduration 3.300000
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}
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}
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channel "head"
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{
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}
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channel "facial"
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{
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}
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channel "trigger"
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{
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}
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}
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scalesettings
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{
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"CChoreoView" "64"
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"ExpressionTool" "100"
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"GestureTool" "100"
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"RampTool" "100"
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"SceneRampTool" "100"
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}
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fps 60
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snap off
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ignorePhonemes off
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