Added .vcds from all the singleplayer games in the SDK
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114
sp/game/ep2/Scenes/outland_12/basetop_citizens_runup.vcd
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114
sp/game/ep2/Scenes/outland_12/basetop_citizens_runup.vcd
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// Choreo version 1
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actor "basetop_cit_01"
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{
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channel "audio"
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{
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}
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channel "lookAt"
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{
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event lookat "!player"
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{
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time 0.017730 12.780552
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param "!player"
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}
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}
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channel "faceTo"
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{
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event face "Face !player"
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{
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time 0.006411 12.782052
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param "!player"
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}
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}
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channel "moveTo"
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{
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event moveto "mark_basetop_cit_01"
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{
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time 0.018518 12.769073
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param "mark_basetop_cit_01"
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param2 "Run"
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resumecondition
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}
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}
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channel "postures"
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{
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}
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channel "gestures"
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{
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}
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faceposermodel "models\humans\group03\male_06.mdl"
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}
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actor "basetop_cit_02"
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{
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channel "audio"
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{
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}
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channel "faceto"
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{
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event face "Face !player"
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{
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time 0.038461 12.782051
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param "!player"
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}
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}
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channel "moveto"
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{
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event moveto "mark_basetop_cit_02"
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{
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time 0.022679 12.769978
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param "mark_basetop_cit_02"
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param2 "Run"
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}
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}
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channel "postures"
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{
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}
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channel "gestures"
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{
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}
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faceposermodel "U:\DEV\main\game\hl2\models\Humans\Group03\Male_01.mdl"
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}
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actor "basetop_cit_03"
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{
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channel "audio"
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{
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}
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channel "faceto"
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{
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event face "Face !player"
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{
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time 0.157756 12.792373
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param "!player"
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}
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}
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channel "moveto"
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{
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event moveto "mark_basetop_cit_03"
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{
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time 0.037967 12.792338
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param "mark_basetop_cit_03"
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param2 "Run"
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}
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}
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channel "postures"
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{
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}
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channel "gestures"
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{
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}
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faceposermodel "models\humans\group03\male_04.mdl"
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}
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scalesettings
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{
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"CChoreoView" "104"
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"ExpressionTool" "100"
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"GestureTool" "100"
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"RampTool" "100"
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"SceneRampTool" "100"
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}
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fps 60
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snap off
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ignorePhonemes off
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