Added .vcds from all the singleplayer games in the SDK
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109
sp/game/ep2/Scenes/outland_09/cit_boyfriend.vcd
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109
sp/game/ep2/Scenes/outland_09/cit_boyfriend.vcd
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// Choreo version 1
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actor "!target1"
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{
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channel "audio"
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{
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event speak "ep_02.reb_chop_goodluck"
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{
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time 0.481481 2.034678
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param "ep_02.reb_chop_boyfriend"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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}
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channel "lookAt"
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{
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event lookat "Look at alyx"
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{
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time 0.096865 2.985385
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param "alyx"
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event_ramp
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{
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0.2280 0.7621
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0.4980 1.0000
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0.5800 1.0000
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1.7380 1.0000
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1.7692 1.0000
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1.9355 0.9678
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2.3695 0.6367
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}
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}
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}
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channel "body"
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{
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event gesture "hg_turn_r"
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{
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time 0.111755 7.394840
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param "hg_turn_r"
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event_ramp
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{
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0.2300 0.6463
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6.1055 0.6849
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6.7335 0.6559
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}
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absolutetags playback_time
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{
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"apex" 0.023077
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"extreme" 0.046437
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"loop" 0.069799
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"end" 0.857506
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}
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absolutetags shifted_time
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{
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"apex" 0.104167
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"extreme" 0.208333
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"loop" 0.312500
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"end" 0.729167
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}
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sequenceduration 1.633333
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}
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}
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channel "gestures"
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{
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event gesture "g_weld_down"
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{
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time 0.111755 8.328490
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param "g_weld_down"
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absolutetags playback_time
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{
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"in" 0.040912
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"loop" 0.102659
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"end" 0.774266
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"out" 0.898420
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}
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absolutetags shifted_time
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{
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"in" 0.147059
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"loop" 0.367647
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"end" 0.735294
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"out" 0.955882
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}
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sequenceduration 2.300000
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}
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}
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channel "trigger"
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{
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event firetrigger "1. spark off"
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{
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time 0.263533 -1.000000
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param "1"
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}
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event firetrigger "2. spark on"
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{
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time 8.114828 -1.000000
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param "2"
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}
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}
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}
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scalesettings
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{
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"CChoreoView" "36"
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"ExpressionTool" "100"
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"GestureTool" "100"
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"RampTool" "100"
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"SceneRampTool" "100"
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}
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fps 60
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snap off
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