Added .vcds from all the singleplayer games in the SDK

This commit is contained in:
Joe Ludwig
2013-07-29 16:07:25 -07:00
parent b2215f2dbc
commit e174b33716
4853 changed files with 1142791 additions and 0 deletions

View File

@@ -0,0 +1,40 @@
// Choreo version 1
event loop "loop"
{
time 0.920000 -1.000000
param "0.800000"
loopcount "-1"
}
actor "hunter"
{
channel "gesture"
{
event gesture "gesture_eyeClose"
{
time 0.000000 2.000000
param "gesture_eyeClose"
absolutetags playback_time
{
"in" 0.283333
"out" 0.693333
}
absolutetags shifted_time
{
"in" 0.535714
"out" 0.535714
}
sequenceduration 0.966667
}
}
}
scalesettings
{
"CChoreoView" "100"
"SceneRampTool" "100"
"RampTool" "100"
"ExpressionTool" "100"
"GestureTool" "100"
}
fps 60
snap off

View File

@@ -0,0 +1,60 @@
// Choreo version 1
event loop "loop"
{
time 4.044872 -1.000000
param "0.000000"
loopcount "-1"
}
actor "!target1"
{
channel "Audio"
{
}
channel "lookAt"
{
}
channel "moveTo"
{
}
channel "faceTo"
{
}
channel "postures"
{
}
channel "seq"
{
event gesture "g_eyes_bottom"
{
time 0.025641 4.025640
param "g_eyes_bottom"
sequenceduration 4.000000
}
}
channel "body"
{
}
channel "gestures"
{
}
channel "head"
{
}
channel "facial"
{
}
channel "trigger"
{
}
}
scalesettings
{
"CChoreoView" "104"
"ExpressionTool" "100"
"GestureTool" "100"
"RampTool" "100"
"SceneRampTool" "100"
}
fps 60
snap off

View File

@@ -0,0 +1,59 @@
// Choreo version 1
event loop "loop"
{
time 4.044872 -1.000000
param "0.000000"
loopcount "-1"
}
actor "!target1"
{
channel "Audio"
{
}
channel "lookAt"
{
}
channel "moveTo"
{
}
channel "faceTo"
{
}
channel "postures"
{
}
channel "seq"
{
event gesture "g_eyes_top"
{
time 0.032052 4.032052
param "g_eyes_top"
}
}
channel "body"
{
}
channel "gestures"
{
}
channel "head"
{
}
channel "facial"
{
}
channel "trigger"
{
}
}
scalesettings
{
"CChoreoView" "104"
"ExpressionTool" "100"
"GestureTool" "100"
"RampTool" "100"
"SceneRampTool" "100"
}
fps 60
snap off

View File

@@ -0,0 +1,44 @@
// Choreo version 1
actor "hunter"
{
channel "audio"
{
event speak "NPC_Hunter.Pain"
{
time 0.346667 1.020545
param "NPC_Hunter.Pain"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "gesture"
{
event gesture "gesture_pain"
{
time 0.000000 0.966667
param "gesture_pain"
absolutetags playback_time
{
"in" 0.525714
"out" 0.535714
}
absolutetags shifted_time
{
"in" 0.535714
"out" 0.535714
}
}
}
}
scalesettings
{
"CChoreoView" "100"
"SceneRampTool" "100"
"ExpressionTool" "100"
"GestureTool" "100"
"RampTool" "100"
}
fps 60
snap off

View File

@@ -0,0 +1,45 @@
// Choreo version 1
actor "Hunter"
{
channel "audio"
{
event speak "NPC_Hunter.TackleAnnounce"
{
time 0.333333 1.343605
param "NPC_Hunter.TackleAnnounce"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "gesture"
{
event gesture "gesture_roar"
{
time 0.000000 1.000000
param "gesture_roar"
absolutetags playback_time
{
"in" 0.347619
"out" 0.764762
}
absolutetags shifted_time
{
"in" 0.357143
"out" 0.785714
}
sequenceduration 0.966667
}
}
}
scalesettings
{
"CChoreoView" "100"
"SceneRampTool" "100"
"RampTool" "100"
"ExpressionTool" "100"
"GestureTool" "100"
}
fps 60
snap off

View File

@@ -0,0 +1,44 @@
// Choreo version 1
actor "hunter"
{
channel "audio"
{
event speak "NPC_Hunter.Scan"
{
time 0.133333 2.347369
param "NPC_Hunter.Scan"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "gesture"
{
event gesture "gesture_searching"
{
time 0.000000 1.966667
param "gesture_searching"
absolutetags playback_time
{
"in" 0.507241
"out" 0.517241
}
absolutetags shifted_time
{
"in" 0.517241
"out" 0.517241
}
}
}
}
scalesettings
{
"CChoreoView" "100"
"RampTool" "100"
"ExpressionTool" "100"
"GestureTool" "100"
"SceneRampTool" "100"
}
fps 60
snap off