Added .vcds from all the singleplayer games in the SDK
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88
sp/game/ep2/Scenes/npc/alyx/al_car_stayincar02.vcd
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88
sp/game/ep2/Scenes/npc/alyx/al_car_stayincar02.vcd
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// Choreo version 1
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actor "Alyx"
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{
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channel "audio"
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{
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event speak "ep_02.al_car_stayincar02"
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{
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time 0.371781 1.253097
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param "ep_02.al_car_stayincar02"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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}
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channel "face to"
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{
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}
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channel "look at"
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{
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event lookat "!player"
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{
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time 0.073998 1.880001
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param "!player"
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event_ramp
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{
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0.3880 0.9499
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1.3627 0.9471
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}
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}
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}
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channel "move to"
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{
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}
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channel "Postures"
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{
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}
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channel "Gestures"
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{
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}
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channel "facial"
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{
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event flexanimation "Facial Animation"
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{
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time -0.000000 1.897849
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param ""
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flexanimations samples_use_time defaultcurvetype=curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x
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{
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"inner_raiser" combo
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{
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0.4069 0.6000
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0.6719 0.6900
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1.4375 0.6800
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1.7063 0.5700
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}
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{
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0.4069 0.5000
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}
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"outer_raiser" combo
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{
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0.4069 0.4000
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0.5219 0.4100
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1.5563 0.3900
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1.7031 0.3500
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}
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{
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0.4069 0.5000
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}
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}
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}
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}
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channel "Trigger"
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{
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}
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faceposermodel "u:\tf2\hl2\models\alyx.mdl"
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}
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mapname "maps\d2_prison\06_actormarks.bsp"
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scalesettings
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{
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"CChoreoView" "62"
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"SceneRampTool" "100"
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"RampTool" "26"
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"ExpressionTool" "64"
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"GestureTool" "100"
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}
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fps 60
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snap off
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ignorePhonemes off
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