* Added support for building shaders in your mod

* Added nav mesh support
* fixed many warnings and misc bugs
* Fixed the create*projects scripts in mp
* Added a bunch of stuff to .gitignore
This commit is contained in:
Joe Ludwig
2013-07-17 18:26:59 -07:00
parent 6a271d4a68
commit e16ea21dc8
434 changed files with 55921 additions and 3578 deletions

View File

@@ -948,6 +948,7 @@ public:
bool IsBSPModel() const;
bool IsCombatCharacter() { return MyCombatCharacterPointer() == NULL ? false : true; }
bool IsInWorld( void ) const;
virtual bool IsCombatItem( void ) const { return false; }
virtual bool IsBaseCombatWeapon( void ) const { return false; }
virtual bool IsWearable( void ) const { return false; }