* Added support for building shaders in your mod
* Added nav mesh support * fixed many warnings and misc bugs * Fixed the create*projects scripts in mp * Added a bunch of stuff to .gitignore
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sp/game/mod_hl2/materials/example_model_material.vmt
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7
sp/game/mod_hl2/materials/example_model_material.vmt
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"Mod_Example_Model"
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{
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"$basetexture" "Models/props_c17/Oil_Drum001g"
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// "$basetexturetransform" "center 0 0 scale 1 2 rotate 0 translate 0 0"
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// "$AlphaTestReference" "0.5"
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"$surfaceprop" "metal"
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}
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