Line-ending fixes for most of the remaining files.
Fixes line-endings for files with extensions vcd, cc, txt, bat, fxc, inc, lst, proto, mak, mm, cfg, res, rc, def, vmt, vsh, vbsp, inl, asm, m4, vcproj, vcxproj, sln, in, java, la, manifest, am, and rad. Also fixes README, CONTRIBUTING, CONTRIBUTORS, LICENSE, CHANGES, COPYING, and gitignore. Finally, fixes executable bits.
This commit is contained in:
@@ -1,78 +1,78 @@
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// Choreo version 1
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event section "wait till alyx reaches the gate"
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{
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time 0.884616 -1.000000
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param "noaction"
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}
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actor "Alyx"
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{
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channel "move to"
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{
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event moveto "move to dog by gate"
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{
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time -0.051282 3.948718
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param "alyx_dogatgate_moveto"
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param2 "Run"
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resumecondition
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}
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}
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channel "face to"
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{
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event face "face player"
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{
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time 3.000000 5.000000
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param "!player"
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event_ramp
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{
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0.4660 0.9892
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}
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}
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event face "face dog"
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{
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time 1.000000 3.000000
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param "dog"
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event_ramp
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{
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0.4300 0.9783
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}
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}
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}
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channel "triggers"
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{
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}
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channel "audio"
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{
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event speak "gooddoggie"
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{
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time 0.987180 2.672531
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param "ep_02.al_str_gooddoggie"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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}
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channel "lookat"
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{
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event lookat "look at dog"
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{
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time 1.000000 3.000000
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param "dog"
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}
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event lookat "look at player"
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{
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time 3.000000 5.000000
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param "!player"
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}
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}
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}
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scalesettings
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{
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"CChoreoView" "52"
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"RampTool" "100"
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"ExpressionTool" "100"
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"GestureTool" "100"
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"SceneRampTool" "100"
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}
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fps 60
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snap off
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// Choreo version 1
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event section "wait till alyx reaches the gate"
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{
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time 0.884616 -1.000000
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param "noaction"
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}
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actor "Alyx"
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{
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channel "move to"
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{
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event moveto "move to dog by gate"
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{
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time -0.051282 3.948718
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param "alyx_dogatgate_moveto"
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param2 "Run"
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resumecondition
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}
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}
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channel "face to"
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{
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event face "face player"
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{
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time 3.000000 5.000000
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param "!player"
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event_ramp
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{
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0.4660 0.9892
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}
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}
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event face "face dog"
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{
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time 1.000000 3.000000
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param "dog"
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event_ramp
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{
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0.4300 0.9783
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}
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}
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}
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channel "triggers"
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{
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}
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channel "audio"
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{
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event speak "gooddoggie"
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{
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time 0.987180 2.672531
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param "ep_02.al_str_gooddoggie"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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}
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channel "lookat"
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{
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event lookat "look at dog"
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{
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time 1.000000 3.000000
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param "dog"
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}
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event lookat "look at player"
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{
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time 3.000000 5.000000
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param "!player"
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}
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}
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}
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scalesettings
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{
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"CChoreoView" "52"
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"RampTool" "100"
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"ExpressionTool" "100"
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"GestureTool" "100"
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"SceneRampTool" "100"
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}
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fps 60
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snap off
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