* Fixed a variety of server browser issues with mods based on this SDK
* Fixed many warnings on various platforms
* Added source code for fgdlib and raytrace
* Updated many source files with the latest shared source from TF2.

OSX:
* Added support for Xcode 4.6
* Switched OSX builds to use Xcode instead of makefiles
* Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better.

Linux:
* Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
This commit is contained in:
Joe Ludwig
2013-09-02 11:39:10 -07:00
parent d9ac276a95
commit a0c29e7dd6
358 changed files with 11612 additions and 1482 deletions

View File

@@ -877,7 +877,7 @@ unsigned int bf_read::CheckReadUBitLong(int numbits)
void bf_read::ReadBits(void *pOutData, int nBits)
{
#if defined( BB_PROFILING )
VPROF( "bf_write::ReadBits" );
VPROF( "bf_read::ReadBits" );
#endif
unsigned char *pOut = (unsigned char*)pOutData;
@@ -1083,7 +1083,7 @@ unsigned int bf_read::ReadBitLong(int numbits, bool bSigned)
float bf_read::ReadBitCoord (void)
{
#if defined( BB_PROFILING )
VPROF( "bf_write::ReadBitCoord" );
VPROF( "bf_read::ReadBitCoord" );
#endif
int intval=0,fractval=0,signbit=0;
float value = 0.0;
@@ -1126,7 +1126,7 @@ float bf_read::ReadBitCoord (void)
float bf_read::ReadBitCoordMP( bool bIntegral, bool bLowPrecision )
{
#if defined( BB_PROFILING )
VPROF( "bf_write::ReadBitCoordMP" );
VPROF( "bf_read::ReadBitCoordMP" );
#endif
// BitCoordMP float encoding: inbounds bit, integer bit, sign bit, optional int bits, float bits
// BitCoordMP integer encoding: inbounds bit, integer bit, optional sign bit, optional int bits.
@@ -1212,7 +1212,7 @@ float bf_read::ReadBitCoordMP( bool bIntegral, bool bLowPrecision )
unsigned int bf_read::ReadBitCoordBits (void)
{
#if defined( BB_PROFILING )
VPROF( "bf_write::ReadBitCoordBits" );
VPROF( "bf_read::ReadBitCoordBits" );
#endif
unsigned int flags = ReadUBitLong(2);
@@ -1231,7 +1231,7 @@ unsigned int bf_read::ReadBitCoordBits (void)
unsigned int bf_read::ReadBitCoordMPBits( bool bIntegral, bool bLowPrecision )
{
#if defined( BB_PROFILING )
VPROF( "bf_write::ReadBitCoordMPBits" );
VPROF( "bf_read::ReadBitCoordMPBits" );
#endif
unsigned int flags = ReadUBitLong(2);