* Switched the SDK from checked-in projects to VPC, the Valve Project Creator. See the Getting Started document on the wiki for details.
* Pulled in bug fixes from HL2 and HL2MP.
This commit is contained in:
@@ -1,234 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Client (HL2)", "game\client\client_hl2-2010.vcxproj", "{09E5D61D-4897-7B98-288B-C87442D14BFF}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} = {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}
|
||||
{F69B3672-C5E8-CD1A-257F-253A25B5B939} = {F69B3672-C5E8-CD1A-257F-253A25B5B939}
|
||||
{BAB92FF0-D72A-D7E5-1988-74628D39B94F} = {BAB92FF0-D72A-D7E5-1988-74628D39B94F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Server (HL2)", "game\server\server_hl2-2010.vcxproj", "{C3EE918E-6836-5578-1FA2-5703048552B9}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} = {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}
|
||||
{BAB92FF0-D72A-D7E5-1988-74628D39B94F} = {BAB92FF0-D72A-D7E5-1988-74628D39B94F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mathlib", "mathlib\mathlib-2010.vcxproj", "{BAB92FF0-D72A-D7E5-1988-74628D39B94F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "tier1", "tier1\tier1-2010.vcxproj", "{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Captioncompiler", "utils\captioncompiler\captioncompiler-2010.vcxproj", "{E85D01E5-DA1B-00A2-5D72-A9B6DEA9A995}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} = {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Glview", "utils\glview\glview-2010.vcxproj", "{DC76828F-1DD4-7E83-371E-EA4058FEE050}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} = {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Height2normal", "utils\height2normal\height2normal-2010.vcxproj", "{129A563E-9F48-79D9-E0C5-EE2DAF7FEAB7}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} = {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}
|
||||
{BAB92FF0-D72A-D7E5-1988-74628D39B94F} = {BAB92FF0-D72A-D7E5-1988-74628D39B94F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Motionmapper", "utils\motionmapper\motionmapper-2010.vcxproj", "{C805838C-256D-6672-3417-589B6AF7D95E}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} = {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}
|
||||
{BAB92FF0-D72A-D7E5-1988-74628D39B94F} = {BAB92FF0-D72A-D7E5-1988-74628D39B94F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Phonemeextractor", "utils\phonemeextractor\phonemeextractor-2010.vcxproj", "{079933D6-F849-3176-49FC-D50E4B461AC4}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} = {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "QC_Eyes", "utils\qc_eyes\qc_eyes-2010.vcxproj", "{EA02FAE0-2A4F-C7C8-6176-5DEDA8E139E9}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} = {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}
|
||||
{BAB92FF0-D72A-D7E5-1988-74628D39B94F} = {BAB92FF0-D72A-D7E5-1988-74628D39B94F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Serverplugin_empty", "utils\serverplugin_sample\serverplugin_empty-2010.vcxproj", "{394B82B6-3999-E576-5458-2D2EB4229509}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} = {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Tgadiff", "utils\tgadiff\tgadiff-2010.vcxproj", "{C6A1B4E3-DFD8-CD7B-5CBF-D3267A96FF21}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} = {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}
|
||||
{BAB92FF0-D72A-D7E5-1988-74628D39B94F} = {BAB92FF0-D72A-D7E5-1988-74628D39B94F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Vbsp", "utils\vbsp\vbsp-2010.vcxproj", "{E4F39B89-9731-571D-B69D-C1B8FE56C056}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} = {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}
|
||||
{BAB92FF0-D72A-D7E5-1988-74628D39B94F} = {BAB92FF0-D72A-D7E5-1988-74628D39B94F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Vice", "utils\vice\vice-2010.vcxproj", "{03F753C0-8BA5-FF2B-D7D2-EE230B4683B1}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} = {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}
|
||||
{BAB92FF0-D72A-D7E5-1988-74628D39B94F} = {BAB92FF0-D72A-D7E5-1988-74628D39B94F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Vrad_dll", "utils\vrad\vrad_dll-2010.vcxproj", "{90A78BD4-2532-39D9-6D34-7A3C2648508C}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} = {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}
|
||||
{BAB92FF0-D72A-D7E5-1988-74628D39B94F} = {BAB92FF0-D72A-D7E5-1988-74628D39B94F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Vrad_launcher", "utils\vrad_launcher\vrad_launcher-2010.vcxproj", "{0B6929D0-4447-E035-E47A-EBFCE557D5B3}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} = {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}
|
||||
{F69B3672-C5E8-CD1A-257F-253A25B5B939} = {F69B3672-C5E8-CD1A-257F-253A25B5B939}
|
||||
{90A78BD4-2532-39D9-6D34-7A3C2648508C} = {90A78BD4-2532-39D9-6D34-7A3C2648508C}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Vtf2tga", "utils\vtf2tga\vtf2tga-2010.vcxproj", "{6B017447-F682-A137-8DF4-4608281F2C9F}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} = {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}
|
||||
{BAB92FF0-D72A-D7E5-1988-74628D39B94F} = {BAB92FF0-D72A-D7E5-1988-74628D39B94F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Vtfdiff", "utils\vtfdiff\vtfdiff-2010.vcxproj", "{81EE9F71-4DFD-8670-B3EA-7B4E931E9845}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} = {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}
|
||||
{BAB92FF0-D72A-D7E5-1988-74628D39B94F} = {BAB92FF0-D72A-D7E5-1988-74628D39B94F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Vvis_dll", "utils\vvis\vvis_dll-2010.vcxproj", "{AC70A841-561F-4DAE-7864-E50541AD99ED}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} = {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}
|
||||
{BAB92FF0-D72A-D7E5-1988-74628D39B94F} = {BAB92FF0-D72A-D7E5-1988-74628D39B94F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Vvis_launcher", "utils\vvis_launcher\vvis_launcher-2010.vcxproj", "{E3E2CF1C-9EE4-3173-C39F-D0D4F5483CB6}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{AC70A841-561F-4DAE-7864-E50541AD99ED} = {AC70A841-561F-4DAE-7864-E50541AD99ED}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vgui_controls", "vgui2\vgui_controls\vgui_controls-2010.vcxproj", "{F69B3672-C5E8-CD1A-257F-253A25B5B939}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} = {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}
|
||||
{BAB92FF0-D72A-D7E5-1988-74628D39B94F} = {BAB92FF0-D72A-D7E5-1988-74628D39B94F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Client (Episodic)", "game\client\client_episodic-2010.vcxproj", "{353A799F-E73F-7A69-07AD-B2AD57F3B775}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} = {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}
|
||||
{F69B3672-C5E8-CD1A-257F-253A25B5B939} = {F69B3672-C5E8-CD1A-257F-253A25B5B939}
|
||||
{BAB92FF0-D72A-D7E5-1988-74628D39B94F} = {BAB92FF0-D72A-D7E5-1988-74628D39B94F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Server (Episodic)", "game\server\server_episodic-2010.vcxproj", "{7855B476-B6D4-535D-F7A9-D623245F8B07}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} = {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}
|
||||
{BAB92FF0-D72A-D7E5-1988-74628D39B94F} = {BAB92FF0-D72A-D7E5-1988-74628D39B94F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{09E5D61D-4897-7B98-288B-C87442D14BFF}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{09E5D61D-4897-7B98-288B-C87442D14BFF}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{09E5D61D-4897-7B98-288B-C87442D14BFF}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{09E5D61D-4897-7B98-288B-C87442D14BFF}.Release|Win32.Build.0 = Release|Win32
|
||||
{C3EE918E-6836-5578-1FA2-5703048552B9}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{C3EE918E-6836-5578-1FA2-5703048552B9}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{C3EE918E-6836-5578-1FA2-5703048552B9}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{C3EE918E-6836-5578-1FA2-5703048552B9}.Release|Win32.Build.0 = Release|Win32
|
||||
{BAB92FF0-D72A-D7E5-1988-74628D39B94F}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{BAB92FF0-D72A-D7E5-1988-74628D39B94F}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{BAB92FF0-D72A-D7E5-1988-74628D39B94F}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{BAB92FF0-D72A-D7E5-1988-74628D39B94F}.Release|Win32.Build.0 = Release|Win32
|
||||
{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC}.Release|Win32.Build.0 = Release|Win32
|
||||
{E85D01E5-DA1B-00A2-5D72-A9B6DEA9A995}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{E85D01E5-DA1B-00A2-5D72-A9B6DEA9A995}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{E85D01E5-DA1B-00A2-5D72-A9B6DEA9A995}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{E85D01E5-DA1B-00A2-5D72-A9B6DEA9A995}.Release|Win32.Build.0 = Release|Win32
|
||||
{DC76828F-1DD4-7E83-371E-EA4058FEE050}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{DC76828F-1DD4-7E83-371E-EA4058FEE050}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{DC76828F-1DD4-7E83-371E-EA4058FEE050}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{DC76828F-1DD4-7E83-371E-EA4058FEE050}.Release|Win32.Build.0 = Release|Win32
|
||||
{129A563E-9F48-79D9-E0C5-EE2DAF7FEAB7}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{129A563E-9F48-79D9-E0C5-EE2DAF7FEAB7}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{129A563E-9F48-79D9-E0C5-EE2DAF7FEAB7}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{129A563E-9F48-79D9-E0C5-EE2DAF7FEAB7}.Release|Win32.Build.0 = Release|Win32
|
||||
{C805838C-256D-6672-3417-589B6AF7D95E}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{C805838C-256D-6672-3417-589B6AF7D95E}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{C805838C-256D-6672-3417-589B6AF7D95E}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{C805838C-256D-6672-3417-589B6AF7D95E}.Release|Win32.Build.0 = Release|Win32
|
||||
{079933D6-F849-3176-49FC-D50E4B461AC4}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{079933D6-F849-3176-49FC-D50E4B461AC4}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{079933D6-F849-3176-49FC-D50E4B461AC4}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{079933D6-F849-3176-49FC-D50E4B461AC4}.Release|Win32.Build.0 = Release|Win32
|
||||
{EA02FAE0-2A4F-C7C8-6176-5DEDA8E139E9}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{EA02FAE0-2A4F-C7C8-6176-5DEDA8E139E9}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{EA02FAE0-2A4F-C7C8-6176-5DEDA8E139E9}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{EA02FAE0-2A4F-C7C8-6176-5DEDA8E139E9}.Release|Win32.Build.0 = Release|Win32
|
||||
{394B82B6-3999-E576-5458-2D2EB4229509}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{394B82B6-3999-E576-5458-2D2EB4229509}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{394B82B6-3999-E576-5458-2D2EB4229509}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{394B82B6-3999-E576-5458-2D2EB4229509}.Release|Win32.Build.0 = Release|Win32
|
||||
{C6A1B4E3-DFD8-CD7B-5CBF-D3267A96FF21}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{C6A1B4E3-DFD8-CD7B-5CBF-D3267A96FF21}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{C6A1B4E3-DFD8-CD7B-5CBF-D3267A96FF21}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{C6A1B4E3-DFD8-CD7B-5CBF-D3267A96FF21}.Release|Win32.Build.0 = Release|Win32
|
||||
{E4F39B89-9731-571D-B69D-C1B8FE56C056}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{E4F39B89-9731-571D-B69D-C1B8FE56C056}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{E4F39B89-9731-571D-B69D-C1B8FE56C056}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{E4F39B89-9731-571D-B69D-C1B8FE56C056}.Release|Win32.Build.0 = Release|Win32
|
||||
{03F753C0-8BA5-FF2B-D7D2-EE230B4683B1}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{03F753C0-8BA5-FF2B-D7D2-EE230B4683B1}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{03F753C0-8BA5-FF2B-D7D2-EE230B4683B1}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{03F753C0-8BA5-FF2B-D7D2-EE230B4683B1}.Release|Win32.Build.0 = Release|Win32
|
||||
{90A78BD4-2532-39D9-6D34-7A3C2648508C}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{90A78BD4-2532-39D9-6D34-7A3C2648508C}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{90A78BD4-2532-39D9-6D34-7A3C2648508C}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{90A78BD4-2532-39D9-6D34-7A3C2648508C}.Release|Win32.Build.0 = Release|Win32
|
||||
{0B6929D0-4447-E035-E47A-EBFCE557D5B3}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{0B6929D0-4447-E035-E47A-EBFCE557D5B3}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{0B6929D0-4447-E035-E47A-EBFCE557D5B3}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{0B6929D0-4447-E035-E47A-EBFCE557D5B3}.Release|Win32.Build.0 = Release|Win32
|
||||
{6B017447-F682-A137-8DF4-4608281F2C9F}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{6B017447-F682-A137-8DF4-4608281F2C9F}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{6B017447-F682-A137-8DF4-4608281F2C9F}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{6B017447-F682-A137-8DF4-4608281F2C9F}.Release|Win32.Build.0 = Release|Win32
|
||||
{81EE9F71-4DFD-8670-B3EA-7B4E931E9845}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{81EE9F71-4DFD-8670-B3EA-7B4E931E9845}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{81EE9F71-4DFD-8670-B3EA-7B4E931E9845}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{81EE9F71-4DFD-8670-B3EA-7B4E931E9845}.Release|Win32.Build.0 = Release|Win32
|
||||
{AC70A841-561F-4DAE-7864-E50541AD99ED}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{AC70A841-561F-4DAE-7864-E50541AD99ED}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{AC70A841-561F-4DAE-7864-E50541AD99ED}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{AC70A841-561F-4DAE-7864-E50541AD99ED}.Release|Win32.Build.0 = Release|Win32
|
||||
{E3E2CF1C-9EE4-3173-C39F-D0D4F5483CB6}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{E3E2CF1C-9EE4-3173-C39F-D0D4F5483CB6}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{E3E2CF1C-9EE4-3173-C39F-D0D4F5483CB6}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{E3E2CF1C-9EE4-3173-C39F-D0D4F5483CB6}.Release|Win32.Build.0 = Release|Win32
|
||||
{F69B3672-C5E8-CD1A-257F-253A25B5B939}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{F69B3672-C5E8-CD1A-257F-253A25B5B939}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{F69B3672-C5E8-CD1A-257F-253A25B5B939}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{F69B3672-C5E8-CD1A-257F-253A25B5B939}.Release|Win32.Build.0 = Release|Win32
|
||||
{353A799F-E73F-7A69-07AD-B2AD57F3B775}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{353A799F-E73F-7A69-07AD-B2AD57F3B775}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{353A799F-E73F-7A69-07AD-B2AD57F3B775}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{353A799F-E73F-7A69-07AD-B2AD57F3B775}.Release|Win32.Build.0 = Release|Win32
|
||||
{7855B476-B6D4-535D-F7A9-D623245F8B07}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{7855B476-B6D4-535D-F7A9-D623245F8B07}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{7855B476-B6D4-535D-F7A9-D623245F8B07}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{7855B476-B6D4-535D-F7A9-D623245F8B07}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -1,26 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Client (Episodic)", "game\client\client_episodic-2010.vcxproj", "{353A799F-E73F-7A69-07AD-B2AD57F3B775}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Server (Episodic)", "game\server\server_episodic-2010.vcxproj", "{7855B476-B6D4-535D-F7A9-D623245F8B07}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{353A799F-E73F-7A69-07AD-B2AD57F3B775}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{353A799F-E73F-7A69-07AD-B2AD57F3B775}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{353A799F-E73F-7A69-07AD-B2AD57F3B775}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{353A799F-E73F-7A69-07AD-B2AD57F3B775}.Release|Win32.Build.0 = Release|Win32
|
||||
{7855B476-B6D4-535D-F7A9-D623245F8B07}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{7855B476-B6D4-535D-F7A9-D623245F8B07}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{7855B476-B6D4-535D-F7A9-D623245F8B07}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{7855B476-B6D4-535D-F7A9-D623245F8B07}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -1,26 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Client (HL2)", "game\client\client_hl2-2010.vcxproj", "{09E5D61D-4897-7B98-288B-C87442D14BFF}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Server (HL2)", "game\server\server_hl2-2010.vcxproj", "{C3EE918E-6836-5578-1FA2-5703048552B9}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{09E5D61D-4897-7B98-288B-C87442D14BFF}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{09E5D61D-4897-7B98-288B-C87442D14BFF}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{09E5D61D-4897-7B98-288B-C87442D14BFF}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{09E5D61D-4897-7B98-288B-C87442D14BFF}.Release|Win32.Build.0 = Release|Win32
|
||||
{C3EE918E-6836-5578-1FA2-5703048552B9}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{C3EE918E-6836-5578-1FA2-5703048552B9}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{C3EE918E-6836-5578-1FA2-5703048552B9}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{C3EE918E-6836-5578-1FA2-5703048552B9}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
4
sp/src/createallprojects
Normal file
4
sp/src/createallprojects
Normal file
@@ -0,0 +1,4 @@
|
||||
#!/bin/bash
|
||||
|
||||
devtools/bin/vpc /hl2 /episodic +everything /mksln everything
|
||||
|
||||
1
sp/src/createallprojects.bat
Normal file
1
sp/src/createallprojects.bat
Normal file
@@ -0,0 +1 @@
|
||||
devtools\bin\vpc.exe /hl2 /episodic +everything /mksln everything.sln
|
||||
4
sp/src/creategameprojects
Normal file
4
sp/src/creategameprojects
Normal file
@@ -0,0 +1,4 @@
|
||||
#!/bin/bash
|
||||
|
||||
devtools/bin/vpc /hl2 /episodic +game /mksln games
|
||||
|
||||
1
sp/src/creategameprojects.bat
Normal file
1
sp/src/creategameprojects.bat
Normal file
@@ -0,0 +1 @@
|
||||
devtools\bin\vpc.exe /hl2 /episodic +game /mksln games.sln
|
||||
28
sp/src/devtools/bin/vpc
Normal file
28
sp/src/devtools/bin/vpc
Normal file
@@ -0,0 +1,28 @@
|
||||
#!/bin/bash
|
||||
|
||||
OS=`uname`
|
||||
SCRIPTPATH=`dirname $0`
|
||||
FORCEARG=""
|
||||
|
||||
case $OS in
|
||||
"Darwin")
|
||||
BINNAME=vpc_osx
|
||||
;;
|
||||
"Linux")
|
||||
BINNAME=vpc_linux
|
||||
;;
|
||||
*)
|
||||
echo "Couldn't find appropriate VPC binary, fix the script."
|
||||
exit -1
|
||||
;;
|
||||
esac
|
||||
|
||||
|
||||
if [ $OS == "Darwin" ]; then
|
||||
$SCRIPTPATH/$BINNAME $@
|
||||
elif [ $OS == "Linux" ]; then
|
||||
$SCRIPTPATH/$BINNAME $@
|
||||
else
|
||||
echo "Couldn't find appropriate VPC binary, fix the script."
|
||||
exit -1
|
||||
fi
|
||||
BIN
sp/src/devtools/bin/vpc.exe
Normal file
BIN
sp/src/devtools/bin/vpc.exe
Normal file
Binary file not shown.
BIN
sp/src/devtools/bin/vpc_linux
Executable file
BIN
sp/src/devtools/bin/vpc_linux
Executable file
Binary file not shown.
BIN
sp/src/devtools/bin/vpc_osx
Executable file
BIN
sp/src/devtools/bin/vpc_osx
Executable file
Binary file not shown.
BIN
sp/src/devtools/bin/vpccrccheck.exe
Normal file
BIN
sp/src/devtools/bin/vpccrccheck.exe
Normal file
Binary file not shown.
@@ -44,6 +44,9 @@ DEFINES += -DVPROF_LEVEL=1 -DGNUC -DNO_HOOK_MALLOC -DNO_MALLOC_OVERRIDE
|
||||
LDFLAGS = $(CFLAGS) $(GCC_ExtraLinkerFlags) $(OptimizerLevel)
|
||||
GENDEP_CXXFLAGS = -MD -MP -MF $(@:.o=.P)
|
||||
MAP_FLAGS =
|
||||
Srv_GAMEOUTPUTFILE =
|
||||
COPY_DLL_TO_SRV = 0
|
||||
|
||||
|
||||
ifeq ($(STEAM_BRANCH),1)
|
||||
WARN_FLAGS = -Wall -Wextra -Wshadow -Wno-invalid-offsetof
|
||||
@@ -76,7 +79,11 @@ ifeq ($(OS),Linux)
|
||||
# If the steam-runtime is available, use it. We should just default to using it when
|
||||
# buildbot and everyone has a bit of time to get it installed.
|
||||
ifneq "$(wildcard /valve/steam-runtime/bin/)" ""
|
||||
VALVE_BINDIR = /valve/steam-runtime/bin/
|
||||
# The steam-runtime is incompatible with clang at this point, so disable it
|
||||
# if clang is enabled.
|
||||
ifneq ($(CXX),clang++)
|
||||
VALVE_BINDIR = /valve/steam-runtime/bin/
|
||||
endif
|
||||
endif
|
||||
GCC_VER =
|
||||
MARCH_TARGET = pentium4
|
||||
@@ -143,6 +150,11 @@ ifeq ($(OS),Linux)
|
||||
endif
|
||||
VSIGN ?= true
|
||||
|
||||
ifeq ($(SOURCE_SDK), 1)
|
||||
Srv_GAMEOUTPUTFILE := $(GAMEOUTPUTFILE:.so=_srv.so)
|
||||
COPY_DLL_TO_SRC := 1
|
||||
endif
|
||||
|
||||
LINK_MAP_FLAGS = -Wl,-Map,$(@:.so=).map
|
||||
|
||||
SHLIBLDFLAGS = -shared $(LDFLAGS) -Wl,--no-undefined
|
||||
@@ -163,64 +175,55 @@ ifeq ($(OS),Linux)
|
||||
endif
|
||||
|
||||
ifeq ($(OS),Darwin)
|
||||
OSXVER := $(shell sw_vers -productVersion)
|
||||
CCACHE := $(SRCROOT)/devtools/bin/osx32/ccache
|
||||
DEVELOPER_DIR := $(shell /usr/bin/xcode-select -print-path)
|
||||
MAC_SDK_VER ?= 10.6
|
||||
MAC_SDK := macosx$(MAC_SDK_VER)
|
||||
SYSROOT := $(shell xcodebuild -sdk $(MAC_SDK) -version Path)
|
||||
|
||||
ifeq (,$(findstring 10.7, $(OSXVER)))
|
||||
BUILDING_ON_LION := 0
|
||||
COMPILER_BIN_DIR := $(DEVELOPER_DIR)/usr/bin
|
||||
SDK_DIR := $(DEVELOPER_DIR)/SDKs
|
||||
else
|
||||
BUILDING_ON_LION := 1
|
||||
# Need to figure out which version of XCode you have installed
|
||||
# See if you have the clang compiler in $(DEVELOPER_DIR)/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang
|
||||
ifeq ($(wildcard $(DEVELOPER_DIR)/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang),)
|
||||
# no clang, you're running older Xcode
|
||||
COMPILER_BIN_DIR := $(DEVELOPER_DIR)/usr/bin
|
||||
SDK_DIR := $(DEVELOPER_DIR)/SDKs
|
||||
else
|
||||
# clang is in the new Toolchain, use it
|
||||
COMPILER_BIN_DIR := $(DEVELOPER_DIR)/Toolchains/XcodeDefault.xctoolchain/usr/bin
|
||||
SDK_DIR := $(DEVELOPER_DIR)/Platforms/MacOSX.platform/Developer/SDKs
|
||||
endif
|
||||
ifneq ($(origin MAC_SDK_VER), file)
|
||||
$(warning Attempting build with SDK version $(MAC_SDK_VER), only 10.6 is supported and recommended!)
|
||||
endif
|
||||
|
||||
#test to see if you have a compiler in the right place, if you don't abort with an error
|
||||
|
||||
ifeq ($(wildcard $(COMPILER_BIN_DIR)/clang),)
|
||||
$(error Unable to find compiler, install and configure XCode)
|
||||
endif
|
||||
|
||||
ifeq ($(wildcard $(COMPILER_BIN_DIR)/clang++),)
|
||||
$(error Unable to find compiler, install and configure XCode)
|
||||
endif
|
||||
|
||||
|
||||
SDKROOT ?= $(SDK_DIR)/MacOSX10.6.sdk
|
||||
|
||||
ifeq ($(origin AR), default)
|
||||
AR = libtool -static -o
|
||||
ifeq ($(SYSROOT),)
|
||||
FIRSTSDK := $(firstword $(sort $(shell xcodebuild -showsdks | grep macosx | sed 's/.*macosx//')))
|
||||
$(error Could not find SDK version $(MAC_SDK_VER). Install and configure Xcode 4.3, or build with: make MAC_SDK_VER=$(FIRSTSDK))
|
||||
endif
|
||||
|
||||
ifeq ($(origin CC), default)
|
||||
CC = $(CCACHE) $(COMPILER_BIN_DIR)/clang -Qunused-arguments
|
||||
# Test to see if you have a compiler in the right place, if you
|
||||
# don't abort with an error
|
||||
CLANG := $(shell xcrun -sdk $(MAC_SDK) -find clang)
|
||||
ifeq ($(wildcard $(CLANG)),)
|
||||
$(error Unable to find C compiler, install and configure Xcode 4.3)
|
||||
endif
|
||||
|
||||
CC := $(CCACHE) $(CLANG) -Qunused-arguments
|
||||
endif
|
||||
|
||||
ifeq ($(origin CXX), default)
|
||||
CXX = $(CCACHE) $(COMPILER_BIN_DIR)/clang++ -Qunused-arguments
|
||||
CXXLANG := $(shell xcrun -sdk $(MAC_SDK) -find clang++)
|
||||
ifeq ($(wildcard $(CXXLANG)),)
|
||||
$(error Unable to find C++ compiler, install and configure Xcode 4.3)
|
||||
endif
|
||||
|
||||
CXX := $(CCACHE) $(CXXLANG) -Qunused-arguments
|
||||
endif
|
||||
LINK ?= $(CXX)
|
||||
|
||||
ifeq (($TARGET_PLATFORM),osx64)
|
||||
ARCH_FLAGS += -arch x86_64 -m64 -march=core2
|
||||
ifeq ($(origin AR), default)
|
||||
AR := $(shell xcrun -sdk $(MAC_SDK) -find libtool) -static -o
|
||||
endif
|
||||
|
||||
ifeq ($(TARGET_PLATFORM),osx64)
|
||||
ARCH_FLAGS += -arch x86_64 -m64 -march=core2
|
||||
else ifeq (,$(findstring -arch x86_64,$(GCC_ExtraCompilerFlags)))
|
||||
ARCH_FLAGS += -arch i386 -m32 -march=prescott -momit-leaf-frame-pointer -mtune=core2
|
||||
else
|
||||
# dirty hack to build a universal binary - don't specify the architecture
|
||||
ARCH_FLAGS += -arch i386 -Xarch_i386 -march=prescott -Xarch_i386 -mtune=core2 -Xarch_i386 -momit-leaf-frame-pointer -Xarch_x86_64 -march=core2
|
||||
ARCH_FLAGS += -arch i386 -Xarch_i386 -march=prescott -Xarch_i386 -mtune=core2 -Xarch_i386 -momit-leaf-frame-pointer -Xarch_x86_64 -march=core2
|
||||
endif
|
||||
|
||||
#FIXME: NOTE:Full path specified because the xcode 4.0 preview has a terribly broken dsymutil, so ref the 3.2 one
|
||||
GEN_SYM ?= $(DEVELOPER_DIR)/usr/bin/dsymutil
|
||||
GEN_SYM ?= $(shell xcrun -sdk $(MAC_SDK) -find dsymutil)
|
||||
ifeq ($(CFG),release)
|
||||
STRIP ?= strip -S
|
||||
else
|
||||
@@ -231,10 +234,9 @@ ifeq ($(OS),Darwin)
|
||||
else
|
||||
VSIGN ?= $(SRCROOT)/devtools/bin/vsign
|
||||
endif
|
||||
|
||||
|
||||
CPPFLAGS += -I$(SDKROOT)/usr/include/malloc
|
||||
CFLAGS += -isysroot $(SDKROOT) -mmacosx-version-min=10.5 -fasm-blocks
|
||||
CPPFLAGS += -I$(SYSROOT)/usr/include/malloc
|
||||
CFLAGS += -isysroot $(SYSROOT) -mmacosx-version-min=10.5 -fasm-blocks
|
||||
|
||||
LIB_START_EXE = -lm -ldl -lpthread
|
||||
LIB_END_EXE =
|
||||
@@ -456,6 +458,13 @@ $(SO_GameOutputFile): $(SO_File)
|
||||
$(QUIET_PREFIX) $(GEN_SYM) $(GAMEOUTPUTFILE);
|
||||
$(QUIET_PREFIX) -$(STRIP) $(GAMEOUTPUTFILE);
|
||||
$(QUIET_PREFIX) $(VSIGN) -signvalve $(GAMEOUTPUTFILE);
|
||||
$(QUIET_PREFIX) if [ "$(COPY_DLL_TO_SRV)" = "1" ]; then\
|
||||
echo "----" $(QUIET_ECHO_POSTFIX);\
|
||||
echo "---- COPYING TO $(Srv_GAMEOUTPUTFILE) ----";\
|
||||
echo "----" $(QUIET_ECHO_POSTFIX);\
|
||||
cp -v $(GAMEOUTPUTFILE) $(Srv_GAMEOUTPUTFILE) $(QUIET_ECHO_POSTFIX);\
|
||||
cp -v $(GAMEOUTPUTFILE)$(SYM_EXT) $(Srv_GAMEOUTPUTFILE)$(SYM_EXT) $(QUIET_ECHO_POSTFIX);\
|
||||
fi;
|
||||
$(QUIET_PREFIX) if [ "$(IMPORTLIBRARY)" != "" ]; then\
|
||||
echo "----" $(QUIET_ECHO_POSTFIX);\
|
||||
echo "---- COPYING TO IMPORT LIBRARY $(IMPORTLIBRARY) ----";\
|
||||
|
||||
1303
sp/src/game/client/client_base.vpc
Normal file
1303
sp/src/game/client/client_base.vpc
Normal file
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
147
sp/src/game/client/client_episodic.vpc
Normal file
147
sp/src/game/client/client_episodic.vpc
Normal file
@@ -0,0 +1,147 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// CLIENT_EPISODIC.VPC
|
||||
//
|
||||
// Project Script
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
$Macro SRCDIR "..\.."
|
||||
$Macro GAMENAME "episodic" [!$SOURCESDK]
|
||||
$Macro GAMENAME "mod_episodic" [$SOURCESDK]
|
||||
|
||||
$Include "$SRCDIR\game\client\client_base.vpc"
|
||||
|
||||
$macro VSLIBDIR "." [!$VS2010]
|
||||
$macro VSLIBDIR "VS2010" [$VS2010]
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$AdditionalIncludeDirectories ".\hl2;.\hl2\elements;$SRCDIR\game\shared\hl2;$SRCDIR\game\shared\episodic;..\..\public;$BASE"
|
||||
$PreprocessorDefinitions "$BASE;HL2_CLIENT_DLL;HL2_EPISODIC"
|
||||
}
|
||||
}
|
||||
|
||||
$Project "Client (Episodic)"
|
||||
{
|
||||
$Folder "Source Files"
|
||||
{
|
||||
$File "hud_chat.cpp"
|
||||
$File "c_team_objectiveresource.cpp"
|
||||
$File "c_team_objectiveresource.h"
|
||||
|
||||
$Folder "HL2 DLL"
|
||||
{
|
||||
$File "$SRCDIR\game\shared\hl2\basehlcombatweapon_shared.cpp"
|
||||
$File "$SRCDIR\game\shared\episodic\achievements_ep1.cpp"
|
||||
$File "$SRCDIR\game\shared\episodic\achievements_ep2.cpp"
|
||||
$File "$SRCDIR\game\shared\episodic\achievements_epx.cpp"
|
||||
$File "hl2\c_antlion_dust.cpp"
|
||||
$File "hl2\c_ar2_explosion.cpp"
|
||||
$File "hl2\c_barnacle.cpp"
|
||||
$File "hl2\c_barney.cpp"
|
||||
$File "hl2\c_basehelicopter.cpp"
|
||||
$File "hl2\c_basehelicopter.h"
|
||||
$File "hl2\c_basehlcombatweapon.cpp"
|
||||
$File "hl2\c_basehlcombatweapon.h"
|
||||
$File "hl2\c_basehlplayer.cpp"
|
||||
$File "hl2\c_basehlplayer.h"
|
||||
$File "hl2\c_citadel_effects.cpp"
|
||||
$File "hl2\c_corpse.cpp"
|
||||
$File "hl2\c_corpse.h"
|
||||
$File "hl2\c_env_alyxtemp.cpp"
|
||||
$File "hl2\c_env_headcrabcanister.cpp"
|
||||
$File "hl2\c_env_starfield.cpp"
|
||||
$File "hl2\c_func_tankmortar.cpp"
|
||||
$File "hl2\c_hl2_playerlocaldata.cpp"
|
||||
$File "hl2\c_hl2_playerlocaldata.h"
|
||||
$File "hl2\c_info_teleporter_countdown.cpp"
|
||||
$File "hl2\c_npc_antlionguard.cpp"
|
||||
$File "hl2\c_npc_combinegunship.cpp"
|
||||
$File "hl2\c_npc_manhack.cpp"
|
||||
$File "hl2\c_npc_rollermine.cpp"
|
||||
$File "hl2\c_plasma_beam_node.cpp"
|
||||
$File "hl2\c_prop_combine_ball.cpp"
|
||||
$File "hl2\c_prop_combine_ball.h"
|
||||
$File "episodic\c_prop_scalable.cpp"
|
||||
$File "hl2\c_rotorwash.cpp"
|
||||
$File "hl2\c_script_intro.cpp"
|
||||
$File "$SRCDIR\game\shared\script_intro_shared.cpp"
|
||||
$File "hl2\c_strider.cpp"
|
||||
$File "hl2\c_te_concussiveexplosion.cpp"
|
||||
$File "hl2\c_te_flare.cpp"
|
||||
$File "hl2\c_thumper_dust.cpp"
|
||||
$File "hl2\c_vehicle_airboat.cpp"
|
||||
$File "hl2\c_vehicle_cannon.cpp"
|
||||
$File "hl2\c_vehicle_crane.cpp"
|
||||
$File "hl2\c_vehicle_crane.h"
|
||||
$File "episodic\c_vehicle_jeep_episodic.cpp"
|
||||
$File "hl2\c_vehicle_prisoner_pod.cpp"
|
||||
$File "episodic\c_vort_charge_token.cpp"
|
||||
$File "hl2\c_weapon__stubs_hl2.cpp"
|
||||
$File "hl2\c_weapon_crossbow.cpp"
|
||||
$File "episodic\c_weapon_hopwire.cpp"
|
||||
$File "hl2\c_weapon_physcannon.cpp"
|
||||
$File "hl2\c_weapon_stunstick.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\citadel_effects_shared.h"
|
||||
$File "hl2\clientmode_hlnormal.cpp"
|
||||
$File "hl2\clientmode_hlnormal.h"
|
||||
$File "death.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\env_headcrabcanister_shared.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\env_headcrabcanister_shared.h"
|
||||
$File "$SRCDIR\game\shared\episodic\npc_advisor_shared.h"
|
||||
$File "episodic\c_npc_advisor.cpp"
|
||||
$File "episodic\episodic_screenspaceeffects.cpp"
|
||||
$File "episodic\episodic_screenspaceeffects.h"
|
||||
$File "episodic\flesh_internal_material_proxy.cpp"
|
||||
$File "hl2\fx_antlion.cpp"
|
||||
$File "hl2\fx_bugbait.cpp"
|
||||
$File "hl2\fx_hl2_impacts.cpp"
|
||||
$File "hl2\fx_hl2_tracers.cpp"
|
||||
$File "hl2\hl2_clientmode.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\hl2_gamerules.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\hl2_gamerules.h"
|
||||
$File "$SRCDIR\game\shared\hl2\hl2_shareddefs.h"
|
||||
$File "$SRCDIR\game\shared\hl2\hl2_usermessages.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\hl_gamemovement.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\hl_gamemovement.h"
|
||||
$File "hl2\hl_in_main.cpp"
|
||||
$File "hl2\hl_prediction.cpp"
|
||||
$File "hl2\hud_ammo.cpp"
|
||||
$File "hl2\hud_battery.cpp"
|
||||
$File "hl2\hud_blood.cpp"
|
||||
$File "hl2\hud_credits.cpp"
|
||||
$File "hl2\hud_damageindicator.cpp"
|
||||
$File "hl2\hud_flashlight.cpp"
|
||||
$File "hl2\hud_locator.cpp"
|
||||
$File "hl2\hud_health.cpp"
|
||||
$File "hl2\hud_poisondamageindicator.cpp"
|
||||
$File "hud_posture.cpp"
|
||||
$File "hl2\hud_quickinfo.cpp"
|
||||
$File "hl2\hud_radar.cpp"
|
||||
$File "hl2\hud_radar.h"
|
||||
$File "hud_squadstatus.cpp"
|
||||
$File "hl2\hud_suitpower.cpp"
|
||||
$File "hl2\hud_suitpower.h"
|
||||
$File "hl2\hud_weaponselection.cpp"
|
||||
$File "hl2\hud_zoom.cpp"
|
||||
$File "hl2\shieldproxy.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\survival_gamerules.cpp"
|
||||
$File "hl2\vgui_rootpanel_hl2.cpp"
|
||||
$File "episodic\c_npc_puppet.cpp"
|
||||
}
|
||||
}
|
||||
|
||||
$Folder "Libraries"
|
||||
{
|
||||
$File "$SRCDIR\lib\$PLATFORM\release\$VSLIBDIR\libprotobuf.lib" [$WINDOWS]
|
||||
{
|
||||
$Configuration "Debug" { $ExcludedFromBuild "Yes" }
|
||||
}
|
||||
$File "$SRCDIR\lib\$PLATFORM\debug\$VSLIBDIR\libprotobuf.lib" [$WINDOWS]
|
||||
{
|
||||
$Configuration "Release" { $ExcludedFromBuild "Yes" }
|
||||
}
|
||||
$File "$SRCDIR\lib\$PLATFORM\release\libprotobuf.a" [$POSIX]
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
133
sp/src/game/client/client_hl2.vpc
Normal file
133
sp/src/game/client/client_hl2.vpc
Normal file
@@ -0,0 +1,133 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// CLIENT_HL2.VPC
|
||||
//
|
||||
// Project Script
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
$Macro SRCDIR "..\.."
|
||||
$Macro GAMENAME "hl2" [!$SOURCESDK]
|
||||
$Macro GAMENAME "mod_hl2" [$SOURCESDK]
|
||||
|
||||
$Include "$SRCDIR\game\client\client_base.vpc"
|
||||
$Include "$SRCDIR\game\protobuf_include.vpc"
|
||||
|
||||
$macro VSLIBDIR "." [!$VS2010]
|
||||
$macro VSLIBDIR "VS2010" [$VS2010]
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$AdditionalIncludeDirectories ".\hl2;.\hl2\elements;$SRCDIR\game\shared\hl2;$BASE"
|
||||
$PreprocessorDefinitions "$BASE;HL2_CLIENT_DLL"
|
||||
}
|
||||
}
|
||||
|
||||
$Project "Client (HL2)"
|
||||
{
|
||||
$Folder "Source Files"
|
||||
{
|
||||
$File "hud_chat.cpp"
|
||||
$File "c_team_objectiveresource.cpp"
|
||||
$File "c_team_objectiveresource.h"
|
||||
|
||||
$Folder "HL2 DLL"
|
||||
{
|
||||
$File "$SRCDIR\game\shared\hl2\basehlcombatweapon_shared.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\achievements_hl2.cpp"
|
||||
$File "hl2\c_antlion_dust.cpp"
|
||||
$File "hl2\c_ar2_explosion.cpp"
|
||||
$File "hl2\c_barnacle.cpp"
|
||||
$File "hl2\c_barney.cpp"
|
||||
$File "hl2\c_basehelicopter.cpp"
|
||||
$File "hl2\c_basehelicopter.h"
|
||||
$File "hl2\c_basehlcombatweapon.cpp"
|
||||
$File "hl2\c_basehlcombatweapon.h"
|
||||
$File "hl2\c_basehlplayer.cpp"
|
||||
$File "hl2\c_basehlplayer.h"
|
||||
$File "hl2\c_citadel_effects.cpp"
|
||||
$File "hl2\c_corpse.cpp"
|
||||
$File "hl2\c_corpse.h"
|
||||
$File "hl2\c_env_alyxtemp.cpp"
|
||||
$File "hl2\c_env_headcrabcanister.cpp"
|
||||
$File "hl2\c_env_starfield.cpp"
|
||||
$File "hl2\c_func_tankmortar.cpp"
|
||||
$File "hl2\c_hl2_playerlocaldata.cpp"
|
||||
$File "hl2\c_hl2_playerlocaldata.h"
|
||||
$File "hl2\c_info_teleporter_countdown.cpp"
|
||||
$File "hl2\c_npc_antlionguard.cpp"
|
||||
$File "hl2\c_npc_combinegunship.cpp"
|
||||
$File "hl2\c_npc_manhack.cpp"
|
||||
$File "hl2\c_npc_rollermine.cpp"
|
||||
$File "hl2\c_plasma_beam_node.cpp"
|
||||
$File "hl2\c_prop_combine_ball.cpp"
|
||||
$File "hl2\c_prop_combine_ball.h"
|
||||
$File "hl2\c_rotorwash.cpp"
|
||||
$File "hl2\c_script_intro.cpp"
|
||||
$File "$SRCDIR\game\shared\script_intro_shared.cpp"
|
||||
$File "hl2\c_strider.cpp"
|
||||
$File "hl2\c_te_concussiveexplosion.cpp"
|
||||
$File "hl2\c_te_flare.cpp"
|
||||
$File "hl2\c_thumper_dust.cpp"
|
||||
$File "hl2\c_vehicle_airboat.cpp"
|
||||
$File "hl2\c_vehicle_cannon.cpp"
|
||||
$File "hl2\c_vehicle_crane.cpp"
|
||||
$File "hl2\c_vehicle_crane.h"
|
||||
$File "hl2\c_vehicle_prisoner_pod.cpp"
|
||||
$File "hl2\c_weapon__stubs_hl2.cpp"
|
||||
$File "hl2\c_weapon_crossbow.cpp"
|
||||
$File "hl2\c_weapon_physcannon.cpp"
|
||||
$File "hl2\c_weapon_stunstick.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\citadel_effects_shared.h"
|
||||
$File "hl2\clientmode_hlnormal.cpp"
|
||||
$File "hl2\clientmode_hlnormal.h"
|
||||
$File "death.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\env_headcrabcanister_shared.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\env_headcrabcanister_shared.h"
|
||||
$File "hl2\fx_antlion.cpp"
|
||||
$File "hl2\fx_bugbait.cpp"
|
||||
$File "hl2\fx_hl2_impacts.cpp"
|
||||
$File "hl2\fx_hl2_tracers.cpp"
|
||||
$File "hl2\hl2_clientmode.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\hl2_gamerules.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\hl2_gamerules.h"
|
||||
$File "$SRCDIR\game\shared\hl2\hl2_shareddefs.h"
|
||||
$File "$SRCDIR\game\shared\hl2\hl2_usermessages.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\hl_gamemovement.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\hl_gamemovement.h"
|
||||
$File "hl2\hl_in_main.cpp"
|
||||
$File "hl2\hl_prediction.cpp"
|
||||
$File "hl2\hud_ammo.cpp"
|
||||
$File "hl2\hud_battery.cpp"
|
||||
$File "hl2\hud_blood.cpp"
|
||||
$File "hl2\hud_credits.cpp"
|
||||
$File "hl2\hud_damageindicator.cpp"
|
||||
$File "hl2\hud_flashlight.cpp"
|
||||
$File "hl2\hud_health.cpp"
|
||||
$File "hl2\hud_poisondamageindicator.cpp"
|
||||
$File "hud_posture.cpp"
|
||||
$File "hl2\hud_quickinfo.cpp"
|
||||
$File "hud_squadstatus.cpp"
|
||||
$File "hl2\hud_suitpower.cpp"
|
||||
$File "hl2\hud_suitpower.h"
|
||||
$File "hl2\hud_weaponselection.cpp"
|
||||
$File "hl2\hud_zoom.cpp"
|
||||
$File "hl2\shieldproxy.cpp"
|
||||
$File "hl2\vgui_rootpanel_hl2.cpp"
|
||||
$File "episodic\c_vort_charge_token.cpp"
|
||||
}
|
||||
}
|
||||
|
||||
$Folder "Libraries"
|
||||
{
|
||||
$File "$SRCDIR\lib\$PLATFORM\release\$VSLIBDIR\libprotobuf.lib" [$WINDOWS]
|
||||
{
|
||||
$Configuration "Debug" { $ExcludedFromBuild "Yes" }
|
||||
}
|
||||
$File "$SRCDIR\lib\$PLATFORM\debug\$VSLIBDIR\libprotobuf.lib" [$WINDOWS]
|
||||
{
|
||||
$Configuration "Release" { $ExcludedFromBuild "Yes" }
|
||||
}
|
||||
$File "$SRCDIR\lib\$PLATFORM\release\libprotobuf.a" [$POSIX]
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -2222,7 +2222,10 @@ void CViewRender::RenderView( const CViewSetup &view, int nClearFlags, int whatT
|
||||
}
|
||||
|
||||
// let vgui know where to render stuff for the forced-to-framebuffer panels
|
||||
vgui::surface()->SetFullscreenViewport( viewFramebufferX, viewFramebufferY, viewFramebufferWidth, viewFramebufferHeight );
|
||||
if( UseVR() )
|
||||
{
|
||||
vgui::surface()->SetFullscreenViewport( viewFramebufferX, viewFramebufferY, viewFramebufferWidth, viewFramebufferHeight );
|
||||
}
|
||||
|
||||
// clear the render target if we need to
|
||||
if( bClear )
|
||||
|
||||
30
sp/src/game/protobuf_include.vpc
Normal file
30
sp/src/game/protobuf_include.vpc
Normal file
@@ -0,0 +1,30 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// protobuf_include.vpc
|
||||
//
|
||||
// Project Script
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
$MacroRequired "PLATFORM"
|
||||
|
||||
$macro VSLIBDIR "." [!$VS2010]
|
||||
$macro VSLIBDIR "VS2010" [$VS2010]
|
||||
|
||||
$Project
|
||||
{
|
||||
$Folder "Libraries"
|
||||
{
|
||||
// Always use the release version of libprotobuf.lib because the debug
|
||||
// version uses iterator debugging, which is incompatible with the rest of
|
||||
// the Valve world.
|
||||
$File "$SRCDIR\lib\$PLATFORM\release\$VSLIBDIR\libprotobuf.lib" [$WINDOWS && $VS2010]
|
||||
$File "$SRCDIR\lib\$PLATFORM\release\$VSLIBDIR\libprotobuf.lib" [$WINDOWS && !$VS2010]
|
||||
{
|
||||
$Configuration "Debug" { $ExcludedFromBuild "Yes" }
|
||||
}
|
||||
$File "$SRCDIR\lib\$PLATFORM\debug\$VSLIBDIR\libprotobuf.lib" [$WINDOWS && !$VS2010]
|
||||
{
|
||||
$Configuration "Release" { $ExcludedFromBuild "Yes" }
|
||||
}
|
||||
$File "$SRCDIR\lib\$PLATFORM\release\libprotobuf.a" [$POSIX]
|
||||
}
|
||||
}
|
||||
@@ -576,8 +576,7 @@ void CAI_NetworkManager::LoadNetworkGraph( void )
|
||||
// older node graphs to load for these maps
|
||||
if ( !V_stricmp( szLoweredGameDir, "hl2" ) || !V_stricmp( szLoweredGameDir, "episodic" ) )
|
||||
{
|
||||
if ( filesystem->IsSteam() )
|
||||
bOK = true;
|
||||
bOK = true;
|
||||
}
|
||||
|
||||
if ( !bOK )
|
||||
@@ -978,7 +977,6 @@ bool CAI_NetworkManager::IsAIFileCurrent ( const char *szMapName )
|
||||
return true;
|
||||
}
|
||||
|
||||
//if ( filesystem && filesystem->IsSteam() )
|
||||
{
|
||||
const char *pGameDir = CommandLine()->ParmValue( "-game", "hl2" );
|
||||
char szLoweredGameDir[256];
|
||||
|
||||
1044
sp/src/game/server/server_base.vpc
Normal file
1044
sp/src/game/server/server_base.vpc
Normal file
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
303
sp/src/game/server/server_episodic.vpc
Normal file
303
sp/src/game/server/server_episodic.vpc
Normal file
@@ -0,0 +1,303 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// SERVER_EPISODIC.VPC
|
||||
//
|
||||
// Project Script
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
$Macro SRCDIR "..\.."
|
||||
$Macro GAMENAME "episodic" [!$SOURCESDK]
|
||||
$Macro GAMENAME "mod_episodic" [$SOURCESDK]
|
||||
|
||||
$Include "$SRCDIR\game\server\server_base.vpc"
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$AdditionalIncludeDirectories "$BASE;$SRCDIR\game\shared\hl2;$SRCDIR\game\shared\episodic;.\hl2;.\episodic"
|
||||
$PreprocessorDefinitions "$BASE;HL2_DLL;HL2_EPISODIC;USES_SAVERESTORE"
|
||||
}
|
||||
}
|
||||
|
||||
$Project "Server (Episodic)"
|
||||
{
|
||||
$Folder "Source Files"
|
||||
{
|
||||
$File "ai_eventresponse.cpp"
|
||||
$File "ai_eventresponse.h"
|
||||
$File "ai_relationship.cpp"
|
||||
$File "base_gameinterface.cpp"
|
||||
$File "basegrenade_concussion.cpp"
|
||||
$File "basegrenade_contact.cpp"
|
||||
$File "basegrenade_timed.cpp"
|
||||
$File "grenadethrown.cpp"
|
||||
$File "grenadethrown.h"
|
||||
$File "h_cycler.cpp"
|
||||
$File "h_cycler.h"
|
||||
$File "logic_achievement.cpp"
|
||||
$File "monstermaker.cpp"
|
||||
$File "monstermaker.h"
|
||||
$File "physics_bone_follower.h"
|
||||
$File "$SRCDIR\game\shared\ragdoll_shared.h"
|
||||
$File "$SRCDIR\game\shared\solidsetdefaults.h"
|
||||
$File "$SRCDIR\game\shared\hl2\survival_gamerules.cpp"
|
||||
$File "team_spawnpoint.cpp"
|
||||
$File "team_spawnpoint.h"
|
||||
$File "$SRCDIR\game\shared\touchlink.h"
|
||||
$File "vehicle_choreo_generic.cpp"
|
||||
$File "$SRCDIR\game\shared\vehicle_choreo_generic_shared.h"
|
||||
$File "$SRCDIR\game\shared\weapon_parse_default.cpp"
|
||||
|
||||
$Folder "HL2 DLL"
|
||||
{
|
||||
$File "$SRCDIR\game\shared\episodic\achievements_ep1.cpp"
|
||||
$File "$SRCDIR\game\shared\episodic\achievements_ep2.cpp"
|
||||
$File "$SRCDIR\game\shared\episodic\achievements_epx.cpp"
|
||||
$File "hl2\ai_allymanager.cpp"
|
||||
$File "hl2\ai_behavior_actbusy.cpp"
|
||||
$File "hl2\ai_behavior_actbusy.h"
|
||||
$File "episodic\ai_behavior_alyx_injured.cpp"
|
||||
$File "episodic\ai_behavior_alyx_injured.h"
|
||||
$File "hl2\ai_behavior_functank.cpp"
|
||||
$File "hl2\ai_behavior_functank.h"
|
||||
$File "hl2\ai_behavior_holster.cpp"
|
||||
$File "hl2\ai_behavior_holster.h"
|
||||
$File "hl2\ai_behavior_operator.cpp"
|
||||
$File "hl2\ai_behavior_operator.h"
|
||||
$File "ai_behavior_passenger.cpp"
|
||||
$File "ai_behavior_passenger.h"
|
||||
$File "episodic\ai_behavior_passenger_companion.cpp"
|
||||
$File "episodic\ai_behavior_passenger_companion.h"
|
||||
$File "episodic\ai_behavior_passenger_zombie.cpp"
|
||||
$File "episodic\ai_behavior_passenger_zombie.h"
|
||||
$File "hl2\ai_behavior_police.cpp"
|
||||
$File "hl2\ai_behavior_police.h"
|
||||
$File "hl2\ai_goal_police.cpp"
|
||||
$File "hl2\ai_goal_police.h"
|
||||
$File "hl2\ai_interactions.h"
|
||||
$File "hl2\ai_spotlight.cpp"
|
||||
$File "hl2\ai_spotlight.h"
|
||||
$File "hl2\antlion_dust.cpp"
|
||||
$File "hl2\antlion_dust.h"
|
||||
$File "hl2\antlion_maker.cpp"
|
||||
$File "hl2\antlion_maker.h"
|
||||
$File "hl2\ar2_explosion.cpp"
|
||||
$File "hl2\ar2_explosion.h"
|
||||
$File "basebludgeonweapon.cpp"
|
||||
$File "basebludgeonweapon.h"
|
||||
$File "hl2\basehlcombatweapon.cpp"
|
||||
$File "hl2\basehlcombatweapon.h"
|
||||
$File "$SRCDIR\game\shared\hl2\basehlcombatweapon_shared.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\basehlcombatweapon_shared.h"
|
||||
$File "hl2\cbasehelicopter.cpp"
|
||||
$File "hl2\cbasehelicopter.h"
|
||||
$File "hl2\cbasespriteprojectile.cpp"
|
||||
$File "hl2\cbasespriteprojectile.h"
|
||||
$File "hl2\citadel_effects.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\citadel_effects_shared.h"
|
||||
$File "hl2\combine_mine.cpp"
|
||||
$File "hl2\combine_mine.h"
|
||||
$File "hl2\energy_wave.h"
|
||||
$File "hl2\env_alyxemp.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\env_alyxemp_shared.h"
|
||||
$File "hl2\env_headcrabcanister.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\env_headcrabcanister_shared.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\env_headcrabcanister_shared.h"
|
||||
$File "hl2\env_speaker.cpp"
|
||||
$File "hl2\env_starfield.cpp"
|
||||
$File "hl2\Func_Monitor.cpp"
|
||||
$File "hl2\func_recharge.cpp"
|
||||
$File "hl2\func_tank.cpp"
|
||||
$File "hl2\func_tank.h"
|
||||
$File "hl2\grenade_ar2.cpp"
|
||||
$File "hl2\grenade_ar2.h"
|
||||
$File "hl2\grenade_bugbait.cpp"
|
||||
$File "hl2\grenade_bugbait.h"
|
||||
$File "hl2\grenade_frag.cpp"
|
||||
$File "hl2\grenade_frag.h"
|
||||
$File "hl2\grenade_spit.cpp"
|
||||
$File "hl2\grenade_spit.h"
|
||||
$File "hl2\hl2_ai_network.cpp"
|
||||
$File "hl2\hl2_client.cpp"
|
||||
$File "hl2\hl2_eventlog.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\hl2_gamerules.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\hl2_gamerules.h"
|
||||
$File "hl2\hl2_player.cpp"
|
||||
$File "hl2\hl2_player.h"
|
||||
$File "$SRCDIR\game\shared\hl2\hl2_player_shared.h"
|
||||
$File "hl2\hl2_playerlocaldata.cpp"
|
||||
$File "hl2\hl2_playerlocaldata.h"
|
||||
$File "$SRCDIR\game\shared\hl2\hl2_shareddefs.h"
|
||||
$File "hl2\hl2_triggers.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\hl2_usermessages.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\hl_gamemovement.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\hl_gamemovement.h"
|
||||
$File "$SRCDIR\game\shared\hl2\hl_movedata.h"
|
||||
$File "hl2\hl_playermove.cpp"
|
||||
$File "hl2\info_darknessmode_lightsource.cpp"
|
||||
$File "hl2\info_darknessmode_lightsource.h"
|
||||
$File "hl2\info_teleporter_countdown.cpp"
|
||||
$File "hl2\item_ammo.cpp"
|
||||
$File "hl2\item_battery.cpp"
|
||||
$File "hl2\item_dynamic_resupply.cpp"
|
||||
$File "hl2\item_dynamic_resupply.h"
|
||||
$File "hl2\item_healthkit.cpp"
|
||||
$File "hl2\item_itemcrate.cpp"
|
||||
$File "hl2\item_suit.cpp"
|
||||
$File "hl2\look_door.cpp"
|
||||
$File "hl2\monster_dummy.cpp"
|
||||
$File "$SRCDIR\game\shared\episodic\npc_advisor_shared.h"
|
||||
$File "episodic\npc_advisor.cpp"
|
||||
$File "hl2\npc_alyx_episodic.cpp"
|
||||
$File "hl2\npc_alyx_episodic.h"
|
||||
$File "hl2\npc_antlion.cpp"
|
||||
$File "hl2\npc_antlion.h"
|
||||
$File "hl2\npc_antlionguard.cpp"
|
||||
$File "hl2\npc_antliongrub.cpp"
|
||||
$File "hl2\npc_apcdriver.cpp"
|
||||
$File "hl2\npc_attackchopper.cpp"
|
||||
$File "hl2\npc_attackchopper.h"
|
||||
$File "hl2\npc_barnacle.cpp"
|
||||
$File "hl2\npc_barnacle.h"
|
||||
$File "hl2\npc_barney.cpp"
|
||||
$File "hl2\npc_basescanner.cpp"
|
||||
$File "hl2\npc_basescanner.h"
|
||||
$File "hl2\npc_BaseZombie.cpp"
|
||||
$File "hl2\npc_BaseZombie.h"
|
||||
$File "hl2\npc_breen.cpp"
|
||||
$File "hl2\npc_bullseye.cpp"
|
||||
$File "hl2\npc_bullseye.h"
|
||||
$File "hl2\npc_citizen17.cpp"
|
||||
$File "hl2\npc_citizen17.h"
|
||||
$File "episodic\npc_combine_cannon.cpp"
|
||||
$File "hl2\npc_combine.cpp"
|
||||
$File "hl2\npc_combine.h"
|
||||
$File "hl2\npc_combinecamera.cpp"
|
||||
$File "hl2\npc_combinedropship.cpp"
|
||||
$File "hl2\npc_combinegunship.cpp"
|
||||
$File "hl2\npc_combines.cpp"
|
||||
$File "hl2\npc_combines.h"
|
||||
$File "hl2\npc_cranedriver.cpp"
|
||||
$File "hl2\npc_crow.cpp"
|
||||
$File "hl2\npc_crow.h"
|
||||
$File "hl2\npc_dog.cpp"
|
||||
$File "hl2\npc_eli.cpp"
|
||||
$File "hl2\npc_enemyfinder.cpp"
|
||||
$File "hl2\npc_fastzombie.cpp"
|
||||
$File "hl2\npc_fisherman.cpp"
|
||||
$File "hl2\npc_gman.cpp"
|
||||
$File "hl2\npc_headcrab.cpp"
|
||||
$File "hl2\npc_headcrab.h"
|
||||
$File "episodic\npc_hunter.cpp"
|
||||
$File "episodic\npc_hunter.h"
|
||||
$File "hl2\npc_ichthyosaur.cpp"
|
||||
$File "hl2\npc_kleiner.cpp"
|
||||
$File "hl2\npc_launcher.cpp"
|
||||
$File "episodic\npc_magnusson.cpp"
|
||||
$File "hl2\npc_manhack.cpp"
|
||||
$File "hl2\npc_manhack.h"
|
||||
$File "hl2\npc_metropolice.cpp"
|
||||
$File "hl2\npc_metropolice.h"
|
||||
$File "hl2\npc_monk.cpp"
|
||||
$File "hl2\npc_mossman.cpp"
|
||||
$File "hl2\npc_playercompanion.cpp"
|
||||
$File "hl2\npc_playercompanion.h"
|
||||
$File "hl2\npc_PoisonZombie.cpp"
|
||||
$File "hl2\npc_rollermine.cpp"
|
||||
$File "hl2\npc_rollermine.h"
|
||||
$File "hl2\npc_scanner.cpp"
|
||||
$File "hl2\npc_scanner.h"
|
||||
$File "hl2\npc_stalker.cpp"
|
||||
$File "hl2\npc_stalker.h"
|
||||
$File "hl2\npc_strider.cpp"
|
||||
$File "hl2\npc_strider.h"
|
||||
$File "npc_talker.cpp"
|
||||
$File "npc_talker.h"
|
||||
$File "hl2\npc_turret_ceiling.cpp"
|
||||
$File "hl2\npc_turret_floor.cpp"
|
||||
$File "hl2\npc_turret_ground.cpp"
|
||||
$File "hl2\npc_vortigaunt_episodic.cpp"
|
||||
$File "hl2\npc_vortigaunt_episodic.h"
|
||||
$File "hl2\npc_zombie.cpp"
|
||||
$File "hl2\npc_zombine.cpp"
|
||||
$File "hl2\point_apc_controller.cpp"
|
||||
$File "hl2\prop_combine_ball.cpp"
|
||||
$File "hl2\prop_combine_ball.h"
|
||||
$File "episodic\prop_scalable.cpp"
|
||||
$File "hl2\prop_thumper.cpp"
|
||||
$File "hl2\proto_sniper.cpp"
|
||||
$File "hl2\rotorwash.cpp"
|
||||
$File "hl2\rotorwash.h"
|
||||
$File "hl2\script_intro.cpp"
|
||||
$File "hl2\script_intro.h"
|
||||
$File "$SRCDIR\game\shared\script_intro_shared.cpp"
|
||||
$File "hl2\vehicle_airboat.cpp"
|
||||
$File "hl2\vehicle_apc.h"
|
||||
$File "hl2\vehicle_cannon.cpp"
|
||||
$File "hl2\vehicle_crane.cpp"
|
||||
$File "hl2\vehicle_crane.h"
|
||||
$File "hl2\vehicle_jeep.cpp"
|
||||
$File "episodic\vehicle_jeep_episodic.cpp"
|
||||
$File "episodic\vehicle_jeep_episodic.h"
|
||||
$File "hl2\vehicle_prisoner_pod.cpp"
|
||||
$File "hl2\vehicle_viewcontroller.cpp"
|
||||
$File "hl2\weapon_357.cpp"
|
||||
$File "hl2\weapon_alyxgun.cpp"
|
||||
$File "hl2\weapon_alyxgun.h"
|
||||
$File "hl2\weapon_annabelle.cpp"
|
||||
$File "hl2\weapon_ar2.cpp"
|
||||
$File "hl2\weapon_ar2.h"
|
||||
$File "hl2\weapon_bugbait.cpp"
|
||||
$File "hl2\weapon_citizenpackage.cpp"
|
||||
$File "hl2\weapon_citizenpackage.h"
|
||||
$File "hl2\weapon_crossbow.cpp"
|
||||
$File "hl2\weapon_crowbar.cpp"
|
||||
$File "hl2\weapon_crowbar.h"
|
||||
$File "weapon_cubemap.cpp"
|
||||
$File "hl2\weapon_frag.cpp"
|
||||
$File "hl2\weapon_physcannon.cpp"
|
||||
$File "hl2\weapon_physcannon.h"
|
||||
$File "hl2\weapon_pistol.cpp"
|
||||
$File "hl2\weapon_rpg.cpp"
|
||||
$File "hl2\weapon_rpg.h"
|
||||
$File "hl2\weapon_shotgun.cpp"
|
||||
$File "hl2\weapon_smg1.cpp"
|
||||
$File "episodic\weapon_striderbuster.cpp"
|
||||
$File "episodic\weapon_striderbuster.h"
|
||||
$File "hl2\weapon_stunstick.cpp"
|
||||
$File "hl2\weapon_stunstick.h"
|
||||
$File "episodic\ep1_gamestats.h"
|
||||
$File "episodic\ep2_gamestats.h"
|
||||
$File "episodic\ep1_gamestats.cpp" \
|
||||
"episodic\ep2_gamestats.cpp"
|
||||
{
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
|
||||
}
|
||||
}
|
||||
}
|
||||
$File "hl2\func_bulletshield.cpp"
|
||||
$File "hl2\func_bulletshield.h"
|
||||
$File "episodic\npc_puppet.cpp"
|
||||
|
||||
|
||||
$Folder "unused"
|
||||
{
|
||||
$File "hl2\grenade_beam.cpp"
|
||||
$File "hl2\grenade_beam.h"
|
||||
$File "hl2\grenade_homer.cpp"
|
||||
$File "hl2\grenade_homer.h"
|
||||
$File "hl2\grenade_pathfollower.cpp"
|
||||
$File "hl2\grenade_pathfollower.h"
|
||||
$File "hl2\npc_missiledefense.cpp"
|
||||
$File "hl2\vehicle_apc.cpp"
|
||||
$File "hl2\weapon_cguard.cpp"
|
||||
$File "hl2\weapon_flaregun.cpp"
|
||||
$File "hl2\weapon_flaregun.h"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
269
sp/src/game/server/server_hl2.vpc
Normal file
269
sp/src/game/server/server_hl2.vpc
Normal file
@@ -0,0 +1,269 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// SERVER_HL2.VPC
|
||||
//
|
||||
// Project Script
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
$Macro SRCDIR "..\.."
|
||||
$Macro GAMENAME "hl2" [!$SOURCESDK]
|
||||
$Macro GAMENAME "mod_hl2" [$SOURCESDK]
|
||||
|
||||
$Include "$SRCDIR\game\server\server_base.vpc"
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$AdditionalIncludeDirectories "$BASE;$SRCDIR\game\shared\hl2;.\hl2"
|
||||
$PreprocessorDefinitions "$BASE;HL2_DLL;USES_SAVERESTORE"
|
||||
}
|
||||
}
|
||||
|
||||
$Project "Server (HL2)"
|
||||
{
|
||||
$Folder "Source Files"
|
||||
{
|
||||
$File "ai_eventresponse.cpp"
|
||||
$File "ai_eventresponse.h"
|
||||
$File "ai_relationship.cpp"
|
||||
$File "base_gameinterface.cpp"
|
||||
$File "basegrenade_concussion.cpp"
|
||||
$File "basegrenade_contact.cpp"
|
||||
$File "basegrenade_timed.cpp"
|
||||
$File "EntityFlame.h"
|
||||
$File "hl2\Func_Monitor.cpp"
|
||||
$File "grenadethrown.cpp"
|
||||
$File "grenadethrown.h"
|
||||
$File "h_cycler.cpp"
|
||||
$File "h_cycler.h"
|
||||
$File "logic_achievement.cpp"
|
||||
$File "monstermaker.cpp"
|
||||
$File "monstermaker.h"
|
||||
$File "physics_bone_follower.h"
|
||||
$File "$SRCDIR\game\shared\ragdoll_shared.h"
|
||||
$File "$SRCDIR\game\shared\solidsetdefaults.h"
|
||||
$File "$SRCDIR\game\shared\hl2\survival_gamerules.cpp"
|
||||
$File "team_spawnpoint.cpp"
|
||||
$File "team_spawnpoint.h"
|
||||
$File "$SRCDIR\game\shared\touchlink.h"
|
||||
$File "vehicle_choreo_generic.cpp"
|
||||
$File "$SRCDIR\game\shared\vehicle_choreo_generic_shared.h"
|
||||
$File "$SRCDIR\game\shared\weapon_parse_default.cpp"
|
||||
|
||||
$Folder "HL2 DLL"
|
||||
{
|
||||
$File "$SRCDIR\game\shared\hl2\achievements_hl2.cpp"
|
||||
$File "hl2\ai_allymanager.cpp"
|
||||
$File "hl2\ai_behavior_actbusy.cpp"
|
||||
$File "hl2\ai_behavior_actbusy.h"
|
||||
$File "hl2\ai_behavior_functank.cpp"
|
||||
$File "hl2\ai_behavior_functank.h"
|
||||
$File "hl2\ai_behavior_holster.cpp"
|
||||
$File "hl2\ai_behavior_holster.h"
|
||||
$File "hl2\ai_behavior_operator.cpp"
|
||||
$File "hl2\ai_behavior_operator.h"
|
||||
$File "hl2\ai_behavior_police.cpp"
|
||||
$File "hl2\ai_behavior_police.h"
|
||||
$File "hl2\ai_goal_police.cpp"
|
||||
$File "hl2\ai_goal_police.h"
|
||||
$File "hl2\ai_interactions.h"
|
||||
$File "hl2\ai_spotlight.cpp"
|
||||
$File "hl2\ai_spotlight.h"
|
||||
$File "hl2\antlion_dust.cpp"
|
||||
$File "hl2\antlion_dust.h"
|
||||
$File "hl2\antlion_maker.cpp"
|
||||
$File "hl2\antlion_maker.h"
|
||||
$File "hl2\ar2_explosion.cpp"
|
||||
$File "hl2\ar2_explosion.h"
|
||||
$File "basebludgeonweapon.cpp"
|
||||
$File "basebludgeonweapon.h"
|
||||
$File "hl2\basehlcombatweapon.cpp"
|
||||
$File "hl2\basehlcombatweapon.h"
|
||||
$File "$SRCDIR\game\shared\hl2\basehlcombatweapon_shared.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\basehlcombatweapon_shared.h"
|
||||
$File "hl2\cbasehelicopter.cpp"
|
||||
$File "hl2\cbasehelicopter.h"
|
||||
$File "hl2\cbasespriteprojectile.cpp"
|
||||
$File "hl2\cbasespriteprojectile.h"
|
||||
$File "hl2\citadel_effects.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\citadel_effects_shared.h"
|
||||
$File "hl2\combine_mine.cpp"
|
||||
$File "hl2\combine_mine.h"
|
||||
$File "hl2\energy_wave.h"
|
||||
$File "hl2\env_alyxemp.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\env_alyxemp_shared.h"
|
||||
$File "hl2\env_headcrabcanister.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\env_headcrabcanister_shared.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\env_headcrabcanister_shared.h"
|
||||
$File "hl2\env_speaker.cpp"
|
||||
$File "hl2\env_speaker.h"
|
||||
$File "hl2\env_starfield.cpp"
|
||||
$File "hl2\func_recharge.cpp"
|
||||
$File "hl2\func_tank.cpp"
|
||||
$File "hl2\func_tank.h"
|
||||
$File "hl2\grenade_ar2.cpp"
|
||||
$File "hl2\grenade_ar2.h"
|
||||
$File "hl2\grenade_bugbait.cpp"
|
||||
$File "hl2\grenade_bugbait.h"
|
||||
$File "hl2\grenade_frag.cpp"
|
||||
$File "hl2\grenade_frag.h"
|
||||
$File "hl2\hl2_ai_network.cpp"
|
||||
$File "hl2\hl2_client.cpp"
|
||||
$File "hl2\hl2_eventlog.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\hl2_gamerules.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\hl2_gamerules.h"
|
||||
$File "hl2\hl2_gamestats.cpp"
|
||||
$File "hl2\hl2_gamestats.h"
|
||||
$File "hl2\hl2_player.cpp"
|
||||
$File "hl2\hl2_player.h"
|
||||
$File "$SRCDIR\game\shared\hl2\hl2_player_shared.h"
|
||||
$File "hl2\hl2_playerlocaldata.cpp"
|
||||
$File "hl2\hl2_playerlocaldata.h"
|
||||
$File "$SRCDIR\game\shared\hl2\hl2_shareddefs.h"
|
||||
$File "hl2\hl2_triggers.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\hl2_usermessages.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\hl_gamemovement.cpp"
|
||||
$File "$SRCDIR\game\shared\hl2\hl_gamemovement.h"
|
||||
$File "$SRCDIR\game\shared\hl2\hl_movedata.h"
|
||||
$File "hl2\hl_playermove.cpp"
|
||||
$File "hl2\info_darknessmode_lightsource.cpp"
|
||||
$File "hl2\info_darknessmode_lightsource.h"
|
||||
$File "hl2\info_teleporter_countdown.cpp"
|
||||
$File "hl2\item_ammo.cpp"
|
||||
$File "hl2\item_battery.cpp"
|
||||
$File "hl2\item_dynamic_resupply.cpp"
|
||||
$File "hl2\item_dynamic_resupply.h"
|
||||
$File "hl2\item_healthkit.cpp"
|
||||
$File "hl2\item_itemcrate.cpp"
|
||||
$File "hl2\item_suit.cpp"
|
||||
$File "hl2\look_door.cpp"
|
||||
$File "hl2\monster_dummy.cpp"
|
||||
$File "hl2\npc_alyx.cpp"
|
||||
$File "hl2\npc_alyx.h"
|
||||
$File "hl2\npc_alyx_episodic.h"
|
||||
$File "hl2\npc_antlion.cpp"
|
||||
$File "hl2\npc_antlion.h"
|
||||
$File "hl2\npc_antlionguard.cpp"
|
||||
$File "hl2\npc_apcdriver.cpp"
|
||||
$File "hl2\npc_attackchopper.cpp"
|
||||
$File "hl2\npc_attackchopper.h"
|
||||
$File "hl2\npc_barnacle.cpp"
|
||||
$File "hl2\npc_barnacle.h"
|
||||
$File "hl2\npc_barney.cpp"
|
||||
$File "hl2\npc_basescanner.cpp"
|
||||
$File "hl2\npc_basescanner.h"
|
||||
$File "hl2\npc_BaseZombie.cpp"
|
||||
$File "hl2\npc_BaseZombie.h"
|
||||
$File "hl2\npc_blob.cpp"
|
||||
$File "hl2\npc_breen.cpp"
|
||||
$File "hl2\npc_bullseye.cpp"
|
||||
$File "hl2\npc_bullseye.h"
|
||||
$File "hl2\npc_citizen17.cpp"
|
||||
$File "hl2\npc_citizen17.h"
|
||||
$File "hl2\npc_combine.cpp"
|
||||
$File "hl2\npc_combine.h"
|
||||
$File "hl2\npc_combinecamera.cpp"
|
||||
$File "hl2\npc_combinedropship.cpp"
|
||||
$File "hl2\npc_combinegunship.cpp"
|
||||
$File "hl2\npc_combines.cpp"
|
||||
$File "hl2\npc_combines.h"
|
||||
$File "hl2\npc_cranedriver.cpp"
|
||||
$File "hl2\npc_crow.cpp"
|
||||
$File "hl2\npc_crow.h"
|
||||
$File "hl2\npc_dog.cpp"
|
||||
$File "hl2\npc_eli.cpp"
|
||||
$File "hl2\npc_enemyfinder.cpp"
|
||||
$File "hl2\npc_fastzombie.cpp"
|
||||
$File "hl2\npc_fisherman.cpp"
|
||||
$File "hl2\npc_gman.cpp"
|
||||
$File "hl2\npc_headcrab.cpp"
|
||||
$File "hl2\npc_headcrab.h"
|
||||
$File "hl2\npc_ichthyosaur.cpp"
|
||||
$File "hl2\npc_kleiner.cpp"
|
||||
$File "hl2\npc_launcher.cpp"
|
||||
$File "hl2\npc_manhack.cpp"
|
||||
$File "hl2\npc_manhack.h"
|
||||
$File "hl2\npc_metropolice.cpp"
|
||||
$File "hl2\npc_metropolice.h"
|
||||
$File "hl2\npc_monk.cpp"
|
||||
$File "hl2\npc_mossman.cpp"
|
||||
$File "hl2\npc_playercompanion.cpp"
|
||||
$File "hl2\npc_playercompanion.h"
|
||||
$File "hl2\npc_PoisonZombie.cpp"
|
||||
$File "hl2\npc_rollermine.cpp"
|
||||
$File "hl2\npc_rollermine.h"
|
||||
$File "hl2\npc_scanner.cpp"
|
||||
$File "hl2\npc_scanner.h"
|
||||
$File "hl2\npc_stalker.cpp"
|
||||
$File "hl2\npc_stalker.h"
|
||||
$File "hl2\npc_strider.cpp"
|
||||
$File "hl2\npc_strider.h"
|
||||
$File "npc_talker.cpp"
|
||||
$File "npc_talker.h"
|
||||
$File "hl2\npc_turret_ceiling.cpp"
|
||||
$File "hl2\npc_turret_floor.cpp"
|
||||
$File "hl2\npc_turret_floor.h"
|
||||
$File "hl2\npc_turret_ground.cpp"
|
||||
$File "hl2\npc_turret_ground.h"
|
||||
$File "hl2\npc_vortigaunt_episodic.cpp"
|
||||
$File "hl2\npc_vortigaunt_episodic.h"
|
||||
$File "hl2\npc_zombie.cpp"
|
||||
$File "hl2\point_apc_controller.cpp"
|
||||
$File "hl2\prop_combine_ball.cpp"
|
||||
$File "hl2\prop_combine_ball.h"
|
||||
$File "hl2\prop_thumper.cpp"
|
||||
$File "hl2\proto_sniper.cpp"
|
||||
$File "hl2\rotorwash.cpp"
|
||||
$File "hl2\rotorwash.h"
|
||||
$File "hl2\script_intro.cpp"
|
||||
$File "hl2\script_intro.h"
|
||||
$File "$SRCDIR\game\shared\script_intro_shared.cpp"
|
||||
$File "hl2\vehicle_airboat.cpp"
|
||||
$File "hl2\vehicle_apc.h"
|
||||
$File "hl2\vehicle_cannon.cpp"
|
||||
$File "hl2\vehicle_crane.cpp"
|
||||
$File "hl2\vehicle_crane.h"
|
||||
$File "hl2\vehicle_jeep.cpp"
|
||||
$File "hl2\vehicle_prisoner_pod.cpp"
|
||||
$File "hl2\vehicle_viewcontroller.cpp"
|
||||
$File "hl2\weapon_357.cpp"
|
||||
$File "hl2\weapon_alyxgun.cpp"
|
||||
$File "hl2\weapon_alyxgun.h"
|
||||
$File "hl2\weapon_annabelle.cpp"
|
||||
$File "hl2\weapon_ar2.cpp"
|
||||
$File "hl2\weapon_ar2.h"
|
||||
$File "hl2\weapon_bugbait.cpp"
|
||||
$File "hl2\weapon_citizenpackage.cpp"
|
||||
$File "hl2\weapon_citizenpackage.h"
|
||||
$File "hl2\weapon_crossbow.cpp"
|
||||
$File "hl2\weapon_crowbar.cpp"
|
||||
$File "hl2\weapon_crowbar.h"
|
||||
$File "weapon_cubemap.cpp"
|
||||
$File "hl2\weapon_frag.cpp"
|
||||
$File "hl2\weapon_physcannon.cpp"
|
||||
$File "hl2\weapon_physcannon.h"
|
||||
$File "hl2\weapon_pistol.cpp"
|
||||
$File "hl2\weapon_rpg.cpp"
|
||||
$File "hl2\weapon_rpg.h"
|
||||
$File "hl2\weapon_shotgun.cpp"
|
||||
$File "hl2\weapon_smg1.cpp"
|
||||
$File "hl2\weapon_stunstick.cpp"
|
||||
$File "hl2\weapon_stunstick.h"
|
||||
|
||||
$Folder "Unused"
|
||||
{
|
||||
$File "hl2\grenade_beam.cpp"
|
||||
$File "hl2\grenade_beam.h"
|
||||
$File "hl2\grenade_homer.cpp"
|
||||
$File "hl2\grenade_homer.h"
|
||||
$File "hl2\grenade_pathfollower.cpp"
|
||||
$File "hl2\grenade_pathfollower.h"
|
||||
$File "hl2\npc_missiledefense.cpp"
|
||||
$File "hl2\vehicle_apc.cpp"
|
||||
$File "hl2\weapon_cguard.cpp"
|
||||
$File "hl2\weapon_flaregun.cpp"
|
||||
$File "hl2\weapon_flaregun.h"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,121 +0,0 @@
|
||||
# VPC MASTER MAKEFILE
|
||||
|
||||
|
||||
|
||||
SHELL:=/bin/bash
|
||||
# to control parallelism, set the MAKE_JOBS environment variable
|
||||
ifeq ($(strip $(MAKE_JOBS)),)
|
||||
ifeq ($(shell uname),Darwin)
|
||||
CPUS:=$(shell /usr/sbin/sysctl -n hw.ncpu)
|
||||
endif
|
||||
ifeq ($(shell uname),Linux)
|
||||
CPUS:=$(shell grep processor /proc/cpuinfo | wc -l)
|
||||
endif
|
||||
MAKE_JOBS:=$(CPUS)
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(MAKE_JOBS)),)
|
||||
MAKE_JOBS:=8
|
||||
endif
|
||||
|
||||
# All projects (default target)
|
||||
all:
|
||||
@$(MAKE) -f $(lastword $(MAKEFILE_LIST)) -j$(MAKE_JOBS) all-targets
|
||||
|
||||
all-targets : client_episodic server_episodic tier1 mathlib vgui_controls
|
||||
|
||||
|
||||
# Individual projects + dependencies
|
||||
|
||||
client_episodic : tier1 mathlib vgui_controls
|
||||
@echo "Building: client_episodic"
|
||||
@+cd game/client && $(MAKE) -f client_linux32_episodic.mak $(CLEANPARAM)
|
||||
|
||||
server_episodic : tier1 mathlib
|
||||
@echo "Building: server_episodic"
|
||||
@+cd game/server && $(MAKE) -f server_linux32_episodic.mak $(CLEANPARAM)
|
||||
|
||||
tier1 :
|
||||
@echo "Building: tier1"
|
||||
@+cd tier1 && $(MAKE) -f tier1_linux32.mak $(CLEANPARAM)
|
||||
|
||||
mathlib :
|
||||
@echo "Building: mathlib"
|
||||
@+cd mathlib && $(MAKE) -f mathlib_linux32.mak $(CLEANPARAM)
|
||||
|
||||
vgui_controls :
|
||||
@echo "Building: vgui_controls"
|
||||
@+cd vgui2/vgui_controls && $(MAKE) -f vgui_controls_linux32.mak $(CLEANPARAM)
|
||||
|
||||
# this is a bit over-inclusive, but the alternative (actually adding each referenced c/cpp/h file to
|
||||
# the tags file) seems like more work than it's worth. feel free to fix that up if it bugs you.
|
||||
TAGS:
|
||||
@rm -f TAGS
|
||||
@find game/client -name '*.cpp' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find game/client -name '*.h' -print0 | xargs -0 etags --language=c++ --declarations --ignore-indentation --append
|
||||
@find game/client -name '*.c' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find game/server -name '*.cpp' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find game/server -name '*.h' -print0 | xargs -0 etags --language=c++ --declarations --ignore-indentation --append
|
||||
@find game/server -name '*.c' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find tier1 -name '*.cpp' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find tier1 -name '*.h' -print0 | xargs -0 etags --language=c++ --declarations --ignore-indentation --append
|
||||
@find tier1 -name '*.c' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find mathlib -name '*.cpp' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find mathlib -name '*.h' -print0 | xargs -0 etags --language=c++ --declarations --ignore-indentation --append
|
||||
@find mathlib -name '*.c' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find vgui2/vgui_controls -name '*.cpp' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find vgui2/vgui_controls -name '*.h' -print0 | xargs -0 etags --language=c++ --declarations --ignore-indentation --append
|
||||
@find vgui2/vgui_controls -name '*.c' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
|
||||
|
||||
|
||||
# Mark all the projects as phony or else make will see the directories by the same name and think certain targets
|
||||
|
||||
.PHONY: TAGS showtargets regen showregen clean cleantargets cleanandremove relink client_episodic server_episodic tier1 mathlib vgui_controls
|
||||
|
||||
|
||||
|
||||
# The standard clean command to clean it all out.
|
||||
|
||||
clean:
|
||||
@$(MAKE) -f $(lastword $(MAKEFILE_LIST)) -j$(MAKE_JOBS) all-targets CLEANPARAM=clean
|
||||
|
||||
|
||||
|
||||
# clean targets, so we re-link next time.
|
||||
|
||||
cleantargets:
|
||||
@$(MAKE) -f $(lastword $(MAKEFILE_LIST)) -j$(MAKE_JOBS) all-targets CLEANPARAM=cleantargets
|
||||
|
||||
|
||||
|
||||
# p4 edit and remove targets, so we get an entirely clean build.
|
||||
|
||||
cleanandremove:
|
||||
@$(MAKE) -f $(lastword $(MAKEFILE_LIST)) -j$(MAKE_JOBS) all-targets CLEANPARAM=cleanandremove
|
||||
|
||||
|
||||
|
||||
#relink
|
||||
|
||||
relink: cleantargets
|
||||
@$(MAKE) -f $(lastword $(MAKEFILE_LIST)) -j$(MAKE_JOBS) all-targets
|
||||
|
||||
|
||||
|
||||
# Here's a command to list out all the targets
|
||||
|
||||
|
||||
showtargets:
|
||||
@echo '-------------------' && \
|
||||
echo '----- TARGETS -----' && \
|
||||
echo '-------------------' && \
|
||||
echo 'clean' && \
|
||||
echo 'client_episodic' && \
|
||||
echo 'server_episodic' && \
|
||||
echo 'tier1' && \
|
||||
echo 'mathlib' && \
|
||||
echo 'vgui_controls'
|
||||
|
||||
|
||||
|
||||
@@ -1,121 +0,0 @@
|
||||
# VPC MASTER MAKEFILE
|
||||
|
||||
|
||||
|
||||
SHELL:=/bin/bash
|
||||
# to control parallelism, set the MAKE_JOBS environment variable
|
||||
ifeq ($(strip $(MAKE_JOBS)),)
|
||||
ifeq ($(shell uname),Darwin)
|
||||
CPUS:=$(shell /usr/sbin/sysctl -n hw.ncpu)
|
||||
endif
|
||||
ifeq ($(shell uname),Linux)
|
||||
CPUS:=$(shell grep processor /proc/cpuinfo | wc -l)
|
||||
endif
|
||||
MAKE_JOBS:=$(CPUS)
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(MAKE_JOBS)),)
|
||||
MAKE_JOBS:=8
|
||||
endif
|
||||
|
||||
# All projects (default target)
|
||||
all:
|
||||
@$(MAKE) -f $(lastword $(MAKEFILE_LIST)) -j$(MAKE_JOBS) all-targets
|
||||
|
||||
all-targets : server_episodic client_episodic tier1 vgui_controls mathlib
|
||||
|
||||
|
||||
# Individual projects + dependencies
|
||||
|
||||
server_episodic : tier1 mathlib
|
||||
@echo "Building: server_episodic"
|
||||
@+cd game/server && $(MAKE) -f server_osx32_episodic.mak $(CLEANPARAM)
|
||||
|
||||
client_episodic : tier1 vgui_controls mathlib
|
||||
@echo "Building: client_episodic"
|
||||
@+cd game/client && $(MAKE) -f client_osx32_episodic.mak $(CLEANPARAM)
|
||||
|
||||
tier1 :
|
||||
@echo "Building: tier1"
|
||||
@+cd tier1 && $(MAKE) -f tier1_osx32.mak $(CLEANPARAM)
|
||||
|
||||
vgui_controls : tier1
|
||||
@echo "Building: vgui_controls"
|
||||
@+cd vgui2/vgui_controls && $(MAKE) -f vgui_controls_osx32.mak $(CLEANPARAM)
|
||||
|
||||
mathlib : tier1
|
||||
@echo "Building: mathlib"
|
||||
@+cd mathlib && $(MAKE) -f mathlib_osx32.mak $(CLEANPARAM)
|
||||
|
||||
# this is a bit over-inclusive, but the alternative (actually adding each referenced c/cpp/h file to
|
||||
# the tags file) seems like more work than it's worth. feel free to fix that up if it bugs you.
|
||||
TAGS:
|
||||
@rm -f TAGS
|
||||
@find game/server -name '*.cpp' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find game/server -name '*.h' -print0 | xargs -0 etags --language=c++ --declarations --ignore-indentation --append
|
||||
@find game/server -name '*.c' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find game/client -name '*.cpp' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find game/client -name '*.h' -print0 | xargs -0 etags --language=c++ --declarations --ignore-indentation --append
|
||||
@find game/client -name '*.c' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find tier1 -name '*.cpp' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find tier1 -name '*.h' -print0 | xargs -0 etags --language=c++ --declarations --ignore-indentation --append
|
||||
@find tier1 -name '*.c' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find vgui2/vgui_controls -name '*.cpp' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find vgui2/vgui_controls -name '*.h' -print0 | xargs -0 etags --language=c++ --declarations --ignore-indentation --append
|
||||
@find vgui2/vgui_controls -name '*.c' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find mathlib -name '*.cpp' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find mathlib -name '*.h' -print0 | xargs -0 etags --language=c++ --declarations --ignore-indentation --append
|
||||
@find mathlib -name '*.c' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
|
||||
|
||||
|
||||
# Mark all the projects as phony or else make will see the directories by the same name and think certain targets
|
||||
|
||||
.PHONY: TAGS showtargets regen showregen clean cleantargets cleanandremove relink server_episodic client_episodic tier1 vgui_controls mathlib
|
||||
|
||||
|
||||
|
||||
# The standard clean command to clean it all out.
|
||||
|
||||
clean:
|
||||
@$(MAKE) -f $(lastword $(MAKEFILE_LIST)) -j$(MAKE_JOBS) all-targets CLEANPARAM=clean
|
||||
|
||||
|
||||
|
||||
# clean targets, so we re-link next time.
|
||||
|
||||
cleantargets:
|
||||
@$(MAKE) -f $(lastword $(MAKEFILE_LIST)) -j$(MAKE_JOBS) all-targets CLEANPARAM=cleantargets
|
||||
|
||||
|
||||
|
||||
# p4 edit and remove targets, so we get an entirely clean build.
|
||||
|
||||
cleanandremove:
|
||||
@$(MAKE) -f $(lastword $(MAKEFILE_LIST)) -j$(MAKE_JOBS) all-targets CLEANPARAM=cleanandremove
|
||||
|
||||
|
||||
|
||||
#relink
|
||||
|
||||
relink: cleantargets
|
||||
@$(MAKE) -f $(lastword $(MAKEFILE_LIST)) -j$(MAKE_JOBS) all-targets
|
||||
|
||||
|
||||
|
||||
# Here's a command to list out all the targets
|
||||
|
||||
|
||||
showtargets:
|
||||
@echo '-------------------' && \
|
||||
echo '----- TARGETS -----' && \
|
||||
echo '-------------------' && \
|
||||
echo 'clean' && \
|
||||
echo 'server_episodic' && \
|
||||
echo 'client_episodic' && \
|
||||
echo 'tier1' && \
|
||||
echo 'vgui_controls' && \
|
||||
echo 'mathlib'
|
||||
|
||||
|
||||
|
||||
@@ -1,121 +0,0 @@
|
||||
# VPC MASTER MAKEFILE
|
||||
|
||||
|
||||
|
||||
SHELL:=/bin/bash
|
||||
# to control parallelism, set the MAKE_JOBS environment variable
|
||||
ifeq ($(strip $(MAKE_JOBS)),)
|
||||
ifeq ($(shell uname),Darwin)
|
||||
CPUS:=$(shell /usr/sbin/sysctl -n hw.ncpu)
|
||||
endif
|
||||
ifeq ($(shell uname),Linux)
|
||||
CPUS:=$(shell grep processor /proc/cpuinfo | wc -l)
|
||||
endif
|
||||
MAKE_JOBS:=$(CPUS)
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(MAKE_JOBS)),)
|
||||
MAKE_JOBS:=8
|
||||
endif
|
||||
|
||||
# All projects (default target)
|
||||
all:
|
||||
@$(MAKE) -f $(lastword $(MAKEFILE_LIST)) -j$(MAKE_JOBS) all-targets
|
||||
|
||||
all-targets : client_hl2 server_hl2 tier1 mathlib vgui_controls
|
||||
|
||||
|
||||
# Individual projects + dependencies
|
||||
|
||||
client_hl2 : tier1 mathlib vgui_controls
|
||||
@echo "Building: client_hl2"
|
||||
@+cd game/client && $(MAKE) -f client_linux32_hl2.mak $(CLEANPARAM)
|
||||
|
||||
server_hl2 : tier1 mathlib
|
||||
@echo "Building: server_hl2"
|
||||
@+cd game/server && $(MAKE) -f server_linux32_hl2.mak $(CLEANPARAM)
|
||||
|
||||
tier1 :
|
||||
@echo "Building: tier1"
|
||||
@+cd tier1 && $(MAKE) -f tier1_linux32.mak $(CLEANPARAM)
|
||||
|
||||
mathlib :
|
||||
@echo "Building: mathlib"
|
||||
@+cd mathlib && $(MAKE) -f mathlib_linux32.mak $(CLEANPARAM)
|
||||
|
||||
vgui_controls :
|
||||
@echo "Building: vgui_controls"
|
||||
@+cd vgui2/vgui_controls && $(MAKE) -f vgui_controls_linux32.mak $(CLEANPARAM)
|
||||
|
||||
# this is a bit over-inclusive, but the alternative (actually adding each referenced c/cpp/h file to
|
||||
# the tags file) seems like more work than it's worth. feel free to fix that up if it bugs you.
|
||||
TAGS:
|
||||
@rm -f TAGS
|
||||
@find game/client -name '*.cpp' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find game/client -name '*.h' -print0 | xargs -0 etags --language=c++ --declarations --ignore-indentation --append
|
||||
@find game/client -name '*.c' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find game/server -name '*.cpp' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find game/server -name '*.h' -print0 | xargs -0 etags --language=c++ --declarations --ignore-indentation --append
|
||||
@find game/server -name '*.c' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find tier1 -name '*.cpp' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find tier1 -name '*.h' -print0 | xargs -0 etags --language=c++ --declarations --ignore-indentation --append
|
||||
@find tier1 -name '*.c' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find mathlib -name '*.cpp' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find mathlib -name '*.h' -print0 | xargs -0 etags --language=c++ --declarations --ignore-indentation --append
|
||||
@find mathlib -name '*.c' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find vgui2/vgui_controls -name '*.cpp' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find vgui2/vgui_controls -name '*.h' -print0 | xargs -0 etags --language=c++ --declarations --ignore-indentation --append
|
||||
@find vgui2/vgui_controls -name '*.c' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
|
||||
|
||||
|
||||
# Mark all the projects as phony or else make will see the directories by the same name and think certain targets
|
||||
|
||||
.PHONY: TAGS showtargets regen showregen clean cleantargets cleanandremove relink client_hl2 server_hl2 tier1 mathlib vgui_controls
|
||||
|
||||
|
||||
|
||||
# The standard clean command to clean it all out.
|
||||
|
||||
clean:
|
||||
@$(MAKE) -f $(lastword $(MAKEFILE_LIST)) -j$(MAKE_JOBS) all-targets CLEANPARAM=clean
|
||||
|
||||
|
||||
|
||||
# clean targets, so we re-link next time.
|
||||
|
||||
cleantargets:
|
||||
@$(MAKE) -f $(lastword $(MAKEFILE_LIST)) -j$(MAKE_JOBS) all-targets CLEANPARAM=cleantargets
|
||||
|
||||
|
||||
|
||||
# p4 edit and remove targets, so we get an entirely clean build.
|
||||
|
||||
cleanandremove:
|
||||
@$(MAKE) -f $(lastword $(MAKEFILE_LIST)) -j$(MAKE_JOBS) all-targets CLEANPARAM=cleanandremove
|
||||
|
||||
|
||||
|
||||
#relink
|
||||
|
||||
relink: cleantargets
|
||||
@$(MAKE) -f $(lastword $(MAKEFILE_LIST)) -j$(MAKE_JOBS) all-targets
|
||||
|
||||
|
||||
|
||||
# Here's a command to list out all the targets
|
||||
|
||||
|
||||
showtargets:
|
||||
@echo '-------------------' && \
|
||||
echo '----- TARGETS -----' && \
|
||||
echo '-------------------' && \
|
||||
echo 'clean' && \
|
||||
echo 'client_hl2' && \
|
||||
echo 'server_hl2' && \
|
||||
echo 'tier1' && \
|
||||
echo 'mathlib' && \
|
||||
echo 'vgui_controls'
|
||||
|
||||
|
||||
|
||||
@@ -1,121 +0,0 @@
|
||||
# VPC MASTER MAKEFILE
|
||||
|
||||
|
||||
|
||||
SHELL:=/bin/bash
|
||||
# to control parallelism, set the MAKE_JOBS environment variable
|
||||
ifeq ($(strip $(MAKE_JOBS)),)
|
||||
ifeq ($(shell uname),Darwin)
|
||||
CPUS:=$(shell /usr/sbin/sysctl -n hw.ncpu)
|
||||
endif
|
||||
ifeq ($(shell uname),Linux)
|
||||
CPUS:=$(shell grep processor /proc/cpuinfo | wc -l)
|
||||
endif
|
||||
MAKE_JOBS:=$(CPUS)
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(MAKE_JOBS)),)
|
||||
MAKE_JOBS:=8
|
||||
endif
|
||||
|
||||
# All projects (default target)
|
||||
all:
|
||||
@$(MAKE) -f $(lastword $(MAKEFILE_LIST)) -j$(MAKE_JOBS) all-targets
|
||||
|
||||
all-targets : server_hl2 client_hl2 tier1 vgui_controls mathlib
|
||||
|
||||
|
||||
# Individual projects + dependencies
|
||||
|
||||
server_hl2 : tier1 mathlib
|
||||
@echo "Building: server_hl2"
|
||||
@+cd game/server && $(MAKE) -f server_osx32_hl2.mak $(CLEANPARAM)
|
||||
|
||||
client_hl2 : tier1 vgui_controls mathlib
|
||||
@echo "Building: client_hl2"
|
||||
@+cd game/client && $(MAKE) -f client_osx32_hl2.mak $(CLEANPARAM)
|
||||
|
||||
tier1 :
|
||||
@echo "Building: tier1"
|
||||
@+cd tier1 && $(MAKE) -f tier1_osx32.mak $(CLEANPARAM)
|
||||
|
||||
vgui_controls : tier1
|
||||
@echo "Building: vgui_controls"
|
||||
@+cd vgui2/vgui_controls && $(MAKE) -f vgui_controls_osx32.mak $(CLEANPARAM)
|
||||
|
||||
mathlib : tier1
|
||||
@echo "Building: mathlib"
|
||||
@+cd mathlib && $(MAKE) -f mathlib_osx32.mak $(CLEANPARAM)
|
||||
|
||||
# this is a bit over-inclusive, but the alternative (actually adding each referenced c/cpp/h file to
|
||||
# the tags file) seems like more work than it's worth. feel free to fix that up if it bugs you.
|
||||
TAGS:
|
||||
@rm -f TAGS
|
||||
@find game/server -name '*.cpp' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find game/server -name '*.h' -print0 | xargs -0 etags --language=c++ --declarations --ignore-indentation --append
|
||||
@find game/server -name '*.c' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find game/client -name '*.cpp' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find game/client -name '*.h' -print0 | xargs -0 etags --language=c++ --declarations --ignore-indentation --append
|
||||
@find game/client -name '*.c' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find tier1 -name '*.cpp' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find tier1 -name '*.h' -print0 | xargs -0 etags --language=c++ --declarations --ignore-indentation --append
|
||||
@find tier1 -name '*.c' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find vgui2/vgui_controls -name '*.cpp' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find vgui2/vgui_controls -name '*.h' -print0 | xargs -0 etags --language=c++ --declarations --ignore-indentation --append
|
||||
@find vgui2/vgui_controls -name '*.c' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find mathlib -name '*.cpp' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
@find mathlib -name '*.h' -print0 | xargs -0 etags --language=c++ --declarations --ignore-indentation --append
|
||||
@find mathlib -name '*.c' -print0 | xargs -0 etags --declarations --ignore-indentation --append
|
||||
|
||||
|
||||
|
||||
# Mark all the projects as phony or else make will see the directories by the same name and think certain targets
|
||||
|
||||
.PHONY: TAGS showtargets regen showregen clean cleantargets cleanandremove relink server_hl2 client_hl2 tier1 vgui_controls mathlib
|
||||
|
||||
|
||||
|
||||
# The standard clean command to clean it all out.
|
||||
|
||||
clean:
|
||||
@$(MAKE) -f $(lastword $(MAKEFILE_LIST)) -j$(MAKE_JOBS) all-targets CLEANPARAM=clean
|
||||
|
||||
|
||||
|
||||
# clean targets, so we re-link next time.
|
||||
|
||||
cleantargets:
|
||||
@$(MAKE) -f $(lastword $(MAKEFILE_LIST)) -j$(MAKE_JOBS) all-targets CLEANPARAM=cleantargets
|
||||
|
||||
|
||||
|
||||
# p4 edit and remove targets, so we get an entirely clean build.
|
||||
|
||||
cleanandremove:
|
||||
@$(MAKE) -f $(lastword $(MAKEFILE_LIST)) -j$(MAKE_JOBS) all-targets CLEANPARAM=cleanandremove
|
||||
|
||||
|
||||
|
||||
#relink
|
||||
|
||||
relink: cleantargets
|
||||
@$(MAKE) -f $(lastword $(MAKEFILE_LIST)) -j$(MAKE_JOBS) all-targets
|
||||
|
||||
|
||||
|
||||
# Here's a command to list out all the targets
|
||||
|
||||
|
||||
showtargets:
|
||||
@echo '-------------------' && \
|
||||
echo '----- TARGETS -----' && \
|
||||
echo '-------------------' && \
|
||||
echo 'clean' && \
|
||||
echo 'server_hl2' && \
|
||||
echo 'client_hl2' && \
|
||||
echo 'tier1' && \
|
||||
echo 'vgui_controls' && \
|
||||
echo 'mathlib'
|
||||
|
||||
|
||||
|
||||
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@@ -1,229 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>mathlib</ProjectName>
|
||||
<ProjectGuid>{BAB92FF0-D72A-D7E5-1988-74628D39B94F}</ProjectGuid>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<TargetName>mathlib</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<TargetName>mathlib</TargetName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\lib\public\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\win32\</IntDir>
|
||||
<ExecutablePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\devtools\vstools;$(ExecutablePath);$(Path)</ExecutablePath>
|
||||
<PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</PreBuildEventUseInBuild>
|
||||
<PreLinkEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</PreLinkEventUseInBuild>
|
||||
<PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</PostBuildEventUseInBuild>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\lib\public\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\win32\</IntDir>
|
||||
<ExecutablePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\devtools\vstools;$(ExecutablePath);$(Path)</ExecutablePath>
|
||||
<PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</PreBuildEventUseInBuild>
|
||||
<PreLinkEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</PreLinkEventUseInBuild>
|
||||
<PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</PostBuildEventUseInBuild>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<PreBuildEvent>
|
||||
</PreBuildEvent>
|
||||
<ClCompile>
|
||||
<AdditionalOptions> /MP</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\common;..\public;..\public\tier0;..\public\tier1;..\public\mathlib</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_HAS_ITERATOR_DEBUGGING=0;WIN32;_WIN32;_DEBUG;DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;COMPILER_MSVC32;LIBNAME=mathlib;RAD_TELEMETRY_DISABLED;BINK_VIDEO;AVI_VIDEO;WMV_VIDEO;MATHLIB_LIB;VPCGAMECAPS=VALVE;PROJECTDIR=D:\dev\games\rel\singleplayer\src\mathlib;_DLL_EXT=.dll;VPCGAME=valve</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<BufferSecurityCheck>true</BufferSecurityCheck>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
|
||||
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<OpenMPSupport>false</OpenMPSupport>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<ExpandAttributedSource>false</ExpandAttributedSource>
|
||||
<AssemblerOutput>NoListing</AssemblerOutput>
|
||||
<AssemblerListingLocation>$(IntDir)/</AssemblerListingLocation>
|
||||
<ObjectFileName>$(IntDir)/</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(IntDir)/</ProgramDataBaseFileName>
|
||||
<GenerateXMLDocumentationFiles>false</GenerateXMLDocumentationFiles>
|
||||
<BrowseInformation>false</BrowseInformation>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<CompileAs>CompileAsCpp</CompileAs>
|
||||
<BrowseInformationFile>$(IntDir)/</BrowseInformationFile>
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||||
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sp/src/mathlib/mathlib.vpc
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
|
||||
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|
||||
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|
||||
|
||||
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|
||||
|
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||||
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|
||||
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||||
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|
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||||
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|
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|
||||
|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
@@ -1,264 +0,0 @@
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
DEFINES += -DDEBUG -D_DEBUG -DPOSIX -DGNUC -DLINUX -D_LINUX -DLIBNAME=mathlib -DRAD_TELEMETRY_DISABLED -DBINK_VIDEO -DGL_GLEXT_PROTOTYPES -DDX_TO_GL_ABSTRACTION -DUSE_SDL -DMATHLIB_LIB -D_EXTERNAL_DLL_EXT=.so -DVPCGAMECAPS=VALVE -DPROJECTDIR=/home/VALVE/joe/p4clients/linuxsdk/singleplayer/src/mathlib -D_DLL_EXT=.so -DVPCGAME=valve -D_LINUX=1 -D_POSIX=1 -DLINUX=1 -DPOSIX=1
|
||||
else
|
||||
DEFINES += -DNDEBUG -DPOSIX -DGNUC -DLINUX -D_LINUX -DLIBNAME=mathlib -DRAD_TELEMETRY_DISABLED -DBINK_VIDEO -DGL_GLEXT_PROTOTYPES -DDX_TO_GL_ABSTRACTION -DUSE_SDL -DMATHLIB_LIB -D_EXTERNAL_DLL_EXT=.so -DVPCGAMECAPS=VALVE -DPROJECTDIR=/home/VALVE/joe/p4clients/linuxsdk/singleplayer/src/mathlib -D_DLL_EXT=.so -DVPCGAME=valve -D_LINUX=1 -D_POSIX=1 -DLINUX=1 -DPOSIX=1
|
||||
endif
|
||||
INCLUDEDIRS += ../common ../public ../public/tier0 ../public/tier1 ../thirdparty/SDL2 ../public/mathlib
|
||||
CONFTYPE = lib
|
||||
OUTPUTFILE=../lib/public/linux32/mathlib.a
|
||||
THIS_MAKEFILE = $(PWD)/mathlib_linux32.mak
|
||||
MAKEFILE_BASE = $(SRCROOT)/devtools/makefile_base_posix.mak
|
||||
|
||||
|
||||
POSTBUILDCOMMAND = true
|
||||
|
||||
|
||||
|
||||
CPPFILES= \
|
||||
3dnow.cpp \
|
||||
almostequal.cpp \
|
||||
anorms.cpp \
|
||||
bumpvects.cpp \
|
||||
color_conversion.cpp \
|
||||
halton.cpp \
|
||||
IceKey.cpp \
|
||||
imagequant.cpp \
|
||||
lightdesc.cpp \
|
||||
mathlib_base.cpp \
|
||||
polyhedron.cpp \
|
||||
powsse.cpp \
|
||||
quantize.cpp \
|
||||
randsse.cpp \
|
||||
simdvectormatrix.cpp \
|
||||
sparse_convolution_noise.cpp \
|
||||
spherical.cpp \
|
||||
sse.cpp \
|
||||
sseconst.cpp \
|
||||
ssenoise.cpp \
|
||||
vector.cpp \
|
||||
vmatrix.cpp \
|
||||
|
||||
|
||||
LIBFILES = \
|
||||
|
||||
|
||||
LIBFILENAMES = \
|
||||
|
||||
|
||||
# Include the base makefile now.
|
||||
include $(SRCROOT)/devtools/makefile_base_posix.mak
|
||||
|
||||
|
||||
|
||||
OTHER_DEPENDENCIES = \
|
||||
|
||||
|
||||
$(OBJ_DIR)/_other_deps.P : $(OTHER_DEPENDENCIES)
|
||||
$(GEN_OTHER_DEPS)
|
||||
|
||||
-include $(OBJ_DIR)/_other_deps.P
|
||||
|
||||
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/3dnow.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/3dnow.o : $(PWD)/3dnow.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/almostequal.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/almostequal.o : $(PWD)/almostequal.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/anorms.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/anorms.o : $(PWD)/anorms.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/bumpvects.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/bumpvects.o : $(PWD)/bumpvects.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/color_conversion.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/color_conversion.o : $(PWD)/color_conversion.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/halton.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/halton.o : $(PWD)/halton.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/IceKey.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/IceKey.o : $(PWD)/IceKey.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/imagequant.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/imagequant.o : $(PWD)/imagequant.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/lightdesc.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/lightdesc.o : $(PWD)/lightdesc.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/mathlib_base.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/mathlib_base.o : $(PWD)/mathlib_base.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/polyhedron.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/polyhedron.o : $(PWD)/polyhedron.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/powsse.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/powsse.o : $(PWD)/powsse.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/quantize.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/quantize.o : $(PWD)/quantize.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/randsse.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/randsse.o : $(PWD)/randsse.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/simdvectormatrix.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/simdvectormatrix.o : $(PWD)/simdvectormatrix.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/sparse_convolution_noise.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/sparse_convolution_noise.o : $(PWD)/sparse_convolution_noise.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/spherical.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/spherical.o : $(PWD)/spherical.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/sse.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/sse.o : $(PWD)/sse.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/sseconst.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/sseconst.o : $(PWD)/sseconst.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/ssenoise.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/ssenoise.o : $(PWD)/ssenoise.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/vector.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/vector.o : $(PWD)/vector.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/vmatrix.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/vmatrix.o : $(PWD)/vmatrix.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
# Uncomment this, and set FILENAME to file you want built without optimizations enabled.
|
||||
# $(OBJ_DIR)/FILENAME.o : CFLAGS := $(subst -O2,-O0,$(CFLAGS))
|
||||
|
||||
# Uncomment this to disable optimizations for the entire project.
|
||||
# $(OBJ_DIR)/%.o : CFLAGS := $(subst -O2,-O0,$(CFLAGS))
|
||||
|
||||
|
||||
@@ -1,259 +0,0 @@
|
||||
NAME=mathlib
|
||||
SRCROOT=..
|
||||
TARGET_PLATFORM=osx32
|
||||
TARGET_PLATFORM_EXT=
|
||||
USE_VALVE_BINDIR=0
|
||||
PWD := $(shell pwd)
|
||||
# If no configuration is specified, "release" will be used.
|
||||
ifeq "$(CFG)" ""
|
||||
CFG = release
|
||||
endif
|
||||
|
||||
GCC_ExtraCompilerFlags=
|
||||
GCC_ExtraLinkerFlags =
|
||||
SymbolVisibility = hidden
|
||||
OptimizerLevel = -gdwarf-2 -g $(OptimizerLevel_CompilerSpecific)
|
||||
SystemLibraries =
|
||||
DLL_EXT = .dylib
|
||||
SYM_EXT = .dSYM
|
||||
FORCEINCLUDES=
|
||||
ifeq "$(CFG)" "debug"
|
||||
DEFINES += -DDEBUG -D_DEBUG -DGNUC -DPOSIX -D_OSX -DOSX -D_DARWIN_UNLIMITED_SELECT -DFD_SETSIZE=10240 -DQUICKTIME_VIDEO -DFORCE_QUICKTIME -DGL_GLEXT_PROTOTYPES -DDX_TO_GL_ABSTRACTION -DMATHLIB_LIB -DVPCGAMECAPS=VALVE -DPROJECTDIR=/Users/joe/p4/ValveGames/rel/singleplayer/src/mathlib -D_DLL_EXT=.dylib -DVPCGAME=valve -D_POSIX=1
|
||||
else
|
||||
DEFINES += -DNDEBUG -DGNUC -DPOSIX -D_OSX -DOSX -D_DARWIN_UNLIMITED_SELECT -DFD_SETSIZE=10240 -DQUICKTIME_VIDEO -DFORCE_QUICKTIME -DGL_GLEXT_PROTOTYPES -DDX_TO_GL_ABSTRACTION -DMATHLIB_LIB -DVPCGAMECAPS=VALVE -DPROJECTDIR=/Users/joe/p4/ValveGames/rel/singleplayer/src/mathlib -D_DLL_EXT=.dylib -DVPCGAME=valve -D_POSIX=1
|
||||
endif
|
||||
INCLUDEDIRS += ../common ../public ../public/tier0 ../public/tier1 ../public/mathlib
|
||||
CONFTYPE = lib
|
||||
OUTPUTFILE=../lib/osx32/mathlib.a
|
||||
THIS_MAKEFILE = $(PWD)/mathlib_osx32.mak
|
||||
MAKEFILE_BASE = $(SRCROOT)/devtools/makefile_base_posix.mak
|
||||
|
||||
|
||||
POSTBUILDCOMMAND = true
|
||||
|
||||
|
||||
|
||||
CPPFILES= \
|
||||
almostequal.cpp \
|
||||
anorms.cpp \
|
||||
bumpvects.cpp \
|
||||
color_conversion.cpp \
|
||||
halton.cpp \
|
||||
IceKey.cpp \
|
||||
imagequant.cpp \
|
||||
lightdesc.cpp \
|
||||
mathlib_base.cpp \
|
||||
polyhedron.cpp \
|
||||
powsse.cpp \
|
||||
quantize.cpp \
|
||||
randsse.cpp \
|
||||
simdvectormatrix.cpp \
|
||||
sparse_convolution_noise.cpp \
|
||||
spherical.cpp \
|
||||
sse.cpp \
|
||||
sseconst.cpp \
|
||||
ssenoise.cpp \
|
||||
vector.cpp \
|
||||
vmatrix.cpp \
|
||||
|
||||
|
||||
LIBFILES = \
|
||||
../lib/osx32/libvstdlib.dylib \
|
||||
../lib/osx32/tier1.a \
|
||||
|
||||
|
||||
LIBFILENAMES = \
|
||||
../lib/osx32/libvstdlib.dylib \
|
||||
../lib/osx32/tier1.a \
|
||||
|
||||
|
||||
# Include the base makefile now.
|
||||
include $(SRCROOT)/devtools/makefile_base_posix.mak
|
||||
|
||||
|
||||
|
||||
OTHER_DEPENDENCIES = \
|
||||
|
||||
|
||||
$(OBJ_DIR)/_other_deps.P : $(OTHER_DEPENDENCIES)
|
||||
$(GEN_OTHER_DEPS)
|
||||
|
||||
-include $(OBJ_DIR)/_other_deps.P
|
||||
|
||||
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/almostequal.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/almostequal.o : $(PWD)/almostequal.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/anorms.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/anorms.o : $(PWD)/anorms.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/bumpvects.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/bumpvects.o : $(PWD)/bumpvects.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/color_conversion.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/color_conversion.o : $(PWD)/color_conversion.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/halton.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/halton.o : $(PWD)/halton.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/IceKey.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/IceKey.o : $(PWD)/IceKey.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/imagequant.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/imagequant.o : $(PWD)/imagequant.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/lightdesc.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/lightdesc.o : $(PWD)/lightdesc.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/mathlib_base.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/mathlib_base.o : $(PWD)/mathlib_base.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/polyhedron.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/polyhedron.o : $(PWD)/polyhedron.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/powsse.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/powsse.o : $(PWD)/powsse.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/quantize.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/quantize.o : $(PWD)/quantize.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/randsse.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/randsse.o : $(PWD)/randsse.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/simdvectormatrix.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/simdvectormatrix.o : $(PWD)/simdvectormatrix.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/sparse_convolution_noise.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/sparse_convolution_noise.o : $(PWD)/sparse_convolution_noise.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/spherical.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/spherical.o : $(PWD)/spherical.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/sse.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/sse.o : $(PWD)/sse.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/sseconst.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/sseconst.o : $(PWD)/sseconst.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/ssenoise.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/ssenoise.o : $(PWD)/ssenoise.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/vector.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/vector.o : $(PWD)/vector.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
|
||||
-include $(OBJ_DIR)/vmatrix.P
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/vmatrix.o : $(PWD)/vmatrix.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
|
||||
$(PRE_COMPILE_FILE)
|
||||
$(COMPILE_FILE) $(POST_COMPILE_FILE)
|
||||
|
||||
# Uncomment this, and set FILENAME to file you want built without optimizations enabled.
|
||||
# $(OBJ_DIR)/FILENAME.o : CFLAGS := $(subst -O2,-O0,$(CFLAGS))
|
||||
|
||||
# Uncomment this to disable optimizations for the entire project.
|
||||
# $(OBJ_DIR)/%.o : CFLAGS := $(subst -O2,-O0,$(CFLAGS))
|
||||
|
||||
|
||||
@@ -936,8 +936,6 @@ void CUtlCachedFileData<T>::CheckDiskInfo( bool forcerebuild, long cacheFileTime
|
||||
if ( !list.Count() )
|
||||
return;
|
||||
|
||||
bool bSteam = g_pFullFileSystem->IsSteam();
|
||||
|
||||
for ( int listStart = 0, listEnd = 0; listStart < list.Count(); listStart = listEnd+1 )
|
||||
{
|
||||
int pathIndex = g_pFullFileSystem->GetPathIndex( m_Elements[list[listStart].index].handle );
|
||||
@@ -957,7 +955,7 @@ void CUtlCachedFileData<T>::CheckDiskInfo( bool forcerebuild, long cacheFileTime
|
||||
{
|
||||
bCheck = false;
|
||||
}
|
||||
else if ( !bSteam )
|
||||
else
|
||||
{
|
||||
long pathTime = g_pFullFileSystem->GetPathTime( fn, "GAME" );
|
||||
bCheck = (pathTime > cacheFileTime) ? true : false;
|
||||
|
||||
@@ -143,7 +143,7 @@ public:
|
||||
switch ( m_Type )
|
||||
{
|
||||
case DPT_Int :
|
||||
Q_snprintf( text, sizeof(text), "%i", m_Int );
|
||||
Q_snprintf( text, sizeof(text), "%ld", m_Int );
|
||||
break;
|
||||
case DPT_Float :
|
||||
Q_snprintf( text, sizeof(text), "%.3f", m_Float );
|
||||
|
||||
@@ -1407,17 +1407,9 @@ void FileSystem_ClearSteamEnvVars()
|
||||
void FileSystem_AddSearchPath_Platform( IFileSystem *pFileSystem, const char *szGameInfoPath )
|
||||
{
|
||||
char platform[MAX_PATH];
|
||||
if ( pFileSystem->IsSteam() )
|
||||
{
|
||||
// Steam doesn't support relative paths
|
||||
Q_strncpy( platform, "platform", MAX_PATH );
|
||||
}
|
||||
else
|
||||
{
|
||||
Q_strncpy( platform, szGameInfoPath, MAX_PATH );
|
||||
Q_StripTrailingSlash( platform );
|
||||
Q_strncat( platform, "/../platform", MAX_PATH, MAX_PATH );
|
||||
}
|
||||
Q_strncpy( platform, szGameInfoPath, MAX_PATH );
|
||||
Q_StripTrailingSlash( platform );
|
||||
Q_strncat( platform, "/../platform", MAX_PATH, MAX_PATH );
|
||||
|
||||
pFileSystem->AddSearchPath( platform, "PLATFORM" );
|
||||
}
|
||||
|
||||
@@ -360,7 +360,7 @@ static CCLanguage g_CCLanguageLookup[] =
|
||||
{ CC_FRENCH, "french", 150, 0, 0 },
|
||||
{ CC_GERMAN, "german", 0, 150, 0 },
|
||||
{ CC_ITALIAN, "italian", 0, 150, 150 },
|
||||
{ CC_KOREAN, "korean", 150, 0, 150 },
|
||||
{ CC_KOREAN, "koreana", 150, 0, 150 },
|
||||
{ CC_SCHINESE, "schinese", 150, 0, 150 },
|
||||
{ CC_SPANISH, "spanish", 0, 0, 150 },
|
||||
{ CC_TCHINESE, "tchinese", 150, 0, 150 },
|
||||
|
||||
@@ -737,9 +737,16 @@ int __cdecl _CrtDbgReport( int nRptType, const char * szFile,
|
||||
{
|
||||
static char output[1024];
|
||||
va_list args;
|
||||
va_start( args, szFormat );
|
||||
_vsnprintf( output, sizeof( output )-1, szFormat, args );
|
||||
va_end( args );
|
||||
if ( szFormat )
|
||||
{
|
||||
va_start( args, szFormat );
|
||||
_vsnprintf( output, sizeof( output )-1, szFormat, args );
|
||||
va_end( args );
|
||||
}
|
||||
else
|
||||
{
|
||||
output[0] = 0;
|
||||
}
|
||||
|
||||
return g_pMemAlloc->CrtDbgReport( nRptType, szFile, nLine, szModule, output );
|
||||
}
|
||||
|
||||
@@ -135,8 +135,11 @@ private:
|
||||
typedef char locchar_t;
|
||||
|
||||
#define loc_snprintf Q_snprintf
|
||||
#define loc_sprintf_safe V_snprintf_safe
|
||||
#define loc_sncat Q_strncat
|
||||
#define loc_scat_safe V_strcat_safe
|
||||
#define loc_sncpy Q_strncpy
|
||||
#define loc_scpy_safe V_strcpy_safe
|
||||
#define loc_strlen Q_strlen
|
||||
#define LOCCHAR( x ) x
|
||||
|
||||
@@ -145,8 +148,11 @@ private:
|
||||
typedef wchar_t locchar_t;
|
||||
|
||||
#define loc_snprintf V_snwprintf
|
||||
#define loc_sprintf_safe V_snwprintf_safe
|
||||
#define loc_sncat V_wcsncat
|
||||
#define loc_scat_safe V_wcscat_safe
|
||||
#define loc_sncpy Q_wcsncpy
|
||||
#define loc_scpy_safe V_wcscpy_safe
|
||||
#define loc_strlen Q_wcslen
|
||||
#define LOCCHAR(x) L ## x
|
||||
|
||||
|
||||
45
sp/src/thirdparty/protobuf-2.3.0/gtest/msvc/gtest-md.sln
vendored
Normal file
45
sp/src/thirdparty/protobuf-2.3.0/gtest/msvc/gtest-md.sln
vendored
Normal file
@@ -0,0 +1,45 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 8.00
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gtest-md", "gtest-md.vcproj", "{C8F6C172-56F2-4E76-B5FA-C3B423B31BE8}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gtest_main-md", "gtest_main-md.vcproj", "{3AF54C8A-10BF-4332-9147-F68ED9862033}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gtest_prod_test-md", "gtest_prod_test-md.vcproj", "{24848551-EF4F-47E8-9A9D-EA4D49BC3ECB}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gtest_unittest-md", "gtest_unittest-md.vcproj", "{4D9FDFB5-986A-4139-823C-F4EE0ED481A2}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfiguration) = preSolution
|
||||
Debug = Debug
|
||||
Release = Release
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfiguration) = postSolution
|
||||
{C8F6C172-56F2-4E76-B5FA-C3B423B31BE8}.Debug.ActiveCfg = Debug|Win32
|
||||
{C8F6C172-56F2-4E76-B5FA-C3B423B31BE8}.Debug.Build.0 = Debug|Win32
|
||||
{C8F6C172-56F2-4E76-B5FA-C3B423B31BE8}.Release.ActiveCfg = Release|Win32
|
||||
{C8F6C172-56F2-4E76-B5FA-C3B423B31BE8}.Release.Build.0 = Release|Win32
|
||||
{3AF54C8A-10BF-4332-9147-F68ED9862033}.Debug.ActiveCfg = Debug|Win32
|
||||
{3AF54C8A-10BF-4332-9147-F68ED9862033}.Debug.Build.0 = Debug|Win32
|
||||
{3AF54C8A-10BF-4332-9147-F68ED9862033}.Release.ActiveCfg = Release|Win32
|
||||
{3AF54C8A-10BF-4332-9147-F68ED9862033}.Release.Build.0 = Release|Win32
|
||||
{24848551-EF4F-47E8-9A9D-EA4D49BC3ECB}.Debug.ActiveCfg = Debug|Win32
|
||||
{24848551-EF4F-47E8-9A9D-EA4D49BC3ECB}.Debug.Build.0 = Debug|Win32
|
||||
{24848551-EF4F-47E8-9A9D-EA4D49BC3ECB}.Release.ActiveCfg = Release|Win32
|
||||
{24848551-EF4F-47E8-9A9D-EA4D49BC3ECB}.Release.Build.0 = Release|Win32
|
||||
{4D9FDFB5-986A-4139-823C-F4EE0ED481A2}.Debug.ActiveCfg = Debug|Win32
|
||||
{4D9FDFB5-986A-4139-823C-F4EE0ED481A2}.Debug.Build.0 = Debug|Win32
|
||||
{4D9FDFB5-986A-4139-823C-F4EE0ED481A2}.Release.ActiveCfg = Release|Win32
|
||||
{4D9FDFB5-986A-4139-823C-F4EE0ED481A2}.Release.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityAddIns) = postSolution
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
237
sp/src/thirdparty/protobuf-2.3.0/gtest/msvc/gtest-md.vcproj
vendored
Normal file
237
sp/src/thirdparty/protobuf-2.3.0/gtest/msvc/gtest-md.vcproj
vendored
Normal file
@@ -0,0 +1,237 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Name="gtest-md"
|
||||
ProjectGUID="{C8F6C172-56F2-4E76-B5FA-C3B423B31BE8}"
|
||||
Keyword="Win32Proj">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="$(SolutionName)/$(ConfigurationName)"
|
||||
IntermediateDirectory="$(OutDir)/$(ProjectName)"
|
||||
ConfigurationType="4"
|
||||
CharacterSet="2"
|
||||
ReferencesPath="">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
|
||||
MinimalRebuild="TRUE"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="4"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="$(OutDir)/gtestd.lib"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="$(SolutionName)/$(ConfigurationName)"
|
||||
IntermediateDirectory="$(OutDir)/$(ProjectName)"
|
||||
ConfigurationType="4"
|
||||
CharacterSet="2"
|
||||
ReferencesPath=""..\include";".."">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
|
||||
RuntimeLibrary="2"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="$(OutDir)/gtest.lib"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
|
||||
<File
|
||||
RelativePath="..\src\gtest-death-test.cc">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\gtest-filepath.cc">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\gtest-port.cc">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\gtest-test-part.cc">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\gtest-typed-test.cc">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\gtest.cc">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
|
||||
<File
|
||||
RelativePath="..\include\gtest\internal\gtest-death-test-internal.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\gtest-death-test.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\internal\gtest-filepath.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\gtest-internal-inl.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\internal\gtest-internal.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\gtest-message.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\internal\gtest-port.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\gtest-spi.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\internal\gtest-string.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\gtest.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\gtest_pred_impl.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\gtest_prod.h">
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
45
sp/src/thirdparty/protobuf-2.3.0/gtest/msvc/gtest.sln
vendored
Normal file
45
sp/src/thirdparty/protobuf-2.3.0/gtest/msvc/gtest.sln
vendored
Normal file
@@ -0,0 +1,45 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 8.00
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gtest", "gtest.vcproj", "{C8F6C172-56F2-4E76-B5FA-C3B423B31BE7}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gtest_main", "gtest_main.vcproj", "{3AF54C8A-10BF-4332-9147-F68ED9862032}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gtest_unittest", "gtest_unittest.vcproj", "{4D9FDFB5-986A-4139-823C-F4EE0ED481A1}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gtest_prod_test", "gtest_prod_test.vcproj", "{24848551-EF4F-47E8-9A9D-EA4D49BC3ECA}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfiguration) = preSolution
|
||||
Debug = Debug
|
||||
Release = Release
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfiguration) = postSolution
|
||||
{C8F6C172-56F2-4E76-B5FA-C3B423B31BE7}.Debug.ActiveCfg = Debug|Win32
|
||||
{C8F6C172-56F2-4E76-B5FA-C3B423B31BE7}.Debug.Build.0 = Debug|Win32
|
||||
{C8F6C172-56F2-4E76-B5FA-C3B423B31BE7}.Release.ActiveCfg = Release|Win32
|
||||
{C8F6C172-56F2-4E76-B5FA-C3B423B31BE7}.Release.Build.0 = Release|Win32
|
||||
{3AF54C8A-10BF-4332-9147-F68ED9862032}.Debug.ActiveCfg = Debug|Win32
|
||||
{3AF54C8A-10BF-4332-9147-F68ED9862032}.Debug.Build.0 = Debug|Win32
|
||||
{3AF54C8A-10BF-4332-9147-F68ED9862032}.Release.ActiveCfg = Release|Win32
|
||||
{3AF54C8A-10BF-4332-9147-F68ED9862032}.Release.Build.0 = Release|Win32
|
||||
{4D9FDFB5-986A-4139-823C-F4EE0ED481A1}.Debug.ActiveCfg = Debug|Win32
|
||||
{4D9FDFB5-986A-4139-823C-F4EE0ED481A1}.Debug.Build.0 = Debug|Win32
|
||||
{4D9FDFB5-986A-4139-823C-F4EE0ED481A1}.Release.ActiveCfg = Release|Win32
|
||||
{4D9FDFB5-986A-4139-823C-F4EE0ED481A1}.Release.Build.0 = Release|Win32
|
||||
{24848551-EF4F-47E8-9A9D-EA4D49BC3ECA}.Debug.ActiveCfg = Debug|Win32
|
||||
{24848551-EF4F-47E8-9A9D-EA4D49BC3ECA}.Debug.Build.0 = Debug|Win32
|
||||
{24848551-EF4F-47E8-9A9D-EA4D49BC3ECA}.Release.ActiveCfg = Release|Win32
|
||||
{24848551-EF4F-47E8-9A9D-EA4D49BC3ECA}.Release.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityAddIns) = postSolution
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
329
sp/src/thirdparty/protobuf-2.3.0/gtest/msvc/gtest.vcproj
vendored
Normal file
329
sp/src/thirdparty/protobuf-2.3.0/gtest/msvc/gtest.vcproj
vendored
Normal file
@@ -0,0 +1,329 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="8.00"
|
||||
Name="gtest"
|
||||
ProjectGUID="{C8F6C172-56F2-4E76-B5FA-C3B423B31BE7}"
|
||||
Keyword="Win32Proj"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)\$(ProjectName)"
|
||||
ConfigurationType="4"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
|
||||
MinimalRebuild="false"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="$(OutDir)/gtestd.lib"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)\$(ProjectName)"
|
||||
ConfigurationType="4"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="$(OutDir)/gtest.lib"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\src\gtest-death-test.cc"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\gtest-filepath.cc"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\gtest-port.cc"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\gtest-test-part.cc"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\gtest-typed-test.cc"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\gtest.cc"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\include\gtest\internal\gtest-death-test-internal.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\gtest-death-test.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\internal\gtest-filepath.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\gtest-internal-inl.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\internal\gtest-internal.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\gtest-message.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\internal\gtest-port.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\gtest-spi.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\internal\gtest-string.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\gtest.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\gtest_pred_impl.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\gtest_prod.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
117
sp/src/thirdparty/protobuf-2.3.0/gtest/msvc/gtest.vcxproj
vendored
Normal file
117
sp/src/thirdparty/protobuf-2.3.0/gtest/msvc/gtest.vcxproj
vendored
Normal file
@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{C8F6C172-56F2-4E76-B5FA-C3B423B31BE7}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\$(ProjectName)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\$(ProjectName)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>_HAS_ITERATOR_DEBUGGING=0;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Lib>
|
||||
<OutputFile>$(OutDir)gtestd.lib</OutputFile>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Lib>
|
||||
<OutputFile>$(OutDir)gtest.lib</OutputFile>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\src\gtest-death-test.cc">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..;..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
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<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..;..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\gtest-filepath.cc">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..;..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
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<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..;..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\gtest-port.cc">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..;..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..;..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\gtest-test-part.cc">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..;..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..;..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\gtest-typed-test.cc">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..;..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
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<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..;..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
|
||||
<ClCompile Include="..\src\gtest.cc">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..;..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
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<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..;..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\include\gtest\internal\gtest-death-test-internal.h" />
|
||||
<ClInclude Include="..\include\gtest\gtest-death-test.h" />
|
||||
<ClInclude Include="..\include\gtest\internal\gtest-filepath.h" />
|
||||
<ClInclude Include="..\src\gtest-internal-inl.h" />
|
||||
<ClInclude Include="..\include\gtest\internal\gtest-internal.h" />
|
||||
<ClInclude Include="..\include\gtest\gtest-message.h" />
|
||||
<ClInclude Include="..\include\gtest\internal\gtest-port.h" />
|
||||
<ClInclude Include="..\include\gtest\gtest-spi.h" />
|
||||
<ClInclude Include="..\include\gtest\internal\gtest-string.h" />
|
||||
<ClInclude Include="..\include\gtest\gtest.h" />
|
||||
<ClInclude Include="..\include\gtest\gtest_pred_impl.h" />
|
||||
<ClInclude Include="..\include\gtest\gtest_prod.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
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|
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</Project>
|
||||
165
sp/src/thirdparty/protobuf-2.3.0/gtest/msvc/gtest_main-md.vcproj
vendored
Normal file
165
sp/src/thirdparty/protobuf-2.3.0/gtest/msvc/gtest_main-md.vcproj
vendored
Normal file
@@ -0,0 +1,165 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
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||||
Version="7.10"
|
||||
Name="gtest_main-md"
|
||||
ProjectGUID="{3AF54C8A-10BF-4332-9147-F68ED9862033}"
|
||||
Keyword="Win32Proj">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="$(SolutionName)/$(ConfigurationName)"
|
||||
IntermediateDirectory="$(OutDir)/$(ProjectName)"
|
||||
ConfigurationType="4"
|
||||
CharacterSet="2"
|
||||
ReferencesPath="">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
|
||||
MinimalRebuild="TRUE"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="4"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="$(OutDir)/$(ProjectName)d.lib"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="$(SolutionName)/$(ConfigurationName)"
|
||||
IntermediateDirectory="$(OutDir)/$(ProjectName)"
|
||||
ConfigurationType="4"
|
||||
CharacterSet="2"
|
||||
ReferencesPath=""..\include";".."">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
|
||||
RuntimeLibrary="2"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="$(OutDir)/$(ProjectName).lib"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
<ProjectReference
|
||||
ReferencedProjectIdentifier="{C8F6C172-56F2-4E76-B5FA-C3B423B31BE8}"
|
||||
Name="gtest-md"/>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
|
||||
<File
|
||||
RelativePath="..\src\gtest_main.cc">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
|
||||
<File
|
||||
RelativePath="..\include\gtest\internal\gtest-death-test-internal.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\gtest-death-test.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\internal\gtest-filepath.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\gtest-internal-inl.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\internal\gtest-internal.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\gtest-message.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\internal\gtest-port.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\gtest-spi.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\internal\gtest-string.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\gtest.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\gtest_pred_impl.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\gtest_prod.h">
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
233
sp/src/thirdparty/protobuf-2.3.0/gtest/msvc/gtest_main.vcproj
vendored
Normal file
233
sp/src/thirdparty/protobuf-2.3.0/gtest/msvc/gtest_main.vcproj
vendored
Normal file
@@ -0,0 +1,233 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="8.00"
|
||||
Name="gtest_main"
|
||||
ProjectGUID="{3AF54C8A-10BF-4332-9147-F68ED9862032}"
|
||||
Keyword="Win32Proj"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)\$(ProjectName)"
|
||||
ConfigurationType="4"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
|
||||
MinimalRebuild="false"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="$(OutDir)/$(ProjectName)d.lib"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)\$(ProjectName)"
|
||||
ConfigurationType="4"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="$(OutDir)/$(ProjectName).lib"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
<ProjectReference
|
||||
ReferencedProjectIdentifier="{C8F6C172-56F2-4E76-B5FA-C3B423B31BE7}"
|
||||
RelativePathToProject="..\gtest\msvc\gtest.vcproj"
|
||||
/>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\src\gtest_main.cc"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\include\gtest\internal\gtest-death-test-internal.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\gtest-death-test.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\internal\gtest-filepath.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\gtest-internal-inl.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\internal\gtest-internal.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\gtest-message.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\internal\gtest-port.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\gtest-spi.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\internal\gtest-string.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\gtest.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\gtest_pred_impl.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\include\gtest\gtest_prod.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
104
sp/src/thirdparty/protobuf-2.3.0/gtest/msvc/gtest_main.vcxproj
vendored
Normal file
104
sp/src/thirdparty/protobuf-2.3.0/gtest/msvc/gtest_main.vcxproj
vendored
Normal file
@@ -0,0 +1,104 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{3AF54C8A-10BF-4332-9147-F68ED9862032}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\$(ProjectName)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\$(ProjectName)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>_HAS_ITERATOR_DEBUGGING=0;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Lib>
|
||||
<OutputFile>$(OutDir)$(ProjectName)d.lib</OutputFile>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Lib>
|
||||
<OutputFile>$(OutDir)$(ProjectName).lib</OutputFile>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="gtest.vcxproj">
|
||||
<Project>{c8f6c172-56f2-4e76-b5fa-c3b423b31be7}</Project>
|
||||
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\src\gtest_main.cc">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..;..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..;..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\include\gtest\internal\gtest-death-test-internal.h" />
|
||||
<ClInclude Include="..\include\gtest\gtest-death-test.h" />
|
||||
<ClInclude Include="..\include\gtest\internal\gtest-filepath.h" />
|
||||
<ClInclude Include="..\src\gtest-internal-inl.h" />
|
||||
<ClInclude Include="..\include\gtest\internal\gtest-internal.h" />
|
||||
<ClInclude Include="..\include\gtest\gtest-message.h" />
|
||||
<ClInclude Include="..\include\gtest\internal\gtest-port.h" />
|
||||
<ClInclude Include="..\include\gtest\gtest-spi.h" />
|
||||
<ClInclude Include="..\include\gtest\internal\gtest-string.h" />
|
||||
<ClInclude Include="..\include\gtest\gtest.h" />
|
||||
<ClInclude Include="..\include\gtest\gtest_pred_impl.h" />
|
||||
<ClInclude Include="..\include\gtest\gtest_prod.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
164
sp/src/thirdparty/protobuf-2.3.0/gtest/msvc/gtest_prod_test-md.vcproj
vendored
Normal file
164
sp/src/thirdparty/protobuf-2.3.0/gtest/msvc/gtest_prod_test-md.vcproj
vendored
Normal file
@@ -0,0 +1,164 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Name="gtest_prod_test-md"
|
||||
ProjectGUID="{24848551-EF4F-47E8-9A9D-EA4D49BC3ECB}"
|
||||
Keyword="Win32Proj">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="$(SolutionName)/$(ConfigurationName)"
|
||||
IntermediateDirectory="$(OutDir)/$(ProjectName)"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
||||
MinimalRebuild="TRUE"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="3"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="4"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/gtest_prod_test.exe"
|
||||
LinkIncremental="2"
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile="$(OutDir)/gtest_prod_test.pdb"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="$(SolutionName)/$(ConfigurationName)"
|
||||
IntermediateDirectory="$(OutDir)/$(ProjectName)"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
|
||||
RuntimeLibrary="2"
|
||||
UsePrecompiledHeader="3"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/gtest_prod_test.exe"
|
||||
LinkIncremental="1"
|
||||
GenerateDebugInformation="TRUE"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
<ProjectReference
|
||||
ReferencedProjectIdentifier="{3AF54C8A-10BF-4332-9147-F68ED9862033}"
|
||||
Name="gtest_main-md"/>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
|
||||
<File
|
||||
RelativePath="..\test\gtest_prod_test.cc">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
UsePrecompiledHeader="0"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
UsePrecompiledHeader="0"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\test\production.cc">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
UsePrecompiledHeader="0"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
UsePrecompiledHeader="0"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
|
||||
<File
|
||||
RelativePath="..\test\production.h">
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
164
sp/src/thirdparty/protobuf-2.3.0/gtest/msvc/gtest_prod_test.vcproj
vendored
Normal file
164
sp/src/thirdparty/protobuf-2.3.0/gtest/msvc/gtest_prod_test.vcproj
vendored
Normal file
@@ -0,0 +1,164 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Name="gtest_prod_test"
|
||||
ProjectGUID="{24848551-EF4F-47E8-9A9D-EA4D49BC3ECA}"
|
||||
Keyword="Win32Proj">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="$(SolutionName)/$(ConfigurationName)"
|
||||
IntermediateDirectory="$(OutDir)/$(ProjectName)"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
||||
MinimalRebuild="TRUE"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="3"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="4"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/gtest_prod_test.exe"
|
||||
LinkIncremental="2"
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile="$(OutDir)/gtest_prod_test.pdb"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="$(SolutionName)/$(ConfigurationName)"
|
||||
IntermediateDirectory="$(OutDir)/$(ProjectName)"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
|
||||
RuntimeLibrary="2"
|
||||
UsePrecompiledHeader="3"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/gtest_prod_test.exe"
|
||||
LinkIncremental="1"
|
||||
GenerateDebugInformation="TRUE"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
<ProjectReference
|
||||
ReferencedProjectIdentifier="{3AF54C8A-10BF-4332-9147-F68ED9862032}"
|
||||
Name="gtest_main"/>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
|
||||
<File
|
||||
RelativePath="..\test\gtest_prod_test.cc">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
UsePrecompiledHeader="0"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
UsePrecompiledHeader="0"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\test\production.cc">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
UsePrecompiledHeader="0"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
UsePrecompiledHeader="0"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
|
||||
<File
|
||||
RelativePath="..\test\production.h">
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
147
sp/src/thirdparty/protobuf-2.3.0/gtest/msvc/gtest_unittest-md.vcproj
vendored
Normal file
147
sp/src/thirdparty/protobuf-2.3.0/gtest/msvc/gtest_unittest-md.vcproj
vendored
Normal file
@@ -0,0 +1,147 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Name="gtest_unittest-md"
|
||||
ProjectGUID="{4D9FDFB5-986A-4139-823C-F4EE0ED481A2}"
|
||||
Keyword="Win32Proj">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="$(SolutionName)/$(ConfigurationName)"
|
||||
IntermediateDirectory="$(OutDir)/$(ProjectName)"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
||||
MinimalRebuild="TRUE"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="3"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="4"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/gtest_unittest.exe"
|
||||
LinkIncremental="2"
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile="$(OutDir)/gtest_unittest.pdb"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="$(SolutionName)/$(ConfigurationName)"
|
||||
IntermediateDirectory="$(OutDir)/$(ProjectName)"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
|
||||
RuntimeLibrary="2"
|
||||
UsePrecompiledHeader="3"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/gtest_unittest.exe"
|
||||
LinkIncremental="1"
|
||||
GenerateDebugInformation="TRUE"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
<ProjectReference
|
||||
ReferencedProjectIdentifier="{3AF54C8A-10BF-4332-9147-F68ED9862033}"
|
||||
Name="gtest_main-md"/>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
|
||||
<File
|
||||
RelativePath="..\test\gtest_unittest.cc">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="1"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
BasicRuntimeChecks="0"
|
||||
UsePrecompiledHeader="0"
|
||||
DebugInformationFormat="3"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
UsePrecompiledHeader="0"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
147
sp/src/thirdparty/protobuf-2.3.0/gtest/msvc/gtest_unittest.vcproj
vendored
Normal file
147
sp/src/thirdparty/protobuf-2.3.0/gtest/msvc/gtest_unittest.vcproj
vendored
Normal file
@@ -0,0 +1,147 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Name="gtest_unittest"
|
||||
ProjectGUID="{4D9FDFB5-986A-4139-823C-F4EE0ED481A1}"
|
||||
Keyword="Win32Proj">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="$(SolutionName)/$(ConfigurationName)"
|
||||
IntermediateDirectory="$(OutDir)/$(ProjectName)"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
||||
MinimalRebuild="TRUE"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="3"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="4"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/gtest_unittest.exe"
|
||||
LinkIncremental="2"
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile="$(OutDir)/gtest_unittest.pdb"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="$(SolutionName)/$(ConfigurationName)"
|
||||
IntermediateDirectory="$(OutDir)/$(ProjectName)"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
|
||||
RuntimeLibrary="2"
|
||||
UsePrecompiledHeader="3"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/gtest_unittest.exe"
|
||||
LinkIncremental="1"
|
||||
GenerateDebugInformation="TRUE"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
<ProjectReference
|
||||
ReferencedProjectIdentifier="{3AF54C8A-10BF-4332-9147-F68ED9862032}"
|
||||
Name="gtest_main"/>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
|
||||
<File
|
||||
RelativePath="..\test\gtest_unittest.cc">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="1"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
BasicRuntimeChecks="0"
|
||||
UsePrecompiledHeader="0"
|
||||
DebugInformationFormat="3"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""..";"..\include""
|
||||
UsePrecompiledHeader="0"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
449
sp/src/thirdparty/protobuf-2.3.0/ps3projects/libprotobuf.vcproj
vendored
Normal file
449
sp/src/thirdparty/protobuf-2.3.0/ps3projects/libprotobuf.vcproj
vendored
Normal file
@@ -0,0 +1,449 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="8.00"
|
||||
Name="libprotobuf"
|
||||
ProjectGUID="{EBBA93AA-DDB9-4704-977E-EE85B0420822}"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="PS3 SNC Debug|Win32"
|
||||
OutputDirectory="PS3_SNC_PPU_Debug"
|
||||
IntermediateDirectory="PS3_SNC_PPU_Debug"
|
||||
ConfigurationType="4"
|
||||
DeleteExtensionsOnClean="*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath)"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="-g"
|
||||
AdditionalIncludeDirectories=""U:\valve\steam3_main\src\external\protobuf-2.3.0\src""
|
||||
PreprocessorDefinitions="SN_TARGET_PS3;_DEBUG;__SNC__;__CELL_ASSERT__;_PS3;GOOGLE_PROTOBUF_NO_RTTI"
|
||||
ProgramDataBaseFileName="$(IntDir)\"
|
||||
DebugInformationFormat="0"
|
||||
CompileAs="0"
|
||||
DisableSpecificWarnings="112;1669"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
AdditionalOptions=""
|
||||
OutputFile="$(OutDir)/$(ProjectName).a"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="PS3 SNC Release|Win32"
|
||||
OutputDirectory="PS3_SNC_PPU_Release"
|
||||
IntermediateDirectory="PS3_SNC_PPU_Release"
|
||||
ConfigurationType="4"
|
||||
DeleteExtensionsOnClean="*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath)"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="-O2"
|
||||
AdditionalIncludeDirectories=""U:\valve\steam3_main\src\external\protobuf-2.3.0\src""
|
||||
PreprocessorDefinitions="SN_TARGET_PS3;NDEBUG;__SNC__;_PS3;GOOGLE_PROTOBUF_NO_RTTI"
|
||||
ProgramDataBaseFileName="$(IntDir)\"
|
||||
DebugInformationFormat="0"
|
||||
CompileAs="0"
|
||||
DisableSpecificWarnings="112;1669"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
AdditionalOptions=""
|
||||
OutputFile="$(OutDir)/$(ProjectName).a"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;cc;s;asm"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\io\coded_stream.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\stubs\common.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\descriptor.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\descriptor.pb.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\descriptor_database.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\dynamic_message.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\extension_set.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\extension_set_heavy.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\generated_message_reflection.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\generated_message_util.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\io\gzip_stream.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\stubs\hash.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\compiler\importer.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\message.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\message_lite.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\stubs\once.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\compiler\parser.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\io\printer.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\reflection_ops.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\repeated_field.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\service.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\stubs\structurally_valid.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\stubs\strutil.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\stubs\substitute.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\text_format.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\io\tokenizer.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\unknown_field_set.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\wire_format.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\google\protobuf\wire_format_lite.cc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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20
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Normal file
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Microsoft Visual Studio Solution File, Format Version 9.00
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PS3 SNC Release|Win32 = PS3 SNC Release|Win32
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EndGlobalSection
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{EBBA93AA-DDB9-4704-977E-EE85B0420822}.PS3 SNC Debug|Win32.ActiveCfg = PS3 SNC Debug|Win32
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{EBBA93AA-DDB9-4704-977E-EE85B0420822}.PS3 SNC Debug|Win32.Build.0 = PS3 SNC Debug|Win32
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{EBBA93AA-DDB9-4704-977E-EE85B0420822}.PS3 SNC Release|Win32.ActiveCfg = PS3 SNC Release|Win32
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EndGlobalSection
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404
sp/src/thirdparty/protobuf-2.3.0/vsprojects/libprotobuf-lite.vcproj
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Normal file
404
sp/src/thirdparty/protobuf-2.3.0/vsprojects/libprotobuf-lite.vcproj
vendored
Normal file
@@ -0,0 +1,404 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
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ProjectType="Visual C++"
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Keyword="Win32Proj"
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Name="Win32"
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/>
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<Platform
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|
||||
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|
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|
||||
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|
||||
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|
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||||
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|
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
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|
||||
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|
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user