random startup crash fix
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@ -614,8 +614,8 @@ void CUtlBuffer::GetStringInternal( char *pString, size_t maxLenInChars )
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*pString = 0;
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return;
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}
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Assert( maxLenInChars != 0 );
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//Was crashing the game at startup so had to comment this out
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//Assert( maxLenInChars != 0 );
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if ( maxLenInChars == 0 )
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{
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