Updated the SDK with the latest code from the TF and HL2 branches.
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@@ -11,8 +11,11 @@
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#pragma once
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#endif
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#include "strtools.h"
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#include "steam/steamclientpublic.h"
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#if !defined( INCLUDED_STEAM_STEAMUSERIDTYPES_H )
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#include "SteamCommon.h"
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#define INCLUDED_STEAM2_USERID_STRUCTS
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#include "SteamCommon.h"
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#endif
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#define IDTYPE_WON 0
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@@ -23,13 +26,7 @@
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typedef struct USERID_s
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{
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int idtype;
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union
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{
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TSteamGlobalUserID steamid;
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} uid;
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// unsigned int clientip;
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CSteamID steamid;
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} USERID_t;
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#endif // USERID_H
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