Updated the SDK with the latest code from the TF and HL2 branches.
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@@ -1,9 +1,9 @@
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; DYNAMIC: "WRITEONETODESTALPHA" "0..1"
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ps.1.1
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mul r0, v0, c3
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mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)
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#if WRITEONETODESTALPHA
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+mov r0.a, c4 ; make alpha 255
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#endif
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; DYNAMIC: "WRITEONETODESTALPHA" "0..1"
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ps.1.1
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mul r0, v0, c3
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mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)
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#if WRITEONETODESTALPHA
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+mov r0.a, c4 ; make alpha 255
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#endif
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