General:
* Upgraded Steamworks SDK to v1.29 * Fixed mod compatibility problem with Multiplayer Base that was introduced in September. * In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid. Virtual Reality: * Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled. * VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode. Windows: * Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line. OSX: * Upgraded to XCode 5.
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@@ -24,7 +24,7 @@
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// Resource counts;
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#define MAX_MODEL_INDEX_BITS 11 // sent as a short
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#define MAX_MODEL_INDEX_BITS 12 // sent as a short
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#define MAX_MODELS (1<<MAX_MODEL_INDEX_BITS)
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#define MAX_GENERIC_INDEX_BITS 9
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