From 3b0319d0094bcdba5598297f00db2a64b6817f12 Mon Sep 17 00:00:00 2001 From: Andreas Date: Sat, 25 Jan 2020 20:25:48 +0100 Subject: [PATCH] added bool for keping tack of queuejump status --- mp/src/game/shared/igamemovement.h | 1 + 1 file changed, 1 insertion(+) diff --git a/mp/src/game/shared/igamemovement.h b/mp/src/game/shared/igamemovement.h index ae248397..a414727c 100644 --- a/mp/src/game/shared/igamemovement.h +++ b/mp/src/game/shared/igamemovement.h @@ -40,6 +40,7 @@ class CMoveData public: bool m_bFirstRunOfFunctions : 1; bool m_bGameCodeMovedPlayer : 1; + bool m_bRejumpAllowed = 1; //keeping track of allowed jump status SA EntityHandle_t m_nPlayerHandle; // edict index on server, client entity handle on client