Added .vcd files from lost coast
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119
sp/game/lostcoast/Scenes/lostcoast/fisherman_combinedeath02.vcd
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119
sp/game/lostcoast/Scenes/lostcoast/fisherman_combinedeath02.vcd
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// Choreo version 1
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actor "Fisherman"
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{
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channel "Audio"
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{
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event speak "fish_tooclose"
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{
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time 0.270833 3.275414
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param "lostcoast.fish_tooclose"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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}
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channel "Look at"
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{
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event lookat "lookat player"
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{
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time 0.055833 3.520833
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param "!player"
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event_ramp
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{
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0.3300 0.8622
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2.9400 0.8776
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}
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}
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}
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channel "move to"
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{
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}
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channel "face to"
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{
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}
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channel "Postures"
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{
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}
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channel "Gestures"
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{
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}
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channel "body gesture"
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{
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}
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channel "Head flex"
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{
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event gesture "NULL"
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{
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time 0.000000 0.729167
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param ""
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}
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event gesture "1"
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{
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time 0.229167 2.538889
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param "HG_shake"
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event_ramp
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{
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0.5100 0.5663
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}
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absolutetags playback_time
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{
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"apex" 0.044197
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"extreme" 0.073662
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"loop" 0.589297
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"end" 0.896873
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}
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absolutetags shifted_time
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{
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"apex" 0.062500
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"extreme" 0.104167
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"loop" 0.833333
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"end" 0.854167
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}
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sequenceduration 1.633333
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}
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event gesture "2"
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{
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time 2.062500 3.695833
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param "HG_tiltback"
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event_ramp
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{
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0.2600 0.8776
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1.2750 0.8622
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}
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absolutetags playback_time
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{
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"apex" 0.145833
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"extreme" 0.270833
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"loop" 0.541667
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"end" 0.770833
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}
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absolutetags shifted_time
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{
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"apex" 0.145833
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"extreme" 0.270833
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"loop" 0.541667
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"end" 0.770833
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}
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sequenceduration 1.633333
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}
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}
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channel "Flex Facial"
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{
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}
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channel "Trigger"
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{
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}
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faceposermodel "U:\dev\hl2\models\Barney.mdl"
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}
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mapname "maps\d2_lostcoast.bsp"
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scalesettings
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{
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"CChoreoView" "32"
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"SceneRampTool" "100"
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"RampTool" "40"
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"ExpressionTool" "8"
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"GestureTool" "100"
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}
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fps 60
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snap off
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