2025-01-15 19:42:35 +01:00

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</style><nav class="nav"><div class="navbar"><div class="navbar-inner" style="background:#FAFAFA; border-bottom:1px solid rgba(0,0,0,.09)"><div class="container"><a class="brand" href="http://www.openfl.org"><img alt="" src="http://www.openfl.org/images/logo.png"/></a><a class="brand" style="color:#777777" href="../../">API Reference</a></div></div></div></nav><div class="container main-content"><div class="row-fluid"><div class="span3"><div class="well sidebar-nav"><form class="form-search" id="searchForm"><div class="input-prepend input-block-level"><span class="add-on"><i class="icon-search"></i></span><input id="search" type="text" placeholder="Search" autocomplete="off"/></div></form><div class="dropdown"><select id="select-platform" class="selectpicker" title="Filter by platform" data-width="100%"><option value="all" selected="true">All Platforms</option><option>Neko</option><option>Android</option><option>Flash</option><option>iOS</option><option>macOS</option><option>Linux</option><option>HTML5</option><option>Windows</option></select></div></div><div class="well sidebar-nav"><div id="nav"></div></div></div><div class="span9"><div class="page-header"><h1><small>class</small> GLRenderContext</h1><h4><small>package <a href="../../lime/graphics/index.html">lime.graphics</a></small></h4> <p class="availability"><hr/><em>Available on all platforms</em></p></div><div class="body"><div class="doc doc-main"><div class="indent"><p></p></div></div><h3 class="section">Variables</h3><div class="fields"><div class="field "><a name="ACTIVE_ATTRIBUTES"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#ACTIVE_ATTRIBUTES"><span class="identifier">ACTIVE_ATTRIBUTES</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="ACTIVE_TEXTURE"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#ACTIVE_TEXTURE"><span class="identifier">ACTIVE_TEXTURE</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="ACTIVE_UNIFORMS"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#ACTIVE_UNIFORMS"><span class="identifier">ACTIVE_UNIFORMS</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="ACTIVE_UNIFORM_BLOCKS"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#ACTIVE_UNIFORM_BLOCKS"><span class="identifier">ACTIVE_UNIFORM_BLOCKS</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="ALIASED_LINE_WIDTH_RANGE"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#ALIASED_LINE_WIDTH_RANGE"><span class="identifier">ALIASED_LINE_WIDTH_RANGE</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="ALIASED_POINT_SIZE_RANGE"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#ALIASED_POINT_SIZE_RANGE"><span class="identifier">ALIASED_POINT_SIZE_RANGE</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="ALPHA"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#ALPHA"><span class="identifier">ALPHA</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="ALPHA_BITS"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#ALPHA_BITS"><span class="identifier">ALPHA_BITS</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="ALREADY_SIGNALED"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#ALREADY_SIGNALED"><span class="identifier">ALREADY_SIGNALED</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="ALWAYS"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#ALWAYS"><span class="identifier">ALWAYS</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="ANY_SAMPLES_PASSED"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#ANY_SAMPLES_PASSED"><span class="identifier">ANY_SAMPLES_PASSED</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="ANY_SAMPLES_PASSED_CONSERVATIVE"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#ANY_SAMPLES_PASSED_CONSERVATIVE"><span class="identifier">ANY_SAMPLES_PASSED_CONSERVATIVE</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="ARRAY_BUFFER"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#ARRAY_BUFFER"><span class="identifier">ARRAY_BUFFER</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="ARRAY_BUFFER_BINDING"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#ARRAY_BUFFER_BINDING"><span class="identifier">ARRAY_BUFFER_BINDING</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="ATTACHED_SHADERS"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#ATTACHED_SHADERS"><span class="identifier">ATTACHED_SHADERS</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="BACK"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#BACK"><span class="identifier">BACK</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="BLEND"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#BLEND"><span class="identifier">BLEND</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="BLEND_COLOR"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#BLEND_COLOR"><span class="identifier">BLEND_COLOR</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="BLEND_DST_ALPHA"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#BLEND_DST_ALPHA"><span class="identifier">BLEND_DST_ALPHA</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="BLEND_DST_RGB"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#BLEND_DST_RGB"><span class="identifier">BLEND_DST_RGB</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="BLEND_EQUATION"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#BLEND_EQUATION"><span class="identifier">BLEND_EQUATION</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="BLEND_EQUATION_ALPHA"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#BLEND_EQUATION_ALPHA"><span class="identifier">BLEND_EQUATION_ALPHA</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="BLEND_EQUATION_RGB"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#BLEND_EQUATION_RGB"><span class="identifier">BLEND_EQUATION_RGB</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="BLEND_SRC_ALPHA"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#BLEND_SRC_ALPHA"><span class="identifier">BLEND_SRC_ALPHA</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="BLEND_SRC_RGB"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#BLEND_SRC_RGB"><span class="identifier">BLEND_SRC_RGB</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="BLUE_BITS"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#BLUE_BITS"><span class="identifier">BLUE_BITS</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="BOOL"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#BOOL"><span class="identifier">BOOL</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="BOOL_VEC2"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#BOOL_VEC2"><span class="identifier">BOOL_VEC2</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="BOOL_VEC3"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#BOOL_VEC3"><span class="identifier">BOOL_VEC3</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="BOOL_VEC4"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#BOOL_VEC4"><span class="identifier">BOOL_VEC4</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="BROWSER_DEFAULT_WEBGL"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#BROWSER_DEFAULT_WEBGL"><span class="identifier">BROWSER_DEFAULT_WEBGL</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="BUFFER_SIZE"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#BUFFER_SIZE"><span class="identifier">BUFFER_SIZE</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="BUFFER_USAGE"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#BUFFER_USAGE"><span class="identifier">BUFFER_USAGE</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="BYTE"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#BYTE"><span class="identifier">BYTE</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="CCW"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#CCW"><span class="identifier">CCW</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="CLAMP_TO_EDGE"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#CLAMP_TO_EDGE"><span class="identifier">CLAMP_TO_EDGE</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COLOR"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#COLOR"><span class="identifier">COLOR</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COLOR_ATTACHMENT0"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#COLOR_ATTACHMENT0"><span class="identifier">COLOR_ATTACHMENT0</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COLOR_ATTACHMENT1"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#COLOR_ATTACHMENT1"><span class="identifier">COLOR_ATTACHMENT1</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COLOR_ATTACHMENT10"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#COLOR_ATTACHMENT10"><span class="identifier">COLOR_ATTACHMENT10</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COLOR_ATTACHMENT11"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#COLOR_ATTACHMENT11"><span class="identifier">COLOR_ATTACHMENT11</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COLOR_ATTACHMENT12"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#COLOR_ATTACHMENT12"><span class="identifier">COLOR_ATTACHMENT12</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COLOR_ATTACHMENT13"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#COLOR_ATTACHMENT13"><span class="identifier">COLOR_ATTACHMENT13</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COLOR_ATTACHMENT14"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#COLOR_ATTACHMENT14"><span class="identifier">COLOR_ATTACHMENT14</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COLOR_ATTACHMENT15"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#COLOR_ATTACHMENT15"><span class="identifier">COLOR_ATTACHMENT15</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COLOR_ATTACHMENT2"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#COLOR_ATTACHMENT2"><span class="identifier">COLOR_ATTACHMENT2</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COLOR_ATTACHMENT3"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#COLOR_ATTACHMENT3"><span class="identifier">COLOR_ATTACHMENT3</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COLOR_ATTACHMENT4"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#COLOR_ATTACHMENT4"><span class="identifier">COLOR_ATTACHMENT4</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COLOR_ATTACHMENT5"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#COLOR_ATTACHMENT5"><span class="identifier">COLOR_ATTACHMENT5</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COLOR_ATTACHMENT6"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#COLOR_ATTACHMENT6"><span class="identifier">COLOR_ATTACHMENT6</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COLOR_ATTACHMENT7"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#COLOR_ATTACHMENT7"><span class="identifier">COLOR_ATTACHMENT7</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COLOR_ATTACHMENT8"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#COLOR_ATTACHMENT8"><span class="identifier">COLOR_ATTACHMENT8</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COLOR_ATTACHMENT9"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#COLOR_ATTACHMENT9"><span class="identifier">COLOR_ATTACHMENT9</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COLOR_BUFFER_BIT"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#COLOR_BUFFER_BIT"><span class="identifier">COLOR_BUFFER_BIT</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COLOR_CLEAR_VALUE"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#COLOR_CLEAR_VALUE"><span class="identifier">COLOR_CLEAR_VALUE</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COLOR_WRITEMASK"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#COLOR_WRITEMASK"><span class="identifier">COLOR_WRITEMASK</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COMPARE_REF_TO_TEXTURE"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#COMPARE_REF_TO_TEXTURE"><span class="identifier">COMPARE_REF_TO_TEXTURE</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COMPILE_STATUS"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#COMPILE_STATUS"><span class="identifier">COMPILE_STATUS</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COMPRESSED_TEXTURE_FORMATS"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#COMPRESSED_TEXTURE_FORMATS"><span class="identifier">COMPRESSED_TEXTURE_FORMATS</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="CONDITION_SATISFIED"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#CONDITION_SATISFIED"><span class="identifier">CONDITION_SATISFIED</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="CONSTANT_ALPHA"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#CONSTANT_ALPHA"><span class="identifier">CONSTANT_ALPHA</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="CONSTANT_COLOR"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#CONSTANT_COLOR"><span class="identifier">CONSTANT_COLOR</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="CONTEXT_LOST_WEBGL"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#CONTEXT_LOST_WEBGL"><span class="identifier">CONTEXT_LOST_WEBGL</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COPY_READ_BUFFER"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#COPY_READ_BUFFER"><span class="identifier">COPY_READ_BUFFER</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="COPY_READ_BUFFER_BINDING"></a><h3><p><code><a 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name="FLOAT_VEC4"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#FLOAT_VEC4"><span class="identifier">FLOAT_VEC4</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="FRAGMENT_SHADER"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#FRAGMENT_SHADER"><span class="identifier">FRAGMENT_SHADER</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="FRAGMENT_SHADER_DERIVATIVE_HINT"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#FRAGMENT_SHADER_DERIVATIVE_HINT"><span class="identifier">FRAGMENT_SHADER_DERIVATIVE_HINT</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="FRAMEBUFFER"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#FRAMEBUFFER"><span class="identifier">FRAMEBUFFER</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"><span class="identifier">FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"><span class="identifier">FRAMEBUFFER_ATTACHMENT_BLUE_SIZE</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div 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href="../../lime/graphics/GLRenderContext.html#FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"><span class="identifier">FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="FRAMEBUFFER_BINDING"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#FRAMEBUFFER_BINDING"><span class="identifier">FRAMEBUFFER_BINDING</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="FRAMEBUFFER_COMPLETE"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#FRAMEBUFFER_COMPLETE"><span class="identifier">FRAMEBUFFER_COMPLETE</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a 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href="../../lime/graphics/GLRenderContext.html#INT_SAMPLER_2D_ARRAY"><span class="identifier">INT_SAMPLER_2D_ARRAY</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="INT_SAMPLER_3D"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#INT_SAMPLER_3D"><span class="identifier">INT_SAMPLER_3D</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="INT_SAMPLER_CUBE"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#INT_SAMPLER_CUBE"><span class="identifier">INT_SAMPLER_CUBE</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="INT_VEC2"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#INT_VEC2"><span 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name="LEQUAL"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#LEQUAL"><span class="identifier">LEQUAL</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="LESS"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#LESS"><span class="identifier">LESS</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="LINEAR"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#LINEAR"><span class="identifier">LINEAR</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="LINEAR_MIPMAP_LINEAR"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#LINEAR_MIPMAP_LINEAR"><span 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name="MAX_FRAGMENT_INPUT_COMPONENTS"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#MAX_FRAGMENT_INPUT_COMPONENTS"><span class="identifier">MAX_FRAGMENT_INPUT_COMPONENTS</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="MAX_FRAGMENT_UNIFORM_BLOCKS"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#MAX_FRAGMENT_UNIFORM_BLOCKS"><span class="identifier">MAX_FRAGMENT_UNIFORM_BLOCKS</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="MAX_FRAGMENT_UNIFORM_COMPONENTS"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#MAX_FRAGMENT_UNIFORM_COMPONENTS"><span class="identifier">MAX_FRAGMENT_UNIFORM_COMPONENTS</span></a>:<a class="type" title="The standard Int type." 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href="../../lime/graphics/GLRenderContext.html#ONE_MINUS_DST_ALPHA"><span class="identifier">ONE_MINUS_DST_ALPHA</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="ONE_MINUS_DST_COLOR"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#ONE_MINUS_DST_COLOR"><span class="identifier">ONE_MINUS_DST_COLOR</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="ONE_MINUS_SRC_ALPHA"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#ONE_MINUS_SRC_ALPHA"><span class="identifier">ONE_MINUS_SRC_ALPHA</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="ONE_MINUS_SRC_COLOR"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#ONE_MINUS_SRC_COLOR"><span class="identifier">ONE_MINUS_SRC_COLOR</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="OUT_OF_MEMORY"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#OUT_OF_MEMORY"><span class="identifier">OUT_OF_MEMORY</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="PACK_ALIGNMENT"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#PACK_ALIGNMENT"><span class="identifier">PACK_ALIGNMENT</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="PACK_ROW_LENGTH"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#PACK_ROW_LENGTH"><span 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title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="PIXEL_PACK_BUFFER_BINDING"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#PIXEL_PACK_BUFFER_BINDING"><span class="identifier">PIXEL_PACK_BUFFER_BINDING</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="PIXEL_UNPACK_BUFFER"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#PIXEL_UNPACK_BUFFER"><span class="identifier">PIXEL_UNPACK_BUFFER</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="PIXEL_UNPACK_BUFFER_BINDING"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#PIXEL_UNPACK_BUFFER_BINDING"><span class="identifier">PIXEL_UNPACK_BUFFER_BINDING</span></a>:<a 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href="../../lime/graphics/GLRenderContext.html#RG32I"><span class="identifier">RG32I</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RG32UI"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RG32UI"><span class="identifier">RG32UI</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RG8"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RG8"><span class="identifier">RG8</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RG8I"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RG8I"><span class="identifier">RG8I</span></a>:<a class="type" title="The standard Int type." 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href="../../lime/graphics/GLRenderContext.html#RGB10_A2"><span class="identifier">RGB10_A2</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RGB10_A2UI"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RGB10_A2UI"><span class="identifier">RGB10_A2UI</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RGB16F"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RGB16F"><span class="identifier">RGB16F</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RGB16I"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RGB16I"><span class="identifier">RGB16I</span></a>:<a class="type" title="The standard 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name="RGB32UI"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RGB32UI"><span class="identifier">RGB32UI</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RGB565"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RGB565"><span class="identifier">RGB565</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RGB5_A1"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RGB5_A1"><span class="identifier">RGB5_A1</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RGB8"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RGB8"><span class="identifier">RGB8</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RGB8I"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RGB8I"><span class="identifier">RGB8I</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RGB8UI"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RGB8UI"><span class="identifier">RGB8UI</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RGB8_SNORM"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RGB8_SNORM"><span class="identifier">RGB8_SNORM</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RGB9_E5"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RGB9_E5"><span class="identifier">RGB9_E5</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RGBA"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RGBA"><span class="identifier">RGBA</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RGBA16F"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RGBA16F"><span class="identifier">RGBA16F</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RGBA16I"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RGBA16I"><span class="identifier">RGBA16I</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RGBA16UI"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RGBA16UI"><span class="identifier">RGBA16UI</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RGBA32F"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RGBA32F"><span class="identifier">RGBA32F</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RGBA32I"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RGBA32I"><span class="identifier">RGBA32I</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RGBA32UI"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RGBA32UI"><span class="identifier">RGBA32UI</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RGBA4"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RGBA4"><span class="identifier">RGBA4</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RGBA8"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RGBA8"><span class="identifier">RGBA8</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RGBA8I"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RGBA8I"><span class="identifier">RGBA8I</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RGBA8UI"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RGBA8UI"><span class="identifier">RGBA8UI</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RGBA8_SNORM"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RGBA8_SNORM"><span class="identifier">RGBA8_SNORM</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="RGBA_INTEGER"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#RGBA_INTEGER"><span class="identifier">RGBA_INTEGER</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div 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href="../../lime/graphics/GLRenderContext.html#SAMPLER_2D_ARRAY"><span class="identifier">SAMPLER_2D_ARRAY</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="SAMPLER_2D_ARRAY_SHADOW"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#SAMPLER_2D_ARRAY_SHADOW"><span class="identifier">SAMPLER_2D_ARRAY_SHADOW</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="SAMPLER_2D_SHADOW"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#SAMPLER_2D_SHADOW"><span class="identifier">SAMPLER_2D_SHADOW</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="SAMPLER_3D"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#SAMPLER_3D"><span class="identifier">SAMPLER_3D</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="SAMPLER_BINDING"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#SAMPLER_BINDING"><span class="identifier">SAMPLER_BINDING</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="SAMPLER_CUBE"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#SAMPLER_CUBE"><span class="identifier">SAMPLER_CUBE</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="SAMPLER_CUBE_SHADOW"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#SAMPLER_CUBE_SHADOW"><span 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href="../../lime/graphics/GLRenderContext.html#SIGNALED"><span class="identifier">SIGNALED</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="SIGNED_NORMALIZED"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#SIGNED_NORMALIZED"><span class="identifier">SIGNED_NORMALIZED</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="SRC_ALPHA"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#SRC_ALPHA"><span class="identifier">SRC_ALPHA</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="SRC_ALPHA_SATURATE"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#SRC_ALPHA_SATURATE"><span 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href="../../lime/graphics/GLRenderContext.html#STENCIL_BACK_PASS_DEPTH_PASS"><span class="identifier">STENCIL_BACK_PASS_DEPTH_PASS</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="STENCIL_BACK_REF"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#STENCIL_BACK_REF"><span class="identifier">STENCIL_BACK_REF</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="STENCIL_BACK_VALUE_MASK"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#STENCIL_BACK_VALUE_MASK"><span class="identifier">STENCIL_BACK_VALUE_MASK</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="STENCIL_BACK_WRITEMASK"></a><h3><p><code><a 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href="../../lime/graphics/GLRenderContext.html#STENCIL_CLEAR_VALUE"><span class="identifier">STENCIL_CLEAR_VALUE</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="STENCIL_FAIL"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#STENCIL_FAIL"><span class="identifier">STENCIL_FAIL</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="STENCIL_FUNC"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#STENCIL_FUNC"><span class="identifier">STENCIL_FUNC</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="STENCIL_INDEX"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#STENCIL_INDEX"><span 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name="UNSIGNED_SHORT_5_6_5"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#UNSIGNED_SHORT_5_6_5"><span class="identifier">UNSIGNED_SHORT_5_6_5</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="VALIDATE_STATUS"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#VALIDATE_STATUS"><span class="identifier">VALIDATE_STATUS</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="VENDOR"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#VENDOR"><span class="identifier">VENDOR</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="VERSION"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#VERSION"><span class="identifier">VERSION</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="VERTEX_ARRAY_BINDING"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#VERTEX_ARRAY_BINDING"><span class="identifier">VERTEX_ARRAY_BINDING</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"><span class="identifier">VERTEX_ATTRIB_ARRAY_BUFFER_BINDING</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="VERTEX_ATTRIB_ARRAY_DIVISOR"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#VERTEX_ATTRIB_ARRAY_DIVISOR"><span class="identifier">VERTEX_ATTRIB_ARRAY_DIVISOR</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="VERTEX_ATTRIB_ARRAY_ENABLED"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#VERTEX_ATTRIB_ARRAY_ENABLED"><span class="identifier">VERTEX_ATTRIB_ARRAY_ENABLED</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="VERTEX_ATTRIB_ARRAY_INTEGER"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#VERTEX_ATTRIB_ARRAY_INTEGER"><span class="identifier">VERTEX_ATTRIB_ARRAY_INTEGER</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="VERTEX_ATTRIB_ARRAY_NORMALIZED"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#VERTEX_ATTRIB_ARRAY_NORMALIZED"><span class="identifier">VERTEX_ATTRIB_ARRAY_NORMALIZED</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="VERTEX_ATTRIB_ARRAY_POINTER"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#VERTEX_ATTRIB_ARRAY_POINTER"><span class="identifier">VERTEX_ATTRIB_ARRAY_POINTER</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="VERTEX_ATTRIB_ARRAY_SIZE"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#VERTEX_ATTRIB_ARRAY_SIZE"><span class="identifier">VERTEX_ATTRIB_ARRAY_SIZE</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="VERTEX_ATTRIB_ARRAY_STRIDE"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#VERTEX_ATTRIB_ARRAY_STRIDE"><span class="identifier">VERTEX_ATTRIB_ARRAY_STRIDE</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="VERTEX_ATTRIB_ARRAY_TYPE"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#VERTEX_ATTRIB_ARRAY_TYPE"><span class="identifier">VERTEX_ATTRIB_ARRAY_TYPE</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="VERTEX_PROGRAM_POINT_SIZE"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#VERTEX_PROGRAM_POINT_SIZE"><span class="identifier">VERTEX_PROGRAM_POINT_SIZE</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="VERTEX_SHADER"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#VERTEX_SHADER"><span class="identifier">VERTEX_SHADER</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="VIEWPORT"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#VIEWPORT"><span class="identifier">VIEWPORT</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="WAIT_FAILED"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#WAIT_FAILED"><span class="identifier">WAIT_FAILED</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="ZERO"></a><h3><p><code><a href="../../lime/graphics/GLRenderContext.html#ZERO"><span class="identifier">ZERO</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="canvas"></a><h3><p><code><span class="label">read only</span><a href="../../lime/graphics/GLRenderContext.html#canvas"><span class="identifier">canvas</span></a>:<a class="type" title="The HTMLCanvasElement interface provides properties and methods for manipulating the layout and presentation of canvas elements." href="../../js/html/CanvasElement.html">CanvasElement</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="drawingBufferHeight"></a><h3><p><code><span class="label">read only</span><a href="../../lime/graphics/GLRenderContext.html#drawingBufferHeight"><span class="identifier">drawingBufferHeight</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="drawingBufferWidth"></a><h3><p><code><span class="label">read only</span><a href="../../lime/graphics/GLRenderContext.html#drawingBufferWidth"><span class="identifier">drawingBufferWidth</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="type"></a><h3><p><code><span class="label">read only</span><a href="../../lime/graphics/GLRenderContext.html#type"><span class="identifier">type</span></a>:<a class="type" title="" href="../../lime/graphics/opengl/GLContextType.html">GLContextType</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="version"></a><h3><p><code><span class="label">read only</span><a href="../../lime/graphics/GLRenderContext.html#version"><span class="identifier">version</span></a>:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a></code></p></h3><div class="doc"><p></p></div></div></div><h3 class="section">Methods</h3><div class="fields"><div class="field "><a name="activeTexture"></a><h3><p><code><a href="#activeTexture"><span class="identifier">activeTexture</span></a> (<span style="white-space:nowrap">texture:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="attachShader"></a><h3><p><code><a href="#attachShader"><span class="identifier">attachShader</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">shader:<a class="type" title="" href="../../lime/graphics/opengl/GLShader.html">GLShader</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="beginQuery"></a><h3><p><code><a href="#beginQuery"><span class="identifier">beginQuery</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">query:<a class="type" title="" href="../../lime/graphics/opengl/GLQuery.html">GLQuery</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="beginTransformFeedback"></a><h3><p><code><a href="#beginTransformFeedback"><span class="identifier">beginTransformFeedback</span></a> (<span style="white-space:nowrap">primitiveNode:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="bindAttribLocation"></a><h3><p><code><a href="#bindAttribLocation"><span class="identifier">bindAttribLocation</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">name:<a class="type" title="The basic String class." href="../../String.html">String</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="bindBuffer"></a><h3><p><code><a href="#bindBuffer"><span class="identifier">bindBuffer</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">buffer:<a class="type" title="" href="../../lime/graphics/opengl/GLBuffer.html">GLBuffer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="bindBufferBase"></a><h3><p><code><a href="#bindBufferBase"><span class="identifier">bindBufferBase</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">buffer:<a class="type" title="" href="../../lime/graphics/opengl/GLBuffer.html">GLBuffer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="bindBufferRange"></a><h3><p><code><a href="#bindBufferRange"><span class="identifier">bindBufferRange</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">buffer:<a class="type" title="" href="../../lime/graphics/opengl/GLBuffer.html">GLBuffer</a>,</span> <span style="white-space:nowrap">offset:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a>,</span> <span style="white-space:nowrap">size:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="bindFramebuffer"></a><h3><p><code><a href="#bindFramebuffer"><span class="identifier">bindFramebuffer</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">framebuffer:<a class="type" title="" href="../../lime/graphics/opengl/GLFramebuffer.html">GLFramebuffer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="bindRenderbuffer"></a><h3><p><code><a href="#bindRenderbuffer"><span class="identifier">bindRenderbuffer</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">renderbuffer:<a class="type" title="" href="../../lime/graphics/opengl/GLRenderbuffer.html">GLRenderbuffer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="bindSampler"></a><h3><p><code><a href="#bindSampler"><span class="identifier">bindSampler</span></a> (<span style="white-space:nowrap">unit:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">sampler:<a class="type" title="" href="../../lime/graphics/opengl/GLSampler.html">GLSampler</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="bindTexture"></a><h3><p><code><a href="#bindTexture"><span class="identifier">bindTexture</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">texture:<a class="type" title="" href="../../lime/graphics/opengl/GLTexture.html">GLTexture</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="bindTransformFeedback"></a><h3><p><code><a href="#bindTransformFeedback"><span class="identifier">bindTransformFeedback</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">transformFeedback:<a class="type" title="" href="../../lime/graphics/opengl/GLTransformFeedback.html">GLTransformFeedback</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="bindVertexArray"></a><h3><p><code><a href="#bindVertexArray"><span class="identifier">bindVertexArray</span></a> (<span style="white-space:nowrap">vertexArray:<a class="type" title="" href="../../lime/graphics/opengl/GLVertexArrayObject.html">GLVertexArrayObject</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="blendColor"></a><h3><p><code><a href="#blendColor"><span class="identifier">blendColor</span></a> (<span style="white-space:nowrap">red:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a>,</span> <span style="white-space:nowrap">green:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a>,</span> <span style="white-space:nowrap">blue:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a>,</span> <span style="white-space:nowrap">alpha:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="blendEquation"></a><h3><p><code><a href="#blendEquation"><span class="identifier">blendEquation</span></a> (<span style="white-space:nowrap">mode:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="blendEquationSeparate"></a><h3><p><code><a href="#blendEquationSeparate"><span class="identifier">blendEquationSeparate</span></a> (<span style="white-space:nowrap">modeRGB:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">modeAlpha:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="blendFunc"></a><h3><p><code><a href="#blendFunc"><span class="identifier">blendFunc</span></a> (<span style="white-space:nowrap">sfactor:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">dfactor:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="blendFuncSeparate"></a><h3><p><code><a href="#blendFuncSeparate"><span class="identifier">blendFuncSeparate</span></a> (<span style="white-space:nowrap">srcRGB:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">dstRGB:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">srcAlpha:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">dstAlpha:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="blitFramebuffer"></a><h3><p><code><a href="#blitFramebuffer"><span class="identifier">blitFramebuffer</span></a> (<span style="white-space:nowrap">srcX0:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">srcY0:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">srcX1:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">srcY1:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">dstX0:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">dstY0:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">dstX1:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">dstY1:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">mask:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">filter:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="bufferData"></a><h3><p><code><a href="#bufferData"><span class="identifier">bufferData</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">size:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">data:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a>,</span> <span style="white-space:nowrap">usage:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="bufferDataWEBGL"></a><h3><p><code><a href="#bufferDataWEBGL"><span class="identifier">bufferDataWEBGL</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">srcData:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">usage:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?length:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="bufferSubData"></a><h3><p><code><a href="#bufferSubData"><span class="identifier">bufferSubData</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">dstByteOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">size:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">data:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="bufferSubDataWEBGL"></a><h3><p><code><a href="#bufferSubDataWEBGL"><span class="identifier">bufferSubDataWEBGL</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">dstByteOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">srcData:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?length:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="checkFramebufferStatus"></a><h3><p><code><a href="#checkFramebufferStatus"><span class="identifier">checkFramebufferStatus</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="clear"></a><h3><p><code><a href="#clear"><span class="identifier">clear</span></a> (<span style="white-space:nowrap">mask:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="clearBufferfi"></a><h3><p><code><a href="#clearBufferfi"><span class="identifier">clearBufferfi</span></a> (<span style="white-space:nowrap">buffer:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">drawbuffer:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">depth:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a>,</span> <span style="white-space:nowrap">stencil:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="clearBufferfv"></a><h3><p><code><a href="#clearBufferfv"><span class="identifier">clearBufferfv</span></a> (<span style="white-space:nowrap">buffer:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">drawbuffer:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">value:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="clearBufferfvWEBGL"></a><h3><p><code><a href="#clearBufferfvWEBGL"><span class="identifier">clearBufferfvWEBGL</span></a> (<span style="white-space:nowrap">buffer:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">drawbuffer:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">values:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="clearBufferiv"></a><h3><p><code><a href="#clearBufferiv"><span class="identifier">clearBufferiv</span></a> (<span style="white-space:nowrap">buffer:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">drawbuffer:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">value:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="clearBufferivWEBGL"></a><h3><p><code><a href="#clearBufferivWEBGL"><span class="identifier">clearBufferivWEBGL</span></a> (<span style="white-space:nowrap">buffer:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">drawbuffer:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">values:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="clearBufferuiv"></a><h3><p><code><a href="#clearBufferuiv"><span class="identifier">clearBufferuiv</span></a> (<span style="white-space:nowrap">buffer:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">drawbuffer:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">value:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="clearBufferuivWEBGL"></a><h3><p><code><a href="#clearBufferuivWEBGL"><span class="identifier">clearBufferuivWEBGL</span></a> (<span style="white-space:nowrap">buffer:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">drawbuffer:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">values:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="clearColor"></a><h3><p><code><a href="#clearColor"><span class="identifier">clearColor</span></a> (<span style="white-space:nowrap">red:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a>,</span> <span style="white-space:nowrap">green:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a>,</span> <span style="white-space:nowrap">blue:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a>,</span> <span style="white-space:nowrap">alpha:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="clearDepthf"></a><h3><p><code><a href="#clearDepthf"><span class="identifier">clearDepthf</span></a> (<span style="white-space:nowrap">depth:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="clearStencil"></a><h3><p><code><a href="#clearStencil"><span class="identifier">clearStencil</span></a> (<span style="white-space:nowrap">s:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="clientWaitSync"></a><h3><p><code><a href="#clientWaitSync"><span class="identifier">clientWaitSync</span></a> (<span style="white-space:nowrap">sync:<a class="type" title="" href="../../lime/graphics/opengl/GLSync.html">GLSync</a>,</span> <span style="white-space:nowrap">flags:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">timeout:<a class="type" title="A cross-platform signed 64-bit integer." href="../../haxe/Int64.html">Int64</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="colorMask"></a><h3><p><code><a href="#colorMask"><span class="identifier">colorMask</span></a> (<span style="white-space:nowrap">red:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a>,</span> <span style="white-space:nowrap">green:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a>,</span> <span style="white-space:nowrap">blue:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a>,</span> <span style="white-space:nowrap">alpha:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="compileShader"></a><h3><p><code><a href="#compileShader"><span class="identifier">compileShader</span></a> (<span style="white-space:nowrap">shader:<a class="type" title="" href="../../lime/graphics/opengl/GLShader.html">GLShader</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="compressedTexImage2D"></a><h3><p><code><a href="#compressedTexImage2D"><span class="identifier">compressedTexImage2D</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">level:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">internalformat:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">border:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">imageSize:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">data:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="compressedTexImage2DWEBGL"></a><h3><p><code><a href="#compressedTexImage2DWEBGL"><span class="identifier">compressedTexImage2DWEBGL</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">level:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">internalformat:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">border:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">srcData:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLengthOverride:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="compressedTexImage3D"></a><h3><p><code><a href="#compressedTexImage3D"><span class="identifier">compressedTexImage3D</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">level:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">internalformat:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">depth:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">border:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">imageSize:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">data:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="compressedTexImage3DWEBGL"></a><h3><p><code><a href="#compressedTexImage3DWEBGL"><span class="identifier">compressedTexImage3DWEBGL</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">level:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">internalformat:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">depth:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">border:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">srcData:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLengthOverride:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="compressedTexSubImage2D"></a><h3><p><code><a href="#compressedTexSubImage2D"><span class="identifier">compressedTexSubImage2D</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">level:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">xoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">yoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">format:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">imageSize:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">data:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="compressedTexSubImage2DWEBGL"></a><h3><p><code><a href="#compressedTexSubImage2DWEBGL"><span class="identifier">compressedTexSubImage2DWEBGL</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">level:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">xoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">yoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">format:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">srcData:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLengthOverride:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="compressedTexSubImage3D"></a><h3><p><code><a href="#compressedTexSubImage3D"><span class="identifier">compressedTexSubImage3D</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">level:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">xoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">yoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">zoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">depth:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">format:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">imageSize:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">data:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="compressedTexSubImage3DWEBGL"></a><h3><p><code><a href="#compressedTexSubImage3DWEBGL"><span class="identifier">compressedTexSubImage3DWEBGL</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">level:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">xoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">yoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">zoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">depth:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">format:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">srcData:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLengthOverride:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="copyBufferSubData"></a><h3><p><code><a href="#copyBufferSubData"><span class="identifier">copyBufferSubData</span></a> (<span style="white-space:nowrap">readTarget:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">writeTarget:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">readOffset:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a>,</span> <span style="white-space:nowrap">writeOffset:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a>,</span> <span style="white-space:nowrap">size:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="copyTexImage2D"></a><h3><p><code><a href="#copyTexImage2D"><span class="identifier">copyTexImage2D</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">level:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">internalformat:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">x:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">y:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">border:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="copyTexSubImage2D"></a><h3><p><code><a href="#copyTexSubImage2D"><span class="identifier">copyTexSubImage2D</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">level:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">xoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">yoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">x:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">y:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="copyTexSubImage3D"></a><h3><p><code><a href="#copyTexSubImage3D"><span class="identifier">copyTexSubImage3D</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">level:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">xoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">yoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">zoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">x:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">y:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="createBuffer"></a><h3><p><code><a href="#createBuffer"><span class="identifier">createBuffer</span></a> ():<a class="type" title="" href="../../lime/graphics/opengl/GLBuffer.html">GLBuffer</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="createFramebuffer"></a><h3><p><code><a href="#createFramebuffer"><span class="identifier">createFramebuffer</span></a> ():<a class="type" title="" href="../../lime/graphics/opengl/GLFramebuffer.html">GLFramebuffer</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="createProgram"></a><h3><p><code><a href="#createProgram"><span class="identifier">createProgram</span></a> ():<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="createQuery"></a><h3><p><code><a href="#createQuery"><span class="identifier">createQuery</span></a> ():<a class="type" title="" href="../../lime/graphics/opengl/GLQuery.html">GLQuery</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="createRenderbuffer"></a><h3><p><code><a href="#createRenderbuffer"><span class="identifier">createRenderbuffer</span></a> ():<a class="type" title="" href="../../lime/graphics/opengl/GLRenderbuffer.html">GLRenderbuffer</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="createSampler"></a><h3><p><code><a href="#createSampler"><span class="identifier">createSampler</span></a> ():<a class="type" title="" href="../../lime/graphics/opengl/GLSampler.html">GLSampler</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="createShader"></a><h3><p><code><a href="#createShader"><span class="identifier">createShader</span></a> (<span style="white-space:nowrap">type:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="" href="../../lime/graphics/opengl/GLShader.html">GLShader</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="createTexture"></a><h3><p><code><a href="#createTexture"><span class="identifier">createTexture</span></a> ():<a class="type" title="" href="../../lime/graphics/opengl/GLTexture.html">GLTexture</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="createTransformFeedback"></a><h3><p><code><a href="#createTransformFeedback"><span class="identifier">createTransformFeedback</span></a> ():<a class="type" title="" href="../../lime/graphics/opengl/GLTransformFeedback.html">GLTransformFeedback</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="createVertexArray"></a><h3><p><code><a href="#createVertexArray"><span class="identifier">createVertexArray</span></a> ():<a class="type" title="" href="../../lime/graphics/opengl/GLVertexArrayObject.html">GLVertexArrayObject</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="cullFace"></a><h3><p><code><a href="#cullFace"><span class="identifier">cullFace</span></a> (<span style="white-space:nowrap">mode:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="deleteBuffer"></a><h3><p><code><a href="#deleteBuffer"><span class="identifier">deleteBuffer</span></a> (<span style="white-space:nowrap">buffer:<a class="type" title="" href="../../lime/graphics/opengl/GLBuffer.html">GLBuffer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="deleteFramebuffer"></a><h3><p><code><a href="#deleteFramebuffer"><span class="identifier">deleteFramebuffer</span></a> (<span style="white-space:nowrap">framebuffer:<a class="type" title="" href="../../lime/graphics/opengl/GLFramebuffer.html">GLFramebuffer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="deleteProgram"></a><h3><p><code><a href="#deleteProgram"><span class="identifier">deleteProgram</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="deleteQuery"></a><h3><p><code><a href="#deleteQuery"><span class="identifier">deleteQuery</span></a> (<span style="white-space:nowrap">query:<a class="type" title="" href="../../lime/graphics/opengl/GLQuery.html">GLQuery</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="deleteRenderbuffer"></a><h3><p><code><a href="#deleteRenderbuffer"><span class="identifier">deleteRenderbuffer</span></a> (<span style="white-space:nowrap">renderbuffer:<a class="type" title="" href="../../lime/graphics/opengl/GLRenderbuffer.html">GLRenderbuffer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="deleteSampler"></a><h3><p><code><a href="#deleteSampler"><span class="identifier">deleteSampler</span></a> (<span style="white-space:nowrap">sampler:<a class="type" title="" href="../../lime/graphics/opengl/GLSampler.html">GLSampler</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="deleteShader"></a><h3><p><code><a href="#deleteShader"><span class="identifier">deleteShader</span></a> (<span style="white-space:nowrap">shader:<a class="type" title="" href="../../lime/graphics/opengl/GLShader.html">GLShader</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="deleteSync"></a><h3><p><code><a href="#deleteSync"><span class="identifier">deleteSync</span></a> (<span style="white-space:nowrap">sync:<a class="type" title="" href="../../lime/graphics/opengl/GLSync.html">GLSync</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="deleteTexture"></a><h3><p><code><a href="#deleteTexture"><span class="identifier">deleteTexture</span></a> (<span style="white-space:nowrap">texture:<a class="type" title="" href="../../lime/graphics/opengl/GLTexture.html">GLTexture</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="deleteTransformFeedback"></a><h3><p><code><a href="#deleteTransformFeedback"><span class="identifier">deleteTransformFeedback</span></a> (<span style="white-space:nowrap">transformFeedback:<a class="type" title="" href="../../lime/graphics/opengl/GLTransformFeedback.html">GLTransformFeedback</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="deleteVertexArray"></a><h3><p><code><a href="#deleteVertexArray"><span class="identifier">deleteVertexArray</span></a> (<span style="white-space:nowrap">vertexArray:<a class="type" title="" href="../../lime/graphics/opengl/GLVertexArrayObject.html">GLVertexArrayObject</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="depthFunc"></a><h3><p><code><a href="#depthFunc"><span class="identifier">depthFunc</span></a> (<span style="white-space:nowrap">func:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="depthMask"></a><h3><p><code><a href="#depthMask"><span class="identifier">depthMask</span></a> (<span style="white-space:nowrap">flag:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="depthRangef"></a><h3><p><code><a href="#depthRangef"><span class="identifier">depthRangef</span></a> (<span style="white-space:nowrap">zNear:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a>,</span> <span style="white-space:nowrap">zFar:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="detachShader"></a><h3><p><code><a href="#detachShader"><span class="identifier">detachShader</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">shader:<a class="type" title="" href="../../lime/graphics/opengl/GLShader.html">GLShader</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="disable"></a><h3><p><code><a href="#disable"><span class="identifier">disable</span></a> (<span style="white-space:nowrap">cap:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="disableVertexAttribArray"></a><h3><p><code><a href="#disableVertexAttribArray"><span class="identifier">disableVertexAttribArray</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="drawArrays"></a><h3><p><code><a href="#drawArrays"><span class="identifier">drawArrays</span></a> (<span style="white-space:nowrap">mode:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">first:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="drawArraysInstanced"></a><h3><p><code><a href="#drawArraysInstanced"><span class="identifier">drawArraysInstanced</span></a> (<span style="white-space:nowrap">mode:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">first:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">instanceCount:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="drawBuffers"></a><h3><p><code><a href="#drawBuffers"><span class="identifier">drawBuffers</span></a> (<span style="white-space:nowrap">buffers:<a class="type" title="An Array is a storage for values." href="../../Array.html">Array</a>&lt;<a class="type" title="The standard Int type." href="../../Int.html">Int</a>&gt;</span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="drawElements"></a><h3><p><code><a href="#drawElements"><span class="identifier">drawElements</span></a> (<span style="white-space:nowrap">mode:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">type:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">offset:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="drawElementsInstanced"></a><h3><p><code><a href="#drawElementsInstanced"><span class="identifier">drawElementsInstanced</span></a> (<span style="white-space:nowrap">mode:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">type:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">offset:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a>,</span> <span style="white-space:nowrap">instanceCount:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="drawRangeElements"></a><h3><p><code><a href="#drawRangeElements"><span class="identifier">drawRangeElements</span></a> (<span style="white-space:nowrap">mode:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">start:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">end:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">type:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">offset:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="enable"></a><h3><p><code><a href="#enable"><span class="identifier">enable</span></a> (<span style="white-space:nowrap">cap:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="enableVertexAttribArray"></a><h3><p><code><a href="#enableVertexAttribArray"><span class="identifier">enableVertexAttribArray</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="endQuery"></a><h3><p><code><a href="#endQuery"><span class="identifier">endQuery</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="endTransformFeedback"></a><h3><p><code><a href="#endTransformFeedback"><span class="identifier">endTransformFeedback</span></a> ():<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="fenceSync"></a><h3><p><code><a href="#fenceSync"><span class="identifier">fenceSync</span></a> (<span style="white-space:nowrap">condition:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">flags:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="" href="../../lime/graphics/opengl/GLSync.html">GLSync</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="finish"></a><h3><p><code><a href="#finish"><span class="identifier">finish</span></a> ():<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="flush"></a><h3><p><code><a href="#flush"><span class="identifier">flush</span></a> ():<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="framebufferRenderbuffer"></a><h3><p><code><a href="#framebufferRenderbuffer"><span class="identifier">framebufferRenderbuffer</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">attachment:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">renderbuffertarget:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">renderbuffer:<a class="type" title="" href="../../lime/graphics/opengl/GLRenderbuffer.html">GLRenderbuffer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="framebufferTexture2D"></a><h3><p><code><a href="#framebufferTexture2D"><span class="identifier">framebufferTexture2D</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">attachment:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">textarget:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">texture:<a class="type" title="" href="../../lime/graphics/opengl/GLTexture.html">GLTexture</a>,</span> <span style="white-space:nowrap">level:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="framebufferTextureLayer"></a><h3><p><code><a href="#framebufferTextureLayer"><span class="identifier">framebufferTextureLayer</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">attachment:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">texture:<a class="type" title="" href="../../lime/graphics/opengl/GLTexture.html">GLTexture</a>,</span> <span style="white-space:nowrap">level:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">layer:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="frontFace"></a><h3><p><code><a href="#frontFace"><span class="identifier">frontFace</span></a> (<span style="white-space:nowrap">mode:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="generateMipmap"></a><h3><p><code><a href="#generateMipmap"><span class="identifier">generateMipmap</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getActiveAttrib"></a><h3><p><code><a href="#getActiveAttrib"><span class="identifier">getActiveAttrib</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="" href="../../lime/graphics/opengl/GLActiveInfo.html">GLActiveInfo</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getActiveUniform"></a><h3><p><code><a href="#getActiveUniform"><span class="identifier">getActiveUniform</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="" href="../../lime/graphics/opengl/GLActiveInfo.html">GLActiveInfo</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getActiveUniformBlockName"></a><h3><p><code><a href="#getActiveUniformBlockName"><span class="identifier">getActiveUniformBlockName</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">uniformBlockIndex:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The basic String class." href="../../String.html">String</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getActiveUniformBlockParameter"></a><h3><p><code><a href="#getActiveUniformBlockParameter"><span class="identifier">getActiveUniformBlockParameter</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">uniformBlockIndex:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getActiveUniformBlocki"></a><h3><p><code><a href="#getActiveUniformBlocki"><span class="identifier">getActiveUniformBlocki</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">uniformBlockIndex:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getActiveUniformBlockiv"></a><h3><p><code><a href="#getActiveUniformBlockiv"><span class="identifier">getActiveUniformBlockiv</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">uniformBlockIndex:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getActiveUniforms"></a><h3><p><code><a href="#getActiveUniforms"><span class="identifier">getActiveUniforms</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">uniformIndices:<a class="type" title="An Array is a storage for values." href="../../Array.html">Array</a>&lt;<a class="type" title="The standard Int type." href="../../Int.html">Int</a>&gt;,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getActiveUniformsiv"></a><h3><p><code><a href="#getActiveUniformsiv"><span class="identifier">getActiveUniformsiv</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">uniformIndices:<a class="type" title="An Array is a storage for values." href="../../Array.html">Array</a>&lt;<a class="type" title="The standard Int type." href="../../Int.html">Int</a>&gt;,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getAttachedShaders"></a><h3><p><code><a href="#getAttachedShaders"><span class="identifier">getAttachedShaders</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a></span>):<a class="type" title="An Array is a storage for values." href="../../Array.html">Array</a>&lt;<a class="type" title="" href="../../lime/graphics/opengl/GLShader.html">GLShader</a>&gt;</code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getAttribLocation"></a><h3><p><code><a href="#getAttribLocation"><span class="identifier">getAttribLocation</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">name:<a class="type" title="The basic String class." href="../../String.html">String</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getBoolean"></a><h3><p><code><a href="#getBoolean"><span class="identifier">getBoolean</span></a> (<span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getBooleanv"></a><h3><p><code><a href="#getBooleanv"><span class="identifier">getBooleanv</span></a> (<span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getBufferParameter"></a><h3><p><code><a href="#getBufferParameter"><span class="identifier">getBufferParameter</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getBufferParameteri"></a><h3><p><code><a href="#getBufferParameteri"><span class="identifier">getBufferParameteri</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getBufferParameteri64v"></a><h3><p><code><a href="#getBufferParameteri64v"><span class="identifier">getBufferParameteri64v</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getBufferParameteriv"></a><h3><p><code><a href="#getBufferParameteriv"><span class="identifier">getBufferParameteriv</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">data:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getBufferPointerv"></a><h3><p><code><a href="#getBufferPointerv"><span class="identifier">getBufferPointerv</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getBufferSubData"></a><h3><p><code><a href="#getBufferSubData"><span class="identifier">getBufferSubData</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">offset:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a>,</span> <span style="white-space:nowrap">size:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">data:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getBufferSubDataWEBGL"></a><h3><p><code><a href="#getBufferSubDataWEBGL"><span class="identifier">getBufferSubDataWEBGL</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">srcByteOffset:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a>,</span> <span style="white-space:nowrap">dstData:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?length:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="getContextAttributes"></a><h3><p><code><a href="#getContextAttributes"><span class="identifier">getContextAttributes</span></a> ():<a class="type" title="" href="../../lime/graphics/opengl/GLContextAttributes.html">GLContextAttributes</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getError"></a><h3><p><code><a href="#getError"><span class="identifier">getError</span></a> ():<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getExtension"></a><h3><p><code><a href="#getExtension"><span class="identifier">getExtension</span></a> (<span style="white-space:nowrap">name:<a class="type" title="The basic String class." href="../../String.html">String</a></span>):<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getFloat"></a><h3><p><code><a href="#getFloat"><span class="identifier">getFloat</span></a> (<span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getFloatv"></a><h3><p><code><a href="#getFloatv"><span class="identifier">getFloatv</span></a> (<span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getFragDataLocation"></a><h3><p><code><a href="#getFragDataLocation"><span class="identifier">getFragDataLocation</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">name:<a class="type" title="The basic String class." href="../../String.html">String</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getFramebufferAttachmentParameter"></a><h3><p><code><a href="#getFramebufferAttachmentParameter"><span class="identifier">getFramebufferAttachmentParameter</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">attachment:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getFramebufferAttachmentParameteri"></a><h3><p><code><a href="#getFramebufferAttachmentParameteri"><span class="identifier">getFramebufferAttachmentParameteri</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">attachment:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getFramebufferAttachmentParameteriv"></a><h3><p><code><a href="#getFramebufferAttachmentParameteriv"><span class="identifier">getFramebufferAttachmentParameteriv</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">attachment:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getIndexedParameter"></a><h3><p><code><a href="#getIndexedParameter"><span class="identifier">getIndexedParameter</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getInteger"></a><h3><p><code><a href="#getInteger"><span class="identifier">getInteger</span></a> (<span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getInteger64"></a><h3><p><code><a href="#getInteger64"><span class="identifier">getInteger64</span></a> (<span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="A cross-platform signed 64-bit integer." href="../../haxe/Int64.html">Int64</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getInteger64i"></a><h3><p><code><a href="#getInteger64i"><span class="identifier">getInteger64i</span></a> (<span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="A cross-platform signed 64-bit integer." href="../../haxe/Int64.html">Int64</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getInteger64i_v"></a><h3><p><code><a href="#getInteger64i_v"><span class="identifier">getInteger64i_v</span></a> (<span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getInteger64v"></a><h3><p><code><a href="#getInteger64v"><span class="identifier">getInteger64v</span></a> (<span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getIntegeri"></a><h3><p><code><a href="#getIntegeri"><span class="identifier">getIntegeri</span></a> (<span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getIntegeri_v"></a><h3><p><code><a href="#getIntegeri_v"><span class="identifier">getIntegeri_v</span></a> (<span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getIntegerv"></a><h3><p><code><a href="#getIntegerv"><span class="identifier">getIntegerv</span></a> (<span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getInternalformatParameter"></a><h3><p><code><a href="#getInternalformatParameter"><span class="identifier">getInternalformatParameter</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">internalformat:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getInternalformati"></a><h3><p><code><a href="#getInternalformati"><span class="identifier">getInternalformati</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">internalformat:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getInternalformativ"></a><h3><p><code><a href="#getInternalformativ"><span class="identifier">getInternalformativ</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">internalformat:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">bufSize:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getParameter"></a><h3><p><code><a href="#getParameter"><span class="identifier">getParameter</span></a> (<span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getProgramBinary"></a><h3><p><code><a href="#getProgramBinary"><span class="identifier">getProgramBinary</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">binaryFormat:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="" href="../../haxe/io/Bytes.html">Bytes</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getProgramInfoLog"></a><h3><p><code><a href="#getProgramInfoLog"><span class="identifier">getProgramInfoLog</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a></span>):<a class="type" title="The basic String class." href="../../String.html">String</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getProgramParameter"></a><h3><p><code><a href="#getProgramParameter"><span class="identifier">getProgramParameter</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getProgrami"></a><h3><p><code><a href="#getProgrami"><span class="identifier">getProgrami</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getProgramiv"></a><h3><p><code><a href="#getProgramiv"><span class="identifier">getProgramiv</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getQuery"></a><h3><p><code><a href="#getQuery"><span class="identifier">getQuery</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="" href="../../lime/graphics/opengl/GLQuery.html">GLQuery</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getQueryObjectui"></a><h3><p><code><a href="#getQueryObjectui"><span class="identifier">getQueryObjectui</span></a> (<span style="white-space:nowrap">query:<a class="type" title="" href="../../lime/graphics/opengl/GLQuery.html">GLQuery</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getQueryObjectuiv"></a><h3><p><code><a href="#getQueryObjectuiv"><span class="identifier">getQueryObjectuiv</span></a> (<span style="white-space:nowrap">query:<a class="type" title="" href="../../lime/graphics/opengl/GLQuery.html">GLQuery</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getQueryParameter"></a><h3><p><code><a href="#getQueryParameter"><span class="identifier">getQueryParameter</span></a> (<span style="white-space:nowrap">query:<a class="type" title="" href="../../lime/graphics/opengl/GLQuery.html">GLQuery</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getQueryi"></a><h3><p><code><a href="#getQueryi"><span class="identifier">getQueryi</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getQueryiv"></a><h3><p><code><a href="#getQueryiv"><span class="identifier">getQueryiv</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getRenderbufferParameter"></a><h3><p><code><a href="#getRenderbufferParameter"><span class="identifier">getRenderbufferParameter</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getRenderbufferParameteri"></a><h3><p><code><a href="#getRenderbufferParameteri"><span class="identifier">getRenderbufferParameteri</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getRenderbufferParameteriv"></a><h3><p><code><a href="#getRenderbufferParameteriv"><span class="identifier">getRenderbufferParameteriv</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getSamplerParameter"></a><h3><p><code><a href="#getSamplerParameter"><span class="identifier">getSamplerParameter</span></a> (<span style="white-space:nowrap">sampler:<a class="type" title="" href="../../lime/graphics/opengl/GLSampler.html">GLSampler</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getSamplerParameterf"></a><h3><p><code><a href="#getSamplerParameterf"><span class="identifier">getSamplerParameterf</span></a> (<span style="white-space:nowrap">sampler:<a class="type" title="" href="../../lime/graphics/opengl/GLSampler.html">GLSampler</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getSamplerParameterfv"></a><h3><p><code><a href="#getSamplerParameterfv"><span class="identifier">getSamplerParameterfv</span></a> (<span style="white-space:nowrap">sampler:<a class="type" title="" href="../../lime/graphics/opengl/GLSampler.html">GLSampler</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getSamplerParameteri"></a><h3><p><code><a href="#getSamplerParameteri"><span class="identifier">getSamplerParameteri</span></a> (<span style="white-space:nowrap">sampler:<a class="type" title="" href="../../lime/graphics/opengl/GLSampler.html">GLSampler</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getSamplerParameteriv"></a><h3><p><code><a href="#getSamplerParameteriv"><span class="identifier">getSamplerParameteriv</span></a> (<span style="white-space:nowrap">sampler:<a class="type" title="" href="../../lime/graphics/opengl/GLSampler.html">GLSampler</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getShaderInfoLog"></a><h3><p><code><a href="#getShaderInfoLog"><span class="identifier">getShaderInfoLog</span></a> (<span style="white-space:nowrap">shader:<a class="type" title="" href="../../lime/graphics/opengl/GLShader.html">GLShader</a></span>):<a class="type" title="The basic String class." href="../../String.html">String</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getShaderParameter"></a><h3><p><code><a href="#getShaderParameter"><span class="identifier">getShaderParameter</span></a> (<span style="white-space:nowrap">shader:<a class="type" title="" href="../../lime/graphics/opengl/GLShader.html">GLShader</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getShaderPrecisionFormat"></a><h3><p><code><a href="#getShaderPrecisionFormat"><span class="identifier">getShaderPrecisionFormat</span></a> (<span style="white-space:nowrap">shadertype:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">precisiontype:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="" href="../../lime/graphics/opengl/GLShaderPrecisionFormat.html">GLShaderPrecisionFormat</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getShaderSource"></a><h3><p><code><a href="#getShaderSource"><span class="identifier">getShaderSource</span></a> (<span style="white-space:nowrap">shader:<a class="type" title="" href="../../lime/graphics/opengl/GLShader.html">GLShader</a></span>):<a class="type" title="The basic String class." href="../../String.html">String</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getShaderi"></a><h3><p><code><a href="#getShaderi"><span class="identifier">getShaderi</span></a> (<span style="white-space:nowrap">shader:<a class="type" title="" href="../../lime/graphics/opengl/GLShader.html">GLShader</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getShaderiv"></a><h3><p><code><a href="#getShaderiv"><span class="identifier">getShaderiv</span></a> (<span style="white-space:nowrap">shader:<a class="type" title="" href="../../lime/graphics/opengl/GLShader.html">GLShader</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getString"></a><h3><p><code><a href="#getString"><span class="identifier">getString</span></a> (<span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The basic String class." href="../../String.html">String</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getStringi"></a><h3><p><code><a href="#getStringi"><span class="identifier">getStringi</span></a> (<span style="white-space:nowrap">name:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The basic String class." href="../../String.html">String</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getSupportedExtensions"></a><h3><p><code><a href="#getSupportedExtensions"><span class="identifier">getSupportedExtensions</span></a> ():<a class="type" title="An Array is a storage for values." href="../../Array.html">Array</a>&lt;<a class="type" title="The basic String class." href="../../String.html">String</a>&gt;</code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getSyncParameter"></a><h3><p><code><a href="#getSyncParameter"><span class="identifier">getSyncParameter</span></a> (<span style="white-space:nowrap">sync:<a class="type" title="" href="../../lime/graphics/opengl/GLSync.html">GLSync</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getSyncParameteri"></a><h3><p><code><a href="#getSyncParameteri"><span class="identifier">getSyncParameteri</span></a> (<span style="white-space:nowrap">sync:<a class="type" title="" href="../../lime/graphics/opengl/GLSync.html">GLSync</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getSyncParameteriv"></a><h3><p><code><a href="#getSyncParameteriv"><span class="identifier">getSyncParameteriv</span></a> (<span style="white-space:nowrap">sync:<a class="type" title="" href="../../lime/graphics/opengl/GLSync.html">GLSync</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getTexParameter"></a><h3><p><code><a href="#getTexParameter"><span class="identifier">getTexParameter</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getTexParameterf"></a><h3><p><code><a href="#getTexParameterf"><span class="identifier">getTexParameterf</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getTexParameterfv"></a><h3><p><code><a href="#getTexParameterfv"><span class="identifier">getTexParameterfv</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getTexParameteri"></a><h3><p><code><a href="#getTexParameteri"><span class="identifier">getTexParameteri</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getTexParameteriv"></a><h3><p><code><a href="#getTexParameteriv"><span class="identifier">getTexParameteriv</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getTransformFeedbackVarying"></a><h3><p><code><a href="#getTransformFeedbackVarying"><span class="identifier">getTransformFeedbackVarying</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="" href="../../lime/graphics/opengl/GLActiveInfo.html">GLActiveInfo</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getUniform"></a><h3><p><code><a href="#getUniform"><span class="identifier">getUniform</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a></span>):<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getUniformBlockIndex"></a><h3><p><code><a href="#getUniformBlockIndex"><span class="identifier">getUniformBlockIndex</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">uniformBlockName:<a class="type" title="The basic String class." href="../../String.html">String</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getUniformIndices"></a><h3><p><code><a href="#getUniformIndices"><span class="identifier">getUniformIndices</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">uniformNames:<a class="type" title="An Array is a storage for values." href="../../Array.html">Array</a>&lt;<a class="type" title="The basic String class." href="../../String.html">String</a>&gt;</span>):<a class="type" title="An Array is a storage for values." href="../../Array.html">Array</a>&lt;<a class="type" title="The standard Int type." href="../../Int.html">Int</a>&gt;</code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getUniformLocation"></a><h3><p><code><a href="#getUniformLocation"><span class="identifier">getUniformLocation</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">name:<a class="type" title="The basic String class." href="../../String.html">String</a></span>):<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getUniformf"></a><h3><p><code><a href="#getUniformf"><span class="identifier">getUniformf</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a></span>):<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getUniformfv"></a><h3><p><code><a href="#getUniformfv"><span class="identifier">getUniformfv</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getUniformi"></a><h3><p><code><a href="#getUniformi"><span class="identifier">getUniformi</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getUniformiv"></a><h3><p><code><a href="#getUniformiv"><span class="identifier">getUniformiv</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getUniformui"></a><h3><p><code><a href="#getUniformui"><span class="identifier">getUniformui</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getUniformuiv"></a><h3><p><code><a href="#getUniformuiv"><span class="identifier">getUniformuiv</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getVertexAttrib"></a><h3><p><code><a href="#getVertexAttrib"><span class="identifier">getVertexAttrib</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getVertexAttribIi"></a><h3><p><code><a href="#getVertexAttribIi"><span class="identifier">getVertexAttribIi</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getVertexAttribIiv"></a><h3><p><code><a href="#getVertexAttribIiv"><span class="identifier">getVertexAttribIiv</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getVertexAttribIui"></a><h3><p><code><a href="#getVertexAttribIui"><span class="identifier">getVertexAttribIui</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getVertexAttribIuiv"></a><h3><p><code><a href="#getVertexAttribIuiv"><span class="identifier">getVertexAttribIuiv</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getVertexAttribPointerv"></a><h3><p><code><a href="#getVertexAttribPointerv"><span class="identifier">getVertexAttribPointerv</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getVertexAttribf"></a><h3><p><code><a href="#getVertexAttribf"><span class="identifier">getVertexAttribf</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getVertexAttribfv"></a><h3><p><code><a href="#getVertexAttribfv"><span class="identifier">getVertexAttribfv</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getVertexAttribi"></a><h3><p><code><a href="#getVertexAttribi"><span class="identifier">getVertexAttribi</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="getVertexAttribiv"></a><h3><p><code><a href="#getVertexAttribiv"><span class="identifier">getVertexAttribiv</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">params:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="hint"></a><h3><p><code><a href="#hint"><span class="identifier">hint</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">mode:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="invalidateFramebuffer"></a><h3><p><code><a href="#invalidateFramebuffer"><span class="identifier">invalidateFramebuffer</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">attachments:<a class="type" title="An Array is a storage for values." href="../../Array.html">Array</a>&lt;<a class="type" title="The standard Int type." href="../../Int.html">Int</a>&gt;</span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="invalidateSubFramebuffer"></a><h3><p><code><a href="#invalidateSubFramebuffer"><span class="identifier">invalidateSubFramebuffer</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">attachments:<a class="type" title="An Array is a storage for values." href="../../Array.html">Array</a>&lt;<a class="type" title="The standard Int type." href="../../Int.html">Int</a>&gt;,</span> <span style="white-space:nowrap">x:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">y:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="isBuffer"></a><h3><p><code><a href="#isBuffer"><span class="identifier">isBuffer</span></a> (<span style="white-space:nowrap">buffer:<a class="type" title="" href="../../lime/graphics/opengl/GLBuffer.html">GLBuffer</a></span>):<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="isContextLost"></a><h3><p><code><a href="#isContextLost"><span class="identifier">isContextLost</span></a> ():<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="isEnabled"></a><h3><p><code><a href="#isEnabled"><span class="identifier">isEnabled</span></a> (<span style="white-space:nowrap">cap:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="isFramebuffer"></a><h3><p><code><a href="#isFramebuffer"><span class="identifier">isFramebuffer</span></a> (<span style="white-space:nowrap">framebuffer:<a class="type" title="" href="../../lime/graphics/opengl/GLFramebuffer.html">GLFramebuffer</a></span>):<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="isProgram"></a><h3><p><code><a href="#isProgram"><span class="identifier">isProgram</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a></span>):<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="isQuery"></a><h3><p><code><a href="#isQuery"><span class="identifier">isQuery</span></a> (<span style="white-space:nowrap">query:<a class="type" title="" href="../../lime/graphics/opengl/GLQuery.html">GLQuery</a></span>):<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="isRenderbuffer"></a><h3><p><code><a href="#isRenderbuffer"><span class="identifier">isRenderbuffer</span></a> (<span style="white-space:nowrap">renderbuffer:<a class="type" title="" href="../../lime/graphics/opengl/GLRenderbuffer.html">GLRenderbuffer</a></span>):<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="isSampler"></a><h3><p><code><a href="#isSampler"><span class="identifier">isSampler</span></a> (<span style="white-space:nowrap">sampler:<a class="type" title="" href="../../lime/graphics/opengl/GLSampler.html">GLSampler</a></span>):<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="isShader"></a><h3><p><code><a href="#isShader"><span class="identifier">isShader</span></a> (<span style="white-space:nowrap">shader:<a class="type" title="" href="../../lime/graphics/opengl/GLShader.html">GLShader</a></span>):<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="isSync"></a><h3><p><code><a href="#isSync"><span class="identifier">isSync</span></a> (<span style="white-space:nowrap">sync:<a class="type" title="" href="../../lime/graphics/opengl/GLSync.html">GLSync</a></span>):<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="isTexture"></a><h3><p><code><a href="#isTexture"><span class="identifier">isTexture</span></a> (<span style="white-space:nowrap">texture:<a class="type" title="" href="../../lime/graphics/opengl/GLTexture.html">GLTexture</a></span>):<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="isTransformFeedback"></a><h3><p><code><a href="#isTransformFeedback"><span class="identifier">isTransformFeedback</span></a> (<span style="white-space:nowrap">transformFeedback:<a class="type" title="" href="../../lime/graphics/opengl/GLTransformFeedback.html">GLTransformFeedback</a></span>):<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="isVertexArray"></a><h3><p><code><a href="#isVertexArray"><span class="identifier">isVertexArray</span></a> (<span style="white-space:nowrap">vertexArray:<a class="type" title="" href="../../lime/graphics/opengl/GLVertexArrayObject.html">GLVertexArrayObject</a></span>):<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="lineWidth"></a><h3><p><code><a href="#lineWidth"><span class="identifier">lineWidth</span></a> (<span style="white-space:nowrap">width:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="linkProgram"></a><h3><p><code><a href="#linkProgram"><span class="identifier">linkProgram</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="mapBufferRange"></a><h3><p><code><a href="#mapBufferRange"><span class="identifier">mapBufferRange</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">offset:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a>,</span> <span style="white-space:nowrap">length:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">access:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="pauseTransformFeedback"></a><h3><p><code><a href="#pauseTransformFeedback"><span class="identifier">pauseTransformFeedback</span></a> ():<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="pixelStorei"></a><h3><p><code><a href="#pixelStorei"><span class="identifier">pixelStorei</span></a> (<span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">param:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="polygonOffset"></a><h3><p><code><a href="#polygonOffset"><span class="identifier">polygonOffset</span></a> (<span style="white-space:nowrap">factor:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a>,</span> <span style="white-space:nowrap">units:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="programBinary"></a><h3><p><code><a href="#programBinary"><span class="identifier">programBinary</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">binaryFormat:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">binary:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a>,</span> <span style="white-space:nowrap">length:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="programParameteri"></a><h3><p><code><a href="#programParameteri"><span class="identifier">programParameteri</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">value:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="readBuffer"></a><h3><p><code><a href="#readBuffer"><span class="identifier">readBuffer</span></a> (<span style="white-space:nowrap">src:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="readPixels"></a><h3><p><code><a href="#readPixels"><span class="identifier">readPixels</span></a> (<span style="white-space:nowrap">x:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">y:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">format:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">type:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pixels:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="readPixelsWEBGL"></a><h3><p><code><a href="#readPixelsWEBGL"><span class="identifier">readPixelsWEBGL</span></a> (<span style="white-space:nowrap">x:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">y:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">format:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">type:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pixels:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?dstOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="releaseShaderCompiler"></a><h3><p><code><a href="#releaseShaderCompiler"><span class="identifier">releaseShaderCompiler</span></a> ():<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="renderbufferStorage"></a><h3><p><code><a href="#renderbufferStorage"><span class="identifier">renderbufferStorage</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">internalformat:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="renderbufferStorageMultisample"></a><h3><p><code><a href="#renderbufferStorageMultisample"><span class="identifier">renderbufferStorageMultisample</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">samples:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">internalFormat:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="resumeTransformFeedback"></a><h3><p><code><a href="#resumeTransformFeedback"><span class="identifier">resumeTransformFeedback</span></a> ():<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="sampleCoverage"></a><h3><p><code><a href="#sampleCoverage"><span class="identifier">sampleCoverage</span></a> (<span style="white-space:nowrap">value:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a>,</span> <span style="white-space:nowrap">invert:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="samplerParameterf"></a><h3><p><code><a href="#samplerParameterf"><span class="identifier">samplerParameterf</span></a> (<span style="white-space:nowrap">sampler:<a class="type" title="" href="../../lime/graphics/opengl/GLSampler.html">GLSampler</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">param:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="samplerParameteri"></a><h3><p><code><a href="#samplerParameteri"><span class="identifier">samplerParameteri</span></a> (<span style="white-space:nowrap">sampler:<a class="type" title="" href="../../lime/graphics/opengl/GLSampler.html">GLSampler</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">param:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="scissor"></a><h3><p><code><a href="#scissor"><span class="identifier">scissor</span></a> (<span style="white-space:nowrap">x:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">y:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="shaderBinary"></a><h3><p><code><a href="#shaderBinary"><span class="identifier">shaderBinary</span></a> (<span style="white-space:nowrap">shaders:<a class="type" title="An Array is a storage for values." href="../../Array.html">Array</a>&lt;<a class="type" title="" href="../../lime/graphics/opengl/GLShader.html">GLShader</a>&gt;,</span> <span style="white-space:nowrap">binaryformat:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">binary:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a>,</span> <span style="white-space:nowrap">length:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="shaderSource"></a><h3><p><code><a href="#shaderSource"><span class="identifier">shaderSource</span></a> (<span style="white-space:nowrap">shader:<a class="type" title="" href="../../lime/graphics/opengl/GLShader.html">GLShader</a>,</span> <span style="white-space:nowrap">string:<a class="type" title="The basic String class." href="../../String.html">String</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="stencilFunc"></a><h3><p><code><a href="#stencilFunc"><span class="identifier">stencilFunc</span></a> (<span style="white-space:nowrap">func:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">ref:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">mask:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="stencilFuncSeparate"></a><h3><p><code><a href="#stencilFuncSeparate"><span class="identifier">stencilFuncSeparate</span></a> (<span style="white-space:nowrap">face:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">func:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">ref:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">mask:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="stencilMask"></a><h3><p><code><a href="#stencilMask"><span class="identifier">stencilMask</span></a> (<span style="white-space:nowrap">mask:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="stencilMaskSeparate"></a><h3><p><code><a href="#stencilMaskSeparate"><span class="identifier">stencilMaskSeparate</span></a> (<span style="white-space:nowrap">face:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">mask:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="stencilOp"></a><h3><p><code><a href="#stencilOp"><span class="identifier">stencilOp</span></a> (<span style="white-space:nowrap">fail:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">zfail:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">zpass:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="stencilOpSeparate"></a><h3><p><code><a href="#stencilOpSeparate"><span class="identifier">stencilOpSeparate</span></a> (<span style="white-space:nowrap">face:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">fail:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">zfail:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">zpass:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="texImage2D"></a><h3><p><code><a href="#texImage2D"><span class="identifier">texImage2D</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">level:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">internalformat:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">border:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">format:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">type:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">data:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="texImage2DWEBGL"></a><h3><p><code><a href="#texImage2DWEBGL"><span class="identifier">texImage2DWEBGL</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">level:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">internalformat:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">border:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?format:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?type:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcData:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="texImage3D"></a><h3><p><code><a href="#texImage3D"><span class="identifier">texImage3D</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">level:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">internalformat:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">depth:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">border:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">format:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">type:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">data:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="texImage3DWEBGL"></a><h3><p><code><a href="#texImage3DWEBGL"><span class="identifier">texImage3DWEBGL</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">level:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">internalformat:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">depth:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">border:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">format:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">type:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">srcData:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="texParameterf"></a><h3><p><code><a href="#texParameterf"><span class="identifier">texParameterf</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">param:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="texParameteri"></a><h3><p><code><a href="#texParameteri"><span class="identifier">texParameteri</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">pname:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">param:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="texStorage2D"></a><h3><p><code><a href="#texStorage2D"><span class="identifier">texStorage2D</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">level:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">internalformat:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="texStorage3D"></a><h3><p><code><a href="#texStorage3D"><span class="identifier">texStorage3D</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">level:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">internalformat:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">depth:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="texSubImage2D"></a><h3><p><code><a href="#texSubImage2D"><span class="identifier">texSubImage2D</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">level:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">xoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">yoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">format:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">type:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">data:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="texSubImage2DWEBGL"></a><h3><p><code><a href="#texSubImage2DWEBGL"><span class="identifier">texSubImage2DWEBGL</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">level:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">xoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">yoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">format:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?type:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcData:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="texSubImage3D"></a><h3><p><code><a href="#texSubImage3D"><span class="identifier">texSubImage3D</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">level:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">xoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">yoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">zoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">depth:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">format:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">type:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">data:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="texSubImage3DWEBGL"></a><h3><p><code><a href="#texSubImage3DWEBGL"><span class="identifier">texSubImage3DWEBGL</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">level:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">xoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">yoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">zoffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">depth:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">format:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">type:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">source:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="transformFeedbackVaryings"></a><h3><p><code><a href="#transformFeedbackVaryings"><span class="identifier">transformFeedbackVaryings</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">varyings:<a class="type" title="An Array is a storage for values." href="../../Array.html">Array</a>&lt;<a class="type" title="The basic String class." href="../../String.html">String</a>&gt;,</span> <span style="white-space:nowrap">bufferMode:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform1f"></a><h3><p><code><a href="#uniform1f"><span class="identifier">uniform1f</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">v0:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform1fv"></a><h3><p><code><a href="#uniform1fv"><span class="identifier">uniform1fv</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform1fvWEBGL"></a><h3><p><code><a href="#uniform1fvWEBGL"><span class="identifier">uniform1fvWEBGL</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">data:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLength:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="uniform1i"></a><h3><p><code><a href="#uniform1i"><span class="identifier">uniform1i</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">v0:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform1iv"></a><h3><p><code><a href="#uniform1iv"><span class="identifier">uniform1iv</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform1ivWEBGL"></a><h3><p><code><a href="#uniform1ivWEBGL"><span class="identifier">uniform1ivWEBGL</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">?data:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLength:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="uniform1ui"></a><h3><p><code><a href="#uniform1ui"><span class="identifier">uniform1ui</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">v0:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform1uiv"></a><h3><p><code><a href="#uniform1uiv"><span class="identifier">uniform1uiv</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform1uivWEBGL"></a><h3><p><code><a href="#uniform1uivWEBGL"><span class="identifier">uniform1uivWEBGL</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">data:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLength:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="uniform2f"></a><h3><p><code><a href="#uniform2f"><span class="identifier">uniform2f</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">v0:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a>,</span> <span style="white-space:nowrap">v1:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform2fv"></a><h3><p><code><a href="#uniform2fv"><span class="identifier">uniform2fv</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform2fvWEBGL"></a><h3><p><code><a href="#uniform2fvWEBGL"><span class="identifier">uniform2fvWEBGL</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">data:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLength:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="uniform2i"></a><h3><p><code><a href="#uniform2i"><span class="identifier">uniform2i</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">v0:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v1:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform2iv"></a><h3><p><code><a href="#uniform2iv"><span class="identifier">uniform2iv</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform2ivWEBGL"></a><h3><p><code><a href="#uniform2ivWEBGL"><span class="identifier">uniform2ivWEBGL</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">data:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLength:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="uniform2ui"></a><h3><p><code><a href="#uniform2ui"><span class="identifier">uniform2ui</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">v0:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v1:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform2uiv"></a><h3><p><code><a href="#uniform2uiv"><span class="identifier">uniform2uiv</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform2uivWEBGL"></a><h3><p><code><a href="#uniform2uivWEBGL"><span class="identifier">uniform2uivWEBGL</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">data:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLength:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="uniform3f"></a><h3><p><code><a href="#uniform3f"><span class="identifier">uniform3f</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">v0:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a>,</span> <span style="white-space:nowrap">v1:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a>,</span> <span style="white-space:nowrap">v2:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform3fv"></a><h3><p><code><a href="#uniform3fv"><span class="identifier">uniform3fv</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform3fvWEBGL"></a><h3><p><code><a href="#uniform3fvWEBGL"><span class="identifier">uniform3fvWEBGL</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">data:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLength:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="uniform3i"></a><h3><p><code><a href="#uniform3i"><span class="identifier">uniform3i</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">v0:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v1:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v2:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform3iv"></a><h3><p><code><a href="#uniform3iv"><span class="identifier">uniform3iv</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform3ivWEBGL"></a><h3><p><code><a href="#uniform3ivWEBGL"><span class="identifier">uniform3ivWEBGL</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">data:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLength:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="uniform3ui"></a><h3><p><code><a href="#uniform3ui"><span class="identifier">uniform3ui</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">v0:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v1:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v2:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform3uiv"></a><h3><p><code><a href="#uniform3uiv"><span class="identifier">uniform3uiv</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform3uivWEBGL"></a><h3><p><code><a href="#uniform3uivWEBGL"><span class="identifier">uniform3uivWEBGL</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">data:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLength:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="uniform4f"></a><h3><p><code><a href="#uniform4f"><span class="identifier">uniform4f</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">v0:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a>,</span> <span style="white-space:nowrap">v1:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a>,</span> <span style="white-space:nowrap">v2:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a>,</span> <span style="white-space:nowrap">v3:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform4fv"></a><h3><p><code><a href="#uniform4fv"><span class="identifier">uniform4fv</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform4fvWEBGL"></a><h3><p><code><a href="#uniform4fvWEBGL"><span class="identifier">uniform4fvWEBGL</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">data:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLength:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="uniform4i"></a><h3><p><code><a href="#uniform4i"><span class="identifier">uniform4i</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">v0:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v1:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v2:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v3:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform4iv"></a><h3><p><code><a href="#uniform4iv"><span class="identifier">uniform4iv</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform4ivWEBGL"></a><h3><p><code><a href="#uniform4ivWEBGL"><span class="identifier">uniform4ivWEBGL</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">data:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLength:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="uniform4ui"></a><h3><p><code><a href="#uniform4ui"><span class="identifier">uniform4ui</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">v0:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v1:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v2:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v3:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform4uiv"></a><h3><p><code><a href="#uniform4uiv"><span class="identifier">uniform4uiv</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniform4uivWEBGL"></a><h3><p><code><a href="#uniform4uivWEBGL"><span class="identifier">uniform4uivWEBGL</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">data:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLength:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="uniformBlockBinding"></a><h3><p><code><a href="#uniformBlockBinding"><span class="identifier">uniformBlockBinding</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a>,</span> <span style="white-space:nowrap">uniformBlockIndex:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">uniformBlockBinding:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniformMatrix2fv"></a><h3><p><code><a href="#uniformMatrix2fv"><span class="identifier">uniformMatrix2fv</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">transpose:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniformMatrix2fvWEBGL"></a><h3><p><code><a href="#uniformMatrix2fvWEBGL"><span class="identifier">uniformMatrix2fvWEBGL</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">transpose:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLength:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="uniformMatrix2x3fv"></a><h3><p><code><a href="#uniformMatrix2x3fv"><span class="identifier">uniformMatrix2x3fv</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">transpose:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniformMatrix2x3fvWEBGL"></a><h3><p><code><a href="#uniformMatrix2x3fvWEBGL"><span class="identifier">uniformMatrix2x3fvWEBGL</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">transpose:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLength:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="uniformMatrix2x4fv"></a><h3><p><code><a href="#uniformMatrix2x4fv"><span class="identifier">uniformMatrix2x4fv</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">transpose:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniformMatrix2x4fvWEBGL"></a><h3><p><code><a href="#uniformMatrix2x4fvWEBGL"><span class="identifier">uniformMatrix2x4fvWEBGL</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">transpose:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLength:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="uniformMatrix3fv"></a><h3><p><code><a href="#uniformMatrix3fv"><span class="identifier">uniformMatrix3fv</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">transpose:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniformMatrix3fvWEBGL"></a><h3><p><code><a href="#uniformMatrix3fvWEBGL"><span class="identifier">uniformMatrix3fvWEBGL</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">transpose:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLength:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="uniformMatrix3x2fv"></a><h3><p><code><a href="#uniformMatrix3x2fv"><span class="identifier">uniformMatrix3x2fv</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">transpose:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniformMatrix3x2fvWEBGL"></a><h3><p><code><a href="#uniformMatrix3x2fvWEBGL"><span class="identifier">uniformMatrix3x2fvWEBGL</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">transpose:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLength:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="uniformMatrix3x4fv"></a><h3><p><code><a href="#uniformMatrix3x4fv"><span class="identifier">uniformMatrix3x4fv</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">transpose:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniformMatrix3x4fvWEBGL"></a><h3><p><code><a href="#uniformMatrix3x4fvWEBGL"><span class="identifier">uniformMatrix3x4fvWEBGL</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">transpose:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLength:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="uniformMatrix4fv"></a><h3><p><code><a href="#uniformMatrix4fv"><span class="identifier">uniformMatrix4fv</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">transpose:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniformMatrix4fvWEBGL"></a><h3><p><code><a href="#uniformMatrix4fvWEBGL"><span class="identifier">uniformMatrix4fvWEBGL</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">transpose:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLength:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="uniformMatrix4x2fv"></a><h3><p><code><a href="#uniformMatrix4x2fv"><span class="identifier">uniformMatrix4x2fv</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">transpose:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniformMatrix4x2fvWEBGL"></a><h3><p><code><a href="#uniformMatrix4x2fvWEBGL"><span class="identifier">uniformMatrix4x2fvWEBGL</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">transpose:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLength:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="uniformMatrix4x3fv"></a><h3><p><code><a href="#uniformMatrix4x3fv"><span class="identifier">uniformMatrix4x3fv</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">count:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">transpose:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="uniformMatrix4x3fvWEBGL"></a><h3><p><code><a href="#uniformMatrix4x3fvWEBGL"><span class="identifier">uniformMatrix4x3fvWEBGL</span></a> (<span style="white-space:nowrap">location:<a class="type" title="" href="../../lime/graphics/opengl/GLUniformLocation.html">GLUniformLocation</a>,</span> <span style="white-space:nowrap">transpose:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a>,</span> <span style="white-space:nowrap">?srcOffset:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">?srcLength:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="unmapBuffer"></a><h3><p><code><a href="#unmapBuffer"><span class="identifier">unmapBuffer</span></a> (<span style="white-space:nowrap">target:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="useProgram"></a><h3><p><code><a href="#useProgram"><span class="identifier">useProgram</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="validateProgram"></a><h3><p><code><a href="#validateProgram"><span class="identifier">validateProgram</span></a> (<span style="white-space:nowrap">program:<a class="type" title="" href="../../lime/graphics/opengl/GLProgram.html">GLProgram</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="vertexAttrib1f"></a><h3><p><code><a href="#vertexAttrib1f"><span class="identifier">vertexAttrib1f</span></a> (<span style="white-space:nowrap">indx:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v0:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="vertexAttrib1fv"></a><h3><p><code><a href="#vertexAttrib1fv"><span class="identifier">vertexAttrib1fv</span></a> (<span style="white-space:nowrap">indx:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="vertexAttrib1fvWEBGL"></a><h3><p><code><a href="#vertexAttrib1fvWEBGL"><span class="identifier">vertexAttrib1fvWEBGL</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="vertexAttrib2f"></a><h3><p><code><a href="#vertexAttrib2f"><span class="identifier">vertexAttrib2f</span></a> (<span style="white-space:nowrap">indx:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v0:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a>,</span> <span style="white-space:nowrap">v1:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="vertexAttrib2fv"></a><h3><p><code><a href="#vertexAttrib2fv"><span class="identifier">vertexAttrib2fv</span></a> (<span style="white-space:nowrap">indx:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="vertexAttrib2fvWEBGL"></a><h3><p><code><a href="#vertexAttrib2fvWEBGL"><span class="identifier">vertexAttrib2fvWEBGL</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="vertexAttrib3f"></a><h3><p><code><a href="#vertexAttrib3f"><span class="identifier">vertexAttrib3f</span></a> (<span style="white-space:nowrap">indx:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v0:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a>,</span> <span style="white-space:nowrap">v1:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a>,</span> <span style="white-space:nowrap">v2:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="vertexAttrib3fv"></a><h3><p><code><a href="#vertexAttrib3fv"><span class="identifier">vertexAttrib3fv</span></a> (<span style="white-space:nowrap">indx:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="vertexAttrib3fvWEBGL"></a><h3><p><code><a href="#vertexAttrib3fvWEBGL"><span class="identifier">vertexAttrib3fvWEBGL</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="vertexAttrib4f"></a><h3><p><code><a href="#vertexAttrib4f"><span class="identifier">vertexAttrib4f</span></a> (<span style="white-space:nowrap">indx:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v0:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a>,</span> <span style="white-space:nowrap">v1:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a>,</span> <span style="white-space:nowrap">v2:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a>,</span> <span style="white-space:nowrap">v3:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="vertexAttrib4fv"></a><h3><p><code><a href="#vertexAttrib4fv"><span class="identifier">vertexAttrib4fv</span></a> (<span style="white-space:nowrap">indx:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="vertexAttrib4fvWEBGL"></a><h3><p><code><a href="#vertexAttrib4fvWEBGL"><span class="identifier">vertexAttrib4fvWEBGL</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="vertexAttribDivisor"></a><h3><p><code><a href="#vertexAttribDivisor"><span class="identifier">vertexAttribDivisor</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">divisor:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="vertexAttribI4i"></a><h3><p><code><a href="#vertexAttribI4i"><span class="identifier">vertexAttribI4i</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v0:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v1:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v2:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v3:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="vertexAttribI4iv"></a><h3><p><code><a href="#vertexAttribI4iv"><span class="identifier">vertexAttribI4iv</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">value:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="vertexAttribI4ivWEBGL"></a><h3><p><code><a href="#vertexAttribI4ivWEBGL"><span class="identifier">vertexAttribI4ivWEBGL</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="vertexAttribI4ui"></a><h3><p><code><a href="#vertexAttribI4ui"><span class="identifier">vertexAttribI4ui</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v0:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v1:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v2:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v3:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="vertexAttribI4uiv"></a><h3><p><code><a href="#vertexAttribI4uiv"><span class="identifier">vertexAttribI4uiv</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">value:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="vertexAttribI4uivWEBGL"></a><h3><p><code><a href="#vertexAttribI4uivWEBGL"><span class="identifier">vertexAttribI4uivWEBGL</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">v:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><p class="availability"><em>Available on HTML5</em></p><div class="doc"><p></p></div></div><div class="field "><a name="vertexAttribIPointer"></a><h3><p><code><a href="#vertexAttribIPointer"><span class="identifier">vertexAttribIPointer</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">size:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">type:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">stride:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">offset:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="vertexAttribPointer"></a><h3><p><code><a href="#vertexAttribPointer"><span class="identifier">vertexAttribPointer</span></a> (<span style="white-space:nowrap">index:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">size:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">type:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">normalized:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a>,</span> <span style="white-space:nowrap">stride:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">offset:<a class="type" title="" href="../../lime/utils/DataPointer.html">DataPointer</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="viewport"></a><h3><p><code><a href="#viewport"><span class="identifier">viewport</span></a> (<span style="white-space:nowrap">x:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">y:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">width:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">height:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div><div class="field "><a name="waitSync"></a><h3><p><code><a href="#waitSync"><span class="identifier">waitSync</span></a> (<span style="white-space:nowrap">sync:<a class="type" title="" href="../../lime/graphics/opengl/GLSync.html">GLSync</a>,</span> <span style="white-space:nowrap">flags:<a class="type" title="The standard Int type." href="../../Int.html">Int</a>,</span> <span style="white-space:nowrap">timeout:<a class="type" title="Dynamic is a special type which is compatible with all other types." href="../../Dynamic.html">Dynamic</a></span>):<a class="type" title="The standard Void type." href="../../Void.html">Void</a></code></p></h3><div class="doc"><p></p></div></div></div></div></div></div></div><footer class="section site-footer" style="background:#FAFAFA"><div class="container"><div class="copyright"><p style="color:#777777">&copy; 2017 &nbsp;<a 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