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</style><nav class="nav"><div class="navbar"><div class="navbar-inner" style="background:#FAFAFA; border-bottom:1px solid rgba(0,0,0,.09)"><div class="container"><a class="brand" href="http://www.openfl.org"><img alt="" src="http://www.openfl.org/images/logo.png"/></a><a class="brand" style="color:#777777" href="../../">API Reference</a></div></div></div></nav><div class="container main-content"><div class="row-fluid"><div class="span3"><div class="well sidebar-nav"><form class="form-search" id="searchForm"><div class="input-prepend input-block-level"><span class="add-on"><i class="icon-search"></i></span><input id="search" type="text" placeholder="Search" autocomplete="off"/></div></form><div class="dropdown"><select id="select-platform" class="selectpicker" title="Filter by platform" data-width="100%"><option value="all" selected="true">All Platforms</option><option>Neko</option><option>Android</option><option>Flash</option><option>iOS</option><option>macOS</option><option>Linux</option><option>HTML5</option><option>Windows</option></select></div></div><div class="well sidebar-nav"><div id="nav"></div></div></div><div class="span9"><div class="page-header"><h1><small>class</small> Gamepad</h1><h4><small>package <a href="../../js/html/index.html">js.html</a></small></h4> <p class="availability"><hr/><em>Available on HTML5</em></p></div><div class="body"><div class="doc doc-main"><div class="indent"><p>The <code><a href="../../js/html/Gamepad.html">Gamepad</a></code> interface of the Gamepad API defines an individual gamepad or other controller, allowing access to information such as button presses, axis positions, and id.</p>
<p>Documentation <a href="https://developer.mozilla.org/en-US/docs/Web/API/Gamepad">Gamepad</a> by <a href="https://developer.mozilla.org/en-US/docs/Web/API/Gamepad$history">Mozilla Contributors</a>, licensed under <a href="https://creativecommons.org/licenses/by-sa/2.5/">CC-BY-SA 2.5</a>.</p><p class="javadoc">See:</p><div class="indent inline-content"><p><a href="https://developer.mozilla.org/en-US/docs/Web/API/Gamepad">https://developer.mozilla.org/en-US/docs/Web/API/Gamepad</a></p></div></div></div><h3 class="section">Variables</h3><div class="fields"><div class="field "><a name="axes"></a><h3><p><code><span class="label">read only</span><a href="../../js/html/Gamepad.html#axes"><span class="identifier">axes</span></a>:<a class="type" title="An Array is a storage for values." href="../../Array.html">Array</a>&lt;<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a>&gt;</code></p></h3><div class="doc"><p>An array representing the controls with axes present on the device (e.g. analog thumb sticks).</p></div></div><div class="field "><a name="buttons"></a><h3><p><code><span class="label">read only</span><a href="../../js/html/Gamepad.html#buttons"><span class="identifier">buttons</span></a>:<a class="type" title="An Array is a storage for values." href="../../Array.html">Array</a>&lt;<a class="type" title="The GamepadButton interface defines an individual button of a gamepad or other controller, allowing access to the current state of different types of buttons available on the control device." href="../../js/html/GamepadButton.html">GamepadButton</a>&gt;</code></p></h3><div class="doc"><p>An array of <code>gamepadButton</code> objects representing the buttons present on the device.</p></div></div><div class="field "><a name="connected"></a><h3><p><code><span class="label">read only</span><a href="../../js/html/Gamepad.html#connected"><span class="identifier">connected</span></a>:<a class="type" title="The standard Boolean type, which can either be true or false." href="../../Bool.html">Bool</a></code></p></h3><div class="doc"><p>A boolean indicating whether the gamepad is still connected to the system.</p></div></div><div class="field "><a name="id"></a><h3><p><code><span class="label">read only</span><a href="../../js/html/Gamepad.html#id"><span class="identifier">id</span></a>:<a class="type" title="The basic String class." href="../../String.html">String</a></code></p></h3><div class="doc"><p>A <code>DOMString</code> containing identifying information about the controller.</p></div></div><div class="field "><a name="index"></a><h3><p><code><span class="label">read only</span><a href="../../js/html/Gamepad.html#index"><span class="identifier">index</span></a>:<a class="type" title="The standard Int type." href="../../Int.html">Int</a></code></p></h3><div class="doc"><p>An integer that is auto-incremented to be unique for each device currently connected to the system.</p></div></div><div class="field "><a name="mapping"></a><h3><p><code><span class="label">read only</span><a href="../../js/html/Gamepad.html#mapping"><span class="identifier">mapping</span></a>:<a class="type" title="" href="../../js/html/GamepadMappingType.html">GamepadMappingType</a></code></p></h3><div class="doc"><p>A string indicating whether the browser has remapped the controls on the device to a known layout.</p></div></div><div class="field "><a name="timestamp"></a><h3><p><code><span class="label">read only</span><a href="../../js/html/Gamepad.html#timestamp"><span class="identifier">timestamp</span></a>:<a class="type" title="The standard Float type, this is a double-precision IEEE 64bit float." href="../../Float.html">Float</a></code></p></h3><div class="doc"><p>A <code>DOMHighResTimeStamp</code> representing the last time the data for this gamepad was updated. Note that this property is not currently supported anywhere.</p></div></div></div></div></div></div></div><footer class="section site-footer" style="background:#FAFAFA"><div class="container"><div class="copyright"><p style="color:#777777">&copy; 2017 &nbsp;<a style="color:#777777" href="http://www.openfl.org">http://www.openfl.org</a></p></div></div></footer><script src="../..//highlighter.js"></script><link href="../../highlighter.css" rel="stylesheet"/></body></html>