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			455 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
<!doctype html>
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					<a href="../index.html">openfl</a>
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					<a href="../modules/openfl.media.html">media</a>
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					<a href="openfl.media.soundloadercontext.html">SoundLoaderContext</a>
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			<h1>Class SoundLoaderContext</h1>
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		</div>
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</header>
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<div class="container container-main">
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	<div class="row">
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		<div class="col-8 col-content">
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			<section class="tsd-panel tsd-comment">
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				<div class="tsd-comment tsd-typography">
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					<div class="lead">
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						<p>The SoundLoaderContext class provides security checks for files that load
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							sound. SoundLoaderContext objects are passed as an argument to the
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						constructor and the <code>load()</code> method of the Sound class.</p>
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					</div>
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					<p>When you use this class, consider the following security model:</p>
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					<ul>
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						<li>Loading and playing a sound is not allowed if the calling file is in
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						a network sandbox and the sound file to be loaded is local.</li>
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						<li>By default, loading and playing a sound is not allowed if the calling
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							is local and tries to load and play a remote sound. A user must grant
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						explicit permission to allow this.</li>
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						<li>Certain operations dealing with sound are restricted. The data in a
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							loaded sound cannot be accessed by a file in a different domain unless you
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							implement a URL policy file. Sound-related APIs that fall under this
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							restriction are the <code>Sound.id3</code> property and the
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							<code>SoundMixer.computeSpectrum()</code>,
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							<code>SoundMixer.bufferTime</code>, and <code>SoundTransform()</code>
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						methods.</li>
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					</ul>
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					<p>However, in Adobe AIR, content in the <code>application</code> security
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						sandbox(content installed with the AIR application) are not restricted by
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					these security limitations.</p>
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					<p>For more information related to security, see the Flash Player Developer
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					Center Topic: <a href="http://www.adobe.com/go/devnet_security_en">Security</a>.</p>
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				</div>
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			</section>
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			<section class="tsd-panel tsd-hierarchy">
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				<h3>Hierarchy</h3>
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				<ul class="tsd-hierarchy">
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					<li>
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						<span class="target">SoundLoaderContext</span>
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					</li>
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				</ul>
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			</section>
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			<section class="tsd-panel-group tsd-index-group">
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				<h2>Index</h2>
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				<section class="tsd-panel tsd-index-panel">
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					<div class="tsd-index-content">
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						<section class="tsd-index-section tsd-is-external">
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							<h3>Constructors</h3>
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							<ul class="tsd-index-list">
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								<li class="tsd-kind-constructor tsd-parent-kind-class tsd-is-external"><a href="openfl.media.soundloadercontext.html#constructor" class="tsd-kind-icon">constructor</a></li>
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							</ul>
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						</section>
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						<section class="tsd-index-section tsd-is-external">
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							<h3>Properties</h3>
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							<ul class="tsd-index-list">
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								<li class="tsd-kind-property tsd-parent-kind-class tsd-is-external"><a href="openfl.media.soundloadercontext.html#buffertime" class="tsd-kind-icon">buffer<wbr>Time</a></li>
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								<li class="tsd-kind-property tsd-parent-kind-class tsd-is-external"><a href="openfl.media.soundloadercontext.html#checkpolicyfile" class="tsd-kind-icon">check<wbr>Policy<wbr>File</a></li>
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							</ul>
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						</section>
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					</div>
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				</section>
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			</section>
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			<section class="tsd-panel-group tsd-member-group tsd-is-external">
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				<h2>Constructors</h2>
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				<section class="tsd-panel tsd-member tsd-kind-constructor tsd-parent-kind-class tsd-is-external">
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					<a name="constructor" class="tsd-anchor"></a>
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					<h3>constructor</h3>
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					<ul class="tsd-signatures tsd-kind-constructor tsd-parent-kind-class tsd-is-external">
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						<li class="tsd-signature tsd-kind-icon">new <wbr>Sound<wbr>Loader<wbr>Context<span class="tsd-signature-symbol">(</span>bufferTime<span class="tsd-signature-symbol">?: </span><span class="tsd-signature-type">number</span>, checkPolicyFile<span class="tsd-signature-symbol">?: </span><span class="tsd-signature-type">boolean</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><a href="openfl.media.soundloadercontext.html" class="tsd-signature-type">SoundLoaderContext</a></li>
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					</ul>
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					<ul class="tsd-descriptions">
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						<li class="tsd-description">
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							<aside class="tsd-sources">
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								<ul>
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									<li>Defined in <a href="https://github.com/openfl/openfl/blob/9921d3bf/lib/openfl/media/SoundLoaderContext.d.ts#L141">lib/openfl/media/SoundLoaderContext.d.ts:141</a></li>
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								</ul>
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							</aside>
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							<div class="tsd-comment tsd-typography">
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								<div class="lead">
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									<p>Creates a new sound loader context object.</p>
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								</div>
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							</div>
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							<h4 class="tsd-parameters-title">Parameters</h4>
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							<ul class="tsd-parameters">
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								<li>
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									<h5><span class="tsd-flag ts-flagOptional">Optional</span> bufferTime: <span class="tsd-signature-type">number</span></h5>
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									<div class="tsd-comment tsd-typography">
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										<div class="lead">
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											<p>The number of seconds to preload a streaming sound
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											into a buffer before the sound starts to stream.</p>
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										</div>
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									</div>
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								</li>
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								<li>
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									<h5><span class="tsd-flag ts-flagOptional">Optional</span> checkPolicyFile: <span class="tsd-signature-type">boolean</span></h5>
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									<div class="tsd-comment tsd-typography">
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										<div class="lead">
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											<p>Specifies whether the existence of a URL policy
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												file should be checked upon loading the object
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											(<code>true</code>) or not.</p>
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										</div>
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									</div>
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								</li>
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							</ul>
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							<h4 class="tsd-returns-title">Returns <a href="openfl.media.soundloadercontext.html" class="tsd-signature-type">SoundLoaderContext</a></h4>
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						</li>
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					</ul>
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				</section>
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			</section>
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			<section class="tsd-panel-group tsd-member-group tsd-is-external">
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				<h2>Properties</h2>
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				<section class="tsd-panel tsd-member tsd-kind-property tsd-parent-kind-class tsd-is-external">
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					<a name="buffertime" class="tsd-anchor"></a>
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					<h3>buffer<wbr>Time</h3>
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					<div class="tsd-signature tsd-kind-icon">buffer<wbr>Time<span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">number</span></div>
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					<aside class="tsd-sources">
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						<ul>
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							<li>Defined in <a href="https://github.com/openfl/openfl/blob/9921d3bf/lib/openfl/media/SoundLoaderContext.d.ts#L50">lib/openfl/media/SoundLoaderContext.d.ts:50</a></li>
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						</ul>
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					</aside>
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					<div class="tsd-comment tsd-typography">
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						<div class="lead">
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							<p>The number of milliseconds to preload a streaming sound into a buffer
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							before the sound starts to stream.</p>
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						</div>
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						<p>Note that you cannot override the value of
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							<code>SoundLoaderContext.bufferTime</code> by setting the global
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							<code>SoundMixer.bufferTime</code> property. The
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							<code>SoundMixer.bufferTime</code> property affects the buffer time for
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							embedded streaming sounds in a SWF file and is independent of dynamically
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							created Sound objects(that is, Sound objects created in
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						ActionScript).</p>
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					</div>
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				</section>
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				<section class="tsd-panel tsd-member tsd-kind-property tsd-parent-kind-class tsd-is-external">
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					<a name="checkpolicyfile" class="tsd-anchor"></a>
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					<h3>check<wbr>Policy<wbr>File</h3>
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					<div class="tsd-signature tsd-kind-icon">check<wbr>Policy<wbr>File<span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">boolean</span></div>
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					<aside class="tsd-sources">
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						<ul>
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							<li>Defined in <a href="https://github.com/openfl/openfl/blob/9921d3bf/lib/openfl/media/SoundLoaderContext.d.ts#L141">lib/openfl/media/SoundLoaderContext.d.ts:141</a></li>
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						</ul>
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					</aside>
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					<div class="tsd-comment tsd-typography">
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						<div class="lead">
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							<p>Specifies whether the application should try to download a URL policy file
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								from the loaded sound's server before beginning to load the sound. This
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								property applies to sound that is loaded from outside the calling file's
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							own domain using the <code>Sound.load()</code> method.</p>
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						</div>
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						<p>Set this property to <code>true</code> when you load a sound from
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							outside the calling file's own domain and code in the calling file needs
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							low-level access to the sound's data. Examples of low-level access to a
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							sound's data include referencing the <code>Sound.id3</code> property to
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							get an ID3Info object or calling the
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							<code>SoundMixer.computeSpectrum()</code> method to get sound samples from
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							the loaded sound. If you try to access sound data without setting the
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							<code>checkPolicyFile</code> property to <code>true</code> at loading
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							time, you may get a SecurityError exception because the required policy
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						file has not been downloaded.</p>
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						<p>If you don't need low-level access to the sound data that you are
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							loading, avoid setting <code>checkPolicyFile</code> to <code>true</code>.
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							Checking for a policy file consumes network bandwidth and might delay the
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						start of your download, so it should only be done when necessary.</p>
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						<p>When you call <code>Sound.load()</code> with
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							<code>SoundLoaderContext.checkPolicyFile</code> set to <code>true</code>,
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							Flash Player or AIR must either successfully download a relevant URL
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							policy file or determine that no such policy file exists before it begins
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							downloading the specified sound. Flash Player or AIR performs the
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							following actions, in this order, to verify the existence of a policy
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						file:</p>
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						<ul>
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							<li>Flash Player or AIR considers policy files that have already been
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							downloaded.</li>
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							<li>Flash Player or AIR tries to download any pending policy files
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							specified in calls to <code>Security.loadPolicyFile()</code>.</li>
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							<li>Flash Player or AIR tries to download a policy file from the default
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								location that corresponds to the sound's URL, which is
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								<code>/crossdomain.xml</code> on the same server as
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								<code>URLRequest.url</code>.(The sound's URL is specified in the
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								<code>url</code> property of the URLRequest object passed to
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							<code>Sound.load()</code> or the Sound() constructor function.)</li>
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						</ul>
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						<p>In all cases, Flash Player or AIR requires that an appropriate policy
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							file exist on the sound's server, that it provide access to the sound file
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							at <code>URLRequest.url</code> by virtue of the policy file's location,
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							and that it allow the domain of the calling file to access the sound,
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						through one or more <code><allow-access-from></code> tags.</p>
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						<p>If you set <code>checkPolicyFile</code> to <code>true</code>, Flash
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							Player or AIR waits until the policy file is verified before loading the
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							sound. You should wait to perform any low-level operations on the sound
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							data, such as calling <code>Sound.id3</code> or
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							<code>SoundMixer.computeSpectrum()</code>, until <code>progress</code> and
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						<code>complete</code> events are dispatched from the Sound object.</p>
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						<p>If you set <code>checkPolicyFile</code> to <code>true</code> but no
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							appropriate policy file is found, you will not receive an error until you
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							perform an operation that requires a policy file, and then Flash Player or
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							AIR throws a <code>SecurityError</code> exception. After you receive a
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							<code>complete</code> event, you can test whether a relevant policy file
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							was found by getting the value of <code>Sound.id3</code> within a
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							<code>try</code> block and seeing if a <code>SecurityError</code> is
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						thrown.</p>
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						<p>Be careful with <code>checkPolicyFile</code> if you are downloading
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							sound from a URL that uses server-side HTTP redirects. Flash Player or AIR
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							tries to retrieve policy files that correspond to the <code>url</code>
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							property of the URLRequest object passed to <code>Sound.load()</code>. If
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							the final sound file comes from a different URL because of HTTP redirects,
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							then the initially downloaded policy files might not be applicable to the
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							sound's final URL, which is the URL that matters in security
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						decisions.</p>
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						<p>If you find yourself in this situation, here is one possible solution.
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							After you receive a <code>progress</code> or <code>complete</code> event,
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							you can examine the value of the <code>Sound.url</code> property, which
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							contains the sound's final URL. Then call the
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							<code>Security.loadPolicyFile()</code> method with a policy file URL that
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							you calculate based on the sound's final URL. Finally, poll the value of
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						<code>Sound.id3</code> until no exception is thrown.</p>
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						<p>This does not apply to content in the AIR application sandbox. Content
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							in the application sandbox always has programatic access to sound content,
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						regardless of its origin.</p>
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						<p>For more information related to security, see the Flash Player
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						Developer Center Topic: <a href="http://www.adobe.com/go/devnet_security_en">Security</a>.</p>
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					</div>
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