162 lines
5.6 KiB
Haxe

package engine;
import engine.typedefs.console.CVar;
import engine.typedefs.console.CCmd;
import engine.enums.console.CVarType;
import engine.enums.console.CVarFlag;
import game.ui.console.Console;
import engine.ConVars_Engine;
class ConVar{
// Hush the compiler about unused import
// static var ConVars_Engine:Class<ConVars_Engine> = ConVars_Engine;
static var CVarMap:Map<String, CVar> = [];
static var CCmdMap:Map<String, CCmd> = [];
/**
* Registers a new CVar
* @param _name The name of the CVar. This is the way it is called in the console or referred to in code.
* @param _type CVar type as defined in the CVarType enum.
* @param _value The default value for this CVar. This needs to be in line with its CVarType.
* @param _flags CVar flags as defined in the CVarFlags enum.
* @param _helpString Help string that gets printed out in console when no value is specified.
* @param _callback The function that gets called when the CVar is set. Calls empty Void when left undefined.
* @param _callOnCreate Whether the callback function gets called or not after registering.
* @param _bMin Specifies if the CVar has a minimum numeric value.
* @param _fMin Specifies the minimum numeric value.
* @param _fMax Specifies the maximum numeric value.
* @param _bMax Specifies if the CVar has a maximum numeric value.
*/
public static inline function registerCVar(_name:String, _type:CVarType, _value:Dynamic, ?_flags:CVarFlag, ?_helpString:String = "", ?_callback:Void->Void, ?_callOnCreate:Bool=false, _bMin:Bool=false, _fMin:Float=0, _fMax:Float=0, _bMax:Bool = false):CVar
{
if(CVarMap[_name]!=null || CCmdMap[_name]!= null){
Console.devMsg("Tried setting already defined convar: " + _name + ", returning null instead");
return null;
}
if(_bMin && _value < _fMin) _value = _fMin;
if(_bMax && _value > _fMax) _value = _fMax;
var cvar:CVar = CVarMap[_name] = {
name : _name,
type : _type,
value : _value,
flags: _flags,
helpString: _helpString,
bMin : _bMin,
fMin : _fMin,
fMax : _fMax,
bMax : _bMax,
callback : _callback == null ? ()->{} : _callback
}
if(_callback != null && _callOnCreate){
_callback();
}
return cvar;
}
public static inline function registerCCmd(_name:String, ?_callback:Array<String>->Void):CCmd
{
if(CVarMap[_name]!=null || CCmdMap[_name]!=null){
Console.devMsg("Tried setting already defined command: " + _name + ", returning null instead");
return null;
}
var cmd:CCmd = CCmdMap[_name] = {
name : _name,
callback : _callback
}
return cmd;
}
public static inline function setCVar(_name:String, _value:Dynamic):Void
{
if(CVarMap == null){
Console.devMsg("CVarMap is null");
return;
}
var cv = getCVar(_name);
if(cv != null){
switch(cv.type){
case CInt,CFloat:
if(cv.bMax && _value > cv.fMax) _value = cv.fMax;
if(cv.bMin && _value < cv.fMin) _value = cv.fMin;
case CBool:
if(Std.isOfType(_value, String)){
var v:String = _value;
_value = v.toLowerCase();
if(_value == "true" || _value == "1"){
_value = true;
}
else{
_value = false;
}
}
else if(Std.isOfType(_value, Int) || Std.isOfType(_value, Float)){
if(_value %2 == 0){
_value = false;
}
else{
_value = true;
}
}
else if(Std.isOfType(_value, Bool)){
//do nothing
}
else{
_value = cv.value;
}
case CString:
_value = Std.string(_value);
}
cv.value = _value;
cv.callback();
}
else{
Console.devMsg("trying to set null convar '"+_name+"'");
}
}
public static inline function isCVar(_name:String){
return (CVarMap[_name] != null);
}
public static inline function isCmd(_name:String){
return (CCmdMap[_name] != null);
}
public static inline function runCmd(_name:String, _args:Array<String>){
if(CCmdMap[_name] != null){
CCmdMap[_name].callback(_args);
}
}
public static inline function getCVarNames():Array<String>
{
var keys:Array<String> = [
for(iterator in [CCmdMap.keys(),CVarMap.keys()]){
for(key in iterator){
key;
}
}
];
keys.sort(function(a:String, b:String):Int {
a = a.toUpperCase();
b = b.toUpperCase();
if (a < b) {
return -1;
}
else if (a > b) {
return 1;
} else {
return 0;
}
});
return keys;
}
public static inline function getCVar(_name:String):CVar
{
return CVarMap[_name];
}
public static inline function getCVarMap():Map<String, CVar>
{
return CVarMap;
}
}