344 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			344 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
'use strict';
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// (C) 1995-2013 Jean-loup Gailly and Mark Adler
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// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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//   claim that you wrote the original software. If you use this software
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//   in a product, an acknowledgment in the product documentation would be
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//   appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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//   misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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var utils = require('../utils/common');
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var MAXBITS = 15;
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var ENOUGH_LENS = 852;
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var ENOUGH_DISTS = 592;
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//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
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var CODES = 0;
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var LENS = 1;
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var DISTS = 2;
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var lbase = [ /* Length codes 257..285 base */
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  3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
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  35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
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];
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var lext = [ /* Length codes 257..285 extra */
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  16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
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  19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
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];
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var dbase = [ /* Distance codes 0..29 base */
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  1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
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  257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
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  8193, 12289, 16385, 24577, 0, 0
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];
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var dext = [ /* Distance codes 0..29 extra */
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  16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
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  23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
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  28, 28, 29, 29, 64, 64
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];
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module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
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{
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  var bits = opts.bits;
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      //here = opts.here; /* table entry for duplication */
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  var len = 0;               /* a code's length in bits */
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  var sym = 0;               /* index of code symbols */
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  var min = 0, max = 0;          /* minimum and maximum code lengths */
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  var root = 0;              /* number of index bits for root table */
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  var curr = 0;              /* number of index bits for current table */
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  var drop = 0;              /* code bits to drop for sub-table */
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  var left = 0;                   /* number of prefix codes available */
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  var used = 0;              /* code entries in table used */
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  var huff = 0;              /* Huffman code */
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  var incr;              /* for incrementing code, index */
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  var fill;              /* index for replicating entries */
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  var low;               /* low bits for current root entry */
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  var mask;              /* mask for low root bits */
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  var next;             /* next available space in table */
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  var base = null;     /* base value table to use */
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  var base_index = 0;
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//  var shoextra;    /* extra bits table to use */
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  var end;                    /* use base and extra for symbol > end */
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  var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1];    /* number of codes of each length */
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  var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1];     /* offsets in table for each length */
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  var extra = null;
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  var extra_index = 0;
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  var here_bits, here_op, here_val;
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  /*
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   Process a set of code lengths to create a canonical Huffman code.  The
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   code lengths are lens[0..codes-1].  Each length corresponds to the
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   symbols 0..codes-1.  The Huffman code is generated by first sorting the
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   symbols by length from short to long, and retaining the symbol order
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   for codes with equal lengths.  Then the code starts with all zero bits
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   for the first code of the shortest length, and the codes are integer
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   increments for the same length, and zeros are appended as the length
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   increases.  For the deflate format, these bits are stored backwards
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   from their more natural integer increment ordering, and so when the
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   decoding tables are built in the large loop below, the integer codes
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   are incremented backwards.
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   This routine assumes, but does not check, that all of the entries in
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   lens[] are in the range 0..MAXBITS.  The caller must assure this.
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   1..MAXBITS is interpreted as that code length.  zero means that that
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   symbol does not occur in this code.
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   The codes are sorted by computing a count of codes for each length,
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   creating from that a table of starting indices for each length in the
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   sorted table, and then entering the symbols in order in the sorted
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   table.  The sorted table is work[], with that space being provided by
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   the caller.
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   The length counts are used for other purposes as well, i.e. finding
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   the minimum and maximum length codes, determining if there are any
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   codes at all, checking for a valid set of lengths, and looking ahead
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   at length counts to determine sub-table sizes when building the
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   decoding tables.
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   */
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  /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
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  for (len = 0; len <= MAXBITS; len++) {
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    count[len] = 0;
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  }
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  for (sym = 0; sym < codes; sym++) {
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    count[lens[lens_index + sym]]++;
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  }
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  /* bound code lengths, force root to be within code lengths */
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  root = bits;
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  for (max = MAXBITS; max >= 1; max--) {
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    if (count[max] !== 0) { break; }
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  }
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  if (root > max) {
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    root = max;
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  }
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  if (max === 0) {                     /* no symbols to code at all */
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    //table.op[opts.table_index] = 64;  //here.op = (var char)64;    /* invalid code marker */
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    //table.bits[opts.table_index] = 1;   //here.bits = (var char)1;
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    //table.val[opts.table_index++] = 0;   //here.val = (var short)0;
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    table[table_index++] = (1 << 24) | (64 << 16) | 0;
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    //table.op[opts.table_index] = 64;
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    //table.bits[opts.table_index] = 1;
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    //table.val[opts.table_index++] = 0;
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    table[table_index++] = (1 << 24) | (64 << 16) | 0;
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    opts.bits = 1;
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    return 0;     /* no symbols, but wait for decoding to report error */
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  }
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  for (min = 1; min < max; min++) {
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    if (count[min] !== 0) { break; }
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  }
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  if (root < min) {
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    root = min;
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  }
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  /* check for an over-subscribed or incomplete set of lengths */
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  left = 1;
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  for (len = 1; len <= MAXBITS; len++) {
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    left <<= 1;
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    left -= count[len];
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    if (left < 0) {
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      return -1;
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    }        /* over-subscribed */
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  }
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  if (left > 0 && (type === CODES || max !== 1)) {
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    return -1;                      /* incomplete set */
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  }
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  /* generate offsets into symbol table for each length for sorting */
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  offs[1] = 0;
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  for (len = 1; len < MAXBITS; len++) {
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    offs[len + 1] = offs[len] + count[len];
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  }
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  /* sort symbols by length, by symbol order within each length */
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  for (sym = 0; sym < codes; sym++) {
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    if (lens[lens_index + sym] !== 0) {
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      work[offs[lens[lens_index + sym]]++] = sym;
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    }
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  }
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  /*
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   Create and fill in decoding tables.  In this loop, the table being
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   filled is at next and has curr index bits.  The code being used is huff
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   with length len.  That code is converted to an index by dropping drop
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   bits off of the bottom.  For codes where len is less than drop + curr,
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   those top drop + curr - len bits are incremented through all values to
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   fill the table with replicated entries.
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   root is the number of index bits for the root table.  When len exceeds
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   root, sub-tables are created pointed to by the root entry with an index
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   of the low root bits of huff.  This is saved in low to check for when a
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   new sub-table should be started.  drop is zero when the root table is
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   being filled, and drop is root when sub-tables are being filled.
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   When a new sub-table is needed, it is necessary to look ahead in the
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   code lengths to determine what size sub-table is needed.  The length
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   counts are used for this, and so count[] is decremented as codes are
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   entered in the tables.
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   used keeps track of how many table entries have been allocated from the
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   provided *table space.  It is checked for LENS and DIST tables against
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   the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
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   the initial root table size constants.  See the comments in inftrees.h
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   for more information.
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   sym increments through all symbols, and the loop terminates when
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   all codes of length max, i.e. all codes, have been processed.  This
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   routine permits incomplete codes, so another loop after this one fills
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   in the rest of the decoding tables with invalid code markers.
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   */
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  /* set up for code type */
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  // poor man optimization - use if-else instead of switch,
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  // to avoid deopts in old v8
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  if (type === CODES) {
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    base = extra = work;    /* dummy value--not used */
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    end = 19;
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  } else if (type === LENS) {
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    base = lbase;
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    base_index -= 257;
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    extra = lext;
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    extra_index -= 257;
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    end = 256;
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  } else {                    /* DISTS */
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    base = dbase;
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    extra = dext;
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    end = -1;
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  }
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  /* initialize opts for loop */
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  huff = 0;                   /* starting code */
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  sym = 0;                    /* starting code symbol */
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  len = min;                  /* starting code length */
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  next = table_index;              /* current table to fill in */
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  curr = root;                /* current table index bits */
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  drop = 0;                   /* current bits to drop from code for index */
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  low = -1;                   /* trigger new sub-table when len > root */
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  used = 1 << root;          /* use root table entries */
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  mask = used - 1;            /* mask for comparing low */
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  /* check available table space */
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  if ((type === LENS && used > ENOUGH_LENS) ||
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    (type === DISTS && used > ENOUGH_DISTS)) {
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    return 1;
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  }
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  /* process all codes and make table entries */
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  for (;;) {
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    /* create table entry */
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    here_bits = len - drop;
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    if (work[sym] < end) {
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      here_op = 0;
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      here_val = work[sym];
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    }
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    else if (work[sym] > end) {
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      here_op = extra[extra_index + work[sym]];
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      here_val = base[base_index + work[sym]];
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    }
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    else {
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      here_op = 32 + 64;         /* end of block */
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      here_val = 0;
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    }
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    /* replicate for those indices with low len bits equal to huff */
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    incr = 1 << (len - drop);
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    fill = 1 << curr;
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    min = fill;                 /* save offset to next table */
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    do {
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      fill -= incr;
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      table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
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    } while (fill !== 0);
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    /* backwards increment the len-bit code huff */
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    incr = 1 << (len - 1);
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    while (huff & incr) {
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      incr >>= 1;
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    }
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    if (incr !== 0) {
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      huff &= incr - 1;
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      huff += incr;
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    } else {
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      huff = 0;
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    }
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    /* go to next symbol, update count, len */
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    sym++;
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    if (--count[len] === 0) {
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      if (len === max) { break; }
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      len = lens[lens_index + work[sym]];
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    }
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    /* create new sub-table if needed */
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    if (len > root && (huff & mask) !== low) {
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      /* if first time, transition to sub-tables */
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      if (drop === 0) {
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        drop = root;
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      }
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      /* increment past last table */
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      next += min;            /* here min is 1 << curr */
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      /* determine length of next table */
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      curr = len - drop;
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      left = 1 << curr;
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      while (curr + drop < max) {
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        left -= count[curr + drop];
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        if (left <= 0) { break; }
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        curr++;
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        left <<= 1;
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      }
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      /* check for enough space */
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      used += 1 << curr;
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      if ((type === LENS && used > ENOUGH_LENS) ||
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        (type === DISTS && used > ENOUGH_DISTS)) {
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        return 1;
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      }
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      /* point entry in root table to sub-table */
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      low = huff & mask;
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      /*table.op[low] = curr;
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      table.bits[low] = root;
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      table.val[low] = next - opts.table_index;*/
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      table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
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    }
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  }
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  /* fill in remaining table entry if code is incomplete (guaranteed to have
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   at most one remaining entry, since if the code is incomplete, the
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   maximum code length that was allowed to get this far is one bit) */
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  if (huff !== 0) {
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    //table.op[next + huff] = 64;            /* invalid code marker */
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    //table.bits[next + huff] = len - drop;
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    //table.val[next + huff] = 0;
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    table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
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  }
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  /* set return parameters */
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  //opts.table_index += used;
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  opts.bits = root;
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  return 0;
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};
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