63 lines
2.1 KiB
Haxe

package game;
import game.entities.Player;
import assets.tilesets.TilesetGeneric;
import assets.tilesets.Tileset;
import openfl.display.Bitmap;
import openfl.display.Stage;
import openfl.display.Bitmap;
import openfl.display.BitmapData;
import openfl.display.Sprite;
import openfl.ui.Keyboard;
import openfl.events.Event;
import openfl.Assets;
import assets.Scanner;
import assets.HTex;
import openfl.Lib;
import openfl.display.StageDisplayState;
class Game
{
public var stage:Stage;
public function new(_stage:Stage){
stage = _stage;
Scanner.scanTextureDir();
for(tex in Scanner.textures){
HTex.createTextureObjectFromJSON(tex);
}
}
public var player:Player;
public function onInit():Void
{
//player.graphics.lineStyle(2,0xFF0000);
//player.graphics.drawRect(0,0,16,16);
// var bitmapData:BitmapData = Assets.getBitmapData("textures/sprites/character.png");
player = new Player();
stage.addChild(player.sprite);
//var sheet:SpriteSheet = new SpriteSheet(sheetData);
//var playerBitmap:Bitmap = new Bitmap(Tileset.tilesetMap["testsheet"].tileMap["testTile5"]);
//var someotherbitmap:Bitmap = new Bitmap(Tileset.tilesetMap["testsheet"].tileMap["testTile3"]);
//playerBitmap.scaleX = playerBitmap.scaleY = 10;
//player.addChild(playerBitmap);
//TextureData.parseConfig();
//Sys.
}
public static var keys:Array<Bool> = [];
public static var keysLast:Array<Bool> = [];
public function onEnterFrame(e:Event):Void
{
trace(keys);
if( keys[Keyboard.ALTERNATE] && keys[Keyboard.ENTER] && !keysLast[Keyboard.ALTERNATE] && !keysLast[Keyboard.ENTER] ){
if(Lib.current.stage.displayState != StageDisplayState.FULL_SCREEN_INTERACTIVE){
Lib.current.stage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;
}
else{
Lib.current.stage.displayState = StageDisplayState.NORMAL;
}
}
keysLast = keys;
//player.x++;
//player.y++;
}
}